Revolution Idle

Revolution Idle

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 9 15 16 21
1440p QHD 18 28 30 39
1080p Full HD 29 45 47 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 16
3840x2160 High 15
3840x2160 Ultra 9
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 28
2560x1440 Ultra 18
1920x1080 Low 62
1920x1080 Medium 47
1920x1080 High 45
1920x1080 Ultra 29

Revolution Idle with Intel Core i7-12700K + Intel Arc B390, In-Depth Analysis

# Revolution Idle with Intel Core i7-12700K + Intel Arc B390

The Intel Core i7-12700K paired with the Intel Arc B390 produces a severely GPU-limited experience in Revolution Idle, with measured frame rates that place this combination at rank 2629 out of 2986 tested combos. The data shows a system that struggles to maintain comfortable playability even at 1080p, with the Arc B390's integrated-class performance acting as the primary bottleneck across all tested resolutions and settings. The CPU, by contrast, is a high-end desktop part that sits in the 84th percentile among all processors, making the pairing profoundly unbalanced for this title.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, confirming that the GPU is the limiting component at every tested configuration. At 1080p with Low settings, the combo delivers 62 FPS, which drops to 39 FPS at 1440p and further to 21 FPS at 4K — a reduction of approximately 37% from 1080p to 1440p, and another 46% from 1440p to 4K. This scaling pattern is characteristic of a GPU operating near its absolute limits, where pixel count directly dictates frame throughput.

The High settings row shows the same trajectory but from a lower starting point: 45 FPS at 1080p, 28 FPS at 1440p, and 15 FPS at 4K. The percentage drops are consistent with what the Low settings data shows, reinforcing that resolution scaling is uniform regardless of quality preset. Medium settings follow the same pattern, with 47 FPS at 1080p, 30 FPS at 1440p, and 16 FPS at 4K, while the Medium row also provides the only min/max data in the entire set: 40–54 FPS at 1080p, 25–34 FPS at 1440p, and 13–18 FPS at 4K.

Ultra settings push the system over the edge. At 1080p, the combo manages only 29 FPS; at 1440p, it falls to 18 FPS; and at 4K, it collapses to 9 FPS. The gap between Ultra and Low at 4K is 12 FPS, which is a smaller absolute difference than the 33 FPS gap seen at 1080p, suggesting that pixel throughput limits are so dominant at 4K that even reducing quality settings cannot meaningfully recover performance. The data indicates that resolution scaling is brutal and monotonic — every step up in resolution costs roughly one-third to one-half of the remaining frame rate, with no sign of CPU-side relief at any resolution.

GPU Role

The Intel Arc B390 is the clear performance ceiling in this pairing. Its benchmark results are stark: a single 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile among all GPUs, with nearest rivals including the NVIDIA GeForce GT 520MX (1463, 1.3% ahead), the GeForce 800M (1460, 1.5% ahead), the GT 625 OEM (1446, 2.5% ahead), and the GT 710 (1443, 2.7% ahead). These are all entry-level or legacy parts, and the B390 sits just above them in raw score, yet the measured game performance shows it struggling to reach even 30 FPS at 1080p on Medium settings.

The GPU's specifications explain why. It is an integrated graphics processor (IGP) with a 3 nm Panther Lake chip, architecture Xe3-LPG, and a base clock of 300 MHz that boosts to 2500 MHz. The memory is "System Shared" with "System Dependent" bandwidth, meaning the GPU relies on the CPU's memory subsystem rather than dedicated VRAM. This is a fundamental limitation for a game like Revolution Idle, which appears to require sustained frame delivery; the shared memory architecture introduces latency and bandwidth contention that dedicated GPUs avoid.

The B390 has 1536 shading units, 48 TMUs, 24 ROPs, and 12 ray tracing cores, with a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s. Its FP32 throughput is 7.680 TFLOPS, and FP16 is 15.36 TFLOPS (2:1). These numbers are not inherently tiny — 7.68 TFLOPS is respectable on paper — but the system-shared memory and IGP bus interface (with no power connectors and an 80 W TDP) cap real-world performance. The GPU's release date is 2026-01-26, making it a very recent part, yet its percentile rank of 9 indicates it is among the weakest GPUs in the database.

In Revolution Idle specifically, the GPU's role is decisive. At 4K Ultra, the combo delivers 9 FPS, which is effectively unplayable. At 1080p Low, it reaches 62 FPS, which is the only configuration in the entire measured set that exceeds 60 FPS. The data suggests that the B390's shared memory bandwidth is the primary constraint: as resolution and quality settings increase, the demand on memory bandwidth grows, and the IGP simply cannot keep up. The GPU is the bottleneck at every measured point, and no CPU-side improvement could compensate.

CPU Role

The Intel Core i7-12700K is a high-end desktop processor that is massively overqualified for this pairing. It has 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz, built on Intel's 10 nm Alder Lake architecture with a 125 W TDP. Its benchmark scores are strong across the board: Cinebench R23 multi-core at 19784 and single-core at 1850.5, Geekbench multi-core at 15790 and single-core at 2308, and 3DMark max threads at 9979. The PassMark multi-thread score is 34404, with single-thread at 4013.

The CPU's average benchmark score is 35287, placing it in the 84th percentile among all CPUs. Its nearest rivals are the Intel Core i5-13600T (35305, -0.1%), the Core i7-12700KF (35365, -0.2%), the Core i7-13700T (35403, -0.3%), and the Core 5 213PE (35428, -0.4%). The 12700K is within 0.4% of all of these, meaning it trades blows with newer and lower-power parts but remains firmly competitive.

In Revolution Idle, the CPU's role is essentially negligible because the GPU is the limiting factor at all resolutions and settings. The measured FPS data shows no scenario where the CPU could be holding back performance — even at 1080p Low with 62 FPS, the GPU is still the constraint. The 12700K has more than enough single-thread performance (Cinebench R23 single-core 1850.5, Geekbench single-core 2308) and multi-thread capacity (20 threads) to handle any physics, simulation, or asset streaming that an idle game like Revolution Idle would present.

The CPU's L3 cache is 25 MB shared, with 1.25 MB L2 per core and 80 KB L1 per core, and it supports both DDR4 and DDR5 memory across a dual-channel bus. The integrated UHD Graphics 770 is present but irrelevant here since the Arc B390 handles display output. The 12700K's release date of 2021-11-03 and launch MSRP of $409 position it as a premium part, and its 84th percentile ranking confirms that it is not the reason this combo ranks 2629th out of 2986 in Revolution Idle. The data indicates that the CPU is idle in the literal sense — waiting on the GPU at every frame.

FAQ

Q: Why does this combo rank so low (2629 out of 2986) in Revolution Idle?

A: The Intel Arc B390 is an integrated GPU in the 9th percentile among all GPUs, with a 3DMark Steel Nomad score of 1482. Its nearest rivals are all entry-level NVIDIA parts (GT 520MX, 800M, GT 625 OEM, GT 710), and its measured frame rates in this game are below 30 FPS at 1080p High and below 20 FPS at 4K Medium. The CPU is not the issue.

Q: Can this system achieve 60 FPS at any resolution?

A: Yes, but only at 1080p with Low settings, where the measured average FPS is 62. Every other configuration falls below 60 FPS, including 1080p Medium at 47 FPS and 1080p High at 45 FPS. At 1440p, the best result is 39 FPS on Low, and at 4K, the best is 21 FPS on Low.

Q: What is the best playable setting for this combo?

A: The data shows that 1080p Low is the only configuration that breaks 60 FPS. For a more balanced experience, 1080p Medium at 47 FPS (with a minimum of 40 and maximum of 54) is the highest quality preset that stays above 45 FPS, while 1080p High at 45 FPS is also viable if visual fidelity matters more than frame headroom.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The B390's 3DMark Steel Nomad score of 1482 is 1.3% higher than the GT 520MX (1463), 1.5% higher than the GeForce 800M (1460), 2.5% higher than the GT 625 OEM (1446), and 2.7% higher than the GT 710 (1443). These are all single-digit percentage differences, meaning the B390 is in the same performance class as these legacy parts.

Q: Is the Intel Core i7-12700K a bottleneck in this game?

A: No. The CPU is in the 84th percentile among all processors with an average benchmark score of 35287, and its nearest rivals (i5-13600T, i7-12700KF, i7-13700T, Core 5 213PE) are all within 0.4% of its score. The measured FPS drops are entirely consistent with GPU-side limits, and the CPU's 20 threads and 5.00 GHz boost clock provide far more capacity than this game demands.

Q: What does the 4K Ultra result of 9 FPS tell us?

A: At 4K Ultra, the combo delivers 9 FPS, which is the lowest measured result in the entire set. This is 12 FPS lower than 4K Low (21 FPS) and 20 FPS lower than 1080p Ultra (29 FPS). The data indicates that the shared memory bandwidth of the B390 is exhausted at 4K, and the GPU cannot render even a single frame per 100 milliseconds under Ultra quality demands.

Settings Recommendations

The measured FPS data provides a clear hierarchy of playability for this combo. The only configuration that exceeds 60 FPS is 1080p Low at 62 FPS, which is the recommended starting point for any user prioritizing smoothness. However, the step from Low to Medium at 1080p costs only 15 FPS (47 versus 62), and the Medium preset's minimum of 40 FPS and maximum of 54 FPS indicate a stable frame delivery that is still acceptable for an idle game genre where twitch response is not critical.

For users who prefer visual quality over raw frame rate, 1080p High at 45 FPS is the best compromise, offering a 4 FPS improvement over Medium's average while staying above the 30 FPS threshold that is generally considered the floor for playable. The data does not support 1080p Ultra (29 FPS) as a recommended setting, as it drops below 30 FPS and offers diminishing returns over High. At 1440p, the situation is more constrained: Low at 39 FPS is the only preset that stays above 30 FPS, with Medium at 30 FPS being borderline and High at 28 FPS falling below. 4K is not recommended at any setting, as even Low delivers only 21 FPS and Ultra falls to 9 FPS.

The optimal strategy per the measured rows is to run 1080p with Medium settings if a stable 47 FPS average is acceptable, or drop to Low for the only 60+ FPS result in the dataset. The Medium preset's min/max range (40–54 FPS) shows tighter frame pacing than Low's single average value, which suggests that Medium may provide a more consistent experience despite the lower average. For any resolution above 1080p, Low settings are the only viable option, and even then, 1440p Low (39 FPS) is the ceiling for acceptable playability.

Measured FPS Breakdown

At 1920x1080, the combo delivers the following average FPS by preset: Low at 62, Medium at 47 (min 40, max 54), High at 45, and Ultra at 29. This is the only resolution where any setting breaks 60 FPS, and it is also where the widest spread between Low and Ultra exists (33 FPS). The Medium preset's min/max data shows a 14 FPS range, which is the largest of any measured row, indicating that frame delivery varies more at this resolution due to the GPU being less consistently saturated.

At 2560x1440, the averages drop to: Low at 39, Medium at 30 (min 25, max 34), High at 28, and Ultra at 18. The Medium preset's range narrows to 9 FPS (25–34), suggesting that the GPU is more consistently bottlenecked at this resolution, with fewer spikes in either direction. The gap between Low and Ultra at 1440p is 21 FPS, which is smaller than at 1080p, reflecting the increasing pixel load.

At 3840x2160, the results are: Low at 21, Medium at 16 (min 13, max 18), High at 15, and Ultra at 9. The Medium preset's range shrinks further to 5 FPS (13–18), which is the tightest range in the entire dataset, indicating that the GPU is fully saturated and frame delivery is highly consistent but extremely low. The difference between Low and Ultra at 4K is 12 FPS, the smallest spread across all resolutions, confirming that quality settings have diminishing impact when pixel throughput is the hard limit.

How This Combo Ranks

This Intel Core i7-12700K + Intel Arc B390 combination ranks 2629 out of 2986 tested combos in Revolution Idle, placing it in the bottom 12% of all system pairings. The rank is entirely attributable to the GPU, which sits in the 9th percentile among all GPUs, while the CPU sits in the 84th percentile among all CPUs. This is a stark mismatch: the 12700K is a top-tier processor that would pair well with a discrete GPU in the 80th percentile or higher, but the B390's integrated nature caps performance at entry-level levels.

The GPU's nearest rivals — the GT 520MX (1.3% slower), GeForce 800M (1.5% slower), GT 625 OEM (2.5% slower), and GT 710 (2.7% slower) — are all parts from the early-to-mid 2010s, and the B390's measured game performance aligns with that era rather than with its 2026 release date. The CPU's nearest rivals, by contrast, are all modern parts within 0.4% of its average benchmark score, confirming that the 12700K is performing exactly as expected for its class. In Revolution Idle specifically, the combo's rank of 2629 reflects a system where the GPU cannot deliver playable frame rates at any resolution above 1080p Low, and even at 1080p, only the lowest quality preset achieves 60 FPS. The data shows a fundamentally unbalanced pairing, where the CPU's substantial headroom is wasted because the GPU is the sole determinant of performance.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B390 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 21.0
3840x2160 Medium 16.0
3840x2160 High 15.0
3840x2160 Ultra 9.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 28.0
2560x1440 Ultra 18.0
1920x1080 Low 62.0
1920x1080 Medium 47.0
1920x1080 High 45.0
1920x1080 Ultra 29.0

Revolution Idle with ii7-12700K + Other GPUs

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Revolution Idle with Arc B390 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

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