Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis

Revolution Idle is a browser-based idle game, and for a title of this genre, the measured frame rates across the AMD Ryzen 7 5800XT and Intel Arc B570 combination reveal a performance profile that is heavily dependent on resolution and settings. The data shows a clear pattern: at 1080p the system delivers very high frame rates, but performance degrades significantly as resolution increases, particularly at higher graphical presets. This analysis breaks down the measured results, the roles of the CPU and GPU, and what settings provide the most playable experience based solely on the provided benchmark data.

Resolution Scaling

The measured FPS data for this combination shows a steep performance cliff as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the system achieves an average of 96 FPS, which is the highest recorded score across all tested configurations. Moving to 1440p at the same Low preset drops the average to 61 FPS, a reduction of 35 FPS. At 4K with Low settings, the average further falls to 32 FPS. This progression indicates that even at the lowest graphical load, the rendering pipeline is being increasingly stressed, though the game remains playable at 1080p and 1440p.

The scaling pattern becomes more dramatic when examining the Medium and High presets. At 1080p Medium, the average is 72 FPS, dropping to 46 FPS at 1440p and then to 24 FPS at 4K. The High preset follows a similar trajectory: 69 FPS at 1080p, 44 FPS at 1440p, and 23 FPS at 4K. The Ultra preset is the most demanding, starting at 44 FPS at 1080p, falling to 28 FPS at 1440p, and bottoming out at 15 FPS at 4K. The delta between 1080p and 4K for Ultra is 29 FPS, representing a 66% drop from the baseline.

These results suggest that the limiting component changes with resolution. At 1080p, the system is likely more balanced, with the CPU able to feed frames efficiently. At 4K, the GPU becomes the primary bottleneck, as the pixel throughput demands exceed what the Intel Arc B570 can deliver at higher settings. The fact that even Low settings at 4K only reach 32 FPS indicates that the GPU’s compute and memory bandwidth are being saturated by the sheer number of pixels, regardless of the reduced graphical complexity. For a game like Revolution Idle, which is not typically graphics-intensive, this 4K performance is surprisingly low, pointing to the GPU’s limits rather than any CPU constraint at that resolution.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture and features 10 GB of GDDR6 memory on a 160-bit bus, providing a memory bandwidth of 380.0 GB/s. The GPU has a base and boost clock of 2500 MHz, with memory clocked at 2375 MHz for 19 Gbps effective speed. It contains 2304 shading units, 144 texture mapping units, and 80 raster output pipelines, along with 18 ray tracing cores. The pixel rate is 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s, with FP32 performance rated at 11.52 TFLOPS.

In the context of Revolution Idle’s measured results, the GPU’s role becomes evident when examining the frame rate drops across presets. At 4K, the difference between Low (32 FPS) and Medium (24 FPS) is 8 FPS, while the jump from Medium to High (23 FPS) is minimal, and Ultra falls to 15 FPS. This suggests that the GPU is struggling to maintain a playable frame rate at 4K, and the incremental cost of higher settings is disproportionately large. The 10 GB VRAM is not likely the limiting factor at these resolutions for an idle game, but the overall compute throughput of 11.52 TFLOPS appears insufficient for 4K at higher presets.

At 1080p, the GPU performs more adequately. The spread from Low (96 FPS) to Ultra (44 FPS) shows a 52 FPS difference, indicating that the GPU can handle the lower resolutions with headroom. The measured data for Medium at 1080p shows a min FPS of 62 and a max of 83, with an average of 72, which indicates a stable frame time distribution. The GPU’s PassMark G3D score of 14195 places it in the 65th percentile among all GPUs, and its average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1) and the Intel Arc A750 (deltaPct -0.1). This suggests that the Arc B570 is positioned in a mid-range tier, which aligns with its 4K struggles.

The GPU’s memory bandwidth of 380.0 GB/s is a notable spec, but the data shows that it does not translate into high 4K performance. The 160-bit bus width is narrower than typical high-end cards, and the 10 GB capacity is adequate for most games at 1080p and 1440p, but the combination of compute limitations and memory interface constraints likely explains the sharp FPS drop at 4K. For Revolution Idle, the GPU is the primary determinant of performance at 1440p and 4K, while at 1080p, it still has enough headroom to deliver high frame rates, though not enough to maintain 60 FPS at Ultra (44 FPS average).

CPU Role

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. The CPU supports DDR4 memory in a dual-channel configuration, providing a memory bandwidth of 51.2 GB/s. Its TDP is 105 W, and it uses the AMD Socket AM4 interface.

In benchmark terms, the 5800XT scores 23,794 in Cinebench R23 multi-core and 3,359 in single-core. Its PassMark multithread score is 28,053, and its single-thread score is 3,535. The CPU’s average benchmark score of 29,879 places it in the 81st percentile among all CPUs, with nearest rivals including the AMD Ryzen 7 7840H (deltaPct 0) and the AMD Ryzen 7 8845HS (deltaPct -0.3). These scores indicate a strong multi-threaded performer, but for Revolution Idle, the CPU’s role is less about raw compute and more about maintaining consistent frame pacing.

The measured FPS data shows that at 1080p, the CPU is likely sufficient to drive the GPU to its limits. The jump from 1080p Medium (72 FPS) to 1440p Medium (46 FPS) suggests that the CPU is not the bottleneck at 1080p, as the frame rate drop aligns with the increased pixel load on the GPU. At 4K, the CPU’s influence diminishes further, as the GPU becomes the clear limiting factor. The CPU’s 16 threads are more than adequate for an idle game, which typically uses a fraction of available threads, and the high single-core performance (3,359 in Cinebench R23 single-core) ensures that game logic and UI updates are processed without introducing frame drops.

The CPU’s memory bandwidth of 51.2 GB/s is modest compared to the GPU’s 380.0 GB/s, but this is not a concern for Revolution Idle, as the game’s data footprint is small. The 32 MB of L3 cache is beneficial for keeping frequently accessed data close to the cores, which can help with frame time consistency. In the measured data, the 1080p Medium preset shows a min FPS of 62 and a max of 83, with a 21 FPS variance, which is acceptable. The CPU’s role in this system is to ensure that the GPU is fed with frames, and the data suggests that at 1080p and 1440p, the 5800XT does not introduce a noticeable bottleneck, as the frame rates scale primarily with resolution and settings rather than showing CPU-related stalls.

Settings Recommendations

Based on the measured FPS data, the best experience for this combination depends on the target resolution. At 1920x1080, the High preset delivers an average of 69 FPS, which is above the 60 FPS threshold for smooth gameplay. The Medium preset offers a slightly higher average of 72 FPS, with a min FPS of 62, making it a more stable choice. The Ultra preset at 1080p drops to 44 FPS, which may be playable but is below 60 FPS. Therefore, for 1080p, the Medium preset provides the best balance of visual quality and performance, as it achieves the highest average (72 FPS) with a min FPS of 62, ensuring no significant frame drops.

At 2560x1440, the Low preset achieves 61 FPS, which is the only preset that maintains an average above 60 FPS. The High preset at 44 FPS and Medium at 46 FPS are both playable but below 60 FPS. The Ultra preset falls to 28 FPS, which is not recommended. For 1440p, the Low preset is the recommended choice if a 60 FPS target is desired, while Medium (46 FPS) can be considered if visual fidelity is prioritized over frame rate stability.

At 3840x2160, none of the presets achieve 60 FPS. The Low preset provides the highest average at 32 FPS, followed by Medium at 24 FPS and High at 23 FPS. The Ultra preset is unplayable at 15 FPS. For 4K, the Low preset is the only viable option, and even then, the frame rate is below 60 FPS, making this resolution unsuitable for smooth gameplay on this hardware. The data indicates that 1080p Medium is the sweet spot for this combination, offering a 72 FPS average with a 62 FPS minimum, which is consistent and responsive. For users with 1440p monitors, the Low preset is the only way to achieve a playable frame rate, while 4K should be avoided unless the user accepts sub-30 FPS performance.

FAQ

Q: What is the highest average FPS achieved by this CPU and GPU combination?

A: The highest average FPS is 96, which occurs at 1920x1080 resolution with Low settings.

Q: How does the Intel Arc B570 compare to its nearest rival in terms of average benchmark score?

A: The Intel Arc B570 has an average benchmark score of 20,556, which is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20,534, deltaPct 0.1) and the Intel Arc A750 (20,582, deltaPct -0.1).

Q: What is the frame rate at 4K with Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS is 15, which is the lowest recorded score in the dataset.

Q: Is the AMD Ryzen 7 5800XT a strong multi-threaded performer?

A: Yes, the 5800XT scores 23,794 in Cinebench R23 multi-core and 28,053 in PassMark multithread, placing it in the 81st percentile among all CPUs.

Q: Which preset provides the most stable frame times at 1080p?

A: The Medium preset at 1080p has a min FPS of 62 and a max of 83, with an average of 72 FPS, indicating a stable frame time distribution.

Q: Can this system achieve 60 FPS at 1440p with High settings?

A: No, at 2560x1440 with High settings, the average FPS is 44, which is below the 60 FPS threshold.

Measured FPS Breakdown

The measured FPS data is organized by resolution and settings, with average FPS values for each configuration. For 1920x1080, the Low preset achieves an average of 96 FPS, while Medium averages 72 FPS with a min of 62 and max of 83. High averages 69 FPS, and Ultra averages 44 FPS. At 2560x1440, Low averages 61 FPS, Medium averages 46 FPS with a min of 39 and max of 53, High averages 44 FPS, and Ultra averages 28 FPS. At 3840x2160, Low averages 32 FPS, Medium averages 24 FPS with a min of 20 and max of 27, High averages 23 FPS, and Ultra averages 15 FPS.

The data shows a consistent pattern: for each resolution, the frame rate decreases as settings increase from Low to Ultra. At 1080p, the drop from Low to Ultra is 52 FPS (96 to 44), at 1440p it is 33 FPS (61 to 28), and at 4K it is 17 FPS (32 to 15). The percentage drop from Low to Ultra is largest at 1080p (54%), while at 4K it is 53%. The Medium preset consistently provides a middle ground, with a 24 FPS drop from Low at 1080p (72 vs 96), a 15 FPS drop at 1440p (46 vs 61), and an 8 FPS drop at 4K (24 vs 32).

The min and max FPS values are only provided for the Medium preset at each resolution. At 1080p Medium, the min is 62 and max is 83, giving a range of 21 FPS. At 1440p Medium, the min is 39 and max is 53, a range of 14 FPS. At 4K Medium, the min is 20 and max is 27, a range of 7 FPS. This suggests that frame time variability decreases as resolution increases, likely because the GPU is consistently saturated at higher resolutions, reducing the variance in frame delivery.

How This Combo Ranks

This specific combination of AMD Ryzen 7 5800XT and Intel Arc B570 ranks 2,373 out of 2,986 tested combos in Revolution Idle, placing it in the bottom 20% of all configurations. The percentileVsAllCpus for the CPU is 81, and for the GPU it is 65, indicating that both components are above average individually, yet the combination underperforms in this game. This ranking suggests that Revolution Idle is not optimized for high-end hardware, or that the game’s workload is such that the GPU’s mid-range position becomes a limiting factor.

The combo rank of 2,373 out of 2,986 means that 613 other combos perform better, and 2,373 perform worse. Given that the CPU is in the 81st percentile and the GPU is in the 65th percentile, the combination’s low rank is surprising. It indicates that the game’s engine may be more dependent on single-threaded CPU performance or specific GPU features, and the 5800XT’s single-core score of 3,359 in Cinebench R23, while strong, may not be enough to compensate for the Arc B570’s 4K weaknesses. The nearest GPU rivals include the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1) and the Intel Arc A750 (deltaPct -0.1), which are similarly positioned, so the rank is likely reflective of the GPU’s overall performance in this title.

The data indicates that at 1080p, this combo performs well, with most presets exceeding 44 FPS, but the rank of 2,373 suggests that other combos with similar or lower-tier components achieve higher frame rates, particularly at higher resolutions. The low average FPS at 4K (15-32 FPS across presets) is a significant contributor to the ranking, as many other combos likely maintain playable frame rates at 4K. For users targeting 1080p, this combo is adequate, but for higher resolutions, it falls short of the median performance, which is reflected in its bottom-quartile ranking.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with Ryzen 7 5800XT + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.