Revolution Idle

Revolution Idle

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 15 16 21
1440p QHD 18 28 30 39
1080p Full HD 29 45 47 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 16
3840x2160 High 15
3840x2160 Ultra 9
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 28
2560x1440 Ultra 18
1920x1080 Low 62
1920x1080 Medium 47
1920x1080 High 45
1920x1080 Ultra 29

Revolution Idle with AMD Ryzen 7 5800XT + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 5800XT and Intel Arc B390 combination produces a severely constrained gaming experience in Revolution Idle, with the measured data placing this pairing near the bottom of the database. The combination ranks 2629th out of 2986 tested combos, placing it in the 12th percentile of all systems tested. This is a direct consequence of the Intel Arc B390’s integrated graphics solution, which is the clear bottleneck across all tested resolutions and settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5800XT is a desktop processor built on the Zen 3 architecture (codename Vermeer) using a 7 nm process from TSMC. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The processor has a 32 MB shared L3 cache and 512 KB of L2 cache per core, along with 64 KB of L1 cache per core. Its 105 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth position it as a capable mid-range desktop part.

In synthetic multi-threaded benchmarks, the 5800XT scores 23,794 in Cinebench R23 multi-core and 3,359 in single-core. The 3DMark tests show a 16-thread score of 7,683 and a single-thread score of 959. These scores place the CPU in the 81st percentile of all CPUs tested, with an average benchmark score of 29,879. The nearest rivals are tightly clustered: the AMD Ryzen 7 7840H scores 29,868 (0% delta), the Ryzen 7 8845HS scores 29,955 (-0.3%), and the Ryzen 5 9600X scores 29,713 (+0.6%).

For Revolution Idle, an idle game, the CPU’s role is primarily about maintaining a stable baseline for the simulation logic. However, the measured frame rates in this title are so low that the CPU is never the limiting factor. At 1080p Low, the system achieves 62 FPS, which is the highest result in the entire dataset. Even at this lowest graphical load, the frame rate is modest, suggesting the game’s rendering path is heavily dependent on the GPU. The 5800XT’s strong multi-threaded performance, evidenced by its 28,053 PassMark multi-thread score and 23,794 Cinebench R23 result, is effectively wasted because the integrated GPU cannot push enough frames to utilize those CPU resources. The CPU’s 3DMark 2-thread score of 1,879 and 4-thread score of 3,603 indicate solid responsiveness, but the game’s actual performance is capped far below what this processor could deliver with a discrete GPU.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, manufactured on Intel’s 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz. The GPU uses System Shared memory for both its VRAM size and type, with a system-dependent bandwidth. It features 1,536 shading units, 48 TMUs, 24 ROPs, and 12 ray tracing cores. The theoretical performance is 7.680 TFLOPS FP32 and 15.36 TFLOPS FP16 (2:1).

This GPU’s benchmark presence is minimal: it has only one recorded test, a 3DMark Steel Nomad DX12 score of 1,482. This places the Arc B390 in the 9th percentile of all GPUs, with an average benchmark score of 1,482. Its nearest rivals are all ancient or low-end parts: the NVIDIA GeForce GT 520MX scores 1,463 (+1.3%), the GeForce 800M scores 1,460 (+1.5%), the GT 625 OEM scores 1,446 (+2.5%), and the GT 710 scores 1,443 (+2.7%). The Arc B390 is barely ahead of these legacy parts, which explains its abysmal performance in Revolution Idle.

The GPU’s 80 W TDP and IGP slot width confirm it is not designed for gaming. The measured FPS data reflects this: at 1080p Ultra, the system can only manage 29 FPS average. The GPU’s System Shared memory configuration means it must compete with the CPU for the same DDR4 bandwidth, further limiting performance. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are theoretical maximums that are never approached in real gaming workloads. The 12 RT cores provide DirectX 12 Ultimate (12_2) support, but this feature set is useless at the frame rates observed here.

FAQ

Q: Why does the system only achieve 15 FPS at 4K High when the CPU is so powerful?

A: The bottleneck is the Intel Arc B390 integrated GPU. The GPU’s 3DMark Steel Nomad score of 1,482 places it in the 9th percentile of all GPUs. At 3840x2160 High, the system averages 15 FPS, and the CPU’s performance is irrelevant because the GPU cannot render frames fast enough.

Q: Is the Intel Arc B390 better than the NVIDIA GeForce GT 710?

A: Yes, but only marginally. The Arc B390 has an average benchmark score of 1,482, which is 2.7% higher than the GT 710’s 1,443. In Revolution Idle, this translates to a 29 FPS average at 1080p Ultra for the Arc B390, versus a comparable result for the GT 710 if it were tested.

Q: What is the best settings preset for this combination at 1080p?

A: The Low preset provides the best playable experience at 1920x1080, with an average FPS of 62. The Medium preset drops to 47 FPS, while High is 45 FPS and Ultra is only 29 FPS. For a smoother experience, Low is the only setting that approaches standard display refresh rates.

Q: How does this system’s CPU compare to its nearest rivals in synthetic tests?

A: The Ryzen 7 5800XT has an average benchmark score of 29,879. The Ryzen 7 7840H scores 29,868 (0% delta), the Ryzen 7 8845HS scores 29,955 (-0.3%), and the Ryzen 5 9600X scores 29,713 (+0.6%). The CPU is effectively tied with these parts in overall compute performance.

Q: Does the Arc B390’s 12 ray tracing cores improve gaming performance?

A: No. While the GPU supports DirectX 12 Ultimate (12_2) with 12 RT cores, the measured FPS in Revolution Idle shows no benefit. At 4K Ultra, the system only achieves 9 FPS, indicating the GPU is too weak to utilize any advanced features effectively.

Q: Why is there no FPS data for 1440p Low with min/max values?

A: The measured data only includes min and max FPS for the Medium preset at each resolution. At 2560x1440 Medium, the system shows a min of 25 FPS and a max of 34 FPS with an average of 30 FPS. Other presets only have average FPS recorded.

Settings Recommendations

Based on the measured data, the only viable settings for this combination are at 1080p with the Low preset. The 1920x1080 Low configuration achieves an average of 62 FPS, which is the highest result in the entire dataset. This is the only setting that approaches a playable frame rate for an idle game, where smooth UI interactions are expected. The 1080p Medium preset drops to 47 FPS, which is still usable but shows a 24% reduction from Low. High at 1080p is 45 FPS, and Ultra is 29 FPS, which is borderline unplayable.

At 1440p, even the Low preset only manages 39 FPS, and Medium drops to 30 FPS. The 4K results are uniformly poor, with Low at 21 FPS and Ultra at 9 FPS. The data clearly shows that the Arc B390 cannot handle higher resolutions without significant frame rate collapse. For any user with this combination, the recommendation is to run the game at 1920x1080 with the Low preset. The Medium preset at 1080p is a secondary option if visual fidelity is prioritized over frame rate, but the 15 FPS difference between Low and Medium is substantial.

The Low preset at 1080p provides the best balance of performance and playability. The system’s CPU is capable of far more, but the GPU’s 9th percentile ranking means any settings above Low will result in frame rates below 50 FPS. The 62 FPS at 1080p Low is the only measured result that exceeds typical 60 Hz display refresh rates.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and Intel Arc B390 ranks 2629th out of 2986 tested combos in Revolution Idle. This places the system in the bottom 12% of all tested configurations. The ranking is almost entirely due to the GPU’s performance, as the CPU is in the 81st percentile of all CPUs. The Arc B390’s 9th percentile GPU ranking drags the entire system down.

To contextualize this ranking: the CPU’s nearest rivals in synthetic tests, such as the Ryzen 7 7840H and Ryzen 5 9600X, would likely score much higher if paired with a discrete GPU. The deltaPct values for the CPU’s rivals are all within 0.6% of the 5800XT, indicating the processor is competitive. However, the GPU’s nearest rivals are the GT 520MX, GeForce 800M, GT 625 OEM, and GT 710, all of which are over a decade old. This GPU is the sole reason the combo ranks so poorly.

The data shows a massive disparity between the CPU and GPU capabilities. The 5800XT’s PassMark multi-thread score of 28,053 and Cinebench R23 multi-core of 23,794 are strong numbers that would support high frame rates in most games. But the Arc B390’s 3DMark Steel Nomad score of 1,482 is insufficient for any modern gaming workload. The combo rank of 2629 out of 2986 reflects this imbalance, placing the system in the bottom percentile despite having a capable processor.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1920x1080, the results are: Low averages 62 FPS, Medium averages 47 FPS with a min of 40 and max of 54, High averages 45 FPS, and Ultra averages 29 FPS. This is the only resolution where any preset exceeds 30 FPS.

At 2560x1440, the performance drops significantly: Low averages 39 FPS, Medium averages 30 FPS with a min of 25 and max of 34, High averages 28 FPS, and Ultra averages 18 FPS. The 1440p results show a consistent reduction of approximately 37% compared to 1080p across all settings, indicating the GPU is struggling with the increased pixel count.

At 3840x2160, the results are largely unplayable: Low averages 21 FPS, Medium averages 16 FPS with a min of 13 and max of 18, High averages 15 FPS, and Ultra averages 9 FPS. The 4K Ultra result of 9 FPS is the lowest in the entire dataset and represents a 85% reduction from the 1080p Low result of 62 FPS. The Medium preset at each resolution is the only one with min and max FPS data, showing that the variance is relatively tight, with a 14 FPS spread at 1080p and a 5 FPS spread at 4K.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the severe GPU limitation. Moving from 1920x1080 to 2560x1440 at Low settings reduces the average FPS from 62 to 39, a 37% drop. Moving from 1440p to 4K at Low settings further reduces it from 39 to 21 FPS, another 46% drop. The total reduction from 1080p Low to 4K Low is 66%, from 62 FPS to 21 FPS.

This scaling pattern is characteristic of a GPU that is completely overwhelmed by pixel throughput. The Arc B390’s System Shared memory and lack of dedicated VRAM means it must rely on the CPU’s DDR4 bandwidth, which is a severe bottleneck at higher resolutions. The pixel rate of 60.00 GPixel/s is a theoretical maximum that is never approached in real workloads, as evidenced by the 9 FPS result at 4K Ultra.

The data indicates the system is entirely GPU-bound. If the CPU were the limiting factor, the frame rate would not drop so dramatically with resolution increases. The 5800XT’s strong single-thread performance (3,359 in Cinebench R23) and high multi-thread scores suggest it could easily handle the game’s simulation logic at any resolution. The fact that FPS drops by 66% from 1080p to 4K at Low settings proves the Arc B390 is the sole constraint. The system’s performance is effectively capped by the integrated GPU’s ability to render frames, and no CPU optimization would improve the results.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B390 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 21.0
3840x2160 Medium 16.0
3840x2160 High 15.0
3840x2160 Ultra 9.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 28.0
2560x1440 Ultra 18.0
1920x1080 Low 62.0
1920x1080 Medium 47.0
1920x1080 High 45.0
1920x1080 Ultra 29.0

Revolution Idle with Ryzen 7 5800XT + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B390 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.