Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 39 55 78
1440p QHD 71 75 106 149
1080p Full HD 113 118 168 237

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 55
3840x2160 High 39
3840x2160 Ultra 37
2560x1440 Low 149
2560x1440 Medium 106
2560x1440 High 75
2560x1440 Ultra 71
1920x1080 Low 237
1920x1080 Medium 168
1920x1080 High 118
1920x1080 Ultra 113

Pc Building Simulator with Intel Core i7-12700K + NVIDIA GeForce RTX 5050, In-Depth Analysis

Settings Recommendations

For Pc Building Simulator, the measured frame-time data reveals a clear hierarchy across presets at each resolution, and the optimal choice depends heavily on the target display. At 1920x1080, the Low preset produces an average of 237 FPS, which is more than double the 113 FPS achieved at Ultra. However, the jump from Low to Medium yields a substantial drop to 168 FPS, a 29% reduction, while moving from Medium to High further reduces performance to 118 FPS. The Ultra preset at 1080p delivers 113 FPS, which is only 4% slower than High, suggesting diminishing returns in visual fidelity for the performance cost at the top end.

At 2560x1440, the pattern shifts. Low produces 149 FPS, Medium drops to 106 FPS, High falls to 75 FPS, and Ultra bottoms out at 71 FPS. The gap between High and Ultra narrows to just 5%, making High the more sensible choice for 1440p gaming if the goal is maintaining a stable triple-digit frame rate. Medium at 1440p offers a comfortable 106 FPS average with a minimum of 90 FPS, which is likely sufficient for smooth gameplay without the steep cost of High or Ultra.

Moving to 3840x2160, the measured data shows Low at 78 FPS, Medium at 55 FPS with a minimum of 47 FPS, High at 39 FPS, and Ultra at 37 FPS. Here, the Medium preset stands out as the only option that balances playability with visual quality, as its 55 FPS average sits above the 50 FPS threshold typically associated with acceptable motion fluidity, while High and Ultra dip into the 30s range. The Low preset at 4K is playable at 78 FPS but sacrifices most graphical richness. For the best experience per the measured rows, Medium at 1440p or 4K provides the most balanced result, while at 1080p the High preset at 118 FPS offers a superior experience over Ultra given the negligible 5 FPS difference.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake-S architecture, running on a 10 nm process with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its benchmark profile indicates strong multi-threaded capability: the Cinebench R23 multi-core score is 19784, while the single-core score is 1850.5. In the 3DMark suite, the processor scores 9979 in max-thread testing and 9276 in 16-thread testing, with 8-thread and 4-thread scores of 7202 and 4011, respectively. This scaling pattern suggests that Pc Building Simulator, a simulation title, likely benefits from the processor's robust thread count, though the game's workload appears to be more GPU-bound at higher resolutions, as evidenced by the frame rate drops when increasing resolution.

The processor's passmark multi-thread score of 34404 and single-thread score of 4013 place it in the 84th percentile among all CPUs, indicating solid performance headroom for simulation logic that often relies on single-threaded tasks. The nearest rival, the Intel Core i5-13600T, has an average score of 35305, which is just 0.1% lower than the i7-12700K's average of 35287, showing that the i7-12700K is competitive with newer low-power parts. The i7-12700KF trails by 0.2% with a score of 35365, while the i7-13700T is 0.3% higher at 35403, and the Intel Core 5 213PE is 0.4% higher at 35428. These margins are negligible in real-world gaming, confirming that the CPU is not a bottleneck in this configuration.

In the context of Pc Building Simulator, the CPU's role is likely tied to managing the simulation's underlying systems, such as component compatibility checks and system boot sequences, which are not graphically intensive. The measured FPS at 1080p Low (237 FPS) versus 1080p Ultra (113 FPS) shows a 124 FPS spread, and since the CPU remains constant, this difference is attributable to the GPU's rendering load. However, the CPU's 20 threads ensure that any background simulation tasks do not starve the rendering pipeline, particularly at lower resolutions where the GPU can produce high frame rates. The processor's 25 MB of shared L3 cache and 1.25 MB L2 per core provide adequate data locality for the game's asset management, though specific game-level CPU utilization data is not available in the measured set.

GPU Role

The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU built on a 5 nm process at TSMC, featuring 2560 shading units, 80 texture mapping units, and 32 ROPs. It has 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. The GPU's base clock is 2317 MHz with a boost clock of 2572 MHz, and memory runs at 2500 MHz (20 Gbps effective). These specifications are modest for a 4K-capable card, which is directly reflected in the measured FPS data at 3840x2160, where even the Low preset only achieves 78 FPS and the Ultra preset drops to 37 FPS.

The GPU's benchmark scores place it in the 66th percentile among all GPUs, with an average score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, which is 0.6% higher, while the AMD Radeon HD 8970M is 1% higher at 21237. The AMD Radeon RX 5600 XT trails by 1.6% with a score of 20713, and the NVIDIA RTX A4000 Mobile is 1.6% higher at 21379. These comparisons show that the RTX 5050 is positioned in the mid-range segment, and its 8 GB VRAM capacity is sufficient for Pc Building Simulator's moderate texture requirements, but it is not designed for high-refresh 4K gaming.

The VRAM allocation becomes a limiting factor at 4K Ultra, where the average FPS of 37 suggests that the GPU is struggling with both memory bandwidth and shader throughput. At 1080p, the GPU can push 237 FPS at Low settings, but this drops to 113 FPS at Ultra, a 52% reduction, indicating that the game's Ultra preset likely enables heavy post-processing or shadow effects that tax the GPU's 13.17 TFLOPS FP32 compute. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are adequate for 1440p Medium, where the 106 FPS average shows a balanced workload, but the 4K Medium result of 55 FPS with a 47 FPS minimum reveals the GPU's limitations under higher pixel counts. The GPU's 20 RT cores and 80 tensor cores are present but not directly relevant to this game, as Pc Building Simulator does not appear to leverage ray tracing in the measured presets.

How This Combo Ranks

The combination of the Intel Core i7-12700K and NVIDIA GeForce RTX 5050 ranks 1814 out of 3002 tested combos in Pc Building Simulator, placing it in the 60th percentile of all system pairings. This rank reflects a mid-tier position, consistent with the individual component percentiles: the CPU sits at the 84th percentile while the GPU sits at the 66th percentile. The combo's ranking suggests that the i7-12700K is overqualified relative to the RTX 5050, meaning the GPU is likely the performance limiter in most scenarios, particularly at higher resolutions.

At 1080p, the combo's performance is strong, with the Ultra preset achieving 113 FPS, which is above the 60 FPS threshold for smooth gameplay. However, the rank of 1814 indicates that many combos with higher-end GPUs achieve significantly better results, especially at 4K where the RTX 5050's 8 GB VRAM and 128-bit bus become bottlenecks. The combo's position in the lower half of the ranking is driven by the GPU's mid-range nature, as the CPU would likely place higher if paired with a more powerful graphics card.

Compared to the nearest rival combos, the i7-12700K's average score of 35287 is nearly identical to the i5-13600T's 35305, suggesting that the CPU is not the differentiator in this ranking. The GPU's average score of 21035 is within 1.6% of its nearest rivals, meaning that swapping the RTX 5050 for an RX 5600 XT or RTX A4000 Mobile would produce similar frame rates. The combo rank of 1814 out of 3002 indicates that there are 1188 combos that perform worse, which is a substantial portion, but the top 60% of combos outperform this pairing. For Pc Building Simulator, this ranking is acceptable for 1080p and 1440p gaming, but it falls short at 4K where the measured FPS data shows sub-60 averages at all settings except Low.

Resolution Scaling

The measured FPS data shows a clear scaling pattern as resolution increases from 1080p to 4K, revealing the GPU-bound nature of this combination. At the Low preset, the average FPS drops from 237 at 1080p to 149 at 1440p (a 37% reduction) and further to 78 at 4K (a 48% reduction from 1440p). This steep decline indicates that the RTX 5050's rendering throughput is heavily taxed by pixel count, as the CPU has ample headroom given its 84th percentile ranking.

At the Medium preset, the scaling is similar: 168 FPS at 1080p drops to 106 FPS at 1440p (a 37% reduction) and then to 55 FPS at 4K (a 48% reduction from 1440p). The consistent percentage drops across resolutions suggest that the GPU is the primary limiting component, as the CPU's workload remains constant while the GPU's pixel fill rate and memory bandwidth are progressively exhausted. The 4K Medium minimum FPS of 47 further confirms this, as it approaches the lower bound of playability.

The High preset shows a more dramatic scaling: 118 FPS at 1080p drops to 75 FPS at 1440p (a 36% reduction) and then to 39 FPS at 4K (a 48% reduction from 1440p). The Ultra preset follows the same pattern with 113 FPS at 1080p, 71 FPS at 1440p, and 37 FPS at 4K. The fact that High and Ultra at 4K both hover around 37-39 FPS indicates that the game's highest settings are not meaningfully different in GPU demand at this resolution, or that the GPU is hitting a hard performance ceiling. This scaling behavior strongly suggests that for 4K gaming, only the Low or Medium presets are viable, while 1440p can handle Medium to High, and 1080p can handle Ultra with 113 FPS. The limiting component is definitively the GPU, as the CPU's performance metrics show no signs of bottlenecking at any resolution.

Measured FPS Breakdown

At 1920x1080, the measured average FPS across all presets is as follows: Low produces 237 FPS, Medium produces 168 FPS with a minimum of 142 FPS and a maximum of 193 FPS, High produces 118 FPS, and Ultra produces 113 FPS. The spread between Low and Ultra is 124 FPS, which is a 52% reduction from the highest setting. The Medium preset's minimum of 142 FPS is well above the 60 FPS threshold, indicating that 1080p gaming on this combo is smooth even with moderate settings. The High preset at 118 FPS is a strong choice for those seeking better visuals without sacrificing frame rate, while Ultra's 113 FPS is only 5 FPS slower, making it a marginal upgrade.

At 2560x1440, the data shows Low at 149 FPS, Medium at 106 FPS with a minimum of 90 FPS and a maximum of 122 FPS, High at 75 FPS, and Ultra at 71 FPS. The Medium preset's minimum of 90 FPS is still comfortably above 60 FPS, making it the recommended setting for 1440p. The High preset at 75 FPS is playable but approaches the edge of high-refresh territory, while Ultra at 71 FPS offers almost no benefit over High. The gap between Low and Ultra is 78 FPS, a 52% reduction, which mirrors the 1080p scaling and reinforces the GPU-bound nature of the workload.

At 3840x2160, the measured results are Low at 78 FPS, Medium at 55 FPS with a minimum of 47 FPS and a maximum of 64 FPS, High at 39 FPS, and Ultra at 37 FPS. The Low preset is the only one that exceeds 60 FPS, while Medium dips below that threshold with a 55 FPS average. The High and Ultra presets are essentially unplayable for smooth gaming, as both fall into the 30s range. The Medium preset's minimum of 47 FPS indicates occasional stutters, but the 55 FPS average may still be acceptable for a simulation game where frame pacing is less critical than in fast-paced shooters. Overall, the data shows that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for Low or Medium settings at best.

FAQ

Q: What is the best preset for 1080p gaming with this combo?

A: The High preset at 118 FPS is the optimal choice, as it delivers nearly the same performance as Ultra (113 FPS) while likely offering a better balance of visual quality and frame rate. The Medium preset at 168 FPS is also viable for high-refresh displays, but the 50 FPS difference between Medium and High may not justify the visual downgrade.

Q: Can this combo handle 4K gaming?

A: Yes, but only at Low (78 FPS) or Medium (55 FPS) settings. The High and Ultra presets drop to 39 FPS and 37 FPS, respectively, which are below the 60 FPS threshold for smooth gameplay. The GPU's 8 GB VRAM and 320.0 GB/s bandwidth are the limiting factors at 4K.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i7-12700K has an average benchmark score of 35287, which is 0.1% lower than the Intel Core i5-13600T (35305) and 0.2% lower than the i7-12700KF (35365). It is 0.3% lower than the i7-13700T (35403) and 0.4% lower than the Intel Core 5 213PE (35428). These differences are negligible for gaming.

Q: What is the GPU's performance ranking relative to other cards?

A: The NVIDIA GeForce RTX 5050 has an average score of 21035, placing it in the 66th percentile of all GPUs. It is 0.6% slower than the AMD Radeon RX Vega M GL (21153) and 1% slower than the AMD Radeon HD 8970M (21237), but 1.6% faster than the AMD Radeon RX 5600 XT (20713).

Q: Why does the FPS drop so significantly from 1080p to 4K?

A: The average FPS at Low settings drops from 237 at 1080p to 149 at 1440p and then to 78 at 4K, a 67% reduction from 1080p to 4K. This steep decline indicates that the GPU is the limiting component, as the CPU's performance remains constant across resolutions.

Q: Is the Medium preset at 1440p recommended?

A: Yes, the Medium preset at 1440p produces an average of 106 FPS with a minimum of 90 FPS, which is well above the 60 FPS threshold. This makes it the best balance of visual quality and performance for 1440p, as High drops to 75 FPS and Ultra to 71 FPS.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5050 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 55.0
3840x2160 High 39.0
3840x2160 Ultra 37.0
2560x1440 Low 149.0
2560x1440 Medium 106.0
2560x1440 High 75.0
2560x1440 Ultra 71.0
1920x1080 Low 237.0
1920x1080 Medium 168.0
1920x1080 High 118.0
1920x1080 Ultra 113.0

Pc Building Simulator with ii7-12700K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii7-12700K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.