Red Dead Redemption 2
This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 30 | 36 | 48 |
| 1440p QHD | 33 | 46 | 55 | 73 |
| 1080p Full HD | 44 | 61 | 73 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with Intel Core i9-14900K + NVIDIA GeForce RTX 5050, In-Depth Analysis
# How This Combo Ranks
The Intel Core i9-14900K paired with the NVIDIA GeForce RTX 5050 ranks 1760 out of 2902 tested combos in Red Dead Redemption 2, placing it in the lower-middle tier of the database. This position reflects a significant bottleneck dynamic: the CPU is exceptionally strong in synthetic benchmarks, sitting at the 95th percentile among all processors, while the GPU rests at only the 66th percentile among all graphics cards. The combination's ranking suggests that in this particular game, the RTX 5050 is the primary constraint, preventing the i9-14900K from expressing its full potential.
When examining the GPU's nearest rivals, the RTX 5050's average benchmark score of 21035 is remarkably close to several older or lower-tier cards. It sits just 0.6% below the AMD Radeon RX Vega M GL (score 21153), 1.0% below the AMD Radeon HD 8970M (score 21237), and 1.6% above the AMD Radeon RX 5600 XT (score 20713). The tight clustering of these scores—all within roughly 3% of each other—indicates that the RTX 5050's raw compute capabilities in synthetic tests are not class-leading; rather, they land in a crowded mid-range band. The NVIDIA RTX A4000 Mobile sits 1.6% above the RTX 5050 with a score of 21379, further underscoring that this desktop GPU competes with mobile and previous-generation parts in raw throughput.
On the CPU side, the i9-14900K's average benchmark score of 79097 places it in elite company. Its nearest rival, the Intel Core i9-14900KF, scores 79371, a mere 0.3% difference—essentially identical performance since the KF variant lacks integrated graphics. The Intel Core Ultra 9 290HX Plus trails by 0.6% with a score of 79574, and the AMD EPYC 7413 is 1.2% behind at 80041. Interestingly, the AMD Ryzen AI Max+ 395 is 1.7% ahead in the opposite direction, scoring 77740. These sub-2% deltas confirm that the i9-14900K is at the absolute top tier of CPU performance, making the GPU pairing the clear limiting factor in Red Dead Redemption 2.
The game's measured frame rates reinforce this ranking. At 1080p with Low settings, the combo achieves 98 FPS, but at 4K Ultra, it drops to just 22 FPS. This wide spread—from near-100 FPS at the lowest preset to sub-30 FPS at the highest—shows a system that can be pushed to playable levels only when graphical demands are moderated. The rank of 1760 out of 2902 means roughly 39% of tested combos perform better in this specific title, which aligns with the GPU's mid-tier standing despite the CPU's top-tier pedigree.
# Settings Recommendations
The measured data provides clear guidance on which preset delivers the best experience for this combo in Red Dead Redemption 2. At 1080p, the Medium preset yields an average of 73 FPS with a minimum of 62 FPS and a maximum of 84 FPS. This is the only preset across all resolutions where the minimum frame rate stays comfortably above 60 FPS, making it the safest choice for consistent, smooth gameplay. The High preset at 1080p drops to 61 FPS average, which is technically playable but leaves no headroom for demanding scenes, while Low pushes to 98 FPS but sacrifices visual fidelity that the Medium settings preserve.
At 1440p, the Medium preset averages 55 FPS with a minimum of 46 FPS and a maximum of 63 FPS. This is borderline for smooth play—the average is above 50 FPS, but the minimum can dip into the mid-40s during heavy scenes. The High preset at 1440p averages 46 FPS, which is below the preferred 60 FPS threshold. For 1440p, Medium is the recommended choice if the user prioritizes visual quality over absolute smoothness, but Low at 73 FPS average provides a much safer frame rate cushion for competitive or fast-paced play.
At 4K, the situation is more constrained. Medium delivers 36 FPS average with a minimum of 31 FPS, which is playable for slower, story-driven sections but will stutter during action sequences. Low at 4K reaches 48 FPS average, which is the highest 4K result measured, but still below 60. High at 4K drops to 30 FPS, and Ultra falls to 22 FPS—both are effectively unplayable for a responsive experience. For 4K, Low is the only reasonable choice, and even then, users should expect some frame pacing issues.
The data suggests that the best overall experience for this combo is 1080p Medium, where the 62 FPS minimum ensures that the game rarely drops below the smooth-play threshold. If the user has a 1440p monitor, Medium is the closest equivalent, though the 46 FPS minimum requires some tolerance for occasional dips. For 4K displays, the combo is only viable at Low settings, and even then, the 48 FPS average is below ideal. The Ultra preset is not recommended at any resolution, as it yields 44 FPS at 1080p, 33 FPS at 1440p, and 22 FPS at 4K—all below acceptable playability thresholds.
# FAQ
Q: What is the best resolution and settings combination for this CPU and GPU in Red Dead Redemption 2?
A: The measured data shows that 1080p Medium offers the best balance, with 73 FPS average and a 62 FPS minimum. This is the only configuration tested where the minimum frame rate stays above 60 FPS across all resolutions and presets.
Q: How does this combo perform at 4K Ultra settings?
A: At 3840x2160 Ultra, the combo averages 22 FPS, which is below playable thresholds. Even at 4K Low, the average is only 48 FPS. The RTX 5050's 8 GB GDDR6 memory and 320.0 GB/s bandwidth are insufficient for high-fidelity 4K rendering in this title.
Q: Is the Intel Core i9-14900K bottlenecking the RTX 5050?
A: No, the opposite is true. The i9-14900K benchmarks in the 95th percentile of all CPUs with a score of 79097, while the RTX 5050 sits in the 66th percentile with a score of 21035. The GPU is the limiting component in this pairing.
Q: How does the RTX 5050 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 5050's average score of 21035 is 0.6% below the AMD Radeon RX Vega M GL (21153), 1.0% below the AMD Radeon HD 8970M (21237), and 1.6% above the AMD Radeon RX 5600 XT (20713). All four cards perform within a 3% band.
Q: What is the frame rate difference between 1080p and 4K at Medium settings?
A: At 1080p Medium, the combo averages 73 FPS with a 62 FPS minimum. At 4K Medium, it drops to 36 FPS average with a 31 FPS minimum. This represents a 50.7% reduction in average frame rate when scaling from 1080p to 4K.
Q: Does the CPU's 24 cores and 32 threads help in this game?
A: Red Dead Redemption 2's measured performance shows that the GPU is the limiting factor, so the CPU's 24 cores and 32 threads provide little additional benefit beyond what a less powerful processor would offer. The i9-14900K's 6.00 GHz boost clock and 36 MB L3 cache do not translate into higher frame rates because the RTX 5050 cannot keep up.
# Measured FPS Breakdown
At 1920x1080, the combo delivers its most playable results. Low settings produce an average of 98 FPS, which is the highest measured frame rate across all tested configurations. Medium averages 73 FPS with a minimum of 62 FPS and a maximum of 84 FPS, providing the most consistent experience. High averages 61 FPS, dipping to the edge of the 60 FPS threshold. Ultra averages 44 FPS, which is below the smooth-play standard. The progression from Low to Ultra at 1080p shows a 55.1% reduction in average FPS (from 98 to 44), indicating that the GPU struggles with the highest settings even at the lowest resolution.
At 2560x1440, the frame rates drop noticeably. Low averages 73 FPS, which is identical to the 1080p Medium result, showing that resolution scaling at low graphical settings has a moderate impact. Medium averages 55 FPS with a minimum of 46 FPS and a maximum of 63 FPS—the minimum is the first time it falls below 50 FPS. High averages 46 FPS, and Ultra averages 33 FPS. The drop from Low to Ultra at 1440p is 54.8% (from 73 to 33 FPS), consistent with the 1080p scaling pattern.
At 3840x2160, the combo is severely limited. Low averages 48 FPS, which is barely playable. Medium averages 36 FPS with a minimum of 31 FPS, High averages 30 FPS, and Ultra averages 22 FPS. The spread from Low to Ultra at 4K is 54.2% (from 48 to 22 FPS), showing a similar relative reduction as lower resolutions. However, the absolute numbers are all below 50 FPS, confirming that 4K is only viable at Low settings, and even then, the experience is marginal.
The Medium preset across all three resolutions provides the most comparative data: 73 FPS at 1080p, 55 FPS at 1440p, and 36 FPS at 4K. This represents a 24.7% drop from 1080p to 1440p and a 50.7% drop from 1080p to 4K. The minimum FPS for Medium follows a similar trend: 62 at 1080p, 46 at 1440p, and 31 at 4K. These numbers indicate that the RTX 5050's memory bandwidth of 320.0 GB/s and 8 GB GDDR6 capacity are insufficient to maintain frame rates as pixel count increases.
# GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip manufactured on TSMC's 5 nm process. It contains 16,900 million transistors on a 149 mm² die, giving a transistor density of 113.4M per mm². The GPU has 2560 shading units, 80 texture mapping units, and 32 raster output processors, along with 20 ray tracing cores and 80 tensor cores. Its base clock is 2317 MHz with a boost clock of 2572 MHz, while memory runs at 2500 MHz (20 Gbps effective).
The 8 GB GDDR6 memory on a 128-bit bus yields a bandwidth of 320.0 GB/s. In Red Dead Redemption 2, this memory configuration is the primary constraint. The measured frame rates show that at 4K Ultra, the combo drops to 22 FPS, and even at 1080p Ultra, it only reaches 44 FPS. The 8 GB capacity is likely insufficient for the game's high-resolution textures, causing the GPU to resort to slower memory management. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are modest figures that align with the mid-tier benchmark scores.
The RTX 5050's FP32 performance is 13.17 TFLOPS, and its FP16 is also 13.17 TFLOPS (1:1 ratio). These computational numbers place it in the same performance band as its nearest rivals—the AMD Radeon RX Vega M GL, AMD Radeon HD 8970M, AMD Radeon RX 5600 XT, and NVIDIA RTX A4000 Mobile—all of which score within 3% of the RTX 5050 in average benchmark scores. The GPU's 66th percentile ranking among all GPUs confirms its mid-tier positioning.
The measured FPS data shows that the RTX 5050 cannot sustain 60 FPS at any resolution above 1080p Medium. At 1440p, even Low settings only reach 73 FPS average, and at 4K, all presets are below 50 FPS. The GPU's 130 W TDP and dual-slot design indicate a power-efficient part, but efficiency does not compensate for the limited memory bandwidth and capacity in this demanding title.
# CPU Role
The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake architecture (Raptor Lake-R codename) built on Intel's 10 nm process. It has a base clock of 3.20 GHz and a boost clock of 6.00 GHz, with 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 36 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel configuration, uses the Intel Socket 1700, and has a 125 W TDP.
In synthetic benchmarks, the i9-14900K demonstrates exceptional performance. Its Cinebench R23 multicore score is 39399.5, and single-core is 2262.5. Geekbench scores are 21697 multicore and 2655 single-core. PassMark tests show 58674 for multithread, 4697 for single-thread, 152975 for floating point math, and 210622 for integer math. The CPU's 95th percentile ranking among all processors, with an average benchmark score of 79097, places it in the top tier of available CPUs.
However, in Red Dead Redemption 2, the CPU's capabilities are largely underutilized. The game's measured FPS shows that the GPU is the limiting factor at all resolutions and settings. The CPU's 24 cores and 32 threads provide more than enough processing power for the game's engine, but the RTX 5050's 8 GB memory and 320.0 GB/s bandwidth cannot feed the CPU with enough frames to matter. The i9-14900K's nearest rivals—the i9-14900KF, Core Ultra 9 290HX Plus, AMD EPYC 7413, and AMD Ryzen AI Max+ 395—all perform within 1.7% of each other, confirming that CPU choice has minimal impact on this game's performance when paired with a mid-tier GPU.
The CPU's 6.00 GHz boost clock is particularly noteworthy, as it suggests strong single-thread performance, which is often important in game physics and AI. Yet the benchmark data shows that the combo's rank of 1760 out of 2902 is driven by the GPU's limitations, not the CPU's strengths. For users considering this pairing, the i9-14900K provides headroom for future GPU upgrades, but in this specific configuration, its power is latent rather than realized.
# Resolution Scaling
The measured FPS data reveals how the combo scales from 1080p to 4K. At Low settings, the average FPS goes from 98 at 1080p to 73 at 1440p and 48 at 4K. This represents a 25.5% drop from 1080p to 1440p and a 51.0% drop from 1080p to 4K. At Medium settings, the averages are 73, 55, and 36 FPS respectively—a 24.7% drop to 1440p and a 50.7% drop to 4K. At High settings, the averages are 61, 46, and 30 FPS—a 24.6% drop to 1440p and a 50.8% drop to 4K. At Ultra settings, the averages are 44, 33, and 22 FPS—a 25.0% drop to 1440p and a 50.0% drop to 4K.
This scaling pattern is remarkably consistent across all settings presets: the drop from 1080p to 1440p is approximately 25%, and the drop from 1080p to 4K is approximately 50%. This consistency indicates that the limiting factor is resolution-driven, not settings-driven. If the CPU were the bottleneck, we would expect to see smaller percentage drops at higher resolutions (where the GPU becomes more stressed) or larger drops at lower resolutions (where the CPU must handle more frames). Instead, the uniform scaling suggests the GPU's memory bandwidth is the dominant constraint.
The RTX 5050's 320.0 GB/s bandwidth is the most likely culprit. As resolution increases, the amount of data that must be transferred from memory to the GPU cores grows proportionally. The 4K resolution requires four times the pixels of 1080p, and while the frame rate does not drop by exactly 75%, it does halve—from 98 to 48 FPS at Low settings. This 50% reduction in frame rate for a 400% increase in pixel count indicates that the memory subsystem is severely strained, and the GPU's 8 GB capacity may also be exceeded, forcing additional memory management overhead.
The minimum FPS data for Medium settings further illustrates this: 62 at 1080p, 46 at 1440p, and 31 at 4K. The 1440p minimum is 74.2% of the 1080p minimum, and the 4K minimum is 50.0% of the 1080p minimum. These figures align closely with the average FPS scaling, confirming that the frame rate drops are consistent across both average and minimum metrics. The data indicates that the RTX 5050 is the limiting component, and the i9-14900K's substantial processing power cannot compensate for the GPU's memory constraints as resolution increases.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 5050 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 55.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 98.0 |
| 1920x1080 | Medium | 73.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 44.0 |
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