Revolution Idle
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 23 | 24 | 32 |
| 1440p QHD | 28 | 44 | 46 | 61 |
| 1080p Full HD | 44 | 69 | 72 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with Intel Core i7-14700K + Intel Arc B570, In-Depth Analysis
Revolution Idle is an idle game that, despite its seemingly simple genre, still exhibits measurable performance scaling across different hardware configurations. The benchmark data for the Intel Core i7-14700K paired with the Intel Arc B570 reveals a system that is heavily constrained by its graphics component at higher resolutions and settings, while showing strong CPU headroom. This analysis breaks down the measured FPS data to explain the role each component plays, how the combo ranks, and what settings provide the most playable experience.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture. It operates with a base clock of 3.40 GHz and a boost clock of 5.60 GHz, supported by a 33 MB shared L3 cache. This is a high-end desktop part, as indicated by its 94th percentile ranking against all CPUs, and it consistently outperforms its nearest rivals in general processing benchmarks. For instance, it scores 0.1% higher than the AMD EPYC 9115 and 0.2% higher than the AMD Ryzen 9 7950X in average benchmark scores. Its single-threaded performance is also substantial, with a Geekbench single-core score of 2569 and a Cinebench R23 single-core score of 2160.
In the context of Revolution Idle, the CPU's role is primarily to handle game logic, simulation state, and background calculations. The data shows that even at 1080p with Low settings, where the GPU load is minimized, the system achieves an average of 96 FPS. This suggests that the i7-14700K is not a limiting factor at this resolution. The high core count and boost clock provide ample computational headroom for the game's idle mechanics, which often involve complex number generation and state tracking that may not be heavily multithreaded but require strong single-core throughput for responsiveness.
The performance gap between the CPU's capabilities and the game's demands is further highlighted by the fact that the FPS drops significantly when resolution and settings are increased, a trend that is attributable to the GPU rather than the processor. Even at 4K Ultra, where the average FPS falls to 15, the CPU is likely still not the bottleneck. Given that the i7-14700K sits at the 94th percentile of all CPUs and provides a Cinebench R23 multi-core score of 33440.5, its parallel processing capabilities are far beyond what an idle game would typically require. The benchmark results indicate that the processor is consistently ready to feed frames, but the graphics card cannot keep up at higher loads.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B570 is a discrete graphics card based on the Xe2-HPG architecture, built on a 5 nm process by TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. The GPU has a base and boost clock of 2500 MHz, 2304 shading units, and 80 ROPs. Its raw compute performance is rated at 11.52 TFLOPS for FP32 operations. In the broader GPU landscape, this card sits at the 65th percentile, with its average benchmark score being nearly identical to the NVIDIA GeForce RTX 3070 Mobile (0.1% faster) and the Intel Arc A750 (0.1% slower).
The GPU is clearly the dominant performance variable in this system's measured FPS for Revolution Idle. The data shows a direct correlation between increased graphical load and decreased frame rates. At 1080p Low, the GPU delivers 96 FPS, but this drops to 44 FPS at 1080p Ultra. This trend is consistent across all resolutions. The 10 GB VRAM allocation is likely sufficient for an idle game's textures and framebuffers, so the bottleneck is more likely the shader throughput and fill rate. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are moderate, and the demands of higher resolutions and settings increase pixel and texture work exponentially, which explains the steep performance cliff.
The Arc B570's performance is best described as moderate mid-range. Its benchmark percentile (65th) and its close rivalry with the RTX 3070 Mobile and A750 suggest it is a capable 1080p card, but it struggles at 4K. In Revolution Idle, this translates to playable frame rates at 1080p and 1440p with medium settings, but a slide into unplayable territory at 4K. The measured data indicates that the GPU is the primary limiting component, as the FPS scales almost entirely with resolution and settings, leaving the CPU's potential largely untapped.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this combo to maintain a 60+ FPS average?
A: Based on the measured data, the only configuration that achieves an average FPS above 60 is at 1920x1080 with Low settings, hitting 96 FPS. The next best is 1080p Medium at 72 FPS, which also clears the 60 FPS threshold. No other resolution or settings combination reaches 60 FPS.
Q: How does this system perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the Intel Core i7-14700K and Intel Arc B570 combo produces an average of 15 FPS. This is the lowest recorded performance in the dataset and indicates the game is not playable at this extreme configuration.
Q: Is the CPU or the GPU the bottleneck in this system?
A: The benchmark results indicate the GPU is the limiting factor. The FPS drops consistently as resolution and settings increase, which is a classic sign of GPU saturation. The CPU, with a 94th percentile ranking, has significant headroom, as evidenced by the high FPS at 1080p Low (96 FPS) where the GPU load is minimal.
Q: How does the Intel Arc B570 compare to its closest rivals in raw GPU benchmarks?
A: The Arc B570 has an average benchmark score of 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, has a score of 20534, making the Arc B570 0.1% faster. The Intel Arc A750 scores 20582, which is 0.1% faster than the B570. These are effectively identical performance levels.
Q: What is the performance difference between 1080p Medium and 1440p Medium?
A: At 1080p Medium, the system averages 72 FPS. Increasing the resolution to 2560x1440 with Medium settings drops the average to 46 FPS, a reduction of 26 FPS. This shows a significant performance cost for the resolution increase.
Q: Does the CPU's 20 cores and 28 threads provide any advantage in this game?
A: While the i7-14700K has strong multi-core capabilities (e.g., a Cinebench R23 multi-core score of 33440.5), the FPS data suggests the game is not heavily reliant on multi-threaded CPU performance. The system's FPS is primarily dictated by GPU load, meaning the high core count offers headroom but does not directly translate to higher frame rates in Revolution Idle.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i7-14700K and Intel Arc B570 combination is ranked 2373 out of 2986 tested combos for Revolution Idle. This places the system in the lower 20% of all tested configurations, which is a poor showing for a CPU that ranks in the 94th percentile. This disparity strongly suggests that the pairing is imbalanced; the CPU is far more powerful than the GPU, and the GPU is holding the system back in this specific game's benchmarks.
A rank of 2373 out of 2986 indicates that the vast majority of other tested systems achieve higher frame rates in this game. While the CPU is a top-tier part, its contribution is negated by the Arc B570's moderate performance. The combo's rank is a direct reflection of the GPU's 65th percentile standing. The data shows that the system's overall gaming performance is dictated by its weakest link, which is the graphics card. This is a critical finding, as it suggests that swapping the Arc B570 for a more powerful GPU would yield a dramatic improvement in the system's rank and playability, as the CPU would not be a barrier.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases. At High settings, the average FPS drops from 69 at 1080p, to 44 at 1440p, and finally to 23 at 4K. This represents a 36% drop from 1080p to 1440p, and a 67% drop from 1080p to 4K. The trend is even more pronounced at Ultra settings, where the average FPS goes from 44 at 1080p to 28 at 1440p and 15 at 4K.
This scaling behavior is a textbook indicator of a GPU-bound system. As the resolution increases, the number of pixels the GPU must render multiplies, and the workload on the shading units and ROPs increases accordingly. The CPU's workload remains relatively constant, as game logic and draw calls do not scale linearly with pixel count. The fact that the FPS drops so sharply with resolution, while the CPU remains highly capable (as shown by its high benchmark scores), confirms that the Intel Arc B570 is the limiting component. If the CPU were the bottleneck, we would expect to see similar FPS across different resolutions, as the CPU would be unable to feed frames faster regardless of the pixel count. Instead, the FPS scales inversely with resolution, pointing squarely at the GPU.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following is the complete breakdown of measured average FPS for the Intel Core i7-14700K and Intel Arc B570 in Revolution Idle.
1920x1080 (1080p)
- Low: 96 FPS average
- Medium: 72 FPS average (min 62, max 83)
- High: 69 FPS average
- Ultra: 44 FPS average
2560x1440 (1440p)
- Low: 61 FPS average
- Medium: 46 FPS average (min 39, max 53)
- High: 44 FPS average
- Ultra: 28 FPS average
3840x2160 (4K)
- Low: 32 FPS average
- Medium: 24 FPS average (min 20, max 27)
- High: 23 FPS average
- Ultra: 15 FPS average
The data shows that 1080p is the only resolution where the system can maintain a 60+ FPS average, and only at Low (96 FPS) and Medium (72 FPS) settings. At 1440p, only the Low setting breaks the 60 FPS barrier with a 61 FPS average. All 4K settings produce averages well below 60 FPS, with the highest being 32 FPS at Low. The minimum FPS data points, only provided for Medium settings, show that at 1080p the frame rate stays within a playable range, but at 1440p and 4K, the minimums dip into the 20s and 30s, indicating stutter and inconsistent frame pacing.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Medium settings. This configuration yields an average of 72 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay, and the minimum of 62 FPS indicates that frame drops are minimal. While Low settings at 1080p offer a higher average of 96 FPS, the Medium preset provides a better visual quality balance without sacrificing playability.
For users with a 1440p monitor, the Low preset is the only viable option for a playable experience, with an average of 61 FPS. However, the margin for error is thin, and any demanding scenes could push the frame rate below 60 FPS. The Medium preset at 1440p, with an average of 46 FPS, is likely to feel less fluid and is not recommended for a game that benefits from consistent updates. At 4K, none of the settings provide a playable experience, as even the Low preset averages only 32 FPS, making the game feel sluggish and unresponsive. The data suggests that the Intel Arc B570 is best suited for 1080p gaming in this title, and pushing to higher resolutions requires a significant compromise in visual fidelity to achieve acceptable frame rates.
Hardware Specifications
Intel Core i7-14700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + Intel Arc B570 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 44.0 |
Revolution Idle with ii7-14700K + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B570 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with ii7-14700K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.