Revolution Idle

Revolution Idle

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 15 16 21
1440p QHD 18 28 30 39
1080p Full HD 29 45 47 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 16
3840x2160 High 15
3840x2160 Ultra 9
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 28
2560x1440 Ultra 18
1920x1080 Low 62
1920x1080 Medium 47
1920x1080 High 45
1920x1080 Ultra 29

Revolution Idle with AMD Ryzen 7 5800X + Intel Arc B390, In-Depth Analysis

Revolution Idle presents an unusual hardware challenge: it is an idle game, yet the measured frame rates for this AMD Ryzen 7 5800X + Intel Arc B390 combination are surprisingly low, suggesting the workload is far more demanding than typical for the genre. The data reveals a system that is severely bottlenecked by its graphics component, resulting in a gameplay experience that is playable only at the lowest settings and resolutions. The following analysis breaks down the CPU and GPU roles, the combo's ranking, and the specific performance metrics recorded.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800X is a desktop processor from the 5000 series, built on the Zen 3 architecture (codenamed Vermeer) using a 7 nm process. It provides 8 cores and 16 threads, a configuration that is generally well-suited for modern gaming workloads. The processor's base clock is 3.80 GHz, with a boost clock of 4.70 GHz, which should provide ample single-threaded performance for game logic. In terms of raw compute, the CPU's benchmark scores are robust; for instance, it achieves a Cinebench R23 multicore score of 15476 and a single-core score of 1574.5. Its Passmark multithread score is 27732, placing it at the 81st percentile of all CPUs in the database.

However, the data suggests that the CPU's capabilities are largely irrelevant in this specific pairing for Revolution Idle. The bottleneck is clearly elsewhere. The processor's nearest rivals, such as the Intel Core Ultra 5 135H (avgScore 29093, deltaPct 0.1) and the AMD Ryzen 5 5600XT (avgScore 28940, deltaPct 0.6), show that the 5800X is performing in line with its expected compute class. The game's low frame rates, even at 1080p Low (62 FPS), are not indicative of a CPU limitation, as this processor is more than capable of handling game simulation. The 16 threads and high boost clock are more than sufficient for the background calculations typical of an idle game; the results point to the graphics subsystem as the limiting factor, not the processor.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is the clear performance constraint in this system. This is an integrated graphics processor (IGP) based on the Xe3-LPG architecture (chip Panther Lake) built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz. A critical detail is its memory configuration: it uses "System Shared" memory, with bandwidth listed as "System Dependent". This means the GPU relies on the system's main memory, which is a significant bottleneck for graphics performance. The GPU's compute capabilities are modest, with 1536 shading units, 48 TMUs, and 24 ROPs. It supports DirectX 12 Ultimate, but its raw throughput is limited.

The benchmark data for the GPU is stark. It scores only 1482 in the 3DMark Steel Nomad DX12 test, placing it at the 9th percentile of all GPUs. Its nearest rivals are legacy or entry-level parts like the NVIDIA GeForce GT 520MX (avgScore 1463, deltaPct 1.3) and the NVIDIA GeForce GT 710 (avgScore 1443, deltaPct 2.7). This places the Arc B390's performance in the range of decade-old discrete graphics cards. In Revolution Idle, this translates to very low frame rates across all settings. At 4K Ultra, the game drops to a 9 FPS average, which is essentially a slideshow. Even at 1080p Low, the average of 62 FPS is below the 60 FPS threshold often considered the minimum for smooth gameplay, indicating the GPU is struggling to render even the simplest scenes.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested combinations, this pairing of the AMD Ryzen 7 5800X and Intel Arc B390 ranks 2629 out of 2986 combos. This places it in the bottom 12% of all tested systems, a position that is directly attributable to the GPU's poor performance. The CPU's high percentile ranking (81st) does not compensate for the GPU's low ranking (9th), resulting in a severely unbalanced system for this game. The combo rank reflects the actual measured FPS, which is consistently low.

This ranking indicates that while the CPU is a high-end part, the overall system performance is dragged down to the level of budget or legacy hardware. For context, the CPU's nearest rivals are mid-range or mobile parts, but the GPU's rivals are over a decade old. The combination of a modern, powerful CPU with a very weak integrated GPU creates a massive performance disparity. The data implies that the frame rate is almost entirely dependent on the GPU, and the CPU's potential is left untapped. The 2629th rank out of 2986 combos is a clear verdict: this is not a viable configuration for playing Revolution Idle at acceptable frame rates.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a clear picture of the performance ceiling. At 1920x1080, the game is only playable at Low settings, where it achieves an average of 62 FPS. The Medium preset drops to 47 FPS (min 40, max 54), High drops to 45 FPS, and Ultra falls to 29 FPS. None of these settings above Low provide a consistently smooth experience.

Moving to 2560x1440, the performance degrades further. The Low preset averages 39 FPS, which is playable but not smooth. Medium averages 30 FPS (min 25, max 34), High averages 28 FPS, and Ultra drops to 18 FPS. At this resolution, even the lowest settings struggle to maintain a fluid frame rate.

At 3840x2160, the system is overwhelmed. The Low preset averages only 21 FPS, Medium averages 16 FPS (min 13, max 18), High averages 15 FPS, and Ultra plummets to 9 FPS. These numbers are far below any standard for playability, indicating the GPU is completely overburdened at 4K. The data shows a linear and steep decline in performance as resolution increases, with no settings combination at 1440p or 4K providing a playable 60 FPS experience.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions confirms that the Intel Arc B390 is the sole limiting component. From 1080p Low to 1440p Low, the average FPS drops from 62 to 39, a decrease of 37%. From 1440p Low to 4K Low, it further drops from 39 to 21 FPS, another 46% reduction. This scaling is characteristic of a GPU that is running out of fillrate and memory bandwidth as the pixel count increases. The "System Shared" memory and low ROP count (24) are the primary culprits.

If the CPU were the bottleneck, we would expect frame rates to remain relatively constant across resolutions, as the game logic would be the limiting factor. Instead, the data shows a steep, proportional drop in performance with every increase in resolution. This is a textbook example of a GPU-bound scenario. The fact that the FPS nearly halves from 1080p to 1440p, and then nearly halves again to 4K, shows that the GPU's rendering pipeline is saturated. The CPU, with its high single-thread and multicore scores, is likely waiting idly for the GPU to finish each frame. The performance curve strongly implies that upgrading the GPU would yield a massive improvement in frame rates, while upgrading the CPU would have no measurable impact.

FAQ

Q: Is the AMD Ryzen 7 5800X a good match for the Intel Arc B390 in this game?

A: No. The data shows a severe imbalance. The CPU ranks at the 81st percentile of all CPUs, while the GPU ranks at the 9th percentile. The combo ranks 2629 out of 2986, indicating the weak GPU negates the CPU's strength.

Q: What is the best resolution and settings to play Revolution Idle with this hardware?

A: Based on the measured data, 1920x1080 with Low settings is the only configuration that provides a playable average frame rate (62 FPS). Any other settings combination at 1080p or higher results in an average below 60 FPS.

Q: Why is the frame rate so low at 4K Ultra?

A: At 3840x2160 with Ultra settings, the average FPS is 9. This is due to the GPU's limited processing power (1536 shading units) and its reliance on slow "System Shared" memory, which cannot handle the fillrate demands of 4K rendering.

Q: How does this GPU compare to its nearest performance rivals?

A: The Intel Arc B390's average benchmark score is 1482. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463 (deltaPct 1.3), and the NVIDIA GeForce GT 710 scores 1443 (deltaPct 2.7). This indicates the B390 is only slightly faster than these very old, entry-level GPUs.

Q: Is the CPU or the GPU causing the low frame rates?

A: The GPU is the bottleneck. This is evident from the resolution scaling; as resolution increases from 1080p to 4K, frame rates drop dramatically (e.g., from 62 to 21 FPS on Low). A CPU bottleneck would show similar frame rates regardless of resolution.

Q: Does the game run better at Medium or High settings at 1080p?

A: The data shows that at 1080p, Medium averages 47 FPS and High averages 45 FPS. While both are close, they are both below the 60 FPS target for smooth gameplay, making Low settings the only option for a consistently higher frame rate.

Settings Recommendations

The measured FPS data points to a single viable configuration for a satisfactory experience: 1920x1080 with the Low preset. This is the only tested setting that yields an average frame rate above 60 FPS (62 FPS). Choosing the Medium preset at 1080p drops the average to 47 FPS, which introduces noticeable stutter and is not recommended for a smooth experience.

For users who prioritize visual fidelity over frame rate, the 1080p Medium preset (47 FPS) is a compromise, but the 15 FPS loss from Low is significant. The High and Ultra presets at 1080p offer no tangible benefit, as they provide 45 FPS and 29 FPS respectively. At higher resolutions, the performance is too poor to recommend any settings. The 1440p Low preset (39 FPS) and 4K Low preset (21 FPS) are below playable thresholds. The data strongly suggests that to play this game at higher quality settings, a different GPU is required, as the Intel Arc B390 cannot maintain adequate performance beyond 1080p Low.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + Intel Arc B390 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 21.0
3840x2160 Medium 16.0
3840x2160 High 15.0
3840x2160 Ultra 9.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 28.0
2560x1440 Ultra 18.0
1920x1080 Low 62.0
1920x1080 Medium 47.0
1920x1080 High 45.0
1920x1080 Ultra 29.0

Revolution Idle with Ryzen 7 5800X + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B390 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.