Downfall

Downfall

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 73
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 High 96
2560x1440 Ultra 60
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 High 135
1920x1080 Ultra 84

Downfall with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Downfall, a 2016 horror title, exhibits a profound sensitivity to both resolution and graphics settings when powered by the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5050. The measured frame rates reveal a system that is capable of delivering high-refresh-rate experiences at mainstream resolutions but struggles to maintain playability at the most demanding configurations. The data suggests a clear performance hierarchy where the GPU is the primary bottleneck, a conclusion supported by the dramatic scaling of frames per second as resolution and visual fidelity increase.

Resolution Scaling

The transition from 1080p to 4K presents a stark illustration of the rendering load placed on the RTX 5050. At the High preset, the average frame rate falls from 135 FPS at 1920x1080 to 96 FPS at 2560x1440, and finally to 60 FPS at 3840x2160. This represents a 29% drop when moving from 1080p to 1440p, and a further 38% drop when moving from 1440p to 4K. The scaling is not linear; the cost of those final pixels at 4K is disproportionately high, indicating that the GPU's pixel throughput and memory bandwidth are being taxed heavily.

The pattern repeats across all settings. With the Low preset, the frame rate descends from 201 FPS at 1080p, to 144 FPS at 1440p, and then to 89 FPS at 4K. The 55 FPS difference between 1440p and 4K at Low settings is larger than the 57 FPS difference between 1080p and 1440p, reinforcing the idea that the 4K resolution is a significant hurdle. This behavior is typical of a GPU that is running out of raw shading power and memory bandwidth, rather than a system limited by the CPU. If the processor were the limiting factor, we would expect to see a smaller performance gap between resolutions, as the CPU's workload would remain relatively constant while the GPU's workload increases.

The data implies that for a smooth 60 FPS experience at 4K, the system is right at the edge of its capabilities, achieving that mark on the High preset but dropping to 37 FPS on Ultra. The jump from Medium to Ultra at 4K is particularly punishing, with a 36 FPS loss (73 to 37), suggesting that the Ultra preset introduces effects that are exceptionally demanding on the GPU's resources, likely related to advanced lighting or shadow techniques common in the horror genre. The scaling indicates a component that is firmly GPU-bound, with the CPU providing a stable enough platform to feed the graphics card at all tested resolutions.

GPU Role

The NVIDIA GeForce RTX 5050 is the clear driving force behind the performance deltas observed in Downfall. Its 8 GB of GDDR6 memory on a 128-bit bus, yielding 320.0 GB/s of bandwidth, appears to be a critical factor at higher resolutions. While 8 GB is often sufficient for 1080p gaming, the demands of 4K textures and geometry can quickly fill this buffer, potentially leading to the significant frame rate drops seen at 3840x2160. The architecture, Blackwell 2.0, operates with a boost clock of 2572 MHz, and the data suggests these clocks are being utilized to their fullest extent when the resolution increases, as the frame rate drops correspond directly to the increased pixel workload.

The GPU's compute capabilities, measured at 13.17 TFLOPS for FP32, provide a baseline for its shading power. The benchmark results show a consistent performance tier; the GPU scores 17326 in Passmark G3D and 2502 in 3DMark Steel Nomad DX12. Comparing to its nearest rivals, the RTX 5050's average benchmark score of 21035 is essentially on par with the AMD Radeon RX Vega M GL (deltaPct of -0.6%) and the AMD Radeon HD 8970M (deltaPct of -1%), while being 1.6% faster than the AMD Radeon RX 5600 XT. This places it in a specific performance bracket, and the in-game results for Downfall are consistent with this placement, showing that it can handle the game well at lower resolutions but is not a high-end 4K powerhouse.

The memory subsystem is likely the key differentiator in this game. The 320.0 GB/s of bandwidth is a finite resource, and the 4K resolution, even at Medium settings, demands more of it. The fact that the frame rate at 4K Medium (73 FPS) is higher than at 4K High (60 FPS) but the 1440p Medium (118 FPS) to 1440p High (96 FPS) gap is similar (22 FPS difference in both cases) suggests that the bottleneck is not purely bandwidth but a combination of bandwidth and shader complexity. At 4K Ultra, the system drops to 37 FPS, a 49% reduction from the 4K High result, indicating that the Ultra preset likely enables memory-intensive features that exceed the 8 GB capacity or the bandwidth limit, causing a severe performance penalty.

How This Combo Ranks

Within the database of tested system combinations, this pairing of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 5050 achieves a rank of 1755 out of 2928 combos for Downfall. This places the system in the 60th percentile of all tested configurations, meaning it outperforms a majority of systems but is outclassed by a significant portion of the higher-end hardware. The data suggests that while this combo is far from the bottom of the barrel, it is not a top-tier performer for this specific title.

This ranking is a reflection of the balance between the CPU and GPU. The processor, with its 85th percentile ranking among all CPUs, is clearly not the primary constraint. The GPU, ranking in the 66th percentile, is the more limiting factor. The combo's overall rank is thus dragged down by the GPU's mid-range standing. A system with a more powerful GPU paired with this CPU would likely rank significantly higher, as the CPU has headroom to support a faster graphics card. The current rank of 1755 suggests a well-matched, if not spectacular, pairing where the GPU is the defining component for gaming performance in this title.

The performance is consistent with the GPU's individual standing. The RTX 5050's percentile of 66 places it in the upper two-thirds of all GPUs, and the combo's rank reflects that it can handle most games at 1080p and 1440p. However, it is not in the same league as the top-tier graphics cards that would populate the upper echelons of the 2928 combos. The 1755th rank is a solid, mid-pack result, indicating a system that is competent for 1080p and 1440p gaming but will require settings adjustments to maintain high frame rates at 4K.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at the system's performance across a matrix of resolutions and settings. At 1920x1080, the system is exceptionally capable. The Low preset achieves an average of 201 FPS, which is more than sufficient for any high-refresh-rate monitor. The Medium preset delivers 165 FPS with a minimum of 140 FPS, ensuring smooth gameplay. High settings produce 135 FPS, and even the demanding Ultra preset manages an average of 84 FPS, which is perfectly playable for a horror title where atmosphere is more important than competitive frame rates.

At 2560x1440, the performance remains strong. The Low preset hits 144 FPS, while Medium provides an excellent 118 FPS (min 100, max 135). The High preset is still very smooth at 96 FPS. The Ultra preset at 1440p yields 60 FPS, which is the minimum for a consistent experience, indicating that this is the highest settings/resolution combination that can maintain a 60 FPS lock. The data shows a clear step-down from the 1080p results, with the Ultra preset taking a 24 FPS hit, but the overall experience is still very positive.

Moving to 3840x2160, the system's limitations become apparent. The Low preset manages an average of 89 FPS, which is playable. The Medium preset provides an average of 73 FPS with a minimum of 62 FPS, keeping it just above the 60 FPS threshold. The High preset hits exactly 60 FPS on average, which is technically playable but leaves no headroom for intense scenes. The Ultra preset is the outlier, collapsing to 37 FPS. This is a significant drop and is below the generally accepted threshold for smooth gameplay, making this configuration effectively unplayable for a smooth experience. The data suggests that 4K gaming with this combo is possible, but only with significant compromises to visual quality.

Settings Recommendations

Based on the measured frame rate data, the optimal experience with this hardware depends heavily on the target resolution. For 1920x1080, the Ultra preset is the clear recommendation, as the 84 FPS average is well above the playability threshold, and the horror genre benefits from the increased visual fidelity that the Ultra settings provide. The system has enough overhead to handle the most demanding scenes without dropping to unplayable levels.

For 2560x1440, the High preset offers the best balance of visual quality and performance. The 96 FPS average is smooth, and the step up from Medium to High appears to be worth the 22 FPS cost. The Ultra preset at 60 FPS is also viable, but it is right on the edge, and any particularly demanding scene could cause dips below that mark. The High preset provides a safety margin while still looking excellent.

At 3840x2160, the High preset is the only reasonable choice for a 60 FPS experience, as it averages exactly 60 FPS. The Medium preset is a safer bet if consistent frame times are a priority, as it averages 73 FPS with a minimum of 62 FPS, providing a buffer. The Low preset, while faster, sacrifices too much visual quality. The Ultra preset should be avoided entirely, as the 37 FPS average is not a smooth experience.

FAQ

Q: Can this system run Downfall at 4K resolution?

A: Yes, it can, but with limitations. At 4K with the High preset, the system achieves an average of 60 FPS. The Medium preset offers a slightly higher average of 73 FPS, while the Ultra preset drops to a less playable 37 FPS.

Q: What is the best resolution and settings combination for a 60+ FPS experience?

A: For a guaranteed 60+ FPS experience, the 2560x1440 Ultra preset, which averages 60 FPS, is the highest quality option that maintains this threshold. For more headroom, the 2560x1440 High preset at 96 FPS or the 1920x1080 Ultra preset at 84 FPS are excellent choices.

Q: How does the RTX 5050's performance in this game compare to its closest rivals?

A: The RTX 5050's average benchmark score is 0.6% lower than the AMD Radeon RX Vega M GL and 1% lower than the AMD Radeon HD 8970M, while being 1.6% higher than the AMD Radeon RX 5600 XT. The in-game results are consistent with this mid-range positioning.

Q: Is the Intel Core Ultra 5 225 a bottleneck for the RTX 5050 in Downfall?

A: The data suggests no. The CPU ranks in the 85th percentile of all CPUs, while the GPU ranks in the 66th percentile. The significant frame rate drops at higher resolutions are characteristic of a GPU bottleneck, indicating the CPU has sufficient performance to feed the graphics card.

Q: What is the worst-performing configuration in the measured data?

A: The worst-performing configuration is 3840x2160 with the Ultra preset, which yields an average frame rate of 37 FPS. This is the only tested configuration that falls significantly below the 60 FPS target.

Q: How does this combo rank among all tested systems for Downfall?

A: This combination of the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5050 ranks 1755th out of 2928 tested combos for this game. This places it in the upper-middle tier of all systems tested.

CPU Role

The Intel Core Ultra 5 225 plays a supporting role in this configuration, providing a robust foundation for the RTX 5050. With 10 cores and 10 threads, it offers substantial multi-threaded capability, as evidenced by its Cinebench R23 multi-core score of 25891. The processor's architecture, Arrow Lake, manufactured on a 3 nm process by TSMC, features a boost clock of 4.90 GHz. This high frequency is crucial for gaming, and its single-core performance, scoring 3655 in Cinebench R23, ensures that it does not become a limiting factor in frame rate generation.

The benchmark data suggests the CPU is more than capable of handling Downfall's engine. The game's release date in 2016 means it is unlikely to be optimized for the latest multi-core processors, but the Ultra 5 225's strong single-thread performance is more than sufficient to avoid becoming a bottleneck. The CPU's average benchmark score of 36938 places it in the 85th percentile, and its nearest rival, the AMD Ryzen 5 5600F, has an almost identical average score with a deltaPct of 0%. This indicates that the CPU is performing as expected for its class.

In the context of the measured FPS, the CPU's role is to maintain a stable frame delivery pipeline. The fact that frame rates scale so dramatically with resolution and settings points to the GPU being the limiting factor. If the CPU were struggling, we would observe frame rate plateaus or stutters that are resolution-independent. The data shows steady performance scaling, which implies the CPU is delivering frames to the GPU without issue. The Core Ultra 5 225 is a competent partner for the RTX 5050, providing enough horsepower to ensure that the graphics card is the primary determinant of performance in Downfall.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 73.0
3840x2160 High 60.0
3840x2160 Ultra 37.0
2560x1440 Low 144.0
2560x1440 Medium 118.0
2560x1440 High 96.0
2560x1440 Ultra 60.0
1920x1080 Low 201.0
1920x1080 Medium 165.0
1920x1080 High 135.0
1920x1080 Ultra 84.0

Downfall with iUltra 5 225 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5050 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.