Revolution Idle

Revolution Idle

AVERAGE FPS
57
playable

This combination offers playable performance with an average of 57 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 28 29 39
1440p QHD 34 54 56 75
1080p Full HD 55 85 89 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 39
3840x2160 Medium 29
3840x2160 High 28
3840x2160 Ultra 18
2560x1440 Low 75
2560x1440 Medium 56
2560x1440 High 54
2560x1440 Ultra 34
1920x1080 Low 118
1920x1080 Medium 89
1920x1080 High 85
1920x1080 Ultra 55

Revolution Idle with Intel Core i7-14700KF + NVIDIA GeForce RTX 5050, In-Depth Analysis

FAQ

Q: Is the Intel Core i7-14700KF + NVIDIA GeForce RTX 5050 combination suitable for Revolution Idle at 4K resolution?

A: Based on the measured data, this combo struggles at 3840x2160. The average FPS ranges from 18 (Ultra) to 39 (Low), with High settings yielding only 28 FPS. None of the 4K presets reach the 60 FPS threshold, so this combo is not suitable for smooth 4K gameplay in this title.

Q: What is the best resolution for this combo in Revolution Idle?

A: The data shows 1920x1080 is the strongest resolution, with all four settings presets achieving playable frame rates. The Low preset hits 118 FPS average, while High and Medium reach 85 and 89 FPS respectively, making 1080p the clear choice for this pairing.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Intel Core i7-14700KF has an average benchmark score of 70163, placing it 0.2% ahead of the AMD Ryzen 7 9700F (69996), 0.4% ahead of the AMD Ryzen 9 7940HX (69875), and 0.9% ahead of the AMD Ryzen 9 7950X (69515). It trails the Intel Core Ultra 7 265K (70879) by 1%.

Q: What is the GPU's performance percentile and how does it stack against rivals?

A: The NVIDIA GeForce RTX 5050 sits in the 66th percentile of all GPUs. Its average benchmark score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT (20713), but 0.6% lower than the AMD Radeon RX Vega M GL (21153) and 1% lower than the AMD Radeon HD 8970M (21237).

Q: Does the GPU's 8 GB VRAM create any practical limits in Revolution Idle?

A: The RTX 5050 has 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth. Given that the game is an idle title and the FPS drops are consistent across resolutions, there is no evidence in the measured data that VRAM capacity becomes a limiting factor at any tested setting.

Q: Which settings preset gives the most consistent performance at 2560x1440?

A: The Medium preset at 1440p shows the most stable frame delivery, with an average of 56 FPS and a minimum of 48 FPS. This is the only 1440p preset with a reported minimum FPS, and it stays above the 45 FPS playability floor for most users.

How This Combo Ranks

The Intel Core i7-14700KF + NVIDIA GeForce RTX 5050 combination ranks 1813 out of 2986 tested combos in Revolution Idle. This placement puts it in the lower-middle portion of the database, which is revealing for a pairing that features a high-end CPU and a mid-range GPU.

The CPU itself is no slouch — it lands in the 94th percentile of all CPUs, with an average benchmark score of 70163. Its nearest rival, the AMD Ryzen 7 9700F, scores 69996, a delta of just 0.2%. The gap to the Intel Core Ultra 7 265K is slightly larger at 1% (70879 vs 70163), but these are all essentially equivalent performers in synthetic tests.

The GPU tells a different story. The RTX 5050 sits in the 66th percentile of all GPUs, and its nearest rivals are a mix of older mobile and desktop parts. The AMD Radeon RX 5600 XT trails by 1.6%, while the AMD Radeon RX Vega M GL and AMD Radeon HD 8970M lead by 0.6% and 1% respectively. This places the RTX 5050 in a performance tier that is competitive with older mid-range cards rather than current-generation standouts.

The rank of 1813 out of 2986 means roughly 39% of tested combos perform worse, but 61% perform better. For an idle game like Revolution Idle, which typically has modest graphical demands, this rank reflects the GPU's limitations more than the CPU's capabilities. The i7-14700KF has plenty of headroom — its Cinebench R23 multi-core score of 44167 and single-core score of 6235 indicate strong processing power — but the RTX 5050's 13.17 TFLOPS FP32 performance and 8 GB VRAM hold the combo back in GPU-bound scenarios.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases. At 1080p High, the combo averages 85 FPS. Moving to 1440p High drops that to 54 FPS, a 36% reduction. At 4K High, the average falls to 28 FPS, which is a 67% drop from 1080p and a 48% drop from 1440p.

This scaling pattern is characteristic of a GPU-bound situation. The CPU's performance does not change with resolution, so the consistent FPS drops across each resolution step indicate the RTX 5050 is the limiting component. The i7-14700KF's PassMark single-thread score of 4480 and multi-thread score of 52425 provide ample processing headroom for an idle game's logic and UI rendering, but the GPU's pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s become the bottleneck as pixel count increases.

The Low preset tells a similar story. At 1080p Low, the combo hits 118 FPS. At 1440p Low, it drops to 75 FPS (a 36% reduction), and at 4K Low, it falls to 39 FPS (a 67% reduction from 1080p). The consistency of these percentage drops across different settings presets strongly suggests that resolution scaling is the dominant factor, and the GPU's rendering throughput is what determines the final frame rate.

Interestingly, the gap between Low and Ultra settings narrows at higher resolutions. At 1080p, the difference between Low (118 FPS) and Ultra (55 FPS) is 63 FPS. At 1440p, that gap shrinks to 41 FPS (75 vs 34). At 4K, it narrows further to 21 FPS (39 vs 18). This compression indicates that at 4K, the GPU is so heavily loaded that even reducing settings cannot fully compensate for the pixel count.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable performance across all presets. Low settings produce an average of 118 FPS, which is excellent for smooth gameplay. Medium settings drop to 89 FPS average, with a minimum of 76 FPS and maximum of 103 FPS — a tight band that indicates stable frame delivery. High settings yield 85 FPS average, while Ultra drops to 55 FPS. All four presets at 1080p stay above the 50 FPS threshold, making this resolution the sweet spot for this combination.

At 2560x1440, the picture becomes more mixed. Low settings still manage a respectable 75 FPS average. Medium settings average 56 FPS, with a minimum of 48 FPS and maximum of 65 FPS — this is the only 1440p preset with reported min/max values, and the 17 FPS spread suggests occasional dips but no severe stuttering. High settings drop to 54 FPS average, which is borderline for smooth gameplay. Ultra falls to 34 FPS, which is not ideal for a responsive experience.

At 3840x2160, the combo struggles across the board. Low settings produce 39 FPS average, which is playable but below the 60 FPS target. Medium settings average 29 FPS, with a minimum of 25 FPS and maximum of 34 FPS — the 9 FPS spread indicates inconsistent frame pacing. High settings yield 28 FPS average, and Ultra drops to 18 FPS, which is effectively unplayable for most users. No 4K preset reaches 40 FPS, and the Ultra preset at 18 FPS is the worst measured result in the entire dataset.

The scaling efficiency from Low to Ultra is worth noting. At 1080p, Ultra delivers 47% of the Low preset's FPS (55 vs 118). At 1440p, that ratio improves slightly to 45% (34 vs 75). At 4K, it improves further to 46% (18 vs 39). This relatively consistent ratio across resolutions suggests the GPU's shading units (2560) and ROPs (32) are the primary constraints, rather than memory bandwidth or VRAM capacity.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, fabricated on TSMC's 5 nm process. It packs 16,900 million transistors into a 149 mm² die, giving it a transistor density of 113.4M per mm². The GPU operates at a base clock of 2317 MHz and boosts to 2572 MHz, with memory clocked at 2500 MHz (20 Gbps effective).

The 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth. For Revolution Idle, this is sufficient — the game's asset sizes are modest, and the FPS drops at higher resolutions are more consistent with compute limitations than memory bandwidth constraints. The GPU's FP32 performance of 13.17 TFLOPS and texture rate of 205.8 GTexel/s are the likely bottlenecks at 4K.

The GPU's benchmark scores place it in a specific performance tier. Its 3DMark Steel Nomad DX12 score of 2502, Geekbench OpenCL score of 90334, and PassMark G3D score of 17326 all point to mid-range performance. The PassMark DirectX 11 score of 150 versus DirectX 12 score of 66 is notable — this indicates the GPU performs better under DX11 workloads, which may be relevant for an idle game that might not fully utilize DX12's advanced features.

The RTX 5050's 66th percentile ranking among all GPUs means it outperforms roughly two-thirds of the database, but it sits in a crowded field. Its nearest rivals include the AMD Radeon RX Vega M GL (21153, -0.6%), AMD Radeon HD 8970M (21237, -1%), and AMD Radeon RX 5600 XT (20713, +1.6%). This clustering suggests the RTX 5050's performance is well-established and predictable — no surprises in either direction.

The GPU's 20 RT cores and 80 tensor cores are present but largely irrelevant for Revolution Idle, which does not appear to use ray tracing or DLSS features based on the measured data. The 32 ROPs are the more critical specification for this game, as they directly impact fill rate and pixel throughput at high resolutions.

Settings Recommendations

For 1920x1080, the High preset at 85 FPS provides the best balance of visual quality and performance. Medium at 89 FPS is nearly identical in frame rate, so the choice between Medium and High comes down to visual preference. Ultra at 55 FPS is playable but offers diminishing returns — the 30 FPS gap between Ultra and High (55 vs 85) is substantial, and the visual improvement in an idle game is unlikely to justify the performance cost. Low at 118 FPS is excessive for this genre; the extra headroom does not meaningfully improve the idle game experience.

For 2560x1440, the Medium preset at 56 FPS is the recommended choice. It is the only 1440p preset with a reported minimum FPS (48), indicating the most stable frame delivery. High at 54 FPS is close behind, but the lack of min/max data makes it harder to assess consistency. Low at 75 FPS is smooth but sacrifices visual fidelity for headroom that an idle game does not need. Ultra at 34 FPS is not recommended — the drop below 40 FPS will be noticeable in UI animations and number scrolling.

For 3840x2160, the Low preset at 39 FPS is the only viable option, and even it is marginal. Medium at 29 FPS and High at 28 FPS are nearly identical, suggesting the GPU is hitting a hard rendering ceiling. Ultra at 18 FPS is unplayable. If 4K is a requirement, the Low preset is the only choice, but users should expect a compromised experience. The data suggests that 1440p Medium or 1080p High are the practical limits for this combination in Revolution Idle.

The overall recommendation is to run at 1080p High for the best experience. This preset delivers 85 FPS, which is smooth for an idle game, and the visual quality should be sufficient for the genre's interface-driven gameplay. Users with 1440p monitors can use Medium settings and accept the 56 FPS average, while 4K users should either drop to Low settings or consider a GPU upgrade if resolution fidelity is paramount.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 5050 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 39.0
3840x2160 Medium 29.0
3840x2160 High 28.0
3840x2160 Ultra 18.0
2560x1440 Low 75.0
2560x1440 Medium 56.0
2560x1440 High 54.0
2560x1440 Ultra 34.0
1920x1080 Low 118.0
1920x1080 Medium 89.0
1920x1080 High 85.0
1920x1080 Ultra 55.0

Revolution Idle with ii7-14700KF + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 5050 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii7-14700KF + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.