Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
121
excellent

This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 46 65 91
1440p QHD 83 87 124 175
1080p Full HD 132 138 196 277

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 65
3840x2160 High 46
3840x2160 Ultra 43
2560x1440 Low 175
2560x1440 Medium 124
2560x1440 High 87
2560x1440 Ultra 83
1920x1080 Low 277
1920x1080 Medium 196
1920x1080 High 138
1920x1080 Ultra 132

Pc Building Simulator with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Pc Building Simulator, a simulation title from 2019, proves to be remarkably scalable across hardware, with the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3060 Ti combination delivering a wide spectrum of frame rates from 277 FPS at 1080p Low to 43 FPS at 4K Ultra. The data shows a system that is overwhelmingly GPU-bound at higher resolutions and settings, while the 20-core processor ensures the simulation logic never becomes a bottleneck, even at the lowest graphical presets.

FAQ

Q: What is the highest average frame rate achieved by this hardware in Pc Building Simulator?

A: The maximum average FPS recorded is 277 at 1920x1080 with Low settings. This indicates the engine is capable of extremely high performance when the GPU load is minimized.

Q: How does the Intel Core Ultra 7 265 compare to its nearest rival in synthetic benchmarks?

A: The Core Ultra 7 265 has an average benchmark score of 64640, placing it 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343. It is 0.3% behind the AMD EPYC 4464P and 0.7% behind the AMD EPYC 9124, showing near-identical performance with these server-class chips.

Q: What is the performance percentile of the RTX 3060 Ti among all GPUs?

A: The NVIDIA GeForce RTX 3060 Ti holds a 59th percentile ranking among all GPUs. Its average benchmark score of 16129 is 0.7% higher than the AMD Radeon RX 9060 and 1.7% higher than the AMD Radeon R9 370X.

Q: Is the RTX 3060 Ti more powerful than the AMD Radeon RX 5700 XT?

A: Yes, according to the data, the RTX 3060 Ti has a higher average benchmark score. It leads the AMD Radeon RX 5700 XT by 1.4% based on the deltaPct value, while also surpassing the AMD Radeon Pro 5600M by the same margin.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, switching from Low to Ultra settings reduces the average frame rate from 175 FPS to 83 FPS. This represents a significant 92 FPS drop, highlighting the substantial GPU workload increase from the higher graphical preset.

Q: Does the system maintain playable frame rates at 4K resolution?

A: Yes, the system is playable at 4K. At 3840x2160, it achieves an average of 46 FPS on High settings and 43 FPS on Ultra. Dropping to Medium settings raises the average to 65 FPS, while Low settings provide a much smoother 91 FPS.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is the primary performance arbiter in Pc Building Simulator, especially as resolution and graphical fidelity increase. Built on the Ampere architecture with an 8nm process, the card features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration is sufficient for the texture and asset loads of a simulation game focused on hardware components, but the data suggests its 16.20 TFLOPS of FP32 compute power is what dictates the frame rate ceilings at higher settings.

The GPU's clock speeds, with a base of 1410 MHz and a boost of 1665 MHz, scale with thermal and power headroom provided by the 200W TDP design. In Pc Building Simulator, the impact of these clocks is most evident in the 1080p results, where the GPU is not the sole limiting factor. At 1920x1080 Low, the RTX 3060 Ti produces 277 FPS, but this drops to 132 FPS at Ultra, a 145 FPS difference that shows the raw cost of enabling the highest visual features. The GPU's percentile rank of 59 and its average benchmark score of 16129 position it as a mid-range performer, which aligns with its measured 4K performance where it averages just 43 FPS on Ultra and 46 FPS on High, indicating the card is reaching its limits.

The RTX 3060 Ti's compute capabilities, as measured by its Passmark G3D score of 20349, are substantial for a simulation title. The data shows that at 1440p, the GPU still has headroom, producing 175 FPS on Low and 87 FPS on High. It is only when pushing to 4K that the GPU's 8GB memory capacity and compute throughput become a hard constraint, with the average frame rate falling below the 60 FPS mark for High and Ultra presets. The performance delta between the RTX 3060 Ti and its closest rival, the AMD Radeon Pro 5600M, is just 1.4%, confirming that its role here is consistent with its expected performance tier.

Resolution Scaling

The FPS data from Pc Building Simulator reveals a clear and predictable scaling pattern tied to resolution, which is a classic indicator of a GPU-bound workload. When moving from 1920x1080 to 2560x1440, the average frame rate at High settings falls from 138 FPS to 87 FPS, a 37% reduction. This steep drop-off continues when moving to 3840x2160, where the High preset averages only 46 FPS, a 47% reduction from the 1440p figure. This non-linear decline is the signature of the GPU rendering an exponentially larger number of pixels.

The scaling from 1440p to 4K is particularly punishing for the RTX 3060 Ti. At Low settings, the average frame rate plummets from 175 FPS at 2560x1440 to 91 FPS at 3840x2160. Similarly, at Medium settings, the average drops from 124 FPS to 65 FPS. This behavior indicates that the 4K resolution is pushing the 8 GB frame buffer and the GPU's shading units to their absolute maximum, effectively halving performance compared to 1440p. The limiting component at 4K is unequivocally the GPU, as the CPU has ample headroom.

At 1080p, the scaling pattern changes. The jump from 1080p Low (277 FPS) to 1080p Medium (196 FPS) is a 29% drop, but the difference between Medium and Ultra (132 FPS) is a further 33% drop. This shows that even at 1080p, where the CPU is more relevant, the GPU still bears the brunt of the workload increase. The 1080p results are so high that they suggest the frame rate is being capped by the game engine's simulation tick rate or CPU draw-call processing, but the consistent decline with higher settings confirms that the graphics card remains the dominant performance factor across all resolutions.

Measured FPS Breakdown

The measured FPS data for Pc Building Simulator provides a comprehensive view of the system's capabilities across all major resolutions and presets.

1920x1080: This is where the combination shines brightest. At Low settings, the average FPS is an exceptional 277, making for an incredibly fluid experience. Medium settings yield an average of 196 FPS with a minimum of 167 and a maximum of 225, showcasing excellent frame pacing. High settings produce an average of 138 FPS, which is still well above the threshold for high-refresh-rate monitors. Ultra settings are the most demanding, but still deliver a very smooth average of 132 FPS.

2560x1440: Performance remains strong at this resolution. Low settings produce an average of 175 FPS, which is still exceptionally high. Medium settings provide an average of 124 FPS, with a minimum of 105 and a maximum of 142 FPS, ensuring a stable experience. High settings cut the frame rate to an average of 87 FPS, which is perfectly playable. Ultra settings bring the average down to 83 FPS, still a solid result for a demanding preset at 1440p.

3840x2160: This resolution is a significant challenge for the RTX 3060 Ti. Low settings are the most playable, with an average of 91 FPS. Medium settings achieve an average of 65 FPS, with a minimum of 55 and a maximum of 74 FPS, just barely missing a locked 60 FPS experience. High settings fall to an average of 46 FPS, which may feel less fluid. Ultra settings are the hardest on the GPU, yielding an average of just 43 FPS, which is below the 60 FPS standard for smooth gameplay.

The overall combo rank for this hardware in Pc Building Simulator is 1440 out of 3002 tested combinations, placing it in the top half of all configurations. The data shows a clear hierarchy: 1080p is a high-refresh-rate playground, 1440p is the sweet spot for high-fidelity gaming, and 4K requires dropping settings to Medium or Low to achieve acceptable frame rates.

CPU Role

The Intel Core Ultra 7 265 serves as the backbone of this system, ensuring that the simulation's logic and physics never bottleneck the GPU. With 20 cores and 20 threads based on the Arrow Lake architecture, this processor is a multi-threading powerhouse. Its Cinebench R23 multicore score of 42216 places it in the 93rd percentile of all CPUs, demonstrating its immense capability for heavy workloads. This headroom is crucial for a simulation game like Pc Building Simulator, which must track numerous hardware components, temperatures, and system states.

The CPU's high single-thread performance, evidenced by a Cinebench R23 single-core score of 5960 and a Passmark single-thread score of 4689, is equally important. These scores ensure that the game's primary render thread is never starved for data. The base clock of 2.40 GHz and boost clock of 5.30 GHz provide a wide dynamic range, allowing the processor to ramp up quickly for bursty tasks or sustain high clocks for extended periods. This is reflected in the 1080p Low setting result of 277 FPS, which is so high that it likely approaches the engine's frame rate limit, suggesting the CPU is capable of feeding the GPU at maximum speed.

The comparison with its nearest rivals shows that the Core Ultra 7 265 is a top-tier performer. Its average benchmark score of 64640 is virtually identical to the AMD EPYC 4464P (64823) and AMD EPYC 9124 (65104), which are server-class processors. This parity indicates that for gaming, the Core Ultra 7 265 provides more than enough processing power. In the measured FPS data, the CPU's influence is most apparent at 1080p Low, where a weaker processor would likely cause frame rate drops or stutters. Here, the average remains at 277 FPS, proving that the CPU is not the limiting component. Even at 4K, where the GPU is clearly the bottleneck, the CPU's consistent performance ensures the minimum frame rates do not dip below 55 FPS at Medium settings, showing stable frame delivery under load.

Settings Recommendations

Based on the measured FPS data, the ideal settings for the Intel Core Ultra 7 265 and RTX 3060 Ti depend heavily on the target resolution and refresh rate.

For users with a 1080p 144Hz or 165Hz monitor, the Ultra preset is the clear choice. The average of 132 FPS is high enough to take advantage of a 144Hz display, and the visual fidelity gains from Ultra settings are worth the minor frame rate reduction compared to High (138 FPS). There is no need to drop below Ultra at this resolution, as even the most demanding preset is easily handled.

At 2560x1440, the High preset offers the best balance of visuals and performance. The average of 87 FPS is comfortably above 60 FPS and provides a smooth experience for most players. While Ultra settings (83 FPS) are also playable, the 4 FPS difference is negligible, and High settings may offer a slightly more stable frame time. For users with a 144Hz 1440p monitor, Medium settings (124 FPS) would be required to approach the refresh rate cap, but this sacrifices visual quality. The data suggests that High is the sweet spot for a quality experience, while Medium is the choice for competitive or high-refresh play.

At 3840x2160, the recommendation is more nuanced. The Medium preset, with an average of 65 FPS and a minimum of 55 FPS, is the only way to get close to a 60 FPS experience. This is the recommended preset for 4K, as it provides a stable and playable frame rate. The High (46 FPS) and Ultra (43 FPS) presets dip below the 60 FPS threshold and will feel noticeably less smooth. For a strictly cinematic experience at 4K, Low settings (91 FPS) are also viable, but Medium offers a better balance of quality and speed. Ultimately, for a consistently smooth experience at 4K, users should select Medium and accept the graphical compromises.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3060 Ti in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 65.0
3840x2160 High 46.0
3840x2160 Ultra 43.0
2560x1440 Low 175.0
2560x1440 Medium 124.0
2560x1440 High 87.0
2560x1440 Ultra 83.0
1920x1080 Low 277.0
1920x1080 Medium 196.0
1920x1080 High 138.0
1920x1080 Ultra 132.0

Pc Building Simulator with iUltra 7 265 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 3060 Ti + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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