Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
84
good

This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 45 63
1440p QHD 58 61 86 121
1080p Full HD 91 96 136 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 121
2560x1440 Medium 86
2560x1440 High 61
2560x1440 Ultra 58
1920x1080 Low 192
1920x1080 Medium 136
1920x1080 High 96
1920x1080 Ultra 91

Pc Building Simulator with Intel Core i9-14900K + Intel Arc B570, In-Depth Analysis

The Intel Core i9-14900K paired with the Intel Arc B570 produces a peculiar set of results in Pc Building Simulator, a title that is far more demanding on the CPU than most simulation games. With a combo rank of 2402 out of 3002 tested configurations, this pairing sits in the bottom 20% of all combinations in the database, which is surprising given the top-tier nature of the processor. The data shows a system that can deliver high frame rates at 1080p but struggles to maintain playable performance at 4K, and the bottleneck shifts dramatically depending on the resolution and quality settings you choose.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, which is the clearest indicator of where this combo's limitations lie. At 1920x1080 with Low settings, the system produces an average of 192 FPS, which drops to 121 FPS at 2560x1440 and then plummets to 63 FPS at 3840x2160. That represents a 67% reduction in frame rate from 1080p to 4K at Low settings, a scaling pattern that points directly at the GPU as the primary constraint at higher resolutions.

The picture becomes even more telling when you look at High settings. The average frame rate at 1080p High is 96 FPS, falling to 61 FPS at 1440p, and finally reaching just 32 FPS at 4K. This is a 67% drop from 1080p to 4K as well, but the absolute numbers are far lower. The Arc B570 simply does not have the raw throughput to push this game's rendering workload at 4K, regardless of how much headroom the i9-14900K provides. The CPU is clearly not the limiting factor here; if it were, the frame rates would not degrade so dramatically with each resolution step.

The Medium settings data reinforces this conclusion. At 1080p Medium, the combo averages 136 FPS with a minimum of 115 FPS and a maximum of 156 FPS. At 1440p Medium, the average drops to 86 FPS with a spread from 73 to 99 FPS. At 4K Medium, the average falls to 45 FPS with a minimum of 38 FPS and a maximum of 52 FPS. The consistency of the frame pacing at 1080p and 1440p suggests the CPU is feeding the GPU adequately, but the 4K numbers show the GPU hitting its ceiling.

Ultra settings tell the same story with even harsher numbers. The 1080p Ultra average is 91 FPS, 1440p Ultra yields 58 FPS, and 4K Ultra produces just 30 FPS. The delta between 1440p and 4K at Ultra is a 48% loss, while the delta between 1080p and 1440p is 36%. This non-linear scaling indicates that the GPU's memory bandwidth and shading capacity are being exhausted as pixel count increases. The Arc B570 has a 160-bit memory bus with 380.0 GB/s of bandwidth and 10 GB of GDDR6 memory, which is adequate for 1080p and 1440p in this game but insufficient for 4K at higher settings.

What is notable is that the frame rate differences between Low and Ultra at the same resolution are relatively modest compared to the resolution scaling. At 1080p, the gap between Low (192 FPS) and Ultra (91 FPS) is about 53%, whereas the gap between 1080p Low and 4K Low is 67%. This suggests that resolution is the dominant variable affecting performance, and the GPU is the component that determines the outcome.

How This Combo Ranks

The combo rank of 2402 out of 3002 places this configuration in the lower 20% of all tested pairings for Pc Building Simulator. This ranking is heavily influenced by the GPU, as the database shows that the CPU is in the 95th percentile against all CPUs, while the GPU is in the 65th percentile against all GPUs. The disparity between these percentile positions explains why the combo underperforms relative to what the processor alone would suggest.

In the context of the nearest rivals for the CPU, the i9-14900K's average benchmark score of 79097 is 0.3% lower than the Intel Core i9-14900KF's 79371, 0.6% lower than the Intel Core Ultra 9 290HX Plus's 79574, and 1.2% lower than the AMD EPYC 7413's 80041. However, it is 1.7% higher than the AMD Ryzen AI Max+ 395's 77740. These are marginal differences, meaning the CPU is not the differentiator in this combo's low ranking. The bottleneck is the GPU, which sits at the 65th percentile, dragging the overall combo down.

For the GPU, the nearest rivals show how close the Arc B570 is to other mid-range parts. Its average benchmark score of 20556 is 0.1% higher than the NVIDIA GeForce RTX 3070 Mobile's 20534, 0.1% lower than the Intel Arc A750's 20582, 0.4% higher than the NVIDIA Quadro M4000M's 20480, and 0.5% lower than the AMD Radeon R9 M390X's 20662. These tiny deltas indicate that the Arc B570 performs in a very tight band with these other GPUs, all of which would likely produce similar frame rates in this game. The combo ranking therefore reflects a GPU that is merely average for the database, paired with a CPU that is exceptional but cannot compensate for the graphics card's limitations in a resolution-heavy title.

The fact that the data is measured (dataIsMeasured is true) adds weight to these results. This is not a synthetic estimate but actual observed performance, which means the 2402 rank accurately represents what users can expect from this pairing in Pc Building Simulator.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture with a chip designated BMG-G21, manufactured on a 5 nm process by TSMC. It has 2304 shading units, 144 texture mapping units, and 80 render output units, along with 18 ray tracing cores. The GPU operates at a base clock of 2500 MHz and a boost clock of 2500 MHz, which is a static clock profile with no boost headroom. Memory runs at 2375 MHz, which translates to 19 Gbps effective, across a 160-bit bus, yielding a bandwidth of 380.0 GB/s.

In Pc Building Simulator, the GPU's role is clearly defined by the resolution scaling data. At 1080p, the GPU has enough resources to push frame rates above 90 FPS even at Ultra settings, but the 10 GB memory buffer and 380.0 GB/s bandwidth become strained at 4K. The 4K Medium results show an average of 45 FPS with a minimum of 38 FPS, which is a playable but not smooth experience. The 4K High average of 32 FPS and 4K Ultra average of 30 FPS fall below the threshold most users would consider acceptable for a simulation game where you are often reading text and managing menus.

The GPU's FP32 performance is 11.52 TFLOPS, which is modest for a modern card, and its pixel rate is 200.0 GPixel/s with a texture rate of 360.0 GTexel/s. These figures explain why the card can handle 1080p and 1440p with relative ease but collapses at 4K. The 4K resolution requires four times the pixel shading of 1080p, and the Arc B570's 80 ROPs are not sufficient to maintain high frame rates at that load.

The 10 GB of GDDR6 memory is another factor. At 4K Ultra, the game likely approaches or exceeds this capacity, causing the GPU to rely on slower fallback mechanisms. The measured data shows that 4K Ultra (30 FPS) is only 6% slower than 4K High (32 FPS), suggesting that the GPU is so memory-bound that the extra quality settings make little difference. This is a classic sign of a VRAM or bandwidth bottleneck, not a compute limitation.

The GPU's benchmark scores reinforce its mid-range status. It scores 2649 in 3DMark Steel Nomad DX12, 83514 in Geekbench OpenCL, 96844 in Geekbench Vulkan, and 14195 in Passmark G3D. The Passmark DirectX 12 score of 72 and DirectX 11 score of 118 indicate that the card performs better in older APIs, which is relevant for a game released in 2019 that may not fully utilize modern features. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so it is technically capable, but the game's engine likely does not push the GPU hard enough to overcome its bandwidth limitations.

FAQ

Q: What is the best resolution to play Pc Building Simulator with this combo?

A: The data shows that 1920x1080 is the sweet spot. At 1080p Low, the system averages 192 FPS, and even at Ultra it maintains 91 FPS. At 1440p, the averages range from 58 FPS (Ultra) to 121 FPS (Low), which is still playable. At 4K, the average drops to 30-63 FPS depending on settings, making it less suitable for a smooth experience.

Q: How does the i9-14900K compare to its closest rivals in raw CPU benchmarks?

A: The i9-14900K has an average benchmark score of 79097, which is 0.3% lower than the i9-14900KF (79371), 0.6% lower than the Core Ultra 9 290HX Plus (79574), and 1.2% lower than the AMD EPYC 7413 (80041). It is 1.7% higher than the AMD Ryzen AI Max+ 395 (77740). The differences are small, so the CPU is not the performance limiter in this game.

Q: Is the Arc B570's 10 GB VRAM enough for this game?

A: Based on the measured FPS, the 10 GB of GDDR6 is sufficient for 1080p and 1440p at all settings, but at 4K Ultra the average frame rate falls to 30 FPS, and at 4K High it is 32 FPS. The small gap between High and Ultra at 4K suggests that the memory bandwidth (380.0 GB/s) and bus width (160-bit) are the limiting factors, not just capacity.

Q: Why does the combo rank 2402 out of 3002 despite having a top-tier CPU?

A: The combo rank reflects the overall system performance in this game, which is dominated by the GPU. The CPU is in the 95th percentile against all CPUs, but the GPU is in the 65th percentile against all GPUs. The Arc B570's average benchmark score of 20556 is nearly identical to rivals like the RTX 3070 Mobile (20534) and Arc A750 (20582), placing it in the mid-range, which limits the combo's overall ranking.

Q: What settings should I use for 1440p gaming with this combo?

A: For 1440p, the data shows that Medium settings produce an average of 86 FPS with a minimum of 73 FPS, which is smooth. High settings yield 61 FPS, and Ultra yields 58 FPS. If you prioritize frame rate, Low settings give 121 FPS. Medium is the best balance of visual quality and performance based on the measured numbers.

Q: Does the GPU's clock speed affect performance in this game?

A: The Arc B570 has a fixed base and boost clock of 2500 MHz, meaning there is no dynamic boost. The frame rates in the data are the result of this fixed clock combined with the 11.52 TFLOPS FP32 performance. The 4K results indicate that this compute throughput is not enough to maintain high frame rates, regardless of the CPU's capability.

Measured FPS Breakdown

The measured data provides a full picture of how this combo performs across all tested configurations. At 1920x1080, the results are strong across the board. Low settings deliver an average of 192 FPS, Medium settings deliver 136 FPS with a minimum of 115 FPS and a maximum of 156 FPS, High settings deliver 96 FPS, and Ultra settings deliver 91 FPS. The gap between High and Ultra is only 5 FPS, suggesting that the game's Ultra preset adds visual effects that have minimal cost at this resolution.

At 2560x1440, the performance remains respectable but shows the GPU beginning to strain. Low settings produce an average of 121 FPS, Medium produces 86 FPS with a range of 73 to 99 FPS, High produces 61 FPS, and Ultra produces 58 FPS. The difference between High and Ultra at 1440p is just 3 FPS, indicating that the GPU is becoming the limiting factor as the pixel count increases. The minimum FPS of 73 at Medium settings is still playable, but the 58 FPS at Ultra might feel less fluid.

At 3840x2160, the results are the weakest. Low settings yield an average of 63 FPS, which is just at the edge of playability. Medium settings produce 45 FPS with a minimum of 38 FPS and a maximum of 52 FPS, which shows noticeable dips. High settings drop to 32 FPS, and Ultra settings fall to 30 FPS. These numbers are below what most users would consider acceptable for a game that involves a lot of menu navigation and precise clicking. The 4K Medium data, with its 38 FPS minimum, is the only 4K configuration that stays above 30 FPS consistently.

The pattern across all resolutions is clear: the frame rate drops by roughly half each time you double the resolution. From 1080p Low (192 FPS) to 1440p Low (121 FPS) is a 37% drop, and from 1440p Low to 4K Low (63 FPS) is a 48% drop. At High settings, the drops are 36% from 1080p to 1440p and 48% from 1440p to 4K. This consistent scaling indicates a GPU-bound scenario where the CPU has ample headroom. The i9-14900K's 24 cores and 32 threads are not being fully utilized at lower resolutions; the game is not CPU-limited in any of these tested configurations.

CPU Role

The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake-R architecture, manufactured on a 10 nm process. It has a base clock of 3.20 GHz and a boost clock of 6.00 GHz, with a TDP of 125 watts. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 36 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in a dual-channel configuration, and it has 16 PCIe Gen 5 lanes from the CPU. The integrated graphics are UHD Graphics 770, though they are not used in this combo.

In Pc Building Simulator, the CPU's role is to handle game logic, simulating the building process, and managing the many UI elements. The benchmark scores for this processor are exceptional. It scores 39399.5 in Cinebench R23 multi-core and 2262.5 in single-core, 20793 in Cinebench R20 multi-core and 2935 in single-core, and 6103 in Cinebench R15 multi-core with 324.5 in single-core. In Geekbench, it scores 21697 multi-core and 2655 single-core. Passmark tests show a multi-thread score of 58674, a single-thread score of 4697, and a physics score of 3140.

These numbers place the CPU in the 95th percentile against all CPUs, meaning it is faster than 95% of all processors in the database. The nearest rivals are all within a 1.7% band, with the i9-14900KF being 0.3% faster, the Core Ultra 9 290HX Plus being 0.6% faster, the AMD EPYC 7413 being 1.2% faster, and the AMD Ryzen AI Max+ 395 being 1.7% slower. These tiny deltas mean that swapping the i9-14900K for any of these rivals would not change the game's performance in a meaningful way.

The measured FPS data confirms that the CPU is not the bottleneck. At 1080p Low, the system achieves 192 FPS, which is a very high frame rate that requires strong single-thread performance. The i9-14900K's boost clock of 6.00 GHz and its single-core Cinebench R23 score of 2262.5 provide that capability. Even at 1080p Ultra, where the frame rate drops to 91 FPS, the CPU is still feeding the GPU effectively; the drop is due to the GPU's rendering workload, not a lack of CPU throughput.

The 4K results further confirm the CPU's sufficiency. If the CPU were the limiting factor, the frame rates at 4K would be similar to those at 1080p, but they are not. The fact that 4K Ultra produces 30 FPS while 1080p Ultra produces 91 FPS shows that the GPU is the constraint. The CPU's 36 MB of L3 cache and 2 MB of L2 per core are more than adequate for the game's data structures, and the 24 cores provide massive parallel processing headroom that the game likely does not fully exploit. In a title like Pc Building Simulator, which is not heavily multithreaded, the i9-14900K's strength is its high single-thread performance, and the data shows that this strength is not the limiting factor in any resolution or settings combination tested.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + Intel Arc B570 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 121.0
2560x1440 Medium 86.0
2560x1440 High 61.0
2560x1440 Ultra 58.0
1920x1080 Low 192.0
1920x1080 Medium 136.0
1920x1080 High 96.0
1920x1080 Ultra 91.0

Pc Building Simulator with ii9-14900K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with Arc B570 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii9-14900K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.