Evolve
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 40 | 52 |
| 1440p QHD | 39 | 56 | 71 | 92 |
| 1080p Full HD | 58 | 83 | 106 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 5700X + Intel Arc B570, In-Depth Analysis
FAQ
Q: What is the comboRankInGame for the AMD Ryzen 7 5700X + Intel Arc B570 in Evolve?
A: This combo ranks 2,294 out of 2,872 tested combinations. That places it in the lower-mid tier of all tested systems, meaning roughly 78% of other combos deliver higher average frame rates in this title.
Q: How does the Intel Arc B570 compare to its nearest GPU rivals in synthetic benchmarks?
A: The Arc B570's average benchmark score is 20,556. It sits within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20,534) and within 0.1% of the Intel Arc A750 (20,582). The gap to the AMD Radeon R9 M390X is 0.5% (20,662) and to the NVIDIA Quadro M4000M is 0.4% (20,480). The data shows the B570 is essentially tied with the RTX 3070 Mobile and A750 in aggregate performance.
Q: What is the CPU's percentile ranking among all processors?
A: The AMD Ryzen 7 5700X sits in the 79th percentile of all CPUs. Its average benchmark score is 27,578, which is exactly equal to the Intel Core i5-12600K (delta 0%). It is 0.2% faster than the AMD Ryzen 7 5800 (27,535) and 0.3% faster than the Intel Core Ultra 5 125H (27,507), while being 0.2% slower than the AMD Ryzen 5 7600X (27,636).
Q: At which resolution and settings does this combo achieve the highest average FPS?
A: The highest measured average is 137 FPS at 1920x1080 with Low settings. The second-highest is 106 FPS at 1080p Medium. At 1440p Low, the average drops to 92 FPS, and at 4K Low it is 52 FPS.
Q: What is the minimum FPS recorded for this combo at Medium settings?
A: At 3840x2160 Medium, the minimum FPS is 34. At 2560x1440 Medium, the minimum is 60. At 1920x1080 Medium, the minimum is 90. No minimum values are provided for Low, High, or Ultra settings.
Q: What are the key memory specifications of the Intel Arc B570?
A: The GPU has 10 GB of GDDR6 memory on a 160-bit bus, yielding a bandwidth of 380.0 GB/s. The memory clock is 2375 MHz (19 Gbps effective). This memory configuration directly influences how the card handles Evolve's texture and buffer demands across resolutions.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) and uses the BMG-G21 chip fabricated on a 5 nm process at TSMC. It packs 19,600 million transistors on a 272 mm² die. The GPU's shading units number 2,304, with 144 texture mapping units and 80 raster output pipelines. It also includes 18 ray tracing cores, though Evolve (a 2015 FPS) does not require ray tracing.
Clock behavior is noteworthy: the base clock is 2500 MHz and the boost clock is also 2500 MHz. There is no separate game clock listed. This flat clock profile means the card operates at a consistent frequency under load, which simplifies frame time analysis. The pixel rate is 200.0 GPixel/s and the texture rate is 360.0 GTexel/s. Floating point performance is 11.52 TFLOPS for FP32 and 23.04 TFLOPS for FP16 (2:1 ratio).
In Evolve, the GPU's role is dominant at higher resolutions. The measured data shows that at 4K Ultra, the average FPS is 22, while at 4K Low it is 52 — a 136% improvement from lowering settings. This indicates the GPU is the primary bottleneck at 4K, as reducing graphical load directly translates to large FPS gains. The 10 GB VRAM buffer is sufficient for this game's assets at all tested settings, since no texture-related stalls are evident in the frame time data (min FPS values at Medium settings are within reasonable range of averages).
The Arc B570's passmark G3D score is 14,195, and its DirectX 11 score is 118. Evolve uses DirectX 11 as its primary API, so this metric is relevant. The DirectX 12 score is 72 and DirectX 10 is 65, while DirectX 9 is 164. The GPU compute score is 7,281. The card's percentile rank among all GPUs is 65th, meaning it outperforms most but is not top-tier.
The GPU's nearest rivals in aggregate benchmarks are the RTX 3070 Mobile (0.1% higher) and the Arc A750 (0.1% lower). This suggests that in Evolve, the B570 should perform similarly to those cards, assuming driver overhead is comparable. However, the measured FPS data for this specific combo includes the CPU's contribution, so the GPU's standalone capabilities are best inferred from the resolution scaling behavior.
CPU Role
The AMD Ryzen 7 5700X is an 8-core, 16-thread processor from the 5000 series, based on Zen 3 architecture (Vermeer). It is fabricated on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. The base clock is 3.40 GHz and the boost clock is 4.60 GHz. The TDP is 65 W, which is modest for an 8-core part. The CPU supports DDR4 memory in dual-channel configuration, providing 51.2 GB/s of bandwidth. It has 64 KB L1 cache per core, 512 KB L2 per core, and 32 MB shared L3 cache.
In Evolve, the CPU's role is most evident at lower resolutions. At 1080p Low, the combo achieves 137 FPS, while at 4K Low it is 52 FPS. The drop from 1080p to 4K is 62%, which is substantial but not as steep as at Ultra settings (where the drop is 62% as well, from 58 to 22 FPS). The fact that the CPU can push 137 FPS at 1080p Low suggests it is not the limiting factor at that resolution — the GPU is still the main bottleneck, but the CPU provides enough headroom.
The Ryzen 7 5700X's multi-threaded capabilities are strong: Cinebench R23 multi-core score is 13,184, and single-core is 1,499. Geekbench multi-core is 10,779 and single-core is 2,016. PassMark multi-thread score is 26,612 and single-thread is 3,385. These numbers indicate a balanced processor that can handle both lightly-threaded and heavily-threaded workloads. Evolve is not a heavily-threaded game (it launched in 2015), so the 8-core/16-thread configuration is more than sufficient; the game likely relies on fewer threads, meaning the single-core performance is what matters most.
The CPU's nearest rivals include the Intel Core i5-12600K (identical average score), AMD Ryzen 7 5800 (0.2% slower), AMD Ryzen 5 7600X (0.2% faster), and Intel Core Ultra 5 125H (0.3% faster). The 5700X's 79th percentile ranking among all CPUs confirms it is a solid mid-to-high-tier processor, but in Evolve, the GPU is clearly the primary bottleneck at higher settings. At 1080p Low, the 137 FPS result shows the CPU can feed the GPU adequately, but at 4K Ultra (22 FPS), the GPU is overwhelmed.
Measured FPS Breakdown
1920x1080 (1080p):
- Low: 137 FPS average (highest measured)
- Medium: 106 FPS average, with min 90 and max 122
- High: 83 FPS average
- Ultra: 58 FPS average
At 1080p, the scaling from Low to Ultra is a 58% drop (137 to 58 FPS). The step from Low to Medium is a 23% reduction, and from Medium to High is a 22% reduction. The High to Ultra step is a 30% reduction. The min FPS at Medium (90) is 85% of the average, indicating acceptable frame pacing.
2560x1440 (1440p):
- Low: 92 FPS average
- Medium: 71 FPS average, with min 60 and max 82
- High: 56 FPS average
- Ultra: 39 FPS average
At 1440p, the drop from Low to Ultra is 58% (92 to 39 FPS). The Medium settings show a min FPS of 60, which is 85% of the 71 average — the same ratio as at 1080p. This suggests consistent frame pacing behavior across resolutions. The High setting at 56 FPS is just below the 60 FPS threshold, meaning some players may notice stutter.
3840x2160 (4K):
- Low: 52 FPS average
- Medium: 40 FPS average, with min 34 and max 47
- High: 32 FPS average
- Ultra: 22 FPS average
At 4K, the drop from Low to Ultra is 58% (52 to 22 FPS) — identical to the percentage drop at 1080p and 1440p. This consistent 58% scaling across resolutions indicates that the graphical settings have a multiplicative effect on performance regardless of resolution. The Medium min FPS of 34 at 4K is 85% of the 40 average, again matching the ratio seen at lower resolutions.
The data reveals that Evolve's performance scales predictably: each step up in settings (Low to Medium, Medium to High, High to Ultra) costs a consistent percentage of FPS, and this percentage is independent of resolution. This suggests the game's rendering pipeline is well-optimized in terms of setting granularity.
How This Combo Ranks
The combo ranks 2,294 out of 2,872 tested combinations in Evolve. This places it in the 80th percentile of combos (meaning 80% of combos perform better). Given that the GPU alone ranks in the 65th percentile and the CPU in the 79th percentile, the combined rank of 2,294/2,872 is lower than either component's individual percentile. This indicates that the combo's performance in Evolve is somewhat limited by the pairing, likely due to the GPU being the bottleneck at most settings.
To contextualize: if this combo were ranked purely on the GPU's capabilities, it would be higher. The fact that it ranks lower suggests that Evolve is particularly demanding on the GPU, and the B570's 65th percentile standing is not enough to overcome the game's requirements. The CPU's 79th percentile is more than sufficient, as evidenced by the high FPS at 1080p Low (137 FPS), which is above what most 60 Hz monitors can display.
The rank of 2,294 out of 2,872 means there are 578 combos that perform worse. This puts the combo in the lower third of tested systems, which is consistent with the GPU being a mid-range part (65th percentile) paired with a strong CPU (79th percentile). In Evolve, the GPU is the limiting factor, so the combo's rank closely tracks the GPU's relative performance.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate.
For 1080p (1920x1080): If targeting 60 FPS, High settings (83 FPS) provide a comfortable margin. Ultra (58 FPS) is close to 60 but may dip below on occasion, so High is safer. For 120+ Hz displays, Medium (106 FPS) is the best choice, as Low (137 FPS) sacrifices visual quality for marginal gains beyond 120 FPS.
For 1440p (2560x1440): High settings (56 FPS) are just below 60 FPS, so Medium (71 FPS) is the recommended preset for a smooth 60 FPS experience. Low (92 FPS) is an option for 90+ Hz monitors, but the visual trade-off may not be worth it. Ultra (39 FPS) is not recommended for 60 FPS gaming.
For 4K (3840x2160): Low (52 FPS) is the only setting that approaches 60 FPS, and it still falls short. Medium (40 FPS) is playable but not ideal, and High (32 FPS) and Ultra (22 FPS) are not recommended for a smooth experience. If 4K is the target, the player must accept 50-60 FPS at Low settings or lower the resolution.
The best experience per the measured rows is 1080p Medium (106 FPS) or 1440p Medium (71 FPS). Both provide a good balance of visual quality and performance, with min FPS values (90 and 60, respectively) that stay above 60 FPS. For 60 Hz monitors, 1440p Medium is the sweet spot; for 144 Hz monitors, 1080p Medium is ideal.
Resolution Scaling
The FPS drop from 1080p to 4K is consistent across all settings, which reveals critical information about the limiting component.
- Low: 137 FPS (1080p) → 92 FPS (1440p) → 52 FPS (4K). The drop from 1080p to 1440p is 33%, and from 1440p to 4K is 43%. Total drop from 1080p to 4K is 62%.
- Medium: 106 FPS → 71 FPS → 40 FPS. Drops are 33% and 44%, total 62%.
- High: 83 FPS → 56 FPS → 32 FPS. Drops are 33% and 43%, total 61%.
- Ultra: 58 FPS → 39 FPS → 22 FPS. Drops are 33% and 44%, total 62%.
The consistency of these percentages (33% for the 1080p-to-1440p step and 43-44% for the 1440p-to-4K step) across all settings strongly indicates that the GPU is the sole limiting factor. If the CPU were limiting, the percentage drop would be smaller at lower settings (where the CPU has more headroom) and larger at higher settings. Instead, the identical scaling shows that the GPU's pixel throughput and memory bandwidth are being taxed uniformly regardless of the graphical preset.
The resolution scaling also reveals that the 1440p-to-4K step (4x pixel count) causes a larger relative drop (43-44%) than the 1080p-to-1440p step (2.25x pixel count, 33% drop). This non-linear relationship suggests that the GPU's memory bandwidth (380 GB/s) becomes more constrained at 4K, as the 10 GB VRAM and 160-bit bus are pushed harder.
In practical terms, the data implies that this combo is best suited for 1080p gaming, where it can deliver high frame rates at all settings. At 1440p, it can handle Medium settings comfortably. At 4K, it struggles to maintain 60 FPS even at Low settings. Players targeting 4K should consider this combo only if they are willing to accept 40-50 FPS or lower the resolution. The CPU's 79th percentile performance is never the bottleneck, as evidenced by the uniform scaling — the Ryzen 7 5700X has ample headroom to feed the Arc B570 at all resolutions and settings tested.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B570 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 92.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 137.0 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 83.0 |
| 1920x1080 | Ultra | 58.0 |
Evolve with Ryzen 7 5700X + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B570 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.