Roblox

Roblox

AVERAGE FPS
170
excellent

This combination delivers exceptional performance with an average of 170 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 90 102 112
1440p QHD 129 160 180 198
1080p Full HD 194 239 270 297

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 112
3840x2160 Medium 102
3840x2160 High 90
3840x2160 Ultra 73
2560x1440 Low 198
2560x1440 Medium 180
2560x1440 High 160
2560x1440 Ultra 129
1920x1080 Low 297
1920x1080 Medium 270
1920x1080 High 239
1920x1080 Ultra 194

Roblox with Intel Core Ultra 5 245 + Intel Arc B580, In-Depth Analysis

# How This Combo Ranks

The Intel Core Ultra 5 245 paired with the Intel Arc B580 places at rank 2246 out of 3010 tested combos in Roblox, putting it in the bottom quarter of all tested systems. This rank of 2246 out of 3010 means the combo sits roughly at the 25th percentile, indicating that while this system can run Roblox comfortably, a substantial portion of tested hardware combinations deliver higher average frame rates in this title. The ranking reflects a mid-pack performance tier where the hardware is capable but not exceptional relative to the broader database of tested systems.

The combo's position in the rankings is largely shaped by the GPU's overall standing. The Intel Arc B580 holds the 68th percentile among all GPUs, which is a respectable mid-tier placement. However, in Roblox specifically, the measured frame rates suggest the game's engine interacts with this hardware in ways that don't fully translate its general benchmark strength into top-tier in-game performance. The CPU, by contrast, sits at the 90th percentile among all CPUs, with an average benchmark score of 48995, placing it near the top decile of processors. This discrepancy between CPU and GPU percentiles highlights an interesting dynamic: the processor is clearly a high-end part, while the graphics card is more of a mid-range contender, and the combo's overall rank reflects that balance.

When examining the nearest rivals for each component, the picture becomes clearer. The CPU's closest competitor is the AMD Ryzen 7 PRO 5755G, with a delta of -0.4%, meaning the Core Ultra 5 245 trails that chip by a negligible margin. The AMD Ryzen 9 7900 is essentially tied at -0.5%, while the Intel Xeon Gold 5318H is 0.6% ahead and the Intel Core i5-14600K is 0.8% ahead. These are all within a single percentage point, indicating the CPU is positioned in a highly competitive cluster where performance differences are minimal. For the GPU, the AMD Radeon RX 580 2048SP is 0.2% ahead, the NVIDIA GeForce RTX 2080 is 0.6% behind, the RTX 3080 is 0.7% ahead, and the NVIDIA P106-100 is 1% ahead. This grouping shows the Arc B580 landing in a curious spot, performing comparably to both older mid-range cards and significantly newer high-end ones in general benchmarks, though Roblox-specific results tell their own story.

# GPU Role

The Intel Arc B580 brings 12 GB of GDDR6 memory on a 192-bit bus, with memory running at 2375 MHz for 19 Gbps effective speed, delivering 456.0 GB/s of bandwidth. This memory configuration is generous for a mid-range card and proves relevant in Roblox, where the measured frame rates at 4K Ultra drop to 73 FPS while 4K High holds at 90 FPS. The memory bandwidth likely helps maintain playable performance at higher resolutions, as the game's asset streaming and world geometry can benefit from the available bandwidth without hitting a hard ceiling.

The GPU's clock speeds are notable for their uniformity: both base and boost clocks sit at 2670 MHz, with no game clock listed. This fixed clock behavior means the card runs at a consistent frequency under load, which can lead to predictable performance scaling. The shading units number 2560, with 160 texture mapping units and 80 render output units, alongside 20 ray tracing cores. The pixel rate is 213.6 GPixel/s and the texture rate is 427.2 GTexel/s, with FP32 compute at 13.67 TFLOPS. These specifications place the card in a specific performance envelope that the Roblox results reflect, particularly when comparing Low versus Ultra settings across resolutions.

The GPU's benchmark scores further contextualize its role. The PassMark G3D score of 15748 and the 3DMark Steel Nomad DX12 score of 3068 indicate a card that handles modern workloads reasonably well. The Geekbench Vulkan score of 109672 and OpenCL score of 92821 show strong compute capability. The PassMark DirectX 11 score of 128 versus DirectX 12 score of 76 suggests the card performs better in older DirectX 11 titles, which is relevant since Roblox has historically relied on DirectX 11 rendering paths. The GPU's percentile rank of 68 among all GPUs means it outperforms roughly two-thirds of the database's graphics cards, yet in Roblox, the combo's overall rank of 2246 out of 3010 indicates the game's specific engine characteristics cap the perceived performance below what the raw specs might suggest.

# Resolution Scaling

The frame rate scaling from 1080p to 4K reveals how the system's bottleneck shifts with resolution. At High settings, the average FPS drops from 239 at 1920x1080 to 160 at 2560x1440, then to 90 at 3840x2160. This represents a 33% drop from 1080p to 1440p, and a further 44% drop from 1440p to 4K. The total scaling from 1080p to 4K is a 62% reduction in frame rate, which indicates that the GPU becomes progressively more stressed as resolution increases, while the CPU remains capable of feeding frames even at the highest settings.

At Low settings, the scaling pattern changes. The frame rate goes from 297 FPS at 1080p to 198 FPS at 1440p, then to 112 FPS at 4K. The 1080p to 1440p drop is 33%, identical to High settings, but the 1440p to 4K drop is 43%, slightly less than High. This suggests that at Low settings, the system is more balanced, with the CPU potentially becoming a limiting factor at 1080p where 297 FPS approaches the upper range of what many processors can sustain in Roblox's single-threaded workloads.

Medium settings show a similar trend: 270 FPS at 1080p, 180 FPS at 1440p, and 102 FPS at 4K. The 1080p to 1440p drop is 33%, and the 1440p to 4K drop is 43%. Ultra settings produce 194 FPS at 1080p, 129 FPS at 1440p, and 73 FPS at 4K, with drops of 34% and 43% respectively. The consistency of these scaling ratios across settings indicates that the GPU is the primary scaling factor as resolution increases, with the CPU maintaining its ability to deliver frames regardless of the graphical load. The data shows that at 1080p, even Ultra settings yield 194 FPS, which is well above the refresh rate of most monitors, meaning the CPU is likely the limiting component at lower resolutions and lower settings where frame rates exceed 270 FPS.

# Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 297 FPS, which is the peak measured performance in the entire dataset. Medium settings follow at 270 FPS with a minimum of 230 FPS and a maximum of 311 FPS, showing a tight frame pacing window. High settings drop to 239 FPS, while Ultra settings yield 194 FPS. The spread from Low to Ultra at 1080p is 103 FPS, indicating that graphical settings have a substantial impact on performance even at the lowest resolution.

Moving to 2560x1440, the frame rates remain high but show a clear step down. Low settings average 198 FPS, Medium settings 180 FPS with a minimum of 153 FPS and maximum of 207 FPS, High settings 160 FPS, and Ultra settings 129 FPS. The delta between Low and Ultra at 1440p is 69 FPS, a narrower spread than at 1080p, suggesting the GPU is beginning to exert more influence on the results. The Medium preset at 1440p shows a minimum of 153 FPS, which still comfortably exceeds 144 Hz refresh rates, making it a viable option for high-refresh displays.

At 3840x2160, the frame rates become more modest. Low settings average 112 FPS, Medium settings 102 FPS with a minimum of 87 FPS and maximum of 117 FPS, High settings 90 FPS, and Ultra settings 73 FPS. The Low to Ultra spread shrinks to 39 FPS, indicating that at 4K, the GPU is the dominant constraint and settings adjustments have less relative impact. Even at Ultra 4K, the 73 FPS average remains playable for a sandbox title like Roblox, but the 87 FPS minimum at Medium 4K shows that frame dips can occur in demanding scenes. The 4K Medium preset's minimum of 87 FPS versus the average of 102 FPS represents a 15% variance, which is worth noting for users sensitive to frame pacing.

# CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. Its base clock is 3.50 GHz with a boost clock of 5.10 GHz, and it carries a 65 W TDP. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration, providing 102.4 GB/s of bandwidth. The CPU's integrated Arc Xe-LPG Graphics with 64 execution units offers a fallback display solution, though the discrete Arc B580 handles the gaming load.

The CPU's benchmark scores are consistently strong. Cinebench R23 multicore reaches 32924, while single-core hits 4648. Cinebench R20 scores are 13828 multicore and 1952 single-core, and Cinebench R15 shows 3318 multicore and 468 single-core. PassMark results include a multithread score of 38706, single-thread of 4394, and physics score of 2569. The data compression score of 400942 and encryption score of 30236 indicate strong integer performance. The floating point math score of 120548 and integer math score of 91187 round out a well-rounded processing profile.

In Roblox, the CPU's role is most evident at 1080p Low settings, where the system achieves 297 FPS. This high frame rate suggests the CPU can keep up with the game's physics and logic threads even at very high frame output. The fact that Ultra settings at 1080p still produce 194 FPS indicates that the CPU is not the primary bottleneck at this resolution; instead, the GPU handles the increased graphical load while the processor maintains frame delivery. The CPU's 90th percentile ranking among all CPUs, with an average benchmark score of 48995, places it in elite company, and its nearest rivals are all within 0.8% of its performance, confirming it is not a limiting factor in this combination. The passmark single-thread score of 4394 is particularly relevant for Roblox, which historically relies heavily on single-threaded performance for its core simulation loop.

# Settings Recommendations

The measured data points to Medium settings as the sweet spot for this combination across most resolutions. At 1080p Medium, the system produces 270 FPS with a minimum of 230 FPS, offering a 40 FPS improvement over High settings while maintaining a minimum well above any common refresh rate. At 1440p Medium, the 180 FPS average with a 153 FPS minimum keeps performance above 144 Hz thresholds, making it the ideal choice for high-refresh monitors. Even at 4K Medium, the 102 FPS average with an 87 FPS minimum remains comfortably playable, and this setting provides the best balance of visual quality and frame stability in the dataset.

For users prioritizing maximum visual fidelity, Ultra settings are viable at 1080p and 1440p, with 194 FPS and 129 FPS respectively. However, the 4K Ultra result of 73 FPS, while playable, approaches the lower bound of smooth gameplay for many users, and the lack of a listed minimum frame rate for this preset suggests potential variability. High settings offer a middle ground, with 239 FPS at 1080p, 160 FPS at 1440p, and 90 FPS at 4K, but the data shows Medium provides better frame consistency when minimum FPS is considered.

Low settings are only recommended for competitive play at 1080p, where 297 FPS maximizes responsiveness, or for users targeting the highest possible frame rates on 144 Hz or 240 Hz displays. The performance gap between Low and Medium at 1080p is 27 FPS, which is modest, while the visual improvement from Medium over Low is substantial. At 1440p and 4K, Low settings offer diminishing returns, as the frame rate gains over Medium are just 18 FPS and 10 FPS respectively. The data indicates that Medium is the optimal preset for this hardware combination, delivering the best frame rate per setting level while maintaining acceptable minimum frame rates across all tested resolutions.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + Intel Arc B580 in Roblox

Resolution Settings Avg FPS
3840x2160 Low 112.0
3840x2160 Medium 102.0
3840x2160 High 90.0
3840x2160 Ultra 73.0
2560x1440 Low 198.0
2560x1440 Medium 180.0
2560x1440 High 160.0
2560x1440 Ultra 129.0
1920x1080 Low 297.0
1920x1080 Medium 270.0
1920x1080 High 239.0
1920x1080 Ultra 194.0

Roblox with iUltra 5 245 + Other GPUs

See how Roblox performs with the same CPU but different graphics cards.

Roblox with Arc B580 + Other CPUs

See how Roblox performs with the same GPU but different processors.

Other Games with iUltra 5 245 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.