Pc Building Simulator
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 34 | 48 | 68 |
| 1440p QHD | 62 | 65 | 92 | 129 |
| 1080p Full HD | 98 | 102 | 145 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060, In-Depth Analysis
# Pc Building Simulator: Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060
The data for this Pc Building Simulator benchmark pairing reveals a system that sits in the 78th percentile of all tested combinations, ranked 2352 out of 3002. This is a mid-pack result for a simulation title that rarely stresses hardware as aggressively as AAA shooters, yet the measured FPS numbers show meaningful variation across settings and resolutions. The RTX 2060, with its 6 GB of GDDR6 memory, appears to be the primary constraint at higher resolutions, while the 20-core Intel processor demonstrates it can easily feed frames at 1080p. The following sections break down exactly what the measured data implies for users considering this configuration.
Settings Recommendations
The measured FPS rows provide a clear picture of which preset delivers the best balance of visual quality and playable frame rates. At 1920x1080, the Ultra preset produces an average of 98 FPS, which is perfectly smooth for a simulation game where precision matters more than twitch response. However, the Medium preset at the same resolution yields 145 FPS average with minimums of 123 and maximums of 167, representing a 48% improvement over Ultra while still maintaining high visual fidelity. The Low preset reaches 205 FPS, but the visual downgrade in a game about building and inspecting PCs is arguably not worth the extra frames.
For users with 2560x1440 displays, the recommendation shifts. High settings produce 65 FPS average, while Medium delivers 92 FPS with a minimum of 78. The Ultra preset drops to 62 FPS, which approaches the threshold where simulation games can feel less responsive during rapid camera movements. Medium at 1440p appears to be the sweet spot, offering nearly 50% more performance than Ultra while sacrificing only the most demanding visual effects. The minimum of 78 FPS ensures consistent frame pacing without noticeable hitches.
At 3840x2160, the situation becomes more constrained. Medium settings yield 48 FPS average with a minimum of 41 and maximum of 55. High settings drop to 34 FPS, and Ultra falls to 32 FPS. The Low preset at 4K produces 68 FPS, but the visual compromises at that resolution are substantial. For 4K users, Medium is the only reasonable choice if playability is the priority, though the 41 FPS minimum suggests occasional dips into slower territory. The data indicates that 1440p Medium or 1080p Ultra are the most balanced configurations for this hardware combination.
GPU Role
The NVIDIA GeForce RTX 2060 occupies the 58th percentile among all GPUs, with an average benchmark score of 15290. Its nearest rivals include the GTX 580 at 15283 (0% delta), the Radeon 680M at 15270 (0.1% delta), the RTX 3050 OEM at 15199 (0.6% delta), and the RX 7600 at 15171 (0.8% delta). This clustering indicates the RTX 2060 sits in a densely packed performance tier where small percentage differences separate competitors.
The GPU's memory configuration plays a critical role in Pc Building Simulator's results. With 6 GB of GDDR6 memory on a 192-bit bus, the card delivers 336.0 GB/s of bandwidth. The 14 Gbps effective memory clock and 1750 MHz base memory clock provide adequate throughput for the game's asset streaming. The 6 GB capacity becomes a limiting factor at 4K resolution, where texture data demands more memory than the card can comfortably hold. This explains the steep FPS drops when moving from 1440p to 2160p—at 4K Medium the card manages 48 FPS, but the 32 FPS Ultra result suggests the memory subsystem is struggling with maximum texture quality.
The TU106 chip, built on a 12 nm process with 10,800 million transistors on a 445 mm² die, runs at a base clock of 1365 MHz and boosts to 1680 MHz. The 1920 shading units, 120 TMUs, and 48 ROPs provide the raw compute throughput, measured at 6.451 TFLOPS FP32. The 30 RT cores and 240 tensor cores are present but largely unused in this simulation title. The 160 W TDP and dual-slot design mean the card runs within standard thermal envelopes, and the 450 W suggested PSU is modest. The card's 80.64 GPixel/s pixel rate and 201.6 GTexel/s texture rate are sufficient for the game's relatively simple geometry, but the memory bandwidth becomes the bottleneck at higher resolutions.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a system that is clearly GPU-limited at higher resolutions. At Medium settings, the progression is 145 FPS at 1920x1080, 92 FPS at 2560x1440, and 48 FPS at 3840x2160. The drop from 1080p to 1440p represents a 36.6% decrease, while the drop from 1440p to 4K represents a 47.8% decrease. This accelerating decline indicates that the RTX 2060's memory bandwidth and compute resources are being progressively overwhelmed as pixel count increases.
The High settings row shows a similar pattern: 102 FPS at 1080p, 65 FPS at 1440p (36.3% decrease), and 34 FPS at 4K (47.7% decrease). At Ultra settings, the numbers are 98 FPS, 62 FPS, and 32 FPS respectively. The consistency of these percentage drops across settings suggests that the limiting factor is resolution-dependent rather than settings-dependent. The GPU's 6 GB memory capacity likely causes thrashing at 4K, where the game attempts to load higher-resolution textures.
The Low settings row provides an interesting contrast. At 1080p Low, the system reaches 205 FPS, which drops to 129 FPS at 1440p (37.1% decrease) and 68 FPS at 4K (47.3% decrease). Even at the lowest settings, the 4K resolution still cuts performance by nearly half compared to 1440p. This indicates that even with minimal texture and effect loads, the GPU's raw pixel-pushing capability at 4K is constrained. The CPU is clearly not the bottleneck here—the Intel Core Ultra 7 265 can generate frames far faster than the RTX 2060 can render them at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the full settings range is available with playable frame rates across the board. Low settings produce 205 FPS average, Medium delivers 145 FPS with a minimum of 123 and maximum of 167, High achieves 102 FPS, and Ultra reaches 98 FPS. The gap between High and Ultra is remarkably small at just 4 FPS, suggesting that the Ultra preset's additional effects have minimal impact at this resolution. The Medium preset's 123 FPS minimum ensures no noticeable frame drops during gameplay.
Moving to 2560x1440, the performance envelope tightens. Low settings maintain 129 FPS, which remains exceptionally smooth. Medium settings produce 92 FPS with a minimum of 78 and maximum of 105, providing a solid experience for simulation gameplay. High settings drop to 65 FPS, and Ultra falls to 62 FPS. The 30 FPS gap between Medium and High at this resolution indicates that the game's higher-quality effects begin to tax the GPU more significantly. The 78 FPS minimum at Medium still provides adequate headroom above the 60 FPS threshold.
At 3840x2160, playability becomes marginal at higher presets. Low settings achieve 68 FPS, which is acceptable but requires significant visual compromises. Medium settings produce 48 FPS with a minimum of 41 and maximum of 55, placing the experience in the 40-55 FPS range that some simulation players find acceptable. High settings drop to 34 FPS, and Ultra falls to 32 FPS, both of which are below the smoothness threshold for most users. The 41 FPS minimum at 4K Medium indicates that even the recommended 4K preset will experience occasional slowdowns during complex scenes.
FAQ
Q: Is this combination capable of running Pc Building Simulator at 4K?
A: Yes, but only at Low or Medium settings. The measured data shows 68 FPS at 4K Low and 48 FPS at 4K Medium. High and Ultra settings produce 34 FPS and 32 FPS respectively, which are below playable thresholds for most users.
Q: What is the best settings preset for a 1440p monitor?
A: Medium settings at 2560x1440 deliver 92 FPS average with a minimum of 78 FPS. This provides the best balance of visual quality and performance, especially compared to High at 65 FPS and Ultra at 62 FPS.
Q: How does the RTX 2060 compare to its nearest GPU rivals?
A: The RTX 2060 has an average benchmark score of 15290. Its closest competitor is the GTX 580 at 15283 (0% delta), followed by the Radeon 680M at 15270 (0.1% delta), the RTX 3050 OEM at 15199 (0.6% delta), and the RX 7600 at 15171 (0.8% delta). All these GPUs perform within 1% of each other.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU is the primary bottleneck at higher resolutions. The RTX 2060's performance drops dramatically from 1080p to 4K, while the Intel Core Ultra 7 265 has sufficient processing power to maintain high frame rates when the GPU is not constrained.
Q: What frame rates can I expect at 1080p with Ultra settings?
A: The measured average is 98 FPS at 1920x1080 with Ultra preset. This is only 4 FPS lower than High settings, making Ultra a viable choice at this resolution.
Q: How does this CPU rank among all processors?
A: The Intel Core Ultra 7 265 sits in the 93rd percentile among all CPUs, with an average benchmark score of 64640. Its nearest rival is the AMD EPYC 4464P with a score of 64823 (-0.3% delta), and it outperforms the Intel Core Ultra 7 265F by 0.3% (64438).
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor from the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates at a base clock of 2.40 GHz and boosts to 5.30 GHz, with a TDP of 65 W. The CPU sits in the 93rd percentile among all processors, with an average benchmark score of 64640. Its nearest rivals include the AMD EPYC 4464P at 64823 (-0.3% delta), the Intel Core Ultra 7 265F at 64438 (0.3% delta), the AMD EPYC 7343 at 64202 (0.7% delta), and the AMD EPYC 9124 at 65104 (-0.7% delta).
In Pc Building Simulator, the CPU's role is primarily to handle game logic, physics calculations, and AI routines. The benchmark results show that the processor is never the limiting factor in this title. At 1080p Low, the system achieves 205 FPS, which is likely near the game's engine limit. The CPU's 30 MB of shared L3 cache and 3 MB per-core L2 cache provide ample capacity for the game's data working set. The 102.4 GB/s memory bandwidth from dual-channel DDR5 support ensures the CPU can feed data to the GPU without stalling.
The Core Ultra 7 265's benchmark scores reflect strong single-thread and multi-thread performance. The Cinebench R23 multi-core score of 42216 and single-core score of 5960 indicate that both lightly-threaded and heavily-threaded workloads are handled efficiently. The PassMark single-thread score of 4689 and multithread score of 49682 further confirm this. For a simulation game like Pc Building Simulator, which may not utilize all 20 threads effectively, the high single-thread performance is particularly valuable. The CPU's 93rd percentile ranking means it outperforms the vast majority of processors in general benchmarks, giving this combination substantial headroom for future games or multitasking.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 2060 ranks 2352 out of 3002 tested combinations in Pc Building Simulator, placing it in the 78th percentile. This ranking reflects the GPU's mid-tier position (58th percentile) being partially offset by the CPU's high-end position (93rd percentile). The system performs better than 78% of all tested combinations, yet the ranking suggests that many configurations with newer or higher-tier GPUs achieve better results in this game.
The data indicates that the CPU's strength does not fully compensate for the GPU's limitations at higher resolutions. While the processor can easily generate frames at 1080p, the RTX 2060's 6 GB memory capacity and compute throughput become constraining factors at 1440p and especially 4K. The combo's rank of 2352 out of 3002 places it in the upper-middle tier of performance, which is consistent with the GPU's percentile position.
For users considering upgrades, the data suggests that replacing the GPU would yield the most significant performance improvements in this title, particularly for 1440p and 4K gaming. The CPU's 93rd percentile ranking means it would not bottleneck a more powerful GPU in most scenarios. Conversely, the current combination is well-balanced for 1080p gaming, where the CPU provides ample headroom and the GPU delivers smooth frame rates across all settings presets. The 78th percentile overall ranking indicates that while this system is capable, it is not optimized for maximum performance in Pc Building Simulator at higher resolutions.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 2060 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 129.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 205.0 |
| 1920x1080 | Medium | 145.0 |
| 1920x1080 | High | 102.0 |
| 1920x1080 | Ultra | 98.0 |
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