Revolution Idle

Revolution Idle

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 15 16 21
1440p QHD 18 28 30 39
1080p Full HD 29 45 47 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 16
3840x2160 High 15
3840x2160 Ultra 9
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 28
2560x1440 Ultra 18
1920x1080 Low 62
1920x1080 Medium 47
1920x1080 High 45
1920x1080 Ultra 29

Revolution Idle with AMD Ryzen 5 5600F + Intel Arc B390, In-Depth Analysis

Revolution Idle is not a typical graphical showcase, yet the measured frame rates for the AMD Ryzen 5 5600F and Intel Arc B390 combination reveal a clear performance ceiling. The data indicates that this pairing is heavily constrained by the integrated graphics solution, with the CPU showing minimal influence on the final frame output across all tested configurations. The benchmark results show a system that can achieve playable frame rates only at 1080p with lower settings, while higher resolutions and presets push it into single-digit territory.

Resolution Scaling

The frame rate drop from 1920x1080 to 3840x2160 is severe, illustrating a classic GPU-bound scenario. At 1080p with High settings, the combo averages 45 FPS. Moving to 1440p at the same preset drops the average to 28 FPS, a reduction of 17 frames. Pushing further to 4K at High settings yields just 15 FPS, which is a 66.7% reduction from the 1080p figure. This steep decline indicates that the rendering pipeline is overwhelmingly dependent on the graphics processor, which struggles to fill the increased pixel count.

The scaling pattern is consistent across all settings presets. With Low settings, the average frame rate falls from 62 FPS at 1080p to 39 FPS at 1440p and finally to 21 FPS at 4K. The Medium preset shows a similar trajectory: 47 FPS at 1080p, 30 FPS at 1440p, and 16 FPS at 4K. Even the Ultra preset, which starts at a low 29 FPS at 1080p, drops to 18 FPS at 1440p and a nearly unplayable 9 FPS at 4K. The consistent proportional decline across all presets confirms that resolution is the dominant variable.

The data suggests that the limiting component is unequivocally the Intel Arc B390. The CPU, a six-core Zen 3 part, has ample processing headroom for an idle game’s logic, but the integrated GPU’s fill rate and pixel throughput are the bottlenecks. The 4K results, particularly the 9 FPS at Ultra, indicate that the GPU is saturated and cannot maintain a fluid output. Users targeting 4K would need to accept the lowest quality settings to approach 21 FPS, which is still below standard playability thresholds.

FAQ

Q: What is the highest average frame rate achieved by this combo?

A: The highest measured average is 62 FPS, achieved at 1920x1080 with Low settings.

Q: How does the Ultra preset compare to Low at 1440p?

A: At 2560x1440, the Ultra preset averages 18 FPS, which is less than half of the 39 FPS average seen with the Low preset at the same resolution.

Q: Is 4K gaming viable with this hardware?

A: No. The best 4K result is 21 FPS at Low settings, with High, Medium, and Ultra presets averaging 15, 16, and 9 FPS respectively. All of these are below smooth playability.

Q: What is the frame time variance like at 1080p Medium?

A: The data shows a minimum of 40 FPS and a maximum of 54 FPS at 1920x1080 with Medium settings, against a 47 FPS average. This indicates a 14 FPS spread between the minimum and maximum.

Q: Does the CPU bottleneck the GPU at any resolution?

A: No. The CPU has 6 cores and 12 threads, and the frame rates scale downward as resolution increases. This pattern indicates the GPU is the primary constraint, not the processor.

Q: What is the performance difference between Low and Ultra at 4K?

A: At 3840x2160, Low averages 21 FPS while Ultra averages 9 FPS. The Ultra preset is 12 FPS slower, representing a 57.1% performance reduction compared to Low.

GPU Role

The Intel Arc B390 is the decisive factor in this system’s gaming performance. Its integrated nature, with system-shared memory and a 300 MHz base clock boosting to 2500 MHz, is a fundamental limitation. The GPU’s 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, indicating very low absolute performance. The nearest rivals in the benchmark database are the NVIDIA GeForce GT 520MX with a score of 1463 and the GeForce 800M at 1460, both of which are ancient, low-end parts.

The memory configuration is "System Shared," meaning the GPU uses the same DDR4 memory pool as the CPU. This architecture avoids dedicated VRAM but relies on system memory bandwidth, which is listed as 51.2 GB/s for the CPU’s dual-channel setup. This shared bandwidth is a likely contributor to the poor scaling at high resolutions, as the GPU must compete with CPU tasks for memory access. The 1536 shading units and 24 ROPs are responsible for the pixel output, but they are insufficient for modern resolutions.

The GPU’s clock behavior shows a boost clock of 2500 MHz, yet the measured FPS indicates that this frequency is not enough to overcome the pixel fill requirements. The pixel rate is listed as 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. These theoretical limits, while present in the specifications, do not translate into playable frame rates at 4K Ultra (9 FPS). The data strongly suggests that the Arc B390 is only suitable for light, 2D, or low-resolution 3D workloads, making it a poor match for demanding gaming scenarios.

Measured FPS Breakdown

At 1920x1080, the performance envelope is the widest. The Low preset delivers the only playable result with an average of 62 FPS. The Medium preset averages 47 FPS, with a minimum of 40 and a maximum of 54, showing some frame time inconsistency. High settings drop to 45 FPS, while Ultra falls to 29 FPS. The gap between Low and Ultra is 33 FPS, demonstrating that graphical fidelity has a massive impact on this resolution.

Moving to 2560x1440, all presets see a significant decline. Low averages 39 FPS, which is still smooth enough for casual play. Medium averages 30 FPS, with a minimum of 25 and a maximum of 34. High settings average 28 FPS, while Ultra drops to 18 FPS. The difference between Low and Ultra is 21 FPS. The 1440p results show that even the lowest settings are approaching the edge of playability, with only the Low preset maintaining a comfortable frame rate.

At 3840x2160, the results are uniformly poor. Low is the only preset to reach an average above 20 FPS, scoring 21 FPS. Medium averages 16 FPS, with a minimum of 13 and a maximum of 18. High averages 15 FPS, and Ultra bottoms out at 9 FPS. The spread between the best and worst presets at 4K is 12 FPS, which is less than the spread at 1080p. This compression indicates that the GPU is hitting a hard architectural limit, where even reducing quality settings cannot offset the pixel count.

The Medium preset is the only one with min/max data for all three resolutions. At 1080p, the range is 40 to 54 FPS. At 1440p, the range narrows to 25 to 34 FPS. At 4K, the range is 13 to 18 FPS. This narrowing range with increasing resolution further confirms that the GPU is the bottleneck, as frame times become more consistent but consistently low.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. In the context of Revolution Idle, this CPU is vastly overqualified. The game’s logic, which involves simple calculations and timers, does not stress the processor. The PassMark multi-thread score of 19236 and single-thread score of 2872 place the CPU in the 85th percentile of all CPUs, indicating strong processing power.

The nearest rivals in the CPU benchmark database show how close the 5600F is to other parts. The Intel Core Ultra 5 225 has an average score of 36938, which is a 0% delta from the 5600F’s average of 36945. The AMD Ryzen 5 5500X3D scores 37018, a -0.2% delta, and the AMD Ryzen AI 7 PRO 450 scores 37093, a -0.4% delta. This clustering shows that the 5600F is a mid-pack performer, but none of this processing headroom is utilized in this game.

The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support are more than sufficient for the game’s memory access patterns. The measured FPS data does not show any CPU-related dips; the frame rates are solely dictated by the GPU’s output. The fact that the CPU scores in the 85th percentile while the GPU scores in the 9th percentile highlights the massive imbalance in this pairing. The processor is waiting on the graphics solution at every resolution and preset.

Settings Recommendations

Based on the measured data, the optimal experience for this combo is at 1920x1080 with Low settings, which yields an average of 62 FPS. This is the only configuration that provides a frame rate comfortably above the standard 60 FPS threshold. The Low preset at 1440p, averaging 39 FPS, is a secondary option for users who prioritize resolution over smoothness, but it represents a 37.1% drop in frame rate compared to 1080p Low.

For users who insist on higher visual quality, the Medium preset at 1080p is the best compromise. It averages 47 FPS, which is playable, but the minimum of 40 FPS indicates occasional stutters. The High preset at 1080p (45 FPS) is nearly identical in performance to Medium, but the Medium preset has a higher average and is the safer choice. The Ultra preset should be avoided entirely, as it only averages 29 FPS at 1080p and drops below 20 FPS at 1440p.

The data shows that there is no viable experience at 4K. Even the Low preset at 21 FPS is below the threshold for smooth gameplay. Users should avoid 3840x2160 entirely with this hardware. The settings recommendation hierarchy is clear: 1080p Low for best frame rate, 1080p Medium for balanced quality, 1440p Low for higher resolution, and everything else is non-competitive. The Ultra preset at any resolution is a poor choice, as it provides the worst frame rates with no tangible benefit in this idle game.

How This Combo Ranks

In the database of tested combinations for Revolution Idle, this pairing of the AMD Ryzen 5 5600F and Intel Arc B390 ranks 2629 out of 2986 total combos. This places it in the bottom 12% of all tested systems. The rank of 2629 indicates that the vast majority of other CPU-GPU pairings deliver superior frame rates in this game. The primary reason for this low ranking is the GPU’s integrated nature and its 9th percentile standing among all graphics cards.

The GPU’s nearest rivals, such as the NVIDIA GeForce GT 625 OEM and GeForce GT 710, have average scores of 1446 and 1443 respectively, which are even lower than the Arc B390’s 1482. However, the combo ranking shows that even with a strong CPU, the system cannot overcome the GPU’s limitations. The CPU’s 85th percentile ranking is rendered moot by the GPU’s poor performance. This is a textbook example of a system where the graphics card dictates the overall gaming experience.

The rank of 2629 out of 2986 means that only 357 tested combos perform worse than this one in Revolution Idle. Those worse-performing combos likely feature even older or weaker integrated graphics or extremely dated discrete GPUs. The data suggests that users with this specific configuration should not expect to play modern 3D games at high settings. The combo is functional for basic tasks and potentially for very old or 2D titles, but it lacks the graphical horsepower for a satisfying experience in this or similar games. The measured frame rates across all resolutions confirm that this is a low-end gaming platform, ranking near the bottom of the database.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B390 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 21.0
3840x2160 Medium 16.0
3840x2160 High 15.0
3840x2160 Ultra 9.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 28.0
2560x1440 Ultra 18.0
1920x1080 Low 62.0
1920x1080 Medium 47.0
1920x1080 High 45.0
1920x1080 Ultra 29.0

Revolution Idle with Ryzen 5 5600F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B390 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.