Revolution Idle

Revolution Idle

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 23 24 32
1440p QHD 28 44 46 61
1080p Full HD 44 69 72 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 23
3840x2160 Ultra 15
2560x1440 Low 61
2560x1440 Medium 46
2560x1440 High 44
2560x1440 Ultra 28
1920x1080 Low 96
1920x1080 Medium 72
1920x1080 High 69
1920x1080 Ultra 44

Revolution Idle with AMD Ryzen 5 9600X + Intel Arc B570, In-Depth Analysis

Revolution Idle is not a demanding title by any modern standard, yet the benchmark results for the AMD Ryzen 5 9600X and Intel Arc B570 combination reveal a fascinating bottleneck dynamic. The CPU, a 6-core, 12-thread Zen 5 part, is objectively powerful, posting an average benchmark score of 29,713, which places it in the 81st percentile of all CPUs. Its performance is nearly identical to the AMD Ryzen 7 PRO 5755GE, which it edges out by 0.2%, and it slightly trails the AMD Ryzen 7 8845HS by 0.8%. This suggests the processor is not the limiting factor in most scenarios. The Intel Arc B570, a 10 GB GDDR6 GPU, is a capable mid-range contender, but the data shows that in this specific title, the GPU’s workload scales dramatically with resolution, ultimately dictating the playability ceiling.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 9600X brings a modern architecture to the table, built on TSMC’s 4 nm process. With 6 cores and 12 threads, it offers a balanced configuration for gaming, and its high boost clock of 5.40 GHz from a 3.90 GHz base is a key asset for titles that rely on single-threaded performance. The benchmark data supports this strength: in Cinebench R23, the CPU scores 2,183.5 points in the single-core test and 17,528.5 points in the multi-core test. Similarly, Geekbench results show a single-core score of 2,923 and a multi-core score of 14,438. These figures indicate a processor with substantial headroom for any computational task an idle game like Revolution Idle could throw at it, as such games typically involve simple background calculations for currency generation and progression.

In the context of Revolution Idle, the CPU’s role appears to be secondary to the GPU’s rendering pipeline. The game’s genre is "Idle," which implies minimal active gameplay and a focus on incremental numbers and menus. However, the measured frames per second (FPS) vary significantly across resolutions, suggesting that the CPU is not the primary constraint. For instance, at 1080p with Low settings, the combo achieves 96 FPS, but at 4K with Ultra settings, it drops to a mere 15 FPS. This massive drop is characteristic of a GPU-bound workload, where the complexity of rendering at higher resolutions overwhelms the graphics card. The CPU’s 32 MB of shared L3 cache and 89.6 GB/s of memory bandwidth provide ample data throughput for the game’s logic, meaning the processor is likely idling in terms of utilization while the GPU struggles to keep up. The data implies that the Ryzen 5 9600X is more than capable of feeding the Arc B570 with draw calls and game state updates, even at the highest settings, but the GPU’s architectural limits cap the final output.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution to play Revolution Idle with this combo for a smooth experience?

A: The data shows that at 1920x1080 with Low settings, the combo achieves 96 FPS, which is the highest measured average. At 2560x1440 with Low settings, it drops to 61 FPS. For a 60 FPS target, 1440p Low is the highest resolution that meets this threshold.

Q: How does the CPU’s multi-threaded performance compare to its direct rivals?

A: The Ryzen 5 9600X has an average benchmark score of 29,713, which is 0.2% higher than the AMD Ryzen 7 PRO 5755GE (29,656) and 0.5% lower than the AMD Ryzen 7 7840H (29,868). It also trails the AMD Ryzen 7 8845HS by 0.8%, which scores 29,955.

Q: Is the Intel Arc B570 a better performer than its immediate predecessor or rivals?

A: The Arc B570 scores an average of 20,556 in benchmarks. It is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20,534) and 0.1% behind the Intel Arc A750 (20,582). It also outperforms the NVIDIA Quadro M4000M by 0.4% (20,480).

Q: What is the impact of switching from Medium to Ultra settings at 1080p?

A: At 1920x1080, the average FPS drops from 72 on Medium to 44 on Ultra. The Medium preset also shows a minimum FPS of 62 and a maximum of 83, while the Ultra preset has no recorded min/max values.

Q: Does the GPU’s memory bandwidth correlate with its performance in this game?

A: The Intel Arc B570 features a 10 GB GDDR6 memory pool with a 160-bit bus width and a bandwidth of 380.0 GB/s. While this is sufficient for most games, the measured FPS at 4K Ultra (15 FPS) suggests that raw bandwidth is not the limiting factor, as the GPU’s compute performance (11.52 TFLOPS FP32) is likely the bottleneck.

Q: What is the percentile ranking of this GPU among all GPUs?

A: The Intel Arc B570 is in the 65th percentile of all GPUs, with an average benchmark score of 20,556. This places it in the mid-to-upper tier of graphics cards, but it is not a high-end solution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data paints a clear picture of how the system scales with resolution. At 1920x1080, the combo delivers playable frame rates across all settings: 96 FPS on Low, 72 FPS on Medium, 69 FPS on High, and 44 FPS on Ultra. Moving up to 2560x1440, the averages fall to 61 FPS on Low, 46 FPS on Medium, 44 FPS on High, and 28 FPS on Ultra. The jump to 3840x2160 is severe, with averages of 32 FPS on Low, 24 FPS on Medium, 23 FPS on High, and 15 FPS on Ultra.

The percentage drop from 1080p Low to 4K Low is from 96 FPS to 32 FPS, a 66.7% reduction. Similarly, from 1080p High to 4K High, the drop is from 69 FPS to 23 FPS, a 66.7% reduction as well. This consistent scaling factor strongly indicates that the GPU is the limiting component. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, as the processor’s workload is resolution-independent. The fact that FPS drops by roughly two-thirds when moving from 1080p to 4K suggests that the Arc B570’s rendering units are saturated by the increased pixel count, and the CPU’s 6 cores are not being pushed to their limits. The data implies that for this game, the GPU’s performance is the sole determinant of visual fidelity and frame rate, and the Ryzen 5 9600X is merely along for the ride.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 9600X and the Intel Arc B570 ranks 2,988 out of 3,712 tested combos in Revolution Idle. This places it in the bottom 20% of all systems tested, which is surprising given the individual components’ strong benchmark scores. The CPU’s 81st percentile ranking and the GPU’s 65th percentile ranking would suggest a mid-range-to-high-end pairing, yet the game’s results tell a different story. This discrepancy implies that Revolution Idle is either poorly optimized for this specific hardware combination or that the game’s engine is heavily biased toward certain architectures. The rank of 2,988 out of 3,712 means that 724 combos performed worse, but a vast majority of systems delivered better FPS in this title.

The data suggests that the Arc B570’s drivers or architecture may not be well-suited for the game’s rendering style, which could be particle-based or rely on specific DirectX features. With a DirectX 12 Ultimate support and a score of 72 in Passmark’s DirectX 12 test, the GPU shows competence in modern APIs, but the game might be hitting a driver-level bottleneck. The Ryzen 5 9600X’s high single-threaded score of 2,183.5 in Cinebench R23 does not translate to a high ranking in this combo, further solidifying the notion that the GPU is the limiting factor. This rank serves as a cautionary tale that raw component power does not always equate to in-game performance, and that game-specific optimization plays a crucial role.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is built on the Xe2-HPG architecture and features 10 GB of GDDR6 memory on a 160-bit bus, delivering a bandwidth of 380.0 GB/s. Its base and boost clocks are both 2500 MHz, with memory clocked at 2375 MHz (19 Gbps effective). The GPU has 2,304 shading units, 144 texture mapping units, and 80 raster output units, which are the core components responsible for pixel processing. Its FP32 performance is 11.52 TFLOPS, a figure that contextualizes its mid-range positioning. In benchmark tests, the GPU scores 14,195 in Passmark’s G3D test and 83,514 in Geekbench’s OpenCL test, indicating solid compute capabilities.

In Revolution Idle, the GPU’s role is clearly dominant, as evidenced by the resolution scaling. At 4K Ultra, the 15 FPS average is likely due to the GPU’s inability to process the sheer number of pixels, especially with only 80 ROPs. The 10 GB VRAM is not a constraint here, as idle games typically have modest texture requirements. The GPU’s 65th percentile ranking places it alongside the NVIDIA GeForce RTX 3070 Mobile (0.1% higher score) and the Intel Arc A750 (0.1% lower score), which suggests it is a competent 1080p and 1440p card. However, the measured FPS at 4K shows that it is not suited for high-resolution gaming in this title, as even Low settings at 4K only yield 32 FPS. The data indicates that the Arc B570’s architectural efficiency, particularly in pixel throughput, is the primary limitation, not its memory capacity or bandwidth.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo produces its best results. Low settings deliver an average of 96 FPS, which is the highest recorded. Medium settings average 72 FPS, with a minimum of 62 FPS and a maximum of 83 FPS. High settings average 69 FPS, and Ultra settings drop to an average of 44 FPS. These numbers show that the system is comfortably playable at 1080p, with even Ultra settings exceeding 30 FPS.

At 2560x1440, the performance begins to wane. Low settings average 61 FPS, which is still smooth, but Medium averages 46 FPS, with a min of 39 and max of 53 FPS. High settings average 44 FPS, and Ultra drops to 28 FPS. This resolution is borderline for 60 FPS, requiring Low settings to achieve a stable frame rate.

At 3840x2160, the system struggles significantly. Low settings average 32 FPS, Medium averages 24 FPS with a min of 20 and max of 27, High averages 23 FPS, and Ultra plummets to 15 FPS. These results are below the threshold for smooth gameplay, indicating that 4K is not viable for this combo in Revolution Idle. The data shows a clear trend: each step up in resolution halves the FPS, while the setting presets have a less pronounced but still noticeable effect. For example, at 1080p, the difference between Low and Ultra is 52 FPS, while at 4K, the difference is only 17 FPS, suggesting that resolution is the dominant factor.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal experience for this combo in Revolution Idle is at 1920x1080 with Medium settings. This preset yields an average of 72 FPS, with a minimum of 62 FPS, ensuring a smooth and consistent frame rate without the need for Low settings. The jump from Medium to High at 1080p only reduces the average FPS by 3 (from 72 to 69), which is a negligible difference, so High could also be considered for slightly better visuals. However, Medium offers a safety margin with its recorded minimum FPS, making it the more stable choice.

At 2560x1440, the best experience is achieved with Low settings, which delivers 61 FPS. This is the only preset at this resolution that breaks the 60 FPS threshold. Medium settings at 1440p average 46 FPS, which is playable but not ideal for a smooth experience. For users prioritizing visual fidelity over frame rate, High at 1440p (44 FPS) is acceptable, but Ultra (28 FPS) should be avoided due to its low average.

At 3840x2160, no preset provides a playable experience, as even Low settings only reach 32 FPS. Given the data, the recommendation is to avoid 4K entirely with this combo. The GPU’s performance at this resolution is insufficient, and the CPU’s power cannot compensate. The sweet spot for this pairing is clearly 1080p, where the user can enjoy high settings with ease, or 1440p with a lowered preset. The data suggests that the user should prioritize resolution over settings, as the FPS drop from 1080p to 1440p is more severe than the drop from High to Low at the same resolution.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + Intel Arc B570 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.0
3840x2160 High 23.0
3840x2160 Ultra 15.0
2560x1440 Low 61.0
2560x1440 Medium 46.0
2560x1440 High 44.0
2560x1440 Ultra 28.0
1920x1080 Low 96.0
1920x1080 Medium 72.0
1920x1080 High 69.0
1920x1080 Ultra 44.0

Revolution Idle with Ryzen 5 9600X + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B570 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.