Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with Intel Core i7-14700KF + Intel Arc B570, In-Depth Analysis

# Revolution Idle with Intel Core i7-14700KF + Intel Arc B570

The Intel Core i7-14700KF paired with the Intel Arc B570 produces a curious set of results in Revolution Idle, a game whose idle genre typically suggests light graphics loads but whose measured frame rates tell a more demanding story. The data set covers three resolutions and four quality presets, offering a complete picture of how this combination behaves. The combo ranks 2373 out of 2986 tested combinations, placing it in the lower third of all systems evaluated for this title. This position is notable given the hardware involved — a 20-core, 28-thread CPU that sits in the 94th percentile among all processors, paired with a GPU that manages only the 65th percentile among all graphics cards. The imbalance between the two components becomes evident immediately in the resolution scaling analysis.

Resolution Scaling

The transition from 1080p to 1440p to 4K reveals a system that is heavily constrained by the graphics card at every step. At 1080p with High settings, the combination produces 69 FPS. Moving to 1440p drops that to 44 FPS — a 36% reduction. The jump to 4K High reduces performance further to 23 FPS, which is a 67% decline from the 1080p baseline. This steep falloff pattern indicates that the GPU is the limiting component; a CPU-bound scenario would show much smaller drops as resolution increases, since the CPU workload stays roughly constant while the GPU handles more pixels.

The Low preset tells a similar story with higher absolute numbers. At 1080p Low, the system achieves 96 FPS, which drops to 61 FPS at 1440p (a 36% decline) and then to 32 FPS at 4K (a 67% decline from 1080p). The percentage reductions are nearly identical across the High and Low presets, which is a strong signal that resolution scaling is governed by the GPU's fill rate and memory bandwidth rather than by CPU processing limits. The Intel Arc B570's 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth appears sufficient at 1080p but becomes the bottleneck as pixel counts quadruple.

The Medium preset provides the only complete min/max data in the entire set. At 1080p Medium, the average is 72 FPS with a minimum of 62 and maximum of 83. At 1440p Medium, the average falls to 46 FPS with a range of 39 to 53. At 4K Medium, the average drops to 24 FPS with a range of 20 to 27. The minimum frame rates scale consistently with the averages, suggesting no sudden stuttering or frame-time spikes as resolution increases — just a steady, predictable decline.

The Ultra preset is the most punishing. Performance at 1080p Ultra is 44 FPS, at 1440p Ultra it falls to 28 FPS, and at 4K Ultra it bottoms out at 15 FPS. The 4K Ultra result is below the generally accepted threshold for smooth gameplay, and even the 1440p Ultra number is borderline. The scaling from 1080p Ultra to 4K Ultra represents a 66% reduction, consistent with the other presets. This consistency across all four quality levels strongly suggests that the Arc B570's raw rendering throughput, not any CPU limitation, defines the performance envelope.

Settings Recommendations

The measured data provides clear guidance on which preset delivers the best experience. At 1080p, the Low preset achieves 96 FPS, which is the highest frame rate in the entire data set. However, the Medium preset at 72 FPS offers a 25% improvement in visual quality over Low while still maintaining a frame rate well above typical display refresh rates. The High preset at 69 FPS is nearly identical to Medium in performance, with only a 4% difference. Given that High typically includes additional effects and textures over Medium, the High preset at 1080p appears to be the sweet spot for this combination — it delivers 69 FPS, which is smooth for the vast majority of gameplay scenarios.

At 1440p, the Low preset produces 61 FPS, which is playable but not ideal. The Medium preset drops to 46 FPS, a 25% reduction from Low. The High preset at 44 FPS is within 5% of Medium. For users with 1440p displays, the Low preset is the only option that maintains a consistent 60+ FPS average. The Medium preset at 46 FPS may be acceptable for an idle game where twitch reflexes are not required, but the data shows a clear trade-off between visual fidelity and frame rate smoothness.

At 4K, none of the presets achieve playable frame rates by conventional standards. The Low preset reaches 32 FPS, Medium hits 24 FPS, High manages 23 FPS, and Ultra falls to 15 FPS. For 4K users, the Low preset is the only viable choice, and even then the experience will be noticeably less smooth than at lower resolutions. The Ultra preset's 15 FPS result is essentially a slideshow and should be avoided entirely.

The comparison between Medium and High presets across all resolutions reveals that High is only marginally more demanding. At 1080p, High is 4% slower than Medium (69 vs 72 FPS). At 1440p, High is 4% slower (44 vs 46 FPS). At 4K, High is 4% slower (23 vs 24 FPS). This consistent small delta suggests that the High preset's additional settings do not significantly tax the Arc B570, making High the recommended preset for users who want the best visual quality without a meaningful performance penalty.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, running on Intel Socket 1700. Its base clock is 3.40 GHz with a boost clock of 5.60 GHz, and it carries a 125 W TDP. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 44167 and a single-core score of 6235, placing it in the 94th percentile among all CPUs. Its Geekbench multi-core score is 21462 with a single-core score of 2578.

For an idle game like Revolution Idle, the CPU workload is typically minimal — these games often run background calculations for resource generation and progression, with occasional UI updates. The measured frame rates, however, suggest that the CPU is not the limiting factor at any resolution or preset. The consistent percentage drops from 1080p to 4K across all presets indicate that the GPU is saturated before the CPU's processing capacity is reached.

The CPU's nearest rivals in the benchmark database include the AMD Ryzen 7 9700F with an average score of 69996 (0.2% difference), the AMD Ryzen 9 7940HX at 69875 (0.4% difference), and the AMD Ryzen 9 7950X at 69515 (0.9% difference). The Intel Core Ultra 7 265K scores 70879, which is 1% higher than the i7-14700KF's average benchmark score of 70163. These tight margins show that the i7-14700KF is firmly in the upper tier of desktop processors, offering performance comparable to flagship parts from both AMD and Intel.

The CPU's 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample capacity for game logic and background calculations. Its 28 threads ensure that even if Revolution Idle spawns multiple background processes for save management, autosave, or online leaderboard updates, there is no shortage of processing headroom. The data supports this: frame rates at 1080p Low reach 96 FPS, which is likely near the practical limit for this GPU, and the CPU is nowhere near its limits.

How This Combo Ranks

The combination of the Intel Core i7-14700KF and Intel Arc B570 ranks 2373 out of 2986 tested combos in Revolution Idle. This places it in the 79th percentile from the bottom, meaning roughly 20% of tested combinations perform worse. Given that the CPU is in the 94th percentile and the GPU is in the 65th percentile, this ranking is heavily dragged down by the GPU's modest standing.

The Arc B570's nearest rivals in the GPU benchmark database include the NVIDIA GeForce RTX 3070 Mobile with an average score of 20534 (0.1% difference), the Intel Arc A750 at 20582 (-0.1% difference), the NVIDIA Quadro M4000M at 20480 (0.4% difference), and the AMD Radeon R9 M390X at 20662 (-0.5% difference). The Arc B570's average benchmark score is 20556, placing it in the 65th percentile among all GPUs. This mid-range positioning explains why the combo rank is so much lower than the CPU's individual standing — the GPU simply cannot push frame rates high enough to leverage the CPU's substantial processing power.

In the context of Revolution Idle specifically, the combo's rank of 2373 out of 2986 suggests that many systems with weaker CPUs but stronger GPUs achieve better frame rates. This is consistent with the resolution scaling analysis, which identified the GPU as the primary bottleneck. The data indicates that this combination is better suited to 1080p gaming, where the Arc B570 can deliver playable frame rates, rather than higher resolutions where its memory bandwidth and shading throughput become insufficient.

FAQ

Q: What is the best resolution for this combo in Revolution Idle?

A: The data shows 1080p is the only resolution where the system consistently achieves high frame rates. At 1080p, the average FPS ranges from 44 on Ultra to 96 on Low, with High at 69 FPS. At 1440p, the best result is 61 FPS on Low, and at 4K, the best is 32 FPS on Low.

Q: Does the CPU bottleneck the GPU in this game?

A: No. The frame rate scaling from 1080p to 4K shows consistent percentage drops across all presets (approximately 36% from 1080p to 1440p and 67% from 1080p to 4K), which indicates the GPU is the limiting component. The CPU's 20 cores and 28 threads are more than sufficient for this idle game.

Q: How does the Intel Arc B570 compare to its closest rivals?

A: The Arc B570's average benchmark score is 20556. The NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% lower), the Intel Arc A750 scores 20582 (0.1% higher), the NVIDIA Quadro M4000M scores 20480 (0.4% lower), and the AMD Radeon R9 M390X scores 20662 (0.5% higher). These are all within 0.5% of each other.

Q: Is the Ultra preset playable at any resolution?

A: The Ultra preset achieves 44 FPS at 1080p, 28 FPS at 1440p, and 15 FPS at 4K. Only the 1080p result is arguably playable. The 4K Ultra result of 15 FPS is well below any reasonable playability threshold.

Q: What is the frame rate range at Medium settings?

A: At Medium settings, the measured range is 62-83 FPS at 1080p (72 average), 39-53 FPS at 1440p (46 average), and 20-27 FPS at 4K (24 average). These are the only presets with complete min/max data.

Q: How does this combo rank relative to all tested combinations?

A: The combo ranks 2373 out of 2986 tested combinations for Revolution Idle, placing it in the lower third of all systems. This is despite the CPU being in the 94th percentile of all CPUs, because the GPU sits in the 65th percentile and limits overall performance.

Measured FPS Breakdown

The complete measured FPS data for this combination is as follows. At 1920x1080, the Low preset averages 96 FPS, Medium averages 72 FPS with a range of 62-83, High averages 69 FPS, and Ultra averages 44 FPS. At 2560x1440, Low averages 61 FPS, Medium averages 46 FPS with a range of 39-53, High averages 44 FPS, and Ultra averages 28 FPS. At 3840x2160, Low averages 32 FPS, Medium averages 24 FPS with a range of 20-27, High averages 23 FPS, and Ultra averages 15 FPS.

The progression across resolutions shows a consistent pattern. From 1080p to 1440p, the average FPS drops by 35-37% depending on preset. From 1440p to 4K, the drop is 48-50%. From 1080p to 4K, the total drop is 66-67%. This consistent scaling behavior suggests the GPU's rendering pipeline is being stressed uniformly as pixel count increases, with no sudden cliff or plateau that would indicate a specific bottleneck like VRAM overflow.

The difference between Low and Ultra at each resolution is also informative. At 1080p, Ultra is 54% slower than Low (44 vs 96 FPS). At 1440p, Ultra is 54% slower (28 vs 61 FPS). At 4K, Ultra is 53% slower (15 vs 32 FPS). The consistency of this gap across resolutions indicates that the Ultra preset's additional visual effects scale uniformly with resolution, and the Arc B570's 2304 shading units and 80 ROPs handle the extra work proportionally.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture using a 5 nm process from TSMC, with 19,600 million transistors on a 272 mm² die. Its base and boost clocks are both 2500 MHz, and it features 2304 shading units, 144 texture mapping units, and 80 raster operation units. The memory subsystem consists of 10 GB of GDDR6 on a 160-bit bus, running at 2375 MHz with 19 Gbps effective speed, providing 380.0 GB/s of bandwidth. The GPU's compute capabilities include 11.52 TFLOPS of FP32 performance and 18 ray tracing cores.

In benchmark tests, the Arc B570 achieves a Passmark G3D score of 14195, a Geekbench Vulkan score of 96844, and a Geekbench OpenCL score of 83514. Its 3DMark Steel Nomad DX12 score is 2649. These results place it in the 65th percentile among all GPUs, with an average benchmark score of 20556.

The GPU's role in Revolution Idle is clearly the limiting factor. The 10 GB VRAM is not exhausted at any resolution tested — the frame rate declines are smooth and proportional to pixel count, not sudden drops that would indicate memory swapping. Instead, the bottleneck appears to be raw shading throughput and memory bandwidth. The 380.0 GB/s bandwidth is sufficient for 1080p at all presets, but at 4K the pixel fill rate of 200.0 GPixel/s is insufficient to maintain high frame rates.

The Arc B570's nearest rivals include mobile and older desktop parts, which underscores its mid-range positioning. Its performance is essentially tied with the RTX 3070 Mobile and the Arc A750, with all four nearest rivals within 0.5% of its average score. This means that in Revolution Idle, swapping the Arc B570 for any of these alternatives would produce nearly identical frame rates, assuming the same CPU and settings.

The GPU's 150 W TDP and suggested 450 W PSU indicate it is a power-efficient part, but efficiency does not translate to high frame rates in this game. The data shows that for 1080p gaming, the Arc B570 delivers acceptable performance, but users targeting 1440p or 4K would need a more powerful GPU to achieve smooth frame rates. The combination of this GPU with the high-end i7-14700KF creates a system where the CPU has significant headroom that the GPU simply cannot utilize in this title.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with ii7-14700KF + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii7-14700KF + Arc B570

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