Rust

Rust

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 36 45 69
1440p QHD 46 67 73 115
1080p Full HD 72 92 111 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 45
3840x2160 High 36
3840x2160 Ultra 31
2560x1440 Low 115
2560x1440 Medium 73
2560x1440 High 67
2560x1440 Ultra 46
1920x1080 Low 133
1920x1080 Medium 111
1920x1080 High 92
1920x1080 Ultra 72

Rust with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4060, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 4060 pairing in Rust presents a clear, data-driven case for a specific settings strategy. The measured FPS rows show that the "Ultra" preset is rarely worth the performance cost, while "High" and "Medium" offer a better balance between visual fidelity and frame rate. Benchmark data indicates that the most efficient experience is found by prioritizing higher frame rates over the marginal visual gains of the Ultra preset, particularly at higher resolutions.

Settings Recommendations

The data strongly suggests that the "High" preset is the optimal choice for this combination, especially for 1080p and 1440p gaming. At 1920x1080, the High preset delivers an average of 91.5 FPS, which is a substantial 27.5% improvement over the Ultra preset’s 71.8 FPS. This difference is significant for a game like Rust, where smooth, responsive gameplay is critical for survival and combat. While Ultra offers a visual upgrade, the measured FPS drop from 91.5 to 71.8 at 1080p is a steep price to pay, pushing the experience closer to the edge of what is considered fluid for a competitive survival title.

At 2560x1440, the argument for High over Ultra becomes even more compelling. The High preset achieves an average of 67.1 FPS, while Ultra falls to 46.3 FPS. The 20.8 FPS difference is the difference between a playable, responsive session and one that may feel sluggish during intense moments. The Medium preset at 1440p, at 72.9 FPS, offers a slight improvement over High, but the gains are minimal compared to the visual quality difference between the two presets. Therefore, High is the recommended choice for its balance.

For 4K gaming, the data reveals a different story. At 3840x2160, the High preset only manages an average of 35.7 FPS, which is below the threshold for a smooth experience on most displays. The Low preset at 4K, however, jumps to 69.1 FPS, a massive 93.5% increase over High. This indicates that if a user is set on 4K resolution, they must be willing to drastically lower graphical settings to achieve playable frame rates. The data shows that at 4K, the GPU is heavily taxed, and the "Low" preset is the only one that provides a comfortable frame rate, suggesting that 4K is not a practical resolution for high-fidelity settings with this combo. The "best" experience is therefore resolution-dependent: High at 1080p/1440p, and Low at 4K.

GPU Role

The NVIDIA GeForce RTX 4060 is the primary driver of performance in this pairing, and its characteristics directly explain the measured results. With 8 GB of GDDR6 memory on a 128-bit bus, the card provides a bandwidth of 272.0 GB/s. In Rust, a game known for its large, persistent world and complex textures, this memory configuration is sufficient for 1080p and 1440p at most settings, but it becomes a limiting factor at 4K. The benchmark results show a significant drop in FPS at 3840x2160 across all settings, indicating that the GPU is struggling to render the higher pixel count and manage the increased memory pressure. The transition from 1440p High (67.1 FPS) to 4K High (35.7 FPS) represents a 46.8% performance loss, a clear sign of the GPU hitting its limits.

The card’s architecture, Ada Lovelace, with a boost clock of 2460 MHz, provides the raw compute power for the game's rendering. However, the data shows that in Rust, the RTX 4060 is not always the sole bottleneck. The relatively modest performance gain from 1080p Medium (111.1 FPS) to 1080p Low (133.3 FPS) suggests that at lower resolutions and settings, the system is moving away from being purely GPU-bound. The GPU’s performance is also contextualized by its average benchmark score of 23181 and its 66th percentile ranking among all GPUs. Its nearest rival, the AMD Radeon RX 6600M, has a similar average score with a deltaPct of -0.6%, indicating that the RTX 4060 is positioned in a competitive mid-range segment, which aligns with the frame rates observed in the game.

How This Combo Ranks

The data places this specific CPU-GPU combination in a specific tier within the benchmark database. With a comboRankInGame of 978 out of 1717 tested combinations, this pairing sits in the upper-middle portion of the performance spectrum. This ranking indicates that while it is not a top-tier, high-end setup, it is far from a low-end one. The fact that over 700 other combinations perform better suggests that for users seeking the absolute highest frame rates in Rust, there are more powerful options available. However, the 978th rank also implies that this combo outperforms a significant majority of the 1717 tested configurations.

This rank is a result of balancing the Ryzen 5 2600, a CPU from the 2000 series with a 77th percentile ranking among all CPUs, and the RTX 4060, which holds a 66th percentile ranking among all GPUs. The CPU’s average benchmark score of 19616 places it in close competition with the Intel Core i5-11600KF, which has a deltaPct of -0.6%, and the Intel Core i7-10700F, with a deltaPct of 0.7%. This suggests that the CPU is a capable, if aging, partner. The combo’s overall rank suggests that the system is balanced, with neither component being a severe bottleneck at typical gaming resolutions, but the data also indicates that the CPU is the older, less performant component in the pair.

Measured FPS Breakdown

A resolution-by-resolution analysis reveals distinct performance profiles. At 1920x1080, the system is capable of high frame rates across all settings. The Low preset yields an average of 133.3 FPS, which is excellent for competitive play. Medium follows closely at 111.1 FPS, and High at 91.5 FPS. The Ultra preset is the outlier, dropping to 71.8 FPS. This 1080p data shows a clear performance hierarchy, with the gap between Medium and Ultra (39.3 FPS) being larger than the gap between Low and Medium (22.2 FPS).

At 2560x1440, the frame rates are lower but still generally playable. Low leads with 114.6 FPS, followed by Medium at 72.9 FPS and High at 67.1 FPS. The Ultra preset falls to 46.3 FPS, which is noticeably less smooth. The drop from 1080p to 1440p is most pronounced at the higher settings. For example, High loses 24.4 FPS (from 91.5 to 67.1), while Low only loses 18.7 FPS (from 133.3 to 114.6). This indicates that the higher settings are more demanding on the GPU, making them scale more poorly with resolution.

At 3840x2160, performance takes a significant hit. The Low preset is the only one that provides a playable average at 69.1 FPS. Medium drops to 45.1 FPS, High to 35.7 FPS, and Ultra to a stutter-prone 30.8 FPS. The data here shows a stark difference from 1440p. The jump from 1440p Low (114.6 FPS) to 4K Low (69.1 FPS) is a 39.7% reduction. For High settings, the drop is even more severe, from 67.1 FPS to 35.7 FPS, a 46.8% reduction. This pattern confirms that the RTX 4060 is not built for 4K gaming in a demanding title like Rust, and only the lowest settings can achieve a playable frame rate.

Resolution Scaling

The data reveals how the system scales from 1080p to 4K, which provides insight into the limiting component. The average FPS at Ultra settings across resolutions shows a clear and steep decline: 71.8 at 1080p, 46.3 at 1440p, and 30.8 at 4K. This is a classic sign of a GPU-bound scenario. The percentage drops are consistent and large, indicating that the rendering load is increasing faster than the GPU can handle. For instance, moving from 1080p to 1440p at Ultra results in a 35.5% FPS loss (from 71.8 to 46.3). Moving from 1440p to 4K at Ultra results in a further 33.5% loss (from 46.3 to 30.8).

This scaling pattern strongly implies that the NVIDIA GeForce RTX 4060 is the primary limiting factor at higher resolutions. The CPU, with its 6 cores and 12 threads based on the Zen+ architecture, is not keeping the GPU from being the bottleneck. However, the scaling at Low settings tells a slightly different story. The FPS drops from 133.3 at 1080p to 114.6 at 1440p (a 14% loss) and then to 69.1 at 4K (a 39.7% loss from 1440p). The smaller drop between 1080p and 1440p at Low settings suggests that the CPU is able to keep up with the GPU at these lower loads. The huge drop to 4K Low still points to the GPU being overwhelmed by the pixel count. The conclusion is clear: the RTX 4060 is the main component determining frame rates, and its 8 GB memory and 128-bit bus are major factors in its 4K performance, while the CPU plays a secondary, supporting role.

FAQ

Q: What is the best preset for a smooth 1080p experience?

A: Based on the measured data, the High preset is the best choice at 1920x1080. It provides an average of 91.5 FPS, which is a significant improvement over the Ultra preset’s 71.8 FPS, while still offering high visual fidelity compared to Medium (111.1 FPS) and Low (133.3 FPS).

Q: Can this combo handle 4K gaming in Rust?

A: The data indicates that 4K gaming is not practical with this setup. At 3840x2160, only the Low preset achieves a playable average frame rate of 69.1 FPS. The High preset drops to 35.7 FPS, and Ultra falls to 30.8 FPS, both of which are too low for a smooth experience.

Q: How does the Ultra preset compare to High at 1440p?

A: The Ultra preset provides a significantly worse experience than High at 2560x1440. High achieves an average of 67.1 FPS, while Ultra only manages 46.3 FPS. This 20.8 FPS difference represents a clear sacrifice in smoothness for a marginal visual improvement.

Q: Is the CPU or GPU the main bottleneck in this system?

A: The data suggests the GPU is the primary limiting factor, especially at higher resolutions. The FPS drops significantly from 1440p to 4K across all settings, which is a characteristic of a GPU-bound workload. The CPU’s role becomes more apparent at 1080p with lower settings, where the frame rates are higher.

Q: How does this combo rank against other tested systems?

A: This combination ranks 978th out of 1717 tested combos in Rust. This places it in the upper-middle tier of performance, indicating it outperforms a majority of systems but is not a high-end setup.

Q: What is the performance difference between Low and High settings at 1080p?

A: The Low preset achieves an average of 133.3 FPS, while the High preset achieves 91.5 FPS at 1920x1080. This represents a 41.8 FPS difference, showing that the Low preset offers a substantial frame rate advantage for users who prioritize performance over visual quality.

CPU Role

The AMD Ryzen 5 2600, with its 6 cores and 12 threads, plays a supporting role in this pairing. Its architecture is based on the older Zen+ design, manufactured on a 12 nm process. Its base clock is 3.40 GHz and it can boost up to 3.90 GHz. In the context of Rust, a game that is known to be demanding on the CPU in certain scenarios, this processor is adequate but not exceptional. Its benchmark scores, such as a Cinebench R23 multicore score of 11186 and a single-core score of 1579, indicate a solid mid-range performance level from its era.

The CPU’s impact on the measured FPS is most evident at lower resolutions and settings. At 1080p with Low settings, the system reaches 133.3 FPS, which is a high frame rate that can create a CPU-bound scenario. The fact that the FPS does not double when going from 1080p to 1440p at Low settings (133.3 to 114.6) suggests that while the GPU is being tasked with more pixels, the CPU is still able to feed it enough data. However, the CPU’s age is a factor. Compared to its nearest rivals like the Intel Core i5-11600KF, which has a deltaPct of -0.6%, its performance is competitive. The data implies that while the Ryzen 5 2600 is not the star of the show, it is a capable enough partner for the RTX 4060 to prevent significant bottlenecking at most settings, ensuring that the GPU’s performance is the primary determinant of the frame rates observed in the benchmark results.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4060 in Rust

Resolution Settings Avg FPS
3840x2160 Low 69.1
3840x2160 Medium 45.1
3840x2160 High 35.7
3840x2160 Ultra 30.8
2560x1440 Low 114.6
2560x1440 Medium 72.9
2560x1440 High 67.1
2560x1440 Ultra 46.3
1920x1080 Low 133.3
1920x1080 Medium 111.1
1920x1080 High 91.5
1920x1080 Ultra 71.8

Rust with Ryzen 5 2600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4060 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.