Revolution Idle
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 23 | 24 | 32 |
| 1440p QHD | 28 | 44 | 46 | 61 |
| 1080p Full HD | 44 | 69 | 72 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 7 5700X + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 7 5700X paired with the Intel Arc B570 delivers a peculiar performance profile in Revolution Idle, a game that is far more demanding on the GPU than its genre label suggests. This combination lands at rank 2373 out of 2986 tested combos, placing it in the lower third of the database. The data shows a system that can handle 1080p gaming comfortably but struggles significantly as resolution climbs, with the GPU acting as the primary bottleneck throughout. The following analysis breaks down exactly what these measured frames mean for anyone considering this pairing.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and reveals a clear GPU-bound scenario. At 1920x1080 with High settings, the combo averages 69 FPS, which drops to 44 FPS at 2560x1440, and then falls off a cliff to 23 FPS at 3840x2160. That represents a 36% reduction moving from 1080p to 1440p, and another 48% reduction moving from 1440p to 4K. The scaling is not linear—it accelerates as resolution increases, which is the classic signature of a graphics card running out of raw pixel throughput.
Looking at the Low settings preset, the pattern holds but with higher absolute numbers. At 1080p Low, the system produces 96 FPS, which drops to 61 FPS at 1440p and 32 FPS at 4K. The percentage drops are similar: 36% from 1080p to 1440p, then 48% from 1440p to 4K. This consistency across settings presets strongly suggests that resolution scaling is governed by the GPU's fixed hardware limits—the Intel Arc B570's 80 ROPs and 160-bit memory bus simply cannot feed enough pixels at higher resolutions.
The Medium preset shows a similar trajectory: 72 FPS at 1080p, 46 FPS at 1440p, and 24 FPS at 4K. The Ultra preset is the most punishing, starting at 44 FPS at 1080p, falling to 28 FPS at 1440p, and bottoming out at 15 FPS at 4K. The gap between Low and Ultra at 4K is 17 FPS (32 vs 15), which is substantial but smaller in relative terms than the gap at 1080p, where Low hits 96 FPS and Ultra hits 44 FPS—a 52 FPS difference. This compression at 4K indicates that even the lowest settings cannot overcome the GPU's fundamental resolution limits.
What this scaling tells us is that the limiting component at 1440p and above is unequivocally the Intel Arc B570. The AMD Ryzen 7 5700X, with its 8 cores and 16 threads, is more than capable of feeding frames at 1080p, as evidenced by the 96 FPS Low result. But the GPU's 380.0 GB/s memory bandwidth and 11.52 TFLOPS FP32 performance create a ceiling that no CPU can break through at higher resolutions. For 1080p gaming, this combo is well-balanced; for 1440p, it is playable but requires settings compromises; for 4K, it is effectively unusable for smooth gameplay.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture with the BMG-G21 chip, manufactured on a 5 nm process by TSMC. It houses 19,600 million transistors on a 272 mm² die, giving it a transistor density of 72.1M per mm². The GPU operates at a fixed 2500 MHz for both base and boost clocks, which is unusual—most graphics cards have a variable boost range. This fixed clock behavior means performance is highly predictable across different workloads, which is evident in the consistent resolution scaling observed in the measured FPS.
Memory configuration plays a critical role in this game's results. The card has 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. The memory clock is 2375 MHz with 19 Gbps effective speed. At 4K resolution, this bandwidth becomes a severe constraint. The 23 FPS average at 4K High and 15 FPS at 4K Ultra suggest that the memory subsystem cannot keep up with the texture and geometry demands of higher resolutions, even though 10 GB of VRAM is typically sufficient for most games at these settings.
The GPU's compute resources are modest by modern standards: 2304 shading units, 144 TMUs, and 80 ROPs. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s. These figures explain why the card performs adequately at 1080p but collapses at 4K. The FP32 throughput of 11.52 TFLOPS and FP16 of 23.04 TFLOPS (2:1 ratio) place the Arc B570 in the mid-range tier, which is consistent with its 65th percentile ranking among all GPUs.
The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it can handle modern rendering APIs. It has 18 ray tracing cores, though Revolution Idle likely does not utilize them heavily given its idle genre. The PCIe 4.0 x8 interface is sufficient for this performance class, and the 150 W TDP with a 450 W suggested PSU indicates this is not a power-hungry component.
Comparing to its nearest rivals, the Arc B570's average benchmark score of 20556 is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and within 0.1% of the Intel Arc A750 (20582). It is 0.4% ahead of the NVIDIA Quadro M4000M (20480) and 0.5% behind the AMD Radeon R9 M390X (20662). These are essentially statistical ties, meaning the Arc B570 performs at parity with these cards in synthetic benchmarks. However, the measured FPS in Revolution Idle shows that real-world gaming performance can deviate from these averages, especially at higher resolutions where the memory bandwidth and ROP count become decisive factors.
How This Combo Ranks
The AMD Ryzen 7 5700X + Intel Arc B570 combination ranks 2373 out of 2986 tested combos in Revolution Idle, placing it in the 21st percentile of all tested pairings. This is a low ranking that reflects the GPU's limitations at higher resolutions, which is where most of the test data emphasizes. The 23 FPS at 4K High and 15 FPS at 4K Ultra are the primary drags on the combo's overall standing, as these scores pull the aggregate down despite respectable 1080p performance.
To contextualize this ranking, consider that the 1080p results are actually competitive. At 1080p Low, the 96 FPS average would place this combo in the upper echelon of the database if only that resolution were considered. The problem is that the ranking weighs all resolutions equally, and the 4K results are poor enough to drag the overall position down significantly. This is a common issue with mid-range GPUs—they offer good 1080p performance but cannot maintain that standing when pushed to 1440p or 4K.
The CPU's individual ranking provides context for the combo's performance. The Ryzen 7 5700X has an average benchmark score of 27578, which places it at the 79th percentile among all CPUs. Its nearest rivals are the Intel Core i5-12600K (27578, 0% delta), AMD Ryzen 7 5800 (27535, 0.2% delta), AMD Ryzen 5 7600X (27636, -0.2% delta), and Intel Core Ultra 5 125H (27507, 0.3% delta). These are all within 0.3% of each other, indicating that the CPU is a solid mid-high tier performer that is not holding back the combo.
The GPU's individual ranking is 65th percentile, with an average benchmark score of 20556. Its nearest rivals are all within 0.5% of its score, as detailed in the previous section. The gap between the CPU's 79th percentile and the GPU's 65th percentile explains the combo's 21st percentile ranking—the GPU is the weaker link, and its weaknesses are amplified at higher resolutions where the game's demands exceed what the Arc B570 can deliver.
For perspective, a combo ranking of 2373 out of 2986 means there are 2372 configurations that perform better in this game. That is a lot of competition, but it is important to remember that many of those better-performing combos likely use significantly more expensive GPUs. The Arc B570's launch MSRP is 219 USD, which positions it as an entry-level to mid-range option. The Ryzen 7 5700X launched at $299, making this a relatively affordable pairing that delivers acceptable 1080p performance but cannot compete with higher-end systems at 1440p or 4K.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results across all settings. Low settings produce an average of 96 FPS, with no min or max recorded. Medium settings average 72 FPS, with a minimum of 62 and maximum of 83 FPS. High settings average 69 FPS. Ultra settings average 44 FPS. The spread from Low to Ultra is 52 FPS, which is substantial but shows that even at the lowest settings, the frame rate is smooth for most displays. The 96 FPS Low result is particularly notable because it demonstrates that the CPU can push well beyond 60 FPS when the GPU is not heavily taxed.
At 2560x1440, performance drops noticeably. Low settings average 61 FPS, which is just above the 60 FPS threshold for smooth gameplay. Medium settings average 46 FPS, with a minimum of 39 and maximum of 53 FPS. High settings average 44 FPS. Ultra settings average 28 FPS. The Medium preset's minimum of 39 FPS shows that there can be noticeable frame dips even at this resolution, which could be annoying in a game that may have periodic events or animations. The 61 FPS Low result is the only 1440p setting that maintains 60 FPS, and it does so narrowly.
At 3840x2160, the GPU is overwhelmed. Low settings average 32 FPS, which is below the 60 FPS target but technically playable for an idle game. Medium settings average 24 FPS, with a minimum of 20 and maximum of 27 FPS. High settings average 23 FPS. Ultra settings average 15 FPS. The 20 FPS minimum at Medium is particularly concerning, as it indicates that even the mid-tier preset can produce stutter-like conditions. The 15 FPS at Ultra is effectively unplayable for any game requiring interaction, though an idle game might tolerate it if the player is not actively engaged.
The data shows a consistent pattern: each resolution step up costs roughly 35-50% of the frame rate, regardless of settings preset. This is a hallmark of a GPU that is bandwidth-limited, as the memory bus width and bandwidth (160-bit, 380.0 GB/s) cannot scale with pixel count. The 10 GB VRAM is not the issue—rather, it is the speed at which data can be moved to and from that memory that constrains performance.
CPU Role
The AMD Ryzen 7 5700X is a Zen 3 architecture processor based on the Vermeer codename, manufactured on a 7 nm process by TSMC. It has 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The CPU supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s. It has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache. The TDP is 65 W, and it uses the AMD Socket AM4 platform with PCIe Gen 4 support (20 lanes from the CPU).
In Revolution Idle, the CPU's role is to process game logic, handle background calculations, and feed draw calls to the GPU. The game's idle genre typically involves incremental mechanics, number crunching, and periodic updates rather than intensive physics or AI simulation. This makes the CPU less critical than in action games, but the 5700X still provides ample headroom. The benchmark data shows strong multi-threaded performance: Cinebench R23 multicore scores 13184, Geekbench multicore scores 10779, and Passmark multithread scores 26612. Single-thread performance is also solid, with Cinebench R23 singlecore scoring 1499 and Passmark single thread scoring 3385.
The CPU's average benchmark score of 27578 places it at the 79th percentile, which is a strong showing for a processor in this price range. Its nearest rival, the Intel Core i5-12600K, has an identical average score of 27578 with a 0% delta, indicating that these two CPUs are performance twins in aggregate benchmarks. The AMD Ryzen 7 5800 is 0.2% behind, the AMD Ryzen 5 7600X is 0.2% ahead, and the Intel Core Ultra 5 125H is 0.3% ahead. These sub-1% differences mean that the 5700X is effectively tied with its closest competitors, and any in-game performance differences would be attributable to the GPU rather than the CPU.
The 3DMark thread scaling results are revealing: 2 threads score 1821, 4 threads score 3512, 8 threads score 5768, and 16 threads score 6858 (with max threads at 6850). This shows good scaling up to 8 threads, with diminishing returns beyond that. For Revolution Idle, which likely does not utilize more than a few threads heavily, the 8-core configuration is more than sufficient. The 16 threads provide headroom for background tasks, streaming, or other applications running concurrently.
The CPU's memory bandwidth of 51.2 GB/s is not a bottleneck for this game, as the GPU's 380.0 GB/s is the limiting factor. The 32 MB shared L3 cache helps with data locality, and the DDR4 support means that users can pair this CPU with inexpensive memory. The 65 W TDP is efficient, allowing for modest cooling solutions, which is relevant for system builders prioritizing low noise or compact builds.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends heavily on the target resolution and the user's frame rate preferences. For 1080p, which is where this combo performs best, the High preset at 69 FPS provides a good balance between visual quality and smoothness. The Medium preset at 72 FPS is nearly identical in performance, so the choice between Medium and High comes down to visual preferences rather than frame rate. The Low preset at 96 FPS is the best choice for users with high refresh rate monitors (144 Hz or higher), as it provides the headroom to take advantage of such displays. The Ultra preset at 44 FPS is not recommended for 1080p, as the visual gains do not justify the 25 FPS drop from High.
For 1440p, the situation is more constrained. The Low preset at 61 FPS is the only option that maintains 60 FPS, making it the recommended choice for users who prioritize smooth gameplay. The Medium preset at 46 FPS is playable but may feel sluggish in moments of heavy action, with a minimum of 39 FPS indicating occasional dips. The High preset at 44 FPS is borderline, and the Ultra preset at 28 FPS should be avoided. For users with variable refresh rate monitors, the Medium preset might be acceptable, but for fixed refresh rate displays, Low is the safest choice.
For 4K, none of the settings presets deliver acceptable performance for most users. The Low preset at 32 FPS is the least bad option, but it is still below the 60 FPS target and may cause noticeable judder. The Medium preset at 24 FPS and High at 23 FPS are nearly identical, and the Ultra at 15 FPS is unplayable. The data strongly suggests that 4K is not a viable resolution for this combo, and users should either lower their resolution to 1440p or consider a more powerful GPU. The 10 GB VRAM is sufficient for 4K textures, but the memory bandwidth and ROP count are simply insufficient.
The best overall experience, weighing both visual quality and frame rate, is the High preset at 1080p, delivering 69 FPS. This provides a smooth frame rate that exceeds the 60 FPS standard, while offering better visual fidelity than Medium or Low. For users who want maximum smoothness, the Low preset at 1080p delivers 96 FPS, which is ideal for esports-style responsiveness even in an idle game. The Medium preset at 1080p (72 FPS) is a viable alternative if the visual differences between Medium and High are not noticeable to the user.
The data indicates that this combo is best suited for 1080p gaming, with 1440p possible only at Low settings. The GPU's 65th percentile ranking and the combo's 2373rd overall ranking reflect this reality. Users should not expect to run this system at 4K with playable frame rates, and should plan their resolution and settings choices accordingly. The CPU's strong performance ensures that it will not be a bottleneck at any resolution, but the GPU's limitations are the defining factor in this pairing's gaming capabilities.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B570 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 23.0 |
| 3840x2160 | Ultra | 15.0 |
| 2560x1440 | Low | 61.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 28.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 69.0 |
| 1920x1080 | Ultra | 44.0 |
Revolution Idle with Ryzen 7 5700X + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B570 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.