Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
169
excellent

This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 78 104 126
1440p QHD 108 139 187 225
1080p Full HD 163 211 282 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 104
3840x2160 High 78
3840x2160 Ultra 60
2560x1440 Low 225
2560x1440 Medium 187
2560x1440 High 139
2560x1440 Ultra 108
1920x1080 Low 339
1920x1080 Medium 282
1920x1080 High 211
1920x1080 Ultra 163

Counter-Strike 2 with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050, In-Depth Analysis

How This Combo Ranks

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5050 lands at rank 1731 out of 2870 tested combos in Counter-Strike 2. That places this setup in the lower-middle portion of the database, meaning it outperforms roughly 40% of all tracked configurations while trailing a significant majority. For a competitive FPS where frame rate consistency matters more than raw visual fidelity, this positioning is workable but not exceptional.

Looking at the individual components, the CPU sits in the 85th percentile among all processors, which is a strong showing for a mid-range desktop part. The GPU, however, only reaches the 66th percentile among all graphics cards, creating a noticeable imbalance. The data suggests the RTX 5050 is the limiting factor in this pairing — the CPU has more headroom than the GPU can exploit in this title.

The combo's rank reflects that mismatch. Counter-Strike 2 tends to respond well to both strong single-threaded CPU performance and adequate GPU throughput, but when one component lags significantly behind the other, the overall result settles somewhere in the middle. With the CPU performing at a high percentile and the GPU at a modest one, the final rank of 1731 makes sense as a compromise between the two.

What is notable is how close the CPU's average benchmark score sits to its nearest rivals. The Core Ultra 5 225 scores 36938 on average, which is essentially identical to the AMD Ryzen 5 5600F at 36945 (0% delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2%), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4%), and the Intel Core i9-12900T at 37112 (-0.5%). This tells you the CPU is not the differentiator here — any of those four processors would likely produce nearly identical results in this game.

The GPU's rival positioning is more scattered. The RTX 5050's average score of 21035 compares to the AMD Radeon RX Vega M GL at 21153 (-0.6%), the AMD Radeon HD 8970M at 21237 (-1%), the AMD Radeon RX 5600 XT at 20713 (+1.6%), and the NVIDIA RTX A4000 Mobile at 21379 (-1.6%). These deltas are all small, meaning the GPU is performing in line with its expected tier, neither overachieving nor underdelivering.

GPU Role

The RTX 5050 brings 8 GB of GDDR6 memory on a 128-bit bus, yielding 320.0 GB/s of bandwidth. For Counter-Strike 2, this memory configuration is adequate at 1080p and 1440p, but the frame rate data shows it starts to strain at 4K Ultra where the average drops to 60 FPS. The 8 GB capacity is sufficient for this game's texture loads at the tested settings, but the bandwidth limitation becomes apparent as resolution climbs.

Clock speeds are modest: a base of 2317 MHz and a boost of 2572 MHz. The card has 2560 shading units, 80 TMUs, and 32 ROPs, which translates to 13.17 TFLOPS of FP32 throughput. These are entry-level 50-series specs, and the benchmark results reflect that positioning. In the PassMark G3D test, the card scores 17326, and in 3DMark Steel Nomad DX12 it manages 2502. The Geekbench scores are higher — 90334 in OpenCL and 89381 in Vulkan — but those are compute-oriented workloads that don't directly translate to gaming performance.

The GPU's modest specs show up clearly in the measured FPS data. At 1080p Low, the combo hits 339 FPS average, which is excellent for competitive play. But that number falls to 163 FPS at 1080p Ultra, and at 4K Ultra it drops to 60 FPS. The scaling pattern suggests the GPU is the primary constraint at higher resolutions and settings, while the CPU can keep up with the frame rate demands at lower settings.

With a TDP of 130 W and a suggested PSU of 300 W, this is not a power-hungry card. It uses a single 8-pin connector and occupies a dual-slot form factor. The PCIe 5.0 x8 interface provides ample bandwidth for this performance class. The 20 RT cores and 80 tensor cores are present but don't meaningfully impact Counter-Strike 2, which is not a ray-tracing-heavy title.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on Arrow Lake architecture, built on a 3 nm TSMC process. It runs at a base clock of 3.30 GHz and boosts to 4.90 GHz. The 20 MB of shared L3 cache is the key spec for gaming, and the data shows this CPU handles Counter-Strike 2's single-threaded demands well.

In Cinebench R23, the CPU scores 25891 multi-core and 3655 single-core. The single-core result is particularly relevant for Counter-Strike 2, which relies heavily on one or two threads for game logic and rendering commands. The PassMark single-thread score of 4412 confirms this strength. The CPU's 85th percentile ranking among all processors indicates it has no trouble keeping up with the game's CPU-side workload.

Memory bandwidth is 102.4 GB/s with dual-channel DDR5 support. This is a standard configuration for a mid-range desktop CPU and is sufficient for Counter-Strike 2, which does not have unusually high memory bandwidth requirements. The CPU supports PCIe Gen 5 with 20 lanes, though the RTX 5050 only uses 8 lanes of PCIe 5.0, so there is no bottleneck on the interconnect side.

The CPU's nearest rivals in benchmark scores are all within 0.5% of each other, which means any of those alternatives would perform identically in this game. What matters more is how the CPU interacts with the GPU at different settings. At 1080p Low, the combo achieves 339 FPS, which indicates the CPU is not holding back the GPU at lower resolutions. The frame rate drops are consistent with GPU limitations as settings and resolution increase.

The TDP of 65 W makes this an efficient processor, and it requires the Intel Socket 1851 platform. The integrated Arc Xe-LPG Graphics 16EU is present but irrelevant for gaming with a discrete GPU installed. The CPU's release date of January 2025 and the GPU's June 2025 release mean this is a current-generation pairing, not a legacy combination.

FAQ

Q: Is this combo better suited for 1080p or 1440p gaming in Counter-Strike 2?

A: The data shows strong performance at both. At 1080p High, the average is 211 FPS, while at 1440p High it drops to 139 FPS. For competitive play, 1080p provides a significant frame rate advantage, but 1440p remains playable with High settings.

Q: How does the CPU compare to its closest rivals?

A: The Core Ultra 5 225 scores 36938 on average, which is statistically identical to the AMD Ryzen 5 5600F (36945, 0% delta) and within 0.5% of the Ryzen 5 5500X3D, Ryzen AI 7 PRO 450, and Core i9-12900T. Any of these CPUs would produce nearly identical results.

Q: What is the GPU's performance percentile?

A: The RTX 5050 sits in the 66th percentile among all GPUs. Its average benchmark score is 21035, placing it near the AMD Radeon RX 5600 XT (20713) and the AMD Radeon RX Vega M GL (21153).

Q: How much frame rate do you lose going from Low to Ultra at 1080p?

A: At 1080p, Low averages 339 FPS while Ultra averages 163 FPS. That is a drop of 176 FPS, or roughly 52% of the Low setting's performance, when moving to Ultra.

Q: Does the combo maintain playable frame rates at 4K?

A: At 4K High, the average is 78 FPS, and at 4K Medium it is 104 FPS with a minimum of 89 FPS. Ultra drops to 60 FPS average. So 4K is playable but only at Medium or High settings, not Ultra.

Q: Which component limits performance at 1080p Low?

A: At 1080p Low with 339 FPS average, the CPU's single-thread performance is likely the ceiling. The GPU has enough headroom at this resolution and setting to push frames as fast as the CPU can feed them.

Resolution Scaling

The FPS progression across resolutions reveals a clear pattern of GPU limitation at higher settings. Starting at 1080p Low with 339 FPS average, the frame rate drops to 225 FPS at 1440p Low (a 34% reduction) and then to 126 FPS at 4K Low (a 63% reduction from 1080p). These are steep drops that indicate the GPU is the primary constraint, since the CPU workload does not scale significantly with resolution.

At High settings, the scaling is similar but with lower absolute numbers: 211 FPS at 1080p, 139 FPS at 1440p (34% drop), and 78 FPS at 4K (63% drop). The consistency of these percentage drops across settings suggests the GPU's rendering throughput is the limiting factor — the RTX 5050 simply cannot maintain frame rates as pixel count increases.

The Medium settings show the same pattern with slightly different absolute values: 282 FPS at 1080p, 187 FPS at 1440p, and 104 FPS at 4K. The minimum FPS at Medium settings also scales predictably: 240 at 1080p, 159 at 1440p, and 89 at 4K. These minimums are above the 60 FPS threshold even at 4K, which indicates the combo can avoid severe stutters even when the average frame rate is low.

Ultra settings are the most demanding, with 163 FPS at 1080p, 108 FPS at 1440p, and 60 FPS at 4K. The 4K Ultra result is exactly at the 60 FPS mark, which is the minimum for smooth gameplay but leaves no headroom for frame time spikes. The data suggests that 1440p is the sweet spot for this combo in Counter-Strike 2 — it offers a good balance between visual quality and frame rate across all settings.

The limiting component shifts depending on the resolution. At 1080p Low, the CPU's single-thread performance is likely the ceiling, given the 339 FPS result. As resolution increases to 1440p and 4K, the GPU becomes the bottleneck, with frame rates dropping in proportion to the pixel count increase. This is a typical pattern for a balanced mid-range system where the CPU is stronger relative to the GPU.

Settings Recommendations

For competitive play, the 1080p Low preset delivers the highest average frame rate at 339 FPS, which is well beyond what any 1440p or 4K monitor can display. This setting maximizes responsiveness and minimizes input lag, making it the best choice for players who prioritize performance over visuals. The 126 FPS at 4K Low is also viable for players using a 4K display who want the fastest possible frame rate.

The Medium preset offers the best balance of visual quality and performance. At 1080p, it averages 282 FPS with a minimum of 240 FPS, which provides a substantial frame rate buffer for competitive play while improving image quality over Low. At 1440p, Medium averages 187 FPS with a 159 FPS minimum, which is still excellent for a 144Hz monitor. The 4K Medium result of 104 FPS average with an 89 FPS minimum is the only resolution where Medium approaches the limits of smooth playability, but it remains above the 60 FPS threshold.

High settings are playable but show diminishing returns. At 1080p, High averages 211 FPS, which is still strong, but the drop from Medium is 71 FPS — a 25% reduction for what is a modest visual improvement in Counter-Strike 2. At 1440p, High averages 139 FPS, which is borderline for a 144Hz display. At 4K, High drops to 78 FPS, which is playable but leaves little margin for frame time variance.

Ultra settings are not recommended for this combo. The 4K Ultra result of 60 FPS average is at the minimum acceptable threshold, and the 1080p Ultra result of 163 FPS, while respectable, represents a 42% reduction from Medium. The visual differences between High and Ultra in Counter-Strike 2 are minimal, so the performance cost is not justified.

The practical recommendation is to use Medium settings as the default. It provides the best frame rate per unit of visual quality across all three resolutions. For players with high-refresh 1080p monitors who want maximum competitive advantage, Low is the better choice. For players on 1440p displays, Medium offers the best experience, with 187 FPS average that comfortably drives a 144Hz or even 165Hz monitor. At 4K, Medium is the only setting that maintains an average above 100 FPS, making it the clear choice for that resolution.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 104.0
3840x2160 High 78.0
3840x2160 Ultra 60.0
2560x1440 Low 225.0
2560x1440 Medium 187.0
2560x1440 High 139.0
2560x1440 Ultra 108.0
1920x1080 Low 339.0
1920x1080 Medium 282.0
1920x1080 High 211.0
1920x1080 Ultra 163.0

Counter-Strike 2 with iUltra 5 225 + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 5050 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.