Control
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i7-14700K + Intel Arc B570, In-Depth Analysis
Control is a demanding action-adventure title that stresses both GPU rendering and CPU game logic, and the measured data for the Intel Core i7-14700K paired with the Intel Arc B570 shows a configuration that is consistently GPU-limited across most settings, with the CPU providing a robust foundation that rarely bottlenecks the frame rate. The benchmark results indicate that this combination is best suited for 1080p and 1440p gaming, where it can deliver playable frame rates at medium and high settings, but it falls short of smooth performance at 4K, particularly at higher presets. The data reveals that the Arc B570’s 10 GB of VRAM and 380.0 GB/s of bandwidth are sufficient for the game’s textures at lower resolutions, but the GPU’s compute throughput becomes the primary constraint as resolution scales.
FAQ
Q: What is the overall performance ranking of the Intel Core i7-14700K and Intel Arc B570 combination in Control?
A: The combination ranks 2307 out of 2888 total tested combos for this game, placing it in the lower half of all hardware pairings that have been benchmarked.
Q: What is the best frame rate achieved by this combo in the measured tests?
A: The highest average frame rate recorded is 101 FPS, which occurs at 1920x1080 resolution with the Low settings preset.
Q: Is the Intel Core i7-14700K a strong performer relative to other CPUs?
A: Yes, the CPU sits in the 94th percentile of all CPUs tested, and its average benchmark score of 69355 is nearly identical to the AMD Ryzen 9 7950X, which scores 69515, showing a negligible 0.2% difference.
Q: How does the Intel Arc B570 compare to its nearest GPU rivals in synthetic benchmarks?
A: The Arc B570’s average benchmark score of 20556 is statistically tied with the Intel Arc A750, which scores 20582, showing only a 0.1% difference, and it is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile, which scores 20534.
Q: Can this combo achieve 60 FPS at 1440p in Control?
A: No, the data shows that at 2560x1440, the highest average frame rate is 76 FPS on Low settings, but on High settings it drops to 48 FPS, and on Ultra it falls to 42 FPS, so 60 FPS is only achievable on the Low preset.
Q: What is the lowest frame rate recorded for this combo?
A: The lowest average frame rate is 28 FPS, which is seen at 3840x2160 resolution with the Ultra settings preset.
GPU Role
The Intel Arc B570 is the primary determinant of frame rates in Control for this configuration, with its specifications directly shaping the measured performance. The GPU operates at a consistent base and boost clock of 2500 MHz, and its 2304 shading units provide the raw compute throughput that is heavily utilized by the game’s rendering. The measured data shows a clear pattern: as resolution increases, the GPU’s workload rises, and frame rates fall proportionally, confirming that the Arc B570 is the limiting component in most scenarios. The 10 GB of GDDR6 memory on a 160-bit bus provides a bandwidth of 380.0 GB/s, which is sufficient to handle the game’s asset streaming at 1080p and 1440p without causing a memory capacity bottleneck, but the GPU’s overall compute power, rated at 11.52 TFLOPS for FP32 operations, is what caps performance at higher resolutions.
In synthetic benchmarks, the Arc B570 achieves a Passmark G3D score of 14195, which translates to a 65th percentile ranking among all GPUs, and its average benchmark score of 20556 places it in a tight cluster with rivals like the NVIDIA GeForce RTX 3070 Mobile and the Intel Arc A750. This mid-range positioning is reflected in the game’s frame rates, where the GPU delivers 63 FPS at 1080p High, 48 FPS at 1440p High, and only 32 FPS at 4K High. The GPU’s DirectX 12 performance, as measured by a Passmark DX12 score of 72, is relevant for Control, which uses modern graphics APIs, and the 18 ray tracing cores are present but do not appear to be a factor in the standard rasterization tests recorded here. The GPU’s 40 ROPs and 144 TMUs, producing a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, are the hardware resources that must process the game’s visual effects, and the frame rate drops at 4K indicate these resources are overwhelmed at that resolution.
CPU Role
The Intel Core i7-14700K provides a powerful processing foundation that is rarely the bottleneck in this configuration, as evidenced by its high synthetic scores and the frame rate scaling patterns. With 20 cores and 28 threads, the CPU offers extensive multi-threading capability, and its boost clock of 5.60 GHz ensures strong single-thread performance for game logic. The CPU’s benchmark results are exceptional, with a Cinebench R23 multi-core score of 33440.5 and a single-core score of 2160, placing it in the 94th percentile of all CPUs, which means it outperforms the vast majority of processors available. This is corroborated by the nearest rival data, where the i7-14700K’s average score of 69355 is only 0.1% behind the AMD Ryzen 9 7950X, which scores 69515, and 0.9% ahead of the AMD Ryzen 7 9700F, which scores 69996.
In Control, the CPU’s role is to feed the GPU with draw calls and manage game physics, and the data shows that this is not a limiting factor. At 1080p with Low settings, the combo achieves 101 FPS, which is the highest score in the set, and this is where a weaker CPU might constrain performance; however, the i7-14700K’s capabilities allow the GPU to stretch to its maximum output. The CPU’s 33 MB of shared L3 cache and 2 MB per-core L2 cache help maintain smooth frame pacing, and its support for DDR4 and DDR5 memory with a dual-channel bus provides adequate bandwidth for game data. The fact that frame rates drop by roughly 20% to 30% when moving from 1080p to 1440p, and then by another 30% to 40% when moving to 4K, is a classic sign of GPU limitation, meaning the CPU is not the constraint even at lower resolutions where CPU overhead is highest.
Measured FPS Breakdown
The measured FPS data for Control provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers an average of 101 FPS on Low settings, which is the only preset to exceed the 100 FPS threshold. The Medium preset at 1080p yields an average of 71 FPS, with a minimum of 61 FPS and a maximum of 82 FPS, indicating a playable experience with some headroom. Moving to High settings at 1080p drops the average to 63 FPS, while the Ultra preset further reduces it to 55 FPS, showing that each step up in quality costs roughly 8-10 FPS at this resolution.
At 2560x1440, the performance scales down predictably. The Low preset still provides a very playable 76 FPS average, but the Medium preset drops to 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. High settings at 1440p yield 48 FPS, which is below the 60 FPS target, and Ultra settings fall to 42 FPS. The gap between Low and Ultra at 1440p is 34 FPS, which is a significant range that gives users clear choices between visual quality and smoothness. The 4K resolution at 3840x2160 is where the combo struggles, as the Low preset produces only 51 FPS, Medium drops to 36 FPS, High falls to 32 FPS, and Ultra bottoms out at 28 FPS. The data shows that no 4K preset achieves 60 FPS, and only the Low preset comes close to being playable, with the Ultra preset being the worst-case scenario for this hardware.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a GPU-bound system that degrades predictably as pixel count increases. When moving from 1920x1080 to 2560x1440, the frame rate drops by approximately 24% on Low settings (from 101 to 76 FPS), 24% on Medium (from 71 to 54 FPS), 24% on High (from 63 to 48 FPS), and 24% on Ultra (from 55 to 42 FPS). This consistent ~24% reduction across all settings indicates that the GPU is the sole bottleneck, as the CPU’s workload does not change significantly with resolution, and the GPU’s rendering load scales directly with pixel count.
The scaling from 1440p to 4K is more severe, with frame rates dropping by approximately 33% on Low (from 76 to 51 FPS), 33% on Medium (from 54 to 36 FPS), 33% on High (from 48 to 32 FPS), and 33% on Ultra (from 42 to 28 FPS). The larger drop from 1440p to 4K, compared to the 1080p to 1440p drop, is due to the exponential increase in pixel count, which is 2.25 times more pixels at 4K versus 1440p, and the Arc B570’s compute resources, particularly its 11.52 TFLOPS of FP32 power and 380.0 GB/s of bandwidth, are insufficient to maintain frame rates at that resolution. The data clearly shows that the limiting component is the GPU, as the CPU’s benchmark scores, such as the Cinebench R23 multi-core score of 33440.5, indicate it has ample headroom to handle the game’s logic even at 4K, yet the frame rates continue to plummet, proving that the Arc B570’s rendering throughput is the constraint.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and the user’s preference for smoothness over visual fidelity. At 1920x1080, the High preset provides an average of 63 FPS, which is just above the 60 FPS threshold for smooth gameplay, and it offers a substantial visual upgrade over the Medium preset, which achieves 71 FPS. The Ultra preset at 1080p drops to 55 FPS, which is a 13% reduction from High, and the visual difference between High and Ultra is typically less noticeable than the frame rate penalty, so High is the recommended preset for 1080p to balance quality and performance. The Low preset at 101 FPS is recommended only for competitive players who prioritize maximum frame rates over visuals.
At 2560x1440, the High preset yields 48 FPS, which is below the 60 FPS target, and the Medium preset achieves 54 FPS, which is a more playable experience. The data suggests that Medium is the best choice for 1440p, as it provides a 12.5% frame rate improvement over High (54 vs 48 FPS) while still maintaining a decent level of visual quality, and the minimum FPS of 46 on Medium ensures that frame pacing remains stable. The Low preset at 76 FPS is a viable alternative for those who want a smoother experience, but the Medium preset offers a better balance for most users. For 4K at 3840x2160, the Low preset is the only option that approaches playability, with an average of 51 FPS, but even this is below 60 FPS, and the Medium preset at 36 FPS is not recommended for a satisfactory experience. The Ultra preset at 28 FPS is effectively unplayable, so users with this combo should avoid 4K altogether or stick to the Low preset for a more cinematic but less responsive experience.
Hardware Specifications
Intel Core i7-14700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + Intel Arc B570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 55.0 |
Control with ii7-14700K + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with ii7-14700K + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.