Allods Online
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 30 | 47 | 61 |
| 1440p QHD | 36 | 57 | 91 | 116 |
| 1080p Full HD | 57 | 91 | 144 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-14700KF + Intel Arc B570, In-Depth Analysis
Allods Online, a 2010-era MMORPG, is far from a demanding showcase title, yet the benchmark results for the Intel Core i7-14700KF and Intel Arc B570 combination reveal a pairing that is heavily bottlenecked by the GPU at higher settings, while the CPU's immense 20-core architecture ensures frame rates soar when the graphical load is reduced. The data shows a system that can deliver a fluid 144 frames per second at 1080p Medium, but collapses to an unplayable 19 FPS at 4K Ultra, a clear indication that the Arc B570's 10 GB VRAM and 160-bit memory bus are the primary constraints in this specific title. For a game that is over a decade old, the performance ceiling is determined almost entirely by the graphics preset and resolution, not the processor, which sits in the 94th percentile of all CPUs.
FAQ
Q: What is the overall performance ranking of the Intel Core i7-14700KF and Intel Arc B570 combo in Allods Online?
A: The combination ranks 2945th out of 3670 tested combos in this game, placing it in the lower half of all tested configurations. This relatively low rank is surprising given the hardware's raw power, but it is a direct result of the game's engine and the specific GPU bottleneck observed at higher settings.
Q: How does the Intel Core i7-14700KF compare to its nearest rivals in synthetic benchmarks?
A: The CPU's average benchmark score is 70163, which places it 0.2% ahead of the AMD Ryzen 7 9700F (score 69996) and 0.4% ahead of the AMD Ryzen 9 7940HX (score 69875). It also trails the Intel Core Ultra 7 265K by 1%, which has an average score of 70879.
Q: What is the best measured performance for this combo in Allods Online?
A: The highest average frame rate recorded is 184 FPS at 1920x1080 with Low settings. The most balanced high-refresh experience is at 1920x1080 with Medium settings, producing an average of 144 FPS with a minimum of 122 FPS and a maximum of 165 FPS.
Q: Is the Intel Arc B570 capable of handling 4K resolution in this game?
A: At 3840x2160, the card manages an average of 30 FPS on High settings, which is borderline playable, but drops to 47 FPS on Medium. The Ultra preset is not viable, as it yields a mere 19 FPS average. The data suggests 4K is only feasible with Low settings, which deliver 61 FPS.
Q: What is the GPU's performance context compared to other graphics cards?
A: The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its nearest rival is the Intel Arc A750, which scores 20582, a difference of -0.1%, making them virtually identical in raw compute. It also trades blows with the NVIDIA GeForce RTX 3070 Mobile, which scores 20534, a 0.1% difference.
Q: What are the core and clock specifications of the i7-14700KF?
A: The Intel Core i7-14700KF has 20 cores and 28 threads, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. It has 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 33 MB of shared L3 cache.
How This Combo Ranks
The performance ranking of 2945th out of 3670 combos in Allods Online is a stark indicator that raw hardware capability does not translate directly to in-game performance for this title. This rank places the system in the bottom 20% of all tested configurations, which is a significant underperformance when considering the individual component benchmarks. The i7-14700KF alone ranks in the 94th percentile of all CPUs, and the Arc B570 sits in the 65th percentile of all GPUs, yet their combined effort in this specific MMORPG is mediocre. This discrepancy highlights a severe bottleneck, almost certainly on the GPU side, that prevents the powerful processor from stretching its legs.
The data points to a scenario where the game's engine, despite being from 2010, is not CPU-bound in the traditional sense at higher resolutions. Instead, the load shifts entirely to the GPU. At 3840x2160 Ultra, the system produces 19 FPS, a result that is 68% lower than the 61 FPS achieved at 4K Low. This massive swing is not characteristic of a CPU limitation; it is the signature of a GPU that is overwhelmed by the pixel count and shader complexity, even in an older game. The Arc B570's 10 GB of VRAM and 160-bit memory bus, while adequate for 1080p, become a liability at 4K, causing the frame rate to plummet.
Comparing this to the synthetic benchmarks, the CPU's nearest rival, the AMD Ryzen 9 7950X, scores only 0.9% lower in average benchmarks, yet in a CPU-bound scenario, the frame rate difference would be negligible. However, in Allods Online, the bottleneck is so pronounced that the CPU's 0.2% advantage over the Ryzen 7 9700F is irrelevant. The ranking is a reflection of the GPU's limitations, not the CPU's capabilities. The system is effectively a high-end CPU paired with a mid-range GPU, and in a game like Allods Online, the GPU is the sole arbiter of high-resolution performance. The rank suggests that users seeking a smooth 4K experience would need to significantly lower settings, while those at 1080p can enjoy a high-refresh-rate experience that the processor easily supports.
CPU Role
The Intel Core i7-14700KF is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. This configuration provides immense multi-threaded throughput, as evidenced by its Cinebench R23 multi-core score of 44167 and a Passmark multithread score of 52425. The 33 MB of shared L3 cache and 2 MB per-core L2 cache provide the low-latency data access that older MMO engines often struggle to utilize efficiently. In Allods Online, the CPU's role is primarily to manage the game's logic, network processing, and draw calls for other players and NPCs, which is a task this processor handles with extreme ease.
Given that the game was released in 2010, its engine was designed for the quad-core CPUs of that era. The i7-14700KF's 20 cores are largely underutilized, but its high single-core performance, measured at a Cinebench R23 single-core score of 6235 and a Geekbench single-core score of 2578, ensures that the primary game thread is never a bottleneck. The data confirms this, as the frame rates at 1080p Low (184 FPS) and 1080p Medium (144 FPS) are exceptionally high, suggesting the CPU is delivering frames as fast as the GPU can render them. The 125W TDP and unlocked multiplier allow for sustained performance, but in this game, the processor is likely idling for most of the session.
The CPU's performance relative to its nearest rivals further underscores its strength. It is 0.2% faster than the AMD Ryzen 7 9700F and 0.4% faster than the AMD Ryzen 9 7940HX in average benchmarks. This margin is minuscule and would not produce a perceivable difference in Allods Online. The real story is that the CPU is not the limiting factor. When the resolution is dropped from 4K to 1080p, the average frame rate on High settings jumps from 30 FPS to 91 FPS, a 203% increase. This scaling is only possible if the CPU is capable of feeding the GPU with enough data. The i7-14700KF's massive 28-thread count and high boost clock ensure that even in crowded areas with many player characters, the frame rate will remain stable, provided the GPU is not overtaxed. The processor's 94th percentile ranking among all CPUs confirms its headroom, but in this game, it is the GPU that dictates the overall experience.
Measured FPS Breakdown
The measured frame rates for this combo reveal a clear pattern of GPU-bound performance that scales predictably with resolution and settings. At 1920x1080, the system performs admirably: Low settings produce an average of 184 FPS, Medium settings produce 144 FPS with a minimum of 122 FPS and a maximum of 165 FPS, and High settings still manage a very playable 91 FPS. Even the Ultra preset, which often cripples older GPUs, achieves 57 FPS at this resolution. This demonstrates that for 1080p gaming, the Arc B570 is sufficient for high-refresh-rate monitors, and the CPU's power is fully realized.
Moving to 2560x1440, the strain on the GPU becomes more apparent. The Low preset still delivers a smooth 116 FPS, and Medium drops to 91 FPS with a minimum of 77 FPS, which is still excellent for most displays. High settings produce 57 FPS, which is the threshold for console-like smoothness, but Ultra falls to 36 FPS, making it a less desirable choice for competitive play. The transition from 1080p to 1440p shows a performance hit of roughly 37% on Medium settings (from 144 to 91 FPS), which is a significant drop but not unexpected given the increase in pixel count.
At 3840x2160, the limitations of the Intel Arc B570 are fully exposed. The Ultra preset is nearly unplayable at 19 FPS, and High settings only manage 30 FPS, which is below the 60 FPS target for most PC gamers. Medium settings yield 47 FPS with a minimum of 40 FPS and a maximum of 55 FPS, which is playable but not smooth. The only viable 4K option is Low settings, which produces 61 FPS. This data indicates that the 10 GB VRAM and 160-bit memory bus are insufficient for 4K Ultra in this title, and the GPU's 11.52 TFLOPS of FP32 compute is not enough to handle the fill-rate demands at that resolution. The frame rate scaling from 1080p Ultra (57 FPS) to 4K Ultra (19 FPS) is a 66% reduction, a clear sign of the GPU's memory bandwidth and shading limitations being overwhelmed.
GPU Role
The Intel Arc B570, based on the Xe2-HPG architecture and manufactured on a 5 nm process by TSMC, is the secondary component in this pairing, but it is the primary determinant of in-game performance in Allods Online. Its specifications include 2304 shading units, 144 texture mapping units, and 80 raster output pipelines, all operating at a boost clock of 2500 MHz. This configuration provides a theoretical FP32 performance of 11.52 TFLOPS and a texture rate of 360.0 GTexel/s. However, the most critical specification for this game is the memory subsystem: 10 GB of GDDR6 on a 160-bit bus, delivering 380.0 GB/s of bandwidth.
In a game like Allods Online, which has relatively simple textures and geometry, the 10 GB VRAM capacity is not the limiting factor, even at 4K. The bottleneck is the memory bandwidth and the pixel fill rate. At 4K Ultra, the game demands a high pixel throughput, and the B570's 200.0 GPixel/s pixel rate is insufficient, leading to the 19 FPS result. The GPU's benchmark scores corroborate this, as it sits in the 65th percentile of all GPUs, with a Passmark G3D score of 14195. Its nearest rival, the Intel Arc A750, has a virtually identical average score of 20582, and the performance delta of -0.1% means they are interchangeable in most scenarios.
The GPU's performance in Allods Online is also reflected in its DirectX 11 benchmark score of 118, which is the API most likely used by this game. This score, while not directly comparable to in-game FPS, indicates that the card's driver and hardware are well-suited for the API. However, the real-world results show that the card struggles to maintain high frame rates at 4K, suggesting that the game's rendering pipeline, despite its age, presents a challenge to the Arc B570's architecture. The 150W TDP and dual-slot design are typical for this class of card, but the performance ceiling is clearly defined by the 160-bit memory bus. The data suggests that for a game from 2010, this GPU should be more than capable, but the results show that the 4K Ultra preset is simply beyond its reach, and users should target 1080p or 1440p for optimal performance.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is achieved at 1920x1080 with Medium settings. This configuration delivers an average of 144 FPS, which is ideal for high-refresh-rate monitors, and the minimum of 122 FPS ensures no noticeable stuttering. The jump from Medium to High at 1080p results in a 36% performance drop (from 144 to 91 FPS), which is a significant sacrifice for marginal visual gains in an older MMO. For players who prioritize visual fidelity over raw frame rate, the High preset at 1080p is still a solid choice at 91 FPS, but Medium offers the best balance of smoothness and quality.
For users with 1440p monitors, the Medium preset is again the recommended starting point, yielding 91 FPS with a minimum of 77 FPS. This is a smooth experience for most games, though those with 144Hz displays will notice the drop from 1080p. The Low preset at 1440p provides 116 FPS, which is a better option for competitive players who need maximum responsiveness. The High preset at 57 FPS is playable but not ideal for fast-paced action, and Ultra should be avoided due to its 36 FPS average.
At 4K, the recommendations are more restrictive. The only preset that provides a consistently playable experience is Low, which averages 61 FPS. Medium settings at 4K average 47 FPS, which is borderline, but the minimum of 40 FPS can cause noticeable dips during busy scenes. High and Ultra presets are not recommended, as they produce 30 FPS and 19 FPS respectively, both of which fall below the standard for a playable PC game. In summary, the data indicates that the Intel Core i7-14700KF is a powerhouse that can push this game to its limits, but the Intel Arc B570 is the limiting factor. For the best experience, users should prioritize 1080p Medium or 1440p Medium, and only use 4K with Low settings to maintain a stable frame rate.
Hardware Specifications
Intel Core i7-14700KF
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + Intel Arc B570 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 184.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 57.0 |
Allods Online with ii7-14700KF + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B570 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii7-14700KF + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.