Fivem

Fivem

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 23 29
1440p QHD 26 33 41 53
1080p Full HD 39 50 63 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 High 33
2560x1440 Ultra 26
1920x1080 Low 80
1920x1080 Medium 63
1920x1080 High 50
1920x1080 Ultra 39

Fivem with AMD Ryzen 5 5600GT + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5600GT and Intel Arc B370 combination delivers a distinctly entry-level experience in Fivem, with benchmark results that place it in the bottom tier of tested configurations. The data shows a system that can handle the game at lower settings and resolutions, but one that struggles significantly at higher presets and 4K output.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600GT brings six physical cores and twelve threads to this pairing, operating from a base clock of 3.60 GHz up to a boost clock of 4.60 GHz. This Zen 3 architecture processor, built on the Cezanne design using TSMC's 7 nm process, provides the foundational processing power for Fivem's multiplayer workloads. The CPU's 16 MB of L3 cache and 51.2 GB/s memory bandwidth with dual-channel DDR4 support are relevant to how the game streams world data and handles multiple player interactions.

In synthetic benchmarks, the 5600GT demonstrates solid single-thread performance with a 3dmark single thread score of 913, while its multi-threaded capabilities are shown through a 3dmark max threads score of 5554. The Cinebench R23 results further illustrate this: a single-core score of 2438 and a multi-core score of 17272. These figures place the CPU in the 74th percentile of all processors, indicating it is a capable mid-range part that should not be the primary bottleneck in most gaming scenarios.

The nearestRivals data shows the 5600GT is tightly clustered with comparable processors. The Intel Core i5-12490F scores 20802, just 0.3% higher, while the Intel Xeon 6325P and Intel Core Ultra 5 125U each sit 0.4% ahead. The AMD EPYC 7J13 leads this group by 0.5% with a score of 20845. This grouping confirms that the 5600GT delivers performance consistent with its class, meaning any severe FPS limitations in Fivem cannot be attributed to CPU weakness alone.

For Fivem specifically, the game's multiplayer nature often introduces CPU overhead from server communication and player position updates. The 5600GT's twelve threads provide ample headroom for these background tasks, and the data suggests that at 1080p with lower settings, the CPU is capable of feeding the GPU adequately. The measured FPS results at 1080p Low, averaging 80 FPS, demonstrate that the CPU can support high frame rates when the graphical load is reduced.

Settings Recommendations — which preset gives the best experience per the measured rows

Examining the measured FPS data across all resolutions and settings, the optimal balance between visual quality and playability emerges at 1080p with Medium settings. This configuration produces an average of 63 FPS, with a minimum of 54 FPS and a maximum of 72 FPS. These numbers indicate a consistently smooth experience that avoids the dips below 60 FPS that can disrupt gameplay in a fast-paced multiplayer environment.

At 1080p High, the average drops to 50 FPS, which is still playable but begins to show the system's limitations when pushing for higher visual fidelity. The 1080p Low preset achieves 80 FPS, the highest average in the entire dataset, but sacrifices visual quality that may detract from the Fivem experience. The 1080p Ultra setting falls to 39 FPS, which is below the threshold for comfortable multiplayer gaming.

For users with 1440p displays, the Medium preset at 2560x1440 delivers 41 FPS on average, with minimums of 35 FPS and maximums of 48 FPS. This is a playable but not ideal experience, and users may prefer to drop to Low settings at 53 FPS for better responsiveness. At 4K resolution, even the Low preset only manages 29 FPS, making this resolution impractical for the combination.

The data clearly shows that 1080p Medium is the sweet spot. It provides a 63 FPS average that is 26% higher than High settings at the same resolution, while maintaining visual quality significantly above Low. The minimum FPS of 54 is also the highest among the 1080p presets except for Low, indicating good frame pacing stability.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: How does the Ryzen 5 5600GT compare to its closest rivals in synthetic benchmarks?

A: The 5600GT scores 20733 on average, placing it within 0.5% of four nearby competitors. The Intel Core i5-12490F leads with 20802, while the AMD EPYC 7J13 trails at 20845. These differences are negligible in real-world gaming.

Q: What is the best resolution for this CPU and GPU combination in Fivem?

A: The measured data shows 1920x1080 as the only resolution where the system achieves consistently playable frame rates across multiple presets. At 1080p Medium, the average is 63 FPS, while 1440p Medium drops to 41 FPS and 4K Medium falls to 23 FPS.

Q: Does the Intel Arc B370 perform better at higher or lower settings?

A: The GPU shows a clear preference for lower settings. At every resolution, the Low preset delivers significantly higher average FPS than Ultra. For example, at 1080p, Low averages 80 FPS versus 39 FPS for Ultra, a difference of 41 FPS.

Q: How does the system handle 4K gaming in Fivem?

A: Poorly. The highest average at 3840x2160 is 29 FPS on Low settings, with Medium at 23 FPS, High at 18 FPS, and Ultra at 14 FPS. None of these approach playable levels for a multiplayer game.

Q: What is the GPU's benchmark percentile ranking?

A: The Intel Arc B370 sits in the 5th percentile of all GPUs, with an average benchmark score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, placing the Arc B370 0.2% behind.

Q: Is the CPU or GPU the limiting factor in this combination?

A: The GPU is clearly the bottleneck. The CPU scores in the 74th percentile, while the GPU is in the 5th percentile. The performance gap becomes more apparent at higher resolutions, where the GPU's workload increases disproportionately.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 5600GT and Intel Arc B370 ranks 3420 out of 3707 tested combinations in Fivem, placing it in the bottom 7.7% of all systems benchmarked. This ranking reflects the severe GPU limitation that hampers the system's overall gaming capability, despite the CPU's respectable mid-range standing.

This rank is particularly telling when considering the CPU's 74th percentile performance. The 5600GT is not a weak processor by any measure, yet the total package falls to the 3420th position because the Arc B370 cannot keep up with graphical demands. The disparity between the two components' individual rankings explains why the combo performs so poorly relative to other pairings.

The data suggests that users would see substantial improvements by pairing the 5600GT with a more capable GPU. The CPU has headroom to support higher frame rates, as evidenced by the 80 FPS achieved at 1080p Low, but the GPU's limitations cap performance at higher settings. This ranking serves as a warning about the importance of balanced component selection.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process. It operates with a base clock of 300 MHz and a boost clock of 2400 MHz, with system-shared memory that makes bandwidth dependent on the host system's configuration. The GPU features 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores.

The GPU's raw compute capabilities are modest, with an FP32 performance of 6.144 TFLOPS and a pixel rate of 48.00 GPixel/s. These specifications translate to a 3dmark Steel Nomad DX12 score of 1184, placing the B370 in the 5th percentile of all GPUs. Its nearest rivals are all older discrete cards: the ATI Mobility Radeon HD 5570 scores 1186, the ATI Radeon HD 5770 scores 1190, and the AMD Radeon HD 7650M scores 1192, with the AMD FirePro M2000 trailing at 1168.

The shared memory architecture means there is no dedicated VRAM pool, which impacts how Fivem loads textures and geometry. The system-dependent bandwidth further constrains performance, particularly at higher resolutions where memory throughput becomes more critical. The GPU's TDP is just 25 W, highlighting its efficiency-focused design rather than performance-oriented characteristics.

In Fivem, the GPU's limitations manifest clearly in the measured FPS. At 1080p Medium, the system achieves 63 FPS, but this drops to 41 FPS at 1440p and 23 FPS at 4K. The scaling suggests that the GPU's pixel throughput and memory bandwidth become increasingly insufficient as resolution increases, creating the dramatic performance cliff observed in the data.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

1920x1080: The Low preset delivers the highest average at 80 FPS. Medium settings produce a 63 FPS average with a minimum of 54 and maximum of 72 FPS. High settings drop to 50 FPS average, and Ultra falls to 39 FPS. The progression shows a consistent 10-15 FPS penalty for each step up in quality.

2560x1440: Low settings average 53 FPS, providing the only playable experience at this resolution. Medium averages 41 FPS with a minimum of 35 and maximum of 48 FPS. High settings drop to 33 FPS, and Ultra falls to 26 FPS. The gap between Low and Ultra at 1440p is 27 FPS, indicating the GPU's struggle as resolution scales.

3840x2160: All presets fall below playable thresholds. Low averages 29 FPS, Medium averages 23 FPS with a minimum of 20 and maximum of 26 FPS, High averages 18 FPS, and Ultra averages 14 FPS. None of these results provide a viable multiplayer experience, confirming 4K is beyond this combination's capabilities.

The data shows that at every resolution, the relative performance gap between settings remains similar, but the absolute values drop significantly. At 1080p, the difference between Low and Ultra is 41 FPS; at 1440p, it is 27 FPS; and at 4K, it is 15 FPS. This narrowing gap indicates that the GPU is becoming the limiting factor at higher resolutions, reducing the impact of settings changes.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Moving from 1080p to 1440p to 4K reveals a clear pattern of performance degradation that identifies the GPU as the primary bottleneck. At Medium settings, the average FPS drops from 63 at 1080p to 41 at 1440p, a 34.9% reduction, and then to 23 at 4K, a further 43.9% reduction from 1440p. This scaling is far steeper than what would be expected if the CPU were the limiting factor.

The Low settings preset shows similar behavior: 80 FPS at 1080p, 53 FPS at 1440p (a 33.8% drop), and 29 FPS at 4K (a 45.3% drop). This consistent pattern across presets indicates that the GPU's rendering capabilities are exhausted as pixel count increases, while the CPU has sufficient headroom to maintain its performance.

The CPU's strong benchmark scores support this conclusion. With a 3dmark max threads score of 5554 and a 74th percentile ranking, the 5600GT has demonstrated its ability to handle demanding workloads. The fact that FPS drops so dramatically with resolution increases confirms that the Arc B370, with its 5th percentile ranking and modest 6.144 TFLOPS compute, cannot keep pace with the CPU's output.

The frame time data further illustrates this imbalance. At 1080p Medium, the minimum FPS of 54 shows relatively stable performance, but at 1440p Medium, the minimum drops to 35 FPS, and at 4K Medium, it falls to 20 FPS. These minimums indicate that the GPU is struggling to maintain consistent frame delivery, likely due to its shared memory architecture and limited pixel throughput. The system is CPU-bound at low resolutions and settings, but becomes severely GPU-bound as graphical demands increase.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + Intel Arc B370 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 41.0
2560x1440 High 33.0
2560x1440 Ultra 26.0
1920x1080 Low 80.0
1920x1080 Medium 63.0
1920x1080 High 50.0
1920x1080 Ultra 39.0

Fivem with Ryzen 5 5600GT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B370 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.