Allods Online

Allods Online

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 35 52 69
1440p QHD 41 64 101 132
1080p Full HD 64 100 163 209

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 52
3840x2160 High 35
3840x2160 Ultra 23
2560x1440 Low 132
2560x1440 Medium 101
2560x1440 High 64
2560x1440 Ultra 41
1920x1080 Low 209
1920x1080 Medium 163
1920x1080 High 100
1920x1080 Ultra 64

Allods Online with Intel Core i5-14600KF + Intel Arc B580, In-Depth Analysis

Allods Online, a 2010-era MMORPG, presents an interesting scaling pattern with the Intel Core i5-14600KF and Intel Arc B580 combination. The data shows a game that is heavily influenced by both resolution and graphics settings, with the gap between low and ultra presets widening dramatically as pixel count increases. At 1080p, the combo delivers playable frame rates across all settings, but the transition to 1440p and 4K reveals where the hardware begins to strain, particularly under the Ultra preset which appears to be exceptionally demanding.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, but the magnitude of that drop varies significantly depending on the quality preset. At Low settings, the average frame rate falls from 208.6 FPS at 1080p to 131.5 FPS at 1440p, a reduction of 37%, and then to 68.6 FPS at 4K, which is a 67% drop from the 1080p baseline. This indicates that even at Low settings, the GPU is becoming a limiting factor at higher resolutions, though the absolute numbers remain playable.

Medium settings show a similar trend, with 162.7 FPS at 1080p dropping to 101 FPS at 1440p and 51.9 FPS at 4K. The scaling here is nearly linear, suggesting that the game's rendering load scales predictably with pixel count. High settings follow the same pattern, starting at 99.7 FPS at 1080p, falling to 63.5 FPS at 1440p, and landing at 34.9 FPS at 4K. The 4K result is borderline for smooth gameplay, indicating that this combo is not ideal for 4K High on this title.

The Ultra preset is where the scaling becomes severe. At 1080p, the combo manages 64 FPS, which is playable, but this drops to 40.6 FPS at 1440p and a stuttering 23.4 FPS at 4K. The 73% performance loss from 1080p to 4K on Ultra is the largest of any settings tier, revealing that Ultra settings introduce effects that disproportionately tax the GPU as resolution increases. The data suggests that for 4K play, users should stick to Low or Medium settings, while 1440p users can comfortably use High.

FAQ

Q: What is the best resolution for this combo to maintain a consistent 60+ FPS across all settings?

A: At 1080p, the combo exceeds 60 FPS on every preset, including Ultra (64 FPS). For 1440p, only Low (131.5 FPS), Medium (101 FPS), and High (63.5 FPS) achieve this threshold, while Ultra falls to 40.6 FPS. At 4K, only Low (68.6 FPS) and Medium (51.9 FPS) are near or above 60 FPS.

Q: How much of a performance difference is there between Low and Ultra at 1440p?

A: The gap is substantial. Low settings produce 131.5 FPS, while Ultra produces 40.6 FPS. This represents a 69% reduction in average frame rate when moving from the lowest to the highest quality preset at this resolution.

Q: Is the Intel Arc B580 the bottleneck at 4K Ultra?

A: The 4K Ultra result of 23.4 FPS is significantly lower than the 4K High result of 34.9 FPS, and the 4K Medium result of 51.9 FPS. This steep drop-off suggests the GPU's rendering capabilities are overwhelmed by the combination of high resolution and Ultra settings, making it the clear limiting component in this scenario.

Q: Can this combo handle 1080p gaming on this title?

A: Yes, the data shows it is more than capable. Average frame rates at 1080p range from 208.6 FPS on Low to 64 FPS on Ultra, with High and Medium landing at 99.7 FPS and 162.7 FPS respectively. All presets are comfortably playable.

Q: How does the 1440p High result compare to the 1080p Ultra result?

A: The 1440p High average of 63.5 FPS is nearly identical to the 1080p Ultra average of 64 FPS. This suggests that users can trade resolution for settings and achieve similar performance, making 1440p High a viable alternative to 1080p Ultra.

Q: What settings should a user targeting 60 FPS at 4K choose?

A: Based on the measured data, Low settings at 68.6 FPS is the only preset that exceeds 60 FPS at 4K. Medium settings at 51.9 FPS is the next best option but falls short of the 60 FPS target.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture with a 5 nm process, features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The GPU's base and boost clocks are both rated at 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). These specifications place the card in the 66th percentile of all GPUs, with an average benchmark score of 23021.

In Allods Online, the GPU's role is most evident in the scaling from Low to Ultra settings. The passmark DirectX 11 score of 128 and DirectX 12 score of 76 suggest that the card's API-level performance is moderate, which may explain why the Ultra preset, which likely utilizes more advanced rendering features, causes such a dramatic performance hit. The GPU's 2560 shading units and 80 ROPs are tasked with pushing the pixel rate of 213.6 GPixel/s, but the data shows that at 4K Ultra, this workload becomes too heavy, resulting in the 23.4 FPS average.

The 12 GB VRAM is likely sufficient for this game, as the measured FPS figures do not show signs of memory-related stuttering. The card's performance relative to its nearest rivals is noteworthy: it is 0.1% ahead of the AMD Radeon 760M, 0.3% ahead of the NVIDIA P106-100, and 1.3% ahead of the NVIDIA GeForce RTX 4060 Mobile. However, it trails the NVIDIA GeForce RTX 4060 by 0.7% in average benchmark scores. This places the B580 in a competitive mid-range position, though the game-specific results show that it handles Allods Online's demands reasonably well up to 1440p High.

How This Combo Ranks

The Intel Core i5-14600KF paired with the Intel Arc B580 ranks 1324 out of 1715 tested combos in Allods Online. This places it in the lower 23% of all combinations, which is surprising given the individual components' respectable standings. The CPU's percentile rank of 93 indicates it is better than 93% of all CPUs, while the GPU's percentile rank of 66 is solidly mid-range. The combo's rank suggests that the game may be particularly sensitive to the GPU's architecture or drivers, as the raw benchmark scores of the components do not translate into a high ranking in this specific title.

The combo's measured frame rates, however, tell a more nuanced story. At 1080p, the performance is excellent, with even Ultra settings achieving 64 FPS. The ranking is likely dragged down by the 4K results, where the combo struggles to maintain playable frame rates on higher settings. This indicates that while the combo is not top-tier for 4K gaming on this title, it is a strong performer at mainstream resolutions. The rank of 1324 out of 1715 should be considered in context: it reflects the combo's performance across all resolutions and settings, where the 4K Ultra result of 23.4 FPS pulls the overall average down significantly.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 provide a solid foundation for gaming. The CPU's benchmark scores are strong, with a Cinebench R23 multi-core score of 32889 and a single-core score of 4643, placing it in the 93rd percentile of all CPUs.

In Allods Online, the CPU's role appears to be less critical than the GPU's, especially at higher resolutions. At 1080p Low, the combo achieves 208.6 FPS, which is likely near the CPU's limit for this game's engine. However, as resolution increases and the GPU becomes more strained, the CPU's influence diminishes. The data shows that the difference between 1080p Low and 1440p Low is 77.1 FPS, while the difference between 1440p Low and 4K Low is 62.9 FPS. This suggests that the CPU is capable of feeding the GPU with enough data at 1080p, but the GPU's rendering throughput becomes the bottleneck at higher resolutions.

The CPU's nearest rivals in benchmark scores include the Intel Core i5-14600K (0.4% faster), the AMD EPYC 4345P (0.5% slower), and the AMD Ryzen 9 5950X (0.6% slower). This places the 14600KF in a competitive position among desktop processors. For Allods Online, the CPU's 14 cores and 20 threads are likely more than sufficient, as the game is not known for heavy multi-threading. The single-core performance, evidenced by the Geekbench single-core score of 2778, is likely what matters most for this MMORPG, and the data suggests it is up to the task.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 208.6 FPS, which is exceptionally smooth. Medium settings reduce this to 162.7 FPS, still well above any refresh rate concerns. High settings drop further to 99.7 FPS, which is ideal for high-refresh-rate monitors. Ultra settings bring the average down to 64 FPS, which is playable but notably lower than the other presets. The 1080p results show that the combo is well-suited for this resolution, with no preset falling below the 60 FPS threshold.

At 2560x1440, the performance scales down predictably. Low settings average 131.5 FPS, which is excellent. Medium settings follow at 101 FPS, maintaining smooth gameplay. High settings produce 63.5 FPS, which is just above the 60 FPS target. Ultra settings, however, drop to 40.6 FPS, which is the first sign of strain. The 1440p results indicate that users should stick to High or lower for a consistent experience, though Low and Medium offer headroom for higher refresh rates.

At 3840x2160, the combo's limitations become apparent. Low settings average 68.6 FPS, which is playable. Medium settings reduce this to 51.9 FPS, which is below the 60 FPS target but still manageable. High settings drop to 34.9 FPS, which is borderline for smooth gameplay. Ultra settings plummet to 23.4 FPS, which is not recommended for any serious play. The 4K results clearly show that this combo is not designed for 4K gaming on Allods Online, with only Low settings providing a fully smooth experience.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B580 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 68.6
3840x2160 Medium 51.9
3840x2160 High 34.9
3840x2160 Ultra 23.4
2560x1440 Low 131.5
2560x1440 Medium 101.0
2560x1440 High 63.5
2560x1440 Ultra 40.6
1920x1080 Low 208.6
1920x1080 Medium 162.7
1920x1080 High 99.7
1920x1080 Ultra 64.0

Allods Online with ii5-14600KF + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B580 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.