Allods Online
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 30 | 47 | 61 |
| 1440p QHD | 36 | 57 | 91 | 116 |
| 1080p Full HD | 57 | 91 | 144 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis
FAQ
Q: What is the combo rank of the AMD Ryzen 7 5800XT with the Intel Arc B570 in Allods Online?
A: This combination ranks 2945 out of 3670 tested combos in the database for Allods Online, placing it in the lower portion of the overall distribution.
Q: At which resolution and settings does this combo hit 60 FPS or higher in Allods Online?
A: At 1080p, the combo reaches 57 FPS on Ultra, 91 FPS on High, 144 FPS on Medium, and 184 FPS on Low. At 1440p, it hits 36 FPS on Ultra, 57 FPS on High, 91 FPS on Medium, and 116 FPS on Low. At 4K, only Low settings achieve 61 FPS, while Medium delivers 47 FPS.
Q: How does the Intel Arc B570 compare to its nearest rivals in average benchmark score?
A: The Arc B570 has an average benchmark score of 20556. Its nearest rival is the Intel Arc A750 at 20582, which is 0.1% higher, and the NVIDIA GeForce RTX 3070 Mobile at 20534, which is 0.1% lower. The NVIDIA Quadro M4000M is 0.4% lower, and the AMD Radeon R9 M390X is 0.5% higher.
Q: What is the CPU's performance percentile, and what does that indicate?
A: The AMD Ryzen 7 5800XT sits in the 81st percentile among all CPUs tested. Its average benchmark score is 29879, with its closest rival being the AMD Ryzen 7 7840H at 29868 (0% difference).
Q: What is the memory configuration of the Intel Arc B570, and how much VRAM does it have?
A: The Intel Arc B570 features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth. The memory clock runs at 2375 MHz (19 Gbps effective).
Q: Is the FPS data for this combo measured or estimated?
A: The FPS data is measured, not estimated. The database indicates `dataIsMeasured: true` for this specific CPU-GPU combination in Allods Online.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm TSMC process. The GPU operates at a fixed 2500 MHz base and boost clock, which is unusual for a modern graphics card — there is no dynamic clock variation listed. The card packs 2304 shading units, 144 TMUs, and 80 ROPs, with 18 ray tracing cores. Its peak FP32 throughput is 11.52 TFLOPS, with FP16 reaching 23.04 TFLOPS at a 2:1 ratio.
The memory subsystem is a defining characteristic: 10 GB of GDDR6 on a 160-bit interface yields 380.0 GB/s bandwidth. That bandwidth figure is modest by current standards, and this becomes apparent in the game's scaling behavior. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s. The GPU ranks in the 65th percentile among all GPUs, with an average benchmark score of 20556.
In Allods Online, the GPU's VRAM capacity is not the limiting factor at 1080p or 1440p, as even the highest settings produce playable frame rates. However, at 4K with Ultra settings, the average FPS collapses to 19 — a 70% drop from the 4K Medium result of 47 FPS. This suggests that the combination of higher resolution and maximum settings pushes the GPU's memory bandwidth and shading capacity to their limits. The 160-bit bus, while adequate for lower resolutions, becomes a bottleneck when the render target grows to 3840x2160.
The GPU's role is also evident in the settings scaling at each resolution. At 1080p, moving from Low to Ultra cuts the frame rate from 184 to 57 FPS, a 69% reduction. The same settings change at 1440p drops from 116 to 36 FPS (69% reduction), and at 4K from 61 to 19 FPS (69% reduction). The consistency of this 69% penalty across resolutions indicates that the GPU's compute and memory resources are being stressed uniformly as settings increase, regardless of pixel count.
How This Combo Ranks
The AMD Ryzen 7 5800XT paired with the Intel Arc B570 achieves a combo rank of 2945 out of 3670 tested combinations in Allods Online. This places the pairing in the 20th percentile of all tested combos — meaning roughly 80% of tested systems perform better in this game.
This low ranking is notable given the individual component standings. The CPU sits in the 81st percentile among all processors, and the GPU is in the 65th percentile among all graphics cards. The combination of two above-average parts yielding a below-average game-specific result suggests that Allods Online does not scale well with this hardware pairing, or that the game's engine has particular characteristics that disadvantage this configuration.
The rank becomes more understandable when examining the measured frame rates. At 1080p High, the combo delivers 91 FPS, which is respectable but not exceptional for a modern discrete GPU. The 4K Ultra result of 19 FPS is the standout failure — that performance level is below playable thresholds for most users. The game's MMORPG nature might also mean that CPU performance in crowded areas or during complex combat scenarios matters more than raw GPU throughput, and the 5800XT's Zen 3 architecture, while strong, is not leading-edge.
The nearest rival comparisons for each component provide context. The CPU's closest rival, the AMD Ryzen 7 7840H, has a nearly identical average score (29868 vs 29879, a 0% delta), meaning the 5800XT is not delivering any meaningful advantage over that mobile chip in general compute. The GPU's closest rival, the Intel Arc A750, scores 20582 versus the B570's 20556 (a 0.1% delta), so the B570 is essentially on par with its direct predecessor. Neither component is delivering a significant edge over alternatives, and the combination does not boost the game-specific outcome.
Measured FPS Breakdown
At 1080p, the combo demonstrates a wide performance envelope. Low settings produce 184 FPS average, Medium delivers 144 FPS with a minimum of 122 and maximum of 165, High hits 91 FPS, and Ultra drops to 57 FPS. The gap between Low and Ultra is 127 FPS, which illustrates how much headroom the GPU has at this resolution when settings are reduced.
At 1440p, the numbers scale down proportionally. Low yields 116 FPS, Medium averages 91 FPS (minimum 77, maximum 104), High reaches 57 FPS, and Ultra falls to 36 FPS. The Medium setting at 1440p (91 FPS) matches the High setting at 1080p (91 FPS), showing a predictable trade-off between resolution and quality.
At 4K, the results become more constrained. Low produces 61 FPS, Medium averages 47 FPS (minimum 40, maximum 55), High drops to 30 FPS, and Ultra plunges to 19 FPS. The 4K Low result of 61 FPS is the only 4K configuration that clears the 60 FPS threshold, and even that is marginal. The 4K Medium result of 47 FPS is playable but not smooth, while High and Ultra are effectively unusable for responsive gameplay.
The minimum FPS data is only provided for Medium settings at each resolution: 122 at 1080p, 77 at 1440p, and 40 at 4K. These minimums indicate that frame time consistency degrades as resolution increases, with the 4K Medium minimum (40 FPS) being 15% below the average (47 FPS). This suggests occasional stutters or hitches that could affect gameplay feel.
Resolution Scaling
The scaling from 1080p to 4K reveals a pattern consistent with GPU-bound behavior at higher resolutions, but with an interesting anomaly at lower settings. At Low settings, the average FPS drops from 184 at 1080p to 116 at 1440p (a 37% reduction) and then to 61 at 4K (a 47% reduction from 1440p, or 67% from 1080p). At Medium settings, the progression is 144 to 91 to 47 FPS, with similar percentage drops.
At High settings, the scaling is steeper: 91 FPS at 1080p falls to 57 FPS at 1440p (37% drop) and then to 30 FPS at 4K (47% drop from 1440p). The Ultra settings show the most dramatic degradation: 57 FPS at 1080p, 36 FPS at 1440p, and 19 FPS at 4K. The 4K Ultra result is exactly one-third of the 1080p Ultra result, indicating severe scaling pressure.
The resolution scaling analysis suggests that the CPU is not the primary limiting factor at lower settings. The fact that 1080p Low achieves 184 FPS — far beyond what most displays can show — indicates the CPU can feed the GPU with enough data to sustain high frame rates when the GPU load is light. However, the steep drops at higher resolutions and settings point to the GPU's memory bandwidth and shading capacity as the binding constraint.
The 160-bit memory bus on the Arc B570 delivers only 380.0 GB/s, which is modest for a card in this class. As the render resolution increases, the demand for memory bandwidth grows roughly proportionally to pixel count. The 4K panel has 4 times the pixels of 1080p, and the frame rate drops by approximately 67% at Low settings (184 to 61 FPS), suggesting the GPU is bandwidth-limited even at Low quality. The scaling pattern indicates that the CPU has sufficient headroom — the Ryzen 7 5800XT's 8 cores and 16 threads can keep up with the GPU's demands at 1080p, but the GPU's throughput ceiling is reached well before the CPU becomes a constraint.
CPU Role
The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture (Vermeer codename) built on a 7 nm TSMC process. It has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a 105 W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. The CPU supports dual-channel DDR4 memory with a theoretical bandwidth of 51.2 GB/s and includes ECC memory support.
In synthetic benchmarks, the CPU shows strong multi-threaded performance: Cinebench R23 multicore scores 23794, and PassMark multithread scores 28053. Single-thread performance is also solid, with Cinebench R23 singlecore at 3359 and PassMark single_thread at 3535. The 3DMark 16-thread score is 7683, while the max-thread score is 7680, indicating that the CPU scales well with additional threads. The CPU's average benchmark score of 29879 places it at the 81st percentile, with the nearest rival being the AMD Ryzen 7 7840H at 29868 (0% delta).
In Allods Online, the CPU's role is most evident at 1080p Low, where the system achieves 184 FPS. This high frame rate indicates that the CPU can process game logic and draw calls quickly enough to feed the GPU at that level. The fact that the frame rate drops to 57 FPS at 1080p Ultra — a 69% reduction — while the CPU load would not change significantly with settings suggests the GPU becomes the bottleneck as quality increases.
The MMORPG genre typically involves many characters, NPCs, and world objects in a scene, which can stress the CPU's draw call processing and game logic threads. The 5800XT's 8 cores and 16 threads with a 4.80 GHz boost clock are well-suited for this task, and the 32 MB of L3 cache helps with data locality. The CPU's single-thread performance (Cinebench R15 singlecore: 338, PassMark single_thread: 3535) is adequate for the main game thread, which often cannot fully utilize multiple cores.
The combination of a strong CPU and a mid-range GPU means that in lighter scenes or at lower settings, the CPU can push frame rates high (184 FPS at 1080p Low), but in heavier scenes with more effects at higher settings, the GPU's limitations cap overall performance. The CPU does not appear to be the primary constraint in this game, as evidenced by the resolution scaling pattern — if the CPU were the bottleneck, frame rates would not drop as dramatically with increasing resolution and settings.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 184.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 57.0 |
Allods Online with Ryzen 7 5800XT + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B570 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.