Cyberpunk 2077

Cyberpunk 2077

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 20 27 37
1440p QHD 29 31 42 56
1080p Full HD 39 41 56 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 27
3840x2160 High 20
3840x2160 Ultra 19
2560x1440 Low 56
2560x1440 Medium 42
2560x1440 High 31
2560x1440 Ultra 29
1920x1080 Low 76
1920x1080 Medium 56
1920x1080 High 41
1920x1080 Ultra 39

Cyberpunk 2077 with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 5800XT paired with the Intel Arc B570 lands at rank 2316 out of 2920 tested combos in Cyberpunk 2077. That places this configuration in the bottom 21% of all combinations tested, a surprisingly low standing for a desktop CPU that sits in the 81st percentile among all processors. The data suggests the GPU is the primary bottleneck, as the CPU's strong synthetic scores—like a Cinebench R23 multi-core result of 23794—cannot compensate for the graphics card's limitations in this specific title.

What makes this ranking particularly telling is the context provided by the GPU's own benchmark position. The Arc B570's average benchmark score of 20556 places it in the 65th percentile among all GPUs, yet in Cyberpunk 2077 specifically, the combo's rank suggests the game is unusually demanding on the graphics subsystem. The measured FPS data confirms this interpretation: even at 1080p Low settings, the combo only reaches 76 FPS average, which is far from the high-refresh territory that many modern gaming rigs target.

The delta between the CPU's strong multi-threaded performance (PassMark multi-thread score of 28053) and the GPU's mid-range standing (nearest rival NVIDIA GeForce RTX 3070 Mobile at 0.1% delta) creates an imbalance that shows up clearly in the frame rate measurements. This is not a balanced pairing for Cyberpunk 2077; the data points to a system where the processor is waiting on the graphics card at every resolution and settings combination tested.

Interestingly, the CPU's nearest rivals—the AMD Ryzen 7 7840H, Ryzen 7 8845HS, and Ryzen 7 7840HS—all score within 0.3% of the 5800XT in average benchmark score. Yet in actual game performance, the GPU matters far more, and the B570's nearest rivals (which include the Intel Arc A750 at -0.1% delta) suggest this GPU sits in a competitive but not exceptional tier. The result is a combo that ranks poorly despite having competent individual components on paper.

FAQ

Q: Why does this combo rank so low in Cyberpunk 2077 despite having a recent CPU?

A: The data indicates the Intel Arc B570 is the limiting factor. The GPU's PassMark G3D score of 14195 and its 65th percentile ranking among all GPUs suggest it struggles with Cyberpunk 2077's demanding rendering workload, particularly at higher resolutions where average FPS drops to 19-20 at Ultra settings.

Q: What is the best resolution for this combo in Cyberpunk 2077?

A: Based on the measured FPS, 1080p is the only resolution where this combo achieves consistently playable frame rates. At Low settings it averages 76 FPS, at Medium 56 FPS, at High 41 FPS, and at Ultra 39 FPS. At 1440p, only Low settings break past 30 FPS with an average of 56 FPS.

Q: How does the CPU's 8-core/16-thread configuration impact performance?

A: The Ryzen 7 5800XT's 8 cores and 16 threads provide strong multi-threaded capability (Cinebench R23 multi-core score of 23794), but Cyberpunk 2077's frame rates are more dependent on GPU throughput. The CPU's 3DMark max-thread score of 7680 indicates it can feed the GPU adequately, yet the graphics card's limits cap overall performance.

Q: Is there a significant difference between Low and Ultra settings at the same resolution?

A: Yes. At 1080p, the gap between Low (76 FPS) and Ultra (39 FPS) is 37 FPS, a 49% drop. At 1440p, Low averages 56 FPS compared to Ultra's 29 FPS, and at 4K, Low hits 37 FPS while Ultra falls to 19 FPS. The scaling is consistent across resolutions, suggesting GPU-bound behavior.

Q: What does the GPU's 10 GB VRAM mean for this game?

A: The Arc B570's 10 GB of GDDR6 memory with a 160-bit bus width and 380.0 GB/s bandwidth appears sufficient for the settings tested, as the frame rate drops are more likely tied to the GPU's raw compute (11.52 TFLOPS FP32) rather than memory capacity constraints.

Q: How does this combo compare to the GPU's nearest rivals in overall performance?

A: The Arc B570's average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% delta) and Intel Arc A750 (20582, -0.1% delta). However, these are synthetic benchmarks; in actual Cyberpunk 2077 gameplay, the combo's rank of 2316 out of 2920 suggests real-world performance may be lower than those scores imply.

GPU Role

The Intel Arc B570's specifications paint a picture of a mid-range graphics card that is stretched thin by Cyberpunk 2077's demanding workload. With a base and boost clock of 2500 MHz, 2304 shading units, 144 texture mapping units, and 80 raster operation units, the GPU has the architectural resources for competent 1080p gaming but struggles as resolution increases. The 18 ray tracing cores and DirectX 12 Ultimate support indicate modern feature readiness, yet the measured frame rates suggest the card's raw throughput is insufficient for this title at higher settings.

The memory subsystem is noteworthy: 10 GB of GDDR6 on a 160-bit bus delivering 380.0 GB/s bandwidth. This configuration is adequate for the textures and assets Cyberpunk 2077 uses, but the relatively narrow bus width compared to higher-tier cards could bottleneck performance in scenes with heavy memory traffic. The GPU's pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are respectable on paper, yet the data shows these translate to an average of only 76 FPS at 1080p Low settings.

The GPU's synthetic benchmark results provide additional context. Its PassMark G3D score of 14195 and Geekbench Vulkan score of 96844 indicate solid compute capability, but the 3DMark Steel Nomad DX12 score of 2649 is modest. The FP32 performance of 11.52 TFLOPS suggests this is not a high-end card, and Cyberpunk 2077's geometry and lighting effects appear to tax it heavily—the 4K Ultra average of 19 FPS is barely above slideshow territory.

The GPU's 65th percentile ranking among all GPUs aligns with its measured performance in this game. The data shows a clear pattern: the Arc B570 can handle 1080p gaming at playable frame rates across most settings, but 1440p and 4K demand significant compromises in visual quality to maintain even 30 FPS averages. This is a GPU that was designed for mainstream gaming, and Cyberpunk 2077's open-world density and real-time ray tracing options push it beyond its comfort zone.

Measured FPS Breakdown

The measured FPS data reveals a consistent hierarchy across all three tested resolutions. At 1080p, the combo delivers its best results: Low settings average 76 FPS, Medium averages 56 FPS (with a minimum of 47 and maximum of 64), High averages 41 FPS, and Ultra averages 39 FPS. The Medium settings row provides the only min/max data at this resolution, showing a 17 FPS variance that indicates moderate frame pacing stability.

Moving to 1440p, performance drops noticeably. Low settings average 56 FPS, which remains playable, but Medium falls to 42 FPS (minimum 35, maximum 48), High drops to 31 FPS, and Ultra bottoms out at 29 FPS. The 1440p Medium row shows a 13 FPS variance, tighter than at 1080p, suggesting the GPU is more consistently saturated at this resolution. The step from Low to Medium at 1440p costs 14 FPS, while the step from High to Ultra only costs 2 FPS—an interesting data point that suggests diminishing returns at the higher settings tiers.

At 4K (3840x2160), the numbers become marginal. Low settings average 37 FPS, Medium averages 27 FPS (minimum 23, maximum 32), High averages 20 FPS, and Ultra averages 19 FPS. The 4K Medium row shows a 9 FPS variance, the tightest of all measured rows, indicating the GPU is fully saturated and frame times are relatively consistent. The difference between High and Ultra at 4K is just 1 FPS, which suggests the game's Ultra preset adds computational load that this GPU cannot translate into visible frame rate improvements.

The complete dataset shows a linear scaling pattern: at any given settings tier, moving from 1080p to 1440p reduces FPS by roughly 25-35%, and moving from 1440p to 4K reduces it by another 35-40%. This consistent scaling indicates the GPU is the dominant factor across all measured configurations, with no evidence of CPU-induced bottlenecks at any resolution.

Resolution Scaling

The FPS drop from 1080p to 4K tells a clear story about where the bottleneck lies. At Low settings, 1080p averages 76 FPS while 4K averages 37 FPS—a 51% reduction. At Medium settings, the drop is from 56 FPS at 1080p to 27 FPS at 4K, a 52% reduction. High settings see a similar pattern: 41 FPS at 1080p falling to 20 FPS at 4K, a 51% drop. Ultra settings show 39 FPS at 1080p versus 19 FPS at 4K, a 51% reduction.

This remarkably consistent ~51% performance penalty when quadrupling pixel count (from ~2 million pixels at 1080p to ~8 million at 4K) is characteristic of a GPU-bound scenario. If the CPU were the limiting factor, the frame rate would show less degradation at higher resolutions because the GPU would be waiting less on the processor. Instead, the proportional scaling suggests the Arc B570's rendering throughput is being consumed by the increased pixel workload.

The data also reveals how settings interact with resolution. At 1080p, the gap between Low and Ultra is 37 FPS (76 vs 39), a 49% reduction. At 1440p, the same settings gap is 27 FPS (56 vs 29), a 48% reduction. At 4K, the gap narrows to 18 FPS (37 vs 19), a 49% reduction. This consistent percentage drop across resolutions indicates that the game's quality settings impose a similar relative load on the GPU regardless of resolution—the card scales predictably as both variables change.

The implications for the limiting component are clear: the CPU's 8 cores and 16 threads at boost clocks up to 4.80 GHz are more than capable of feeding this GPU at all tested settings. The 1080p Low result of 76 FPS is the highest measured average, and even that figure does not come close to taxing the Ryzen 7 5800XT's capabilities. The data suggests that upgrading the GPU would yield substantial FPS improvements at every resolution, while CPU upgrades would provide negligible gains in this specific configuration.

Settings Recommendations

The measured FPS data allows for clear settings guidance based on target frame rates and resolution priorities. For 1080p gaming, the Low preset at 76 FPS average provides the smoothest experience, but Medium at 56 FPS offers a better balance between visual quality and performance. The 47 FPS minimum at 1080p Medium ensures the frame rate rarely drops below playable thresholds, making this the recommended preset for most users who prioritize both visuals and smoothness.

At 1440p, the options become more constrained. Low settings at 56 FPS average are the only preset that maintains a comfortable frame rate above 50 FPS. Medium at 42 FPS average (minimum 35) is playable but may exhibit occasional stutter in dense scenes. High at 31 FPS and Ultra at 29 FPS are borderline for most players, though those who value visual fidelity over frame rate smoothness might find 29-31 FPS acceptable in a story-driven RPG like Cyberpunk 2077.

For 4K, the data recommends avoiding anything above Low settings. The 37 FPS average at Low is the only 4K configuration that approaches playability, and even this falls short of the 60 FPS target many players prefer. Medium at 27 FPS (minimum 23) and High/Ultra at 19-20 FPS are effectively unplayable for action-oriented gameplay, though they might serve for screenshot purposes or cinematic exploration.

The best overall experience per the measured rows appears to be 1080p Medium settings. This configuration delivers a 56 FPS average with a 47 FPS minimum and 64 FPS maximum, providing the most consistent performance while retaining the visual enhancements that Medium presets offer over Low. The 1440p Low preset at 56 FPS is a viable alternative for users with 1440p monitors who prioritize resolution over settings quality, but the tighter frame times and higher minimum FPS at 1080p Medium make it the safer recommendation.

CPU Role

The AMD Ryzen 7 5800XT provides substantial processing headroom that the data shows is not fully utilized in Cyberpunk 2077 with this GPU. With 8 cores and 16 threads based on the Zen 3 architecture (codenamed Vermeer) on a 7 nm process, this CPU delivers strong multi-threaded performance: Cinebench R23 multi-core scores 23794, PassMark multi-thread scores 28053, and 3DMark max-thread scores 7680. The single-thread performance is equally robust, with Cinebench R23 single-core at 3359 and 3DMark single-thread at 959.

The CPU's memory architecture is particularly well-suited for gaming workloads. The 32 MB shared L3 cache, combined with 512 KB L2 per core and 64 KB L1 per core, provides fast access to frequently used data. The dual-channel DDR4 memory support with a bandwidth of 51.2 GB/s is adequate for feeding the GPU, and the PCIe Gen 4 interface with 20 CPU lanes ensures the Arc B570 (which uses PCIe 4.0 x8) has sufficient bandwidth for data transfer.

The 3DMark thread scaling results are revealing: 2-thread score of 1879, 4-thread score of 3603, 8-thread score of 6141, and max-thread score of 7680. The scaling from 8 to 16 threads yields only a 25% improvement (6141 to 7680), indicating that Cyberpunk 2077's CPU workload does not fully utilize the 5800XT's 16 threads. This further supports the conclusion that the GPU is the limiting factor—even if the game were more CPU-intensive, this processor has demonstrated it can handle demanding multi-threaded workloads.

The CPU's 81st percentile ranking among all processors, coupled with its nearest rivals (all within 0.6% delta), places it in a strong position for gaming. However, the measured FPS data shows that in this specific combination, the CPU's capabilities are largely wasted. The 1080p Low result of 76 FPS is the highest average achieved, and even this figure does not indicate any CPU bottleneck—if the processor were limiting performance, frame rates would plateau regardless of resolution or settings changes, which is not observed in the data.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in Cyberpunk 2077

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 27.0
3840x2160 High 20.0
3840x2160 Ultra 19.0
2560x1440 Low 56.0
2560x1440 Medium 42.0
2560x1440 High 31.0
2560x1440 Ultra 29.0
1920x1080 Low 76.0
1920x1080 Medium 56.0
1920x1080 High 41.0
1920x1080 Ultra 39.0

Cyberpunk 2077 with Ryzen 7 5800XT + Other GPUs

See how Cyberpunk 2077 performs with the same CPU but different graphics cards.

Cyberpunk 2077 with Arc B570 + Other CPUs

See how Cyberpunk 2077 performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.