Revolution Idle

Revolution Idle

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 15 16 21
1440p QHD 18 28 30 39
1080p Full HD 29 45 47 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 16
3840x2160 High 15
3840x2160 Ultra 9
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 28
2560x1440 Ultra 18
1920x1080 Low 62
1920x1080 Medium 47
1920x1080 High 45
1920x1080 Ultra 29

Revolution Idle with Intel Core i7-12700KF + Intel Arc B390, In-Depth Analysis

The Intel Core i7-12700KF paired with the Intel Arc B390 sits near the bottom of the tested pack for Revolution Idle, holding the 2629th position out of 2986 total combinations. That places this setup in roughly the 12th percentile of all tested systems, meaning the vast majority of configurations deliver higher frame rates in this title. The ranking reflects a substantial mismatch between the two components: the CPU is a high-end desktop part, while the GPU is an integrated-class mobile solution that struggles to keep pace. Benchmark results indicate that this combo is best suited for low-resolution, low-detail play, and even then, the experience is far from smooth by conventional standards.

How This Combo Ranks

The combo’s rank of 2629 out of 2986 is a clear signal that this pairing is not optimized for Revolution Idle. With only 357 combinations performing worse, the i7-12700KF + Arc B390 finds itself in the lower quartile of the database. This is not surprising when examining the individual components: the CPU ranks in the 85th percentile among all processors, but the GPU sits in the 9th percentile among all graphics cards. The data suggests that the GPU is the overwhelming bottleneck, dragging the entire system down despite the processor’s strength.

When compared to other tested combos, the delta between the CPU’s potential and the GPU’s delivery is stark. The i7-12700KF’s average benchmark score of 35365 is nearly identical to the Intel Core i7-13700T (35403, -0.1% delta) and the Intel Core i5-13600T (35305, 0.2% delta), yet the Arc B390’s average score of 1482 is just barely ahead of the NVIDIA GeForce GT 520MX (1463, 1.3% delta) and the NVIDIA GeForce 800M (1460, 1.5% delta). This means the CPU is competing with modern mid-range parts, while the GPU is trading blows with decade-old entry-level graphics solutions. The result is a system whose in-game performance is dictated almost entirely by the weakest link, which is precisely what the rank reflects.

GPU Role

The Intel Arc B390 is the primary factor limiting performance in Revolution Idle. Its architecture, Xe3-LPG on a 3 nm process, is designed for low-power integrated graphics, as evidenced by its 80 W TDP and IGP slot width. The GPU operates with a base clock of 300 MHz and a boost clock of 2500 MHz, but its memory configuration is entirely system shared, meaning bandwidth is dependent on the host system’s RAM. This is a fundamental constraint: without dedicated VRAM, the GPU must compete with the CPU for memory access, which is particularly detrimental in a game that requires constant data updates.

The benchmark data for the Arc B390 shows a single 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GT 520MX (1463, 1.3% ahead), the NVIDIA GeForce 800M (1460, 1.5% ahead), and the NVIDIA GeForce GT 625 OEM (1446, 2.5% ahead). These comparisons underline the GPU’s modest capabilities. With 1536 shading units, 48 texture mapping units, and 24 raster output units, the Arc B390 can render basic scenes, but its pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are simply insufficient for high-resolution gaming. The measured FPS in Revolution Idle reflects this: at 4K Ultra, the combo manages only 9 FPS, which is unplayable by any standard.

Settings Recommendations

Given the measured data, the optimal settings for this combo in Revolution Idle are Low at 1920x1080. At this setting, the system achieves an average of 62 FPS, which is the only configuration in the entire dataset that crosses the 60 FPS threshold. This is the clear recommendation for any user seeking a responsive experience. The Low preset at 1080p provides a playable frame rate, though it comes at the cost of visual fidelity, which is a reasonable trade-off given the GPU’s limitations.

Moving to Medium at 1080p drops the average to 47 FPS, with a minimum of 40 and a maximum of 54. While this is still technically playable, the lower frame rate may introduce noticeable stutter in a game that benefits from smooth, continuous updates. High at 1080p yields 45 FPS, which is marginally worse than Medium, suggesting that the step from Medium to High adds minimal visual benefit for a measurable performance cost. Ultra at 1080p is not recommended, as the average plummets to 29 FPS, which is below the threshold for a comfortable idle-game experience. At higher resolutions, the situation deteriorates rapidly: 1440p Low averages 39 FPS, while 4K Low averages just 21 FPS. The data indicates that users should avoid anything above 1080p and stick to Low settings for the best experience.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of this combo’s performance across resolutions and settings. At 1920x1080, the system delivers its best results: Low averages 62 FPS, Medium averages 47 FPS with a range of 40–54, High averages 45 FPS, and Ultra averages 29 FPS. The gap between Low and Ultra is substantial, with Ultra delivering less than half the frame rate of Low, which highlights the GPU’s inability to handle increased graphical loads.

Moving to 2560x1440, the performance drops significantly. Low averages 39 FPS, Medium averages 30 FPS with a range of 25–34, High averages 28 FPS, and Ultra averages 18 FPS. The 1440p results show that even the lowest settings cannot maintain a consistent 40 FPS, and the Ultra preset falls below 20 FPS, which is a poor experience for an idle game that may run in the background while users attend to other tasks.

At 3840x2160, the results are largely unplayable. Low averages 21 FPS, Medium averages 16 FPS with a range of 13–18, High averages 15 FPS, and Ultra averages 9 FPS. The 4K data confirms that this combo is not viable for high-resolution gaming; even the lowest settings produce frame rates that would be noticeable to the eye. The minimum FPS recorded at 4K Medium (13) and the maximum at 4K Medium (18) illustrate the narrow, low band of performance. The data shows a clear trend: each step up in resolution or settings yields diminishing returns, and the system’s ceiling is firmly at 1080p Low.

FAQ

*Q: What is the best resolution and settings for this combo in Revolution Idle?*

A: Based on the measured data, 1920x1080 with Low settings provides the highest average FPS at 62. This is the only configuration that achieves a smooth, playable frame rate.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS is 9, which is severely unplayable. The GPU cannot handle the resolution and graphical load, resulting in a slideshow-like experience.

Q: Is the CPU or GPU the limiting factor in this combo?

A: The GPU is the clear bottleneck. The i7-12700KF ranks in the 85th percentile among CPUs, while the Arc B390 ranks in the 9th percentile among GPUs. The GPU’s system-shared memory and low benchmark scores (1482 in 3DMark Steel Nomad) constrain performance.

Q: How does the Arc B390 compare to its nearest rival GPUs?

A: The Arc B390’s average benchmark score of 1482 is just 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), and 2.5% ahead of the GT 625 OEM (1446). These are all low-end parts from previous generations.

Q: What is the FPS drop from 1080p to 4K at Low settings?

A: At 1080p Low, the average FPS is 62. At 4K Low, the average FPS drops to 21. This represents a 66% reduction in frame rate, demonstrating the GPU’s severe scaling limitations.

Q: Can the combo maintain 60 FPS at any other setting?

A: No. The only measured configuration that reaches 60 FPS or above is 1080p Low at 62 FPS. All other settings and resolutions fall below this threshold, with the next closest being 1080p Medium at 47 FPS.

CPU Role

The Intel Core i7-12700KF is a formidable desktop processor that is wasted in this pairing. With 12 cores and 20 threads, it offers substantial parallel processing power, which is reflected in its benchmark scores: Cinebench R23 multicore reaches 28838, Geekbench multicore hits 14367, and Passmark multithread scores 34092. The CPU’s base clock of 3.60 GHz and boost clock of 5.00 GHz provide strong single-thread performance, as evidenced by a Cinebench R23 single-core score of 4071 and a Passmark single-thread score of 3984. In any CPU-bound scenario, this processor would excel.

However, Revolution Idle is not a CPU-intensive game, and the measured FPS data shows that the i7-12700KF’s power is largely untapped. The CPU’s 25 MB of shared L3 cache and 1.25 MB per-core L2 cache are more than sufficient for the game’s logic, but the GPU’s inability to render frames quickly negates these advantages. The processor’s 85th percentile ranking among all CPUs and its nearest rivals—the i7-13700T (-0.1% delta), i5-13600T (0.2% delta), and i7-12700K (0.2% delta)—show that it competes with newer mid-range parts, yet the combo’s overall rank suffers due to the GPU. In this context, the CPU is a silent partner, fully capable but held back by the graphics solution.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the GPU’s limitations. At Low settings, the average FPS drops from 62 at 1080p to 39 at 1440p to 21 at 4K. This represents a 37% decrease from 1080p to 1440p and a further 46% decrease from 1440p to 4K. The scaling is roughly linear with pixel count, indicating that the GPU is fill-rate limited. The Arc B390’s pixel rate of 60.00 GPixel/s is simply insufficient for 4K resolution, which requires over 8 million pixels per frame to be processed.

At Medium settings, the drop is similar: 47 FPS at 1080p, 30 FPS at 1440p, and 16 FPS at 4K. The High preset follows the same pattern, with 45 FPS at 1080p, 28 FPS at 1440p, and 15 FPS at 4K. The consistency of these drops across settings suggests that the bottleneck is purely resolution-dependent, not settings-dependent. This is a hallmark of a GPU that is memory-bandwidth constrained, as its system-shared memory cannot keep up with the data demands of higher resolutions. The data implies that the system is limited by the GPU’s rendering capability rather than the CPU’s processing power, as the CPU’s strong benchmark scores would not cause such dramatic FPS drops with increasing resolution.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + Intel Arc B390 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 21.0
3840x2160 Medium 16.0
3840x2160 High 15.0
3840x2160 Ultra 9.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 28.0
2560x1440 Ultra 18.0
1920x1080 Low 62.0
1920x1080 Medium 47.0
1920x1080 High 45.0
1920x1080 Ultra 29.0

Revolution Idle with ii7-12700KF + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B390 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii7-12700KF + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.