Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 39 55 78
1440p QHD 71 75 106 149
1080p Full HD 113 118 168 237

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 55
3840x2160 High 39
3840x2160 Ultra 37
2560x1440 Low 149
2560x1440 Medium 106
2560x1440 High 75
2560x1440 Ultra 71
1920x1080 Low 237
1920x1080 Medium 168
1920x1080 High 118
1920x1080 Ultra 113

Pc Building Simulator with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Pc Building Simulator benchmarks with the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5050 show a pairing that is heavily influenced by resolution, with the CPU providing a robust foundation and the GPU becoming the primary constraint as pixel counts climb. The measured data reveals a clear scaling pattern: at 1080p, the system delivers high refresh-rate performance, but at 4K, the frame rates dip into a range that demands settings adjustments for smooth gameplay.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings presets, indicating a classic GPU-bound scenario at higher resolutions. At Low settings, the average frame rate falls from 237 FPS at 1920x1080 to 149 FPS at 2560x1440, and then to 78 FPS at 3840x2160. This represents a 37% reduction from 1080p to 1440p and a further 48% reduction from 1440p to 4K. The pattern is similar for High settings, where the average drops from 118 FPS at 1080p to 75 FPS at 1440p and then to 39 FPS at 4K.

These numbers suggest that the RTX 5050, with its 8 GB of GDDR6 memory on a 128-bit bus and 320.0 GB/s bandwidth, begins to struggle as the pixel throughput demand increases. The 4K High result of 39 FPS is particularly telling — it is just barely playable and shows that the GPU is the limiting component at this resolution. The fact that the 1440p High score of 75 FPS is exactly double the 4K High score of 39 FPS (when rounded) underscores the quadratic increase in pixel count that the GPU must handle.

The scaling from Medium to Ultra at each resolution also highlights the GPU's workload. At 1080p, Medium hits 168 FPS while Ultra drops to 113 FPS, a 33% penalty for the higher preset. At 4K, the same comparison shows 55 FPS for Medium versus 37 FPS for Ultra, a 33% penalty as well. This consistent relative drop across resolutions suggests that the GPU is not hitting a memory bandwidth wall at any specific point, but rather is uniformly taxed by the increased shading and texture work of higher presets.

Interestingly, the CPU does not appear to bottleneck at any resolution. Even at 1080p Low with 237 FPS, the Intel Core Ultra 5 225 — with its 10 cores and 10 threads boosting to 4.90 GHz — keeps up without creating a frame rate ceiling. The data implies that the CPU's headroom is significant, as the frame rate scales almost perfectly with the GPU's capability until the GPU becomes fully saturated.

Settings Recommendations

For a smooth experience at 3840x2160, the data points to Medium settings as the optimal choice. The Medium preset delivers an average of 55 FPS with a minimum of 47 FPS and a maximum of 64 FPS, which is the only 4K preset that maintains an average above 50 FPS. High settings at 4K drop to 39 FPS, and Ultra falls to 37 FPS, both of which are likely to feel choppy in a simulation game where menu navigation and component placement require precision. Low settings at 4K do reach 78 FPS, but the visual compromise is substantial for a game that is about visual PC building.

At 2560x1440, the recommendation shifts to High or even Ultra. High settings produce 75 FPS, which is solidly smooth, while Ultra manages 71 FPS. The difference between these two is minimal, so players with a 1440p monitor can comfortably push to Ultra for the best visuals. The Medium preset at 1440p hits 106 FPS, which is overkill for most displays, but it does offer a high refresh rate option for those with 144 Hz or 165 Hz panels.

For 1920x1080, the data shows that every preset is playable, but the sweet spot is High at 118 FPS. This provides a good balance of visual fidelity and frame rate, easily exceeding 60 FPS and approaching 120 FPS for smoother motion. Ultra at 1080p is nearly identical at 113 FPS, so the choice between High and Ultra is purely aesthetic. Low at 1080p reaches 237 FPS, which is only relevant for esports-style play or for users with 240 Hz monitors, but the visual downgrade is severe. Medium at 168 FPS is a middle ground that offers high refresh rates without the lowest quality textures.

The measured rows indicate that the RTX 5050 is best utilized at Medium settings for 4K, High for 1440p, and High or Ultra for 1080p. The min FPS data for Medium presets (47 FPS at 4K, 90 FPS at 1440p, 142 FPS at 1080p) shows that even the minimums are acceptable for these recommendations, suggesting no major frame time spikes.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 5050 ranks 1814 out of 3002 tested combos for Pc Building Simulator. This places the pairing in the 60th percentile of all combinations, meaning it outperforms a majority of systems but is not at the top tier. The rank reflects the GPU's modest position in the overall landscape, as the RTX 5050 sits at the 66th percentile among all GPUs, which is lower than the CPU's 85th percentile.

The data suggests that this combo is better suited for 1080p and 1440p gaming, where it delivers high frame rates, rather than for 4K, where it falls below the 60 FPS threshold at higher presets. The rank of 1814 out of 3002 implies that there are many other combinations that achieve higher frame rates in this game, likely with more powerful GPUs, but the Ultra 5 225 provides enough CPU performance to avoid being a weak link.

Compared to the CPU's nearest rivals, the Intel Core Ultra 5 225 performs nearly identically to the AMD Ryzen 5 5600F, with a deltaPct of 0. It is also 0.2% slower than the AMD Ryzen 5 5500X3D and 0.4% slower than the AMD Ryzen AI 7 PRO 450. These differences are negligible in gaming, meaning the CPU choice is unlikely to cause any measurable frame rate variance. The GPU's nearest rivals show a similar pattern, with the RTX 5050 being 0.6% slower than the AMD Radeon RX Vega M GL and 1% slower than the AMD Radeon HD 8970M, while being 1.6% faster than the AMD Radeon RX 5600 XT. These small deltas suggest that the RTX 5050 is in a tight performance cluster with these older or mobile parts, which explains its mid-pack ranking in this specific game.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are 237 FPS for Low, 168 FPS for Medium, 118 FPS for High, and 113 FPS for Ultra. The Medium preset has a minimum of 142 FPS and a maximum of 193 FPS, showing a narrow band of performance. The Low and High presets do not have min or max data, but the averages indicate a wide spread between the lowest and highest quality settings.

At 2560x1440, the averages drop to 149 FPS for Low, 106 FPS for Medium, 75 FPS for High, and 71 FPS for Ultra. The Medium preset again has the only min and max data, with 90 FPS minimum and 122 FPS maximum. This shows that even at the lowest frame rate, the system stays above 60 FPS at Medium settings.

At 3840x2160, the averages are 78 FPS for Low, 55 FPS for Medium, 39 FPS for High, and 37 FPS for Ultra. The Medium preset has a minimum of 47 FPS and a maximum of 64 FPS, which is the only preset at 4K where the minimum stays above 45 FPS. The High and Ultra presets at 4K are clustered closely together, with only a 2 FPS difference, suggesting that the GPU is hitting a performance plateau where additional visual features cost more than they deliver.

The progression from 1080p to 4K at each setting shows a consistent halving of frame rates: Low goes from 237 to 149 to 78, Medium from 168 to 106 to 55, High from 118 to 75 to 39, and Ultra from 113 to 71 to 37. This pattern indicates that the RTX 5050's performance scales predictably with resolution, and the 8 GB VRAM does not appear to cause any sudden drops, as the frame rate decline is smooth.

FAQ

Q: What is the best resolution for this combo to maintain 60 FPS?

A: The data shows that 2560x1440 with High settings achieves 75 FPS, and 1920x1080 with Ultra settings achieves 113 FPS. At 3840x2160, only Low settings reach 78 FPS, while Medium drops to 55 FPS, so 1440p is the highest resolution that comfortably stays above 60 FPS on higher presets.

Q: Does the CPU bottleneck the GPU in this game?

A: No, the data does not indicate a CPU bottleneck. At 1080p Low, the system reaches 237 FPS, which is a very high frame rate for a simulation game, and the Intel Core Ultra 5 225 with 10 cores and 10 threads appears to have ample headroom. The frame rate drops are consistent with GPU workload scaling, not CPU limitations.

Q: How does the RTX 5050 compare to its nearest rivals in this game?

A: The RTX 5050 has an average benchmark score of 21035, which is 0.6% lower than the AMD Radeon RX Vega M GL and 1% lower than the AMD Radeon HD 8970M. It is 1.6% higher than the AMD Radeon RX 5600 XT. These small differences suggest the GPU performs similarly to these parts, though the actual in-game FPS can vary.

Q: Is 8 GB of VRAM sufficient for Pc Building Simulator?

A: Based on the measured frame rates, yes. The game does not appear to exceed the 8 GB GDDR6 memory capacity, as the performance scaling from 1080p to 4K is smooth without any sudden drops that would indicate memory swapping. The 128-bit bus and 320.0 GB/s bandwidth are adequate for this title.

Q: What is the CPU's percentile ranking among all CPUs?

A: The Intel Core Ultra 5 225 is at the 85th percentile among all CPUs, with an average benchmark score of 36938. This places it well above average, and its nearest rival, the AMD Ryzen 5 5600F, scores 36945, a delta of 0%.

Q: Can this combo handle 4K gaming at all?

A: Yes, but only at Low settings, where it achieves 78 FPS. At Medium settings, it drops to 55 FPS, and at High or Ultra, it falls to 39 FPS or 37 FPS. For a playable experience at 4K, Low settings are recommended, while Medium is borderline acceptable.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a TDP of 65 W. The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 20 MB of shared L3 cache. This configuration provides strong single-thread and multi-thread performance, as evidenced by its Cinebench R23 scores of 3655 for single-core and 25891 for multi-core.

In Pc Building Simulator, the CPU's role is to handle the game's logic, physics, and UI interactions, which are not particularly demanding. The data shows that the Ultra 5 225 is more than capable of feeding the RTX 5050, as the frame rates at 1080p are not limited by the CPU. The passmark single-thread score of 4412 and multi-thread score of 30459 indicate that the CPU has significant computational headroom. The 85th percentile ranking among all CPUs confirms that this is a high-performing part, and the nearest rival, the AMD Ryzen 5 5600F, scores nearly identically at 36945, suggesting that any of these CPUs would perform similarly in game.

The CPU's Arrow Lake architecture and 3 nm process node contribute to its efficiency, but the game likely does not stress the CPU heavily. The 10 cores and 10 threads are more than sufficient for a simulation game that may use a few threads for background tasks. The lack of hyperthreading (10 cores, 10 threads) does not appear to be a disadvantage here, as the game's workload is not heavily multi-threaded. The CPU's memory support for DDR5 with dual-channel configuration and 102.4 GB/s bandwidth ensures that the GPU receives data quickly, though the game's memory requirements are modest.

GPU Role

The NVIDIA GeForce RTX 5050 is based on the Blackwell 2.0 architecture, specifically the GB207 chip, manufactured on a 5 nm process by TSMC. It has 2560 shading units, 80 texture mapping units, and 32 raster output units, along with 20 RT cores and 80 tensor cores. The GPU operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth.

In Pc Building Simulator, the GPU is responsible for rendering the 3D components, the PC case, and the surrounding environment. The game's visual fidelity is not high-end, but it still requires the GPU to handle texture mapping, lighting, and shadows. The RTX 5050's performance at 1080p is strong, with 118 FPS at High settings, but the frame rate drops significantly at 4K, reaching only 39 FPS at High. This indicates that the GPU's 13.17 TFLOPS of FP32 performance and 8 GB of VRAM are sufficient for lower resolutions but become strained at 4K.

The GPU's 66th percentile ranking among all GPUs, with an average benchmark score of 21035, places it in the mid-range. The nearest rivals, such as the AMD Radeon RX 5600 XT, show a deltaPct of 1.6%, meaning the RTX 5050 is slightly faster in this benchmark. The GPU's memory bandwidth of 320.0 GB/s is adequate for the game's textures, but the 128-bit bus may limit performance at higher resolutions where more data needs to be moved. The 8 GB VRAM is not a limiting factor in this game, as the frame rate scaling is smooth, but it could be a concern for future titles with larger texture packs.

The RTX 5050's power requirements are modest, with a TDP of 130 W and a suggested PSU of 300 W, which makes it a suitable partner for the 65 W TDP CPU. The GPU's PCIe 5.0 x8 interface provides ample bandwidth for the game's data transfer needs. Overall, the GPU is the primary determinant of frame rate in this game, and its performance characteristics align with the measured FPS data, showing a clear drop as resolution increases.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 55.0
3840x2160 High 39.0
3840x2160 Ultra 37.0
2560x1440 Low 149.0
2560x1440 Medium 106.0
2560x1440 High 75.0
2560x1440 Ultra 71.0
1920x1080 Low 237.0
1920x1080 Medium 168.0
1920x1080 High 118.0
1920x1080 Ultra 113.0

Pc Building Simulator with iUltra 5 225 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5050

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