Archeage

Archeage

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 25
3840x2160 High 17
3840x2160 Ultra 11
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 High 29
2560x1440 Ultra 20
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 High 43
1920x1080 Ultra 29

Archeage with AMD Ryzen 5 5600F + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 5600F and Intel Arc B390 combination presents a highly specific performance profile in Archeage, a 2014 MMORPG. The data shows a system where the integrated graphics solution is the definitive bottleneck, with the capable six-core CPU largely held back at every measurable setting. This analysis breaks down the measured FPS data to explain what users can expect from this pairing.

FAQ

Q: What is the average frame rate at 1920x1080 with Medium settings?

A: The measured average FPS at 1920x1080 with Medium settings is 64 FPS, with a minimum of 54 FPS and a maximum of 73 FPS.

Q: How does the GPU's benchmark score compare to its nearest rivals?

A: The Intel Arc B390 has an average benchmark score of 1482. It sits 1.3% ahead of the NVIDIA GeForce GT 520MX (1463 score) and 2.7% ahead of the NVIDIA GeForce GT 710 (1443 score), placing it in the 9th percentile of all GPUs.

Q: What is the CPU's single-threaded performance relative to its average score?

A: The AMD Ryzen 5 5600F scores 2872 in the Passmark single-thread test, which is a component of its overall average benchmark score of 36945. This places the CPU in the 85th percentile of all CPUs.

Q: Does the Intel Arc B390 have dedicated VRAM?

A: No, the GPU's memory configuration is "System Shared" for both size and type. Its memory bandwidth is listed as "System Dependent," meaning it relies on the system's main memory.

Q: What is the best FPS result recorded for this combo at 4K?

A: The highest average FPS at 3840x2160 was achieved with Low settings, yielding 28 FPS. Ultra settings at this resolution drop the average to just 11 FPS.

Q: How does the CPU's performance compare to the Intel Core Ultra 5 225?

A: The Ryzen 5 5600F has an average score of 36945, while the Intel Core Ultra 5 225 scores 36938. This makes the two CPUs essentially identical in performance, with a delta of 0%.

Settings Recommendations

The measured data indicates that the "Low" preset is the only viable option for a responsive experience in Archeage at most resolutions. At 1920x1080, the Low preset yields an average of 71 FPS, which is the only setting to achieve a frame rate comfortably above 60 FPS. The Medium preset is the next best option, with an average of 64 FPS, but the measured minimum of 54 FPS suggests it may dip below the desired threshold during busy scenes. While the difference between Low and Medium at 1080p is a 7 FPS drop in average, the 17 FPS drop in the minimum frame rate indicates that Medium introduces significant stutter potential.

At 2560x1440, the situation becomes more constrained. The Low preset is the only setting to maintain an average above 40 FPS, hitting 48 FPS. Medium drops to 43 FPS, and High falls to 29 FPS. For a playable experience at 1440p, users must select the Low preset. The data shows that the 3840x2160 resolution is largely unplayable for this combo, with even the Low preset only managing 28 FPS. Consequently, the optimal experience is to play at 1920x1080 on the Low preset, which provides the best balance of average and minimum frame rates. If a user prioritizes visual fidelity over smoothness, Medium at 1080p is the highest preset that remains semi-playable, but the data clearly shows that any preset above Low at higher resolutions results in a degraded experience.

Resolution Scaling

The FPS data reveals a dramatic performance collapse as resolution increases, indicating that the Intel Arc B390 is the primary limiting component in this system. Scaling from 1920x1080 to 2560x1440 on the Low preset results in an average FPS drop from 71 to 48, a reduction of roughly 32%. The scaling from 1440p to 4K is even more severe, with the Low preset dropping from 48 FPS to 28 FPS, a further 42% reduction. This non-linear scaling is a classic symptom of a GPU that is overwhelmed by pixel count, confirming that the system is heavily GPU-bound.

The trend is consistent across all settings. For instance, on the High preset, the average FPS drops from 43 at 1080p to 29 at 1440p, and then to 17 at 4K. This pattern holds for Medium and Ultra as well. The CPU, with its high 85th percentile passmark score and 6 cores, is unlikely to be the source of this bottleneck. The data strongly suggests that the system's performance is dictated by the integrated GPU's fill rate and memory bandwidth, which is "System Dependent" and shared with the CPU. The massive drop in performance from 1440p to 4K, where the pixel count nearly doubles, is a clear indicator that the GPU is unable to keep up with the rendering demands, leaving the Ryzen 5 5600F underutilized.

Measured FPS Breakdown

The following data was measured for the AMD Ryzen 5 5600F and Intel Arc B390 combination:

  • 3840x2160 (4K):
  • Ultra: Average FPS of 11.
  • High: Average FPS of 17.
  • Medium: Average FPS of 25, with a minimum of 21 and a maximum of 28.
  • Low: Average FPS of 28.
  • 2560x1440 (1440p):
  • Ultra: Average FPS of 20.
  • High: Average FPS of 29.
  • Medium: Average FPS of 43, with a minimum of 36 and a maximum of 49.
  • Low: Average FPS of 48.
  • 1920x1080 (1080p):
  • Ultra: Average FPS of 29.
  • High: Average FPS of 43.
  • Medium: Average FPS of 64, with a minimum of 54 and a maximum of 73.
  • Low: Average FPS of 71.

The data shows a consistent pattern: the frame rate is directly tied to the resolution and preset. At 1080p, the system can achieve playable frame rates on Low and Medium presets. The difference between Low and Medium at 1080p is 7 FPS on average, but the Medium preset's minimum FPS of 54 is significantly lower than the Low preset's minimum, which was not recorded, suggesting a less stable experience. At 1440p, only the Low preset provides an average above 45 FPS. The 4K resolution is not viable for consistent play, as all presets fail to reach 30 FPS. The Ultra preset is consistently the worst performer across all resolutions, yielding less than half the frame rate of the Low preset, indicating that the GPU lacks the raw power to handle the highest visual fidelity in this title.

GPU Role

The Intel Arc B390 is an integrated graphics processor (IGP) with a TDP of 80 W. Its benchmark data shows a 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GT 520MX and GT 710, which are entry-level, older discrete GPUs, highlighting the B390's low absolute performance level. The GPU features a boost clock of 2500 MHz and a base clock of 300 MHz.

The most critical factor in this game is the GPU's memory configuration. The Arc B390 relies on "System Shared" memory, with bandwidth that is "System Dependent." This means the GPU is sharing the system's DDR4 memory bandwidth with the CPU. In Archeage, a 2014 MMORPG with large open-world environments and many player characters, the demand for texture memory and bandwidth is high. The shared memory architecture is a significant detriment, as the GPU must compete with the CPU for the same memory resources, leading to stutters and low frame rates.

The performance data confirms this limitation. The 4K results are particularly telling, with the Ultra preset achieving only 11 FPS. The GPU's FP32 performance is rated at 7.680 TFLOPS, but in practice, the shared memory bottleneck severely caps its real-world output. The data indicates that the GPU is the definitive bottleneck for this combo, as the frame rates plummet with increased resolution, regardless of the CPU's capabilities. The B390 is simply not designed for the demands of modern-resolution gaming, even in a title from 2014.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its benchmark scores are strong, with an average of 36945 and a percentile ranking of 85th among all CPUs. The data shows a single-thread score of 2872 and a multi-thread score of 19236, indicating a well-balanced processor for its class. Its nearest rival, the Intel Core Ultra 5 225, has a nearly identical average score, with a delta of 0%.

In the context of Archeage, the CPU's role is to handle game logic, physics, and the numerous entities common in an MMO. The Ryzen 5 5600F's 6 cores and 12 threads are well-suited for this task. The high single-thread score of 2872 is also crucial, as many game engines, especially older ones, rely heavily on single-core performance. The CPU's 32 MB of shared L3 cache helps keep frequently accessed data close to the cores, reducing latency.

However, the measured FPS data shows that the CPU's potential is not being realized. The system is clearly GPU-bound, as evidenced by the steep performance drops at higher resolutions. The CPU is likely idling, waiting for the GPU to complete its rendering tasks. The benchmark results indicate that the CPU is more than capable of handling the game's logic, but the integrated GPU cannot keep pace. This creates a significant imbalance, where the powerful CPU is paired with a weak graphics solution, resulting in a system that is incapable of providing a high-refresh-rate experience in this title.

How This Combo Ranks

In the benchmark database, this specific combination of the AMD Ryzen 5 5600F and Intel Arc B390 ranks 2453 out of 2761 tested combos for Archeage. This places it in the bottom 11% of all tested systems, indicating that it is a very low-performing combination for this specific game.

This low ranking is almost entirely attributable to the GPU. The CPU itself is a high performer, ranking in the 85th percentile of all CPUs. However, the GPU's 9th percentile ranking in its own benchmarks drags the entire combo down. The data suggests that the CPU is significantly underutilized because the GPU cannot deliver the frames. The measured FPS numbers confirm this, as the system fails to achieve 60 FPS at 1080p on High settings, which is a common target for modern gaming.

The ranking of 2453 out of 2761 serves as a stark summary of the system's capabilities. While the CPU is a strong component, the integrated GPU makes this combo unsuitable for a demanding MMORPG like Archeage, especially at higher resolutions. The user is effectively limited to 1080p with Low settings to get a playable frame rate. The data clearly shows that this is a CPU-heavy system waiting for a discrete GPU to unlock its full potential. The high CPU score does not translate to high FPS in this game, as the graphics pipeline is the primary constraint.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B390 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 25.0
3840x2160 High 17.0
3840x2160 Ultra 11.0
2560x1440 Low 48.0
2560x1440 Medium 43.0
2560x1440 High 29.0
2560x1440 Ultra 20.0
1920x1080 Low 71.0
1920x1080 Medium 64.0
1920x1080 High 43.0
1920x1080 Ultra 29.0

Archeage with Ryzen 5 5600F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B390 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.