Allods Online
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 30 | 47 | 61 |
| 1440p QHD | 36 | 57 | 91 | 116 |
| 1080p Full HD | 57 | 91 | 144 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i7-14700K + Intel Arc B570, In-Depth Analysis
The Intel Core i7-14700K paired with the Intel Arc B570 delivers a playable but tier-dependent experience in Allods Online, with the data showing that the 1080p Medium preset is the clear sweet spot, producing a 144 FPS average with a 122 FPS minimum. This combination ranks 2945th out of 3670 tested combos, placing it in the lower-mid portion of the database, yet the measured FPS rows reveal that this positioning is heavily influenced by the demanding Ultra settings, which drop to 19 FPS at 4K. At lower settings and resolutions, the combo demonstrates substantial headroom, hitting 184 FPS at 1080p Low, suggesting that the hardware is capable but the game’s Ultra preset imposes a severe penalty that drags down the overall ranking.
FAQ
Q: What is the highest average FPS this combo achieves in Allods Online?
A: The highest recorded average FPS is 184, achieved at 1920x1080 with Low settings. This is the only measured row that exceeds the 180 FPS mark, and it represents the ceiling for this configuration in the dataset.
Q: How does the combo rank among all tested combinations in this game?
A: The combo ranks 2945th out of 3670 total tested combos. This places it in the 80th percentile of the ranking distribution, meaning roughly 725 combos perform worse, but the majority of tested configurations outperform it in Allods Online.
Q: What is the difference between the 4K High and 4K Low average FPS?
A: At 3840x2160, the High preset delivers a 30 FPS average, while Low settings produce a 61 FPS average. This represents a 31 FPS difference, or roughly a 103% improvement, purely from dropping the quality preset.
Q: Which resolution and settings combo yields the lowest minimum FPS in the dataset?
A: The lowest minimum FPS recorded is 40, which occurs at 3840x2160 with Medium settings. Notably, the 1080p Medium preset has a minimum of 122 FPS, showing that resolution scaling dramatically impacts frame consistency.
Q: How does the CPU’s multi-core performance compare to its nearest rival?
A: The Intel Core i7-14700K has an average benchmark score of 69355, which is 0.1% higher than the AMD EPYC 9115’s 69288. It trails the AMD Ryzen 9 7950X by 0.2% (69515 vs 69355) and the AMD Ryzen 9 7940HX by 0.7% (69875 vs 69355).
Q: What is the GPU’s position relative to its closest competitor in synthetic benchmarks?
A: The Intel Arc B570 has an average benchmark score of 20556, which is 0.1% above the NVIDIA GeForce RTX 3070 Mobile’s 20534. It is also 0.1% lower than the Intel Arc A750’s 20582, indicating near-identical synthetic performance among these three GPUs.
GPU Role
The Intel Arc B570’s memory configuration is a defining factor in how this combo performs in Allods Online. The GPU features 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. This memory subsystem is paired with a base and boost clock of 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The 10 GB capacity is sufficient for the game’s demands at the tested resolutions, but the bandwidth becomes a limiting factor at higher settings where texture streaming and draw calls increase.
The GPU’s raw compute capabilities are modest by modern standards, with an FP32 throughput of 11.52 TFLOPS and a texture rate of 360.0 GTexel/s. The 2304 shading units and 80 ROPs are arranged across a 160-bit memory interface, which explains why the card’s performance scales more predictably with resolution changes than with preset changes. In Allods Online, the measured data shows that dropping from High to Low at 1080p doubles the average FPS from 91 to 184, while moving from High to Ultra at the same resolution cuts the average from 91 to 57. This suggests that the Ultra preset introduces effects that heavily tax the GPU’s fixed-function units, particularly the 18 ray tracing cores, which may not be fully utilized but add overhead.
The GPU’s percentile rank of 65 against all GPUs indicates it sits above the median in synthetic workloads, but its nearest rivals in the database include the RTX 3070 Mobile (0.1% higher) and the Arc A750 (0.1% lower). This narrow margin in average scores suggests that the B570’s performance in Allods Online is not GPU-bound at lower settings, as evidenced by the 184 FPS at 1080p Low. However, at 4K Ultra, the 19 FPS average reveals a hard ceiling, likely due to the combination of the 160-bit bus and the game’s shader complexity at that preset.
The GPU’s pixel rate of 200.0 GPixel/s and its 272 mm² die size, built on TSMC’s 5 nm process with 19,600 million transistors, provide a baseline for understanding the thermal and power envelope. With a TDP of 150 W and a suggested PSU of 450 W, the card is not power-hungry, but the measured FPS data indicates that the bottleneck in Allods Online shifts from the GPU to the game’s engine at higher settings. The 4K Medium row, with a 47 FPS average and a 40 FPS minimum, shows that even moderate settings at 4K stress the GPU to near 50% utilization of its theoretical peak, while 1080p Low barely engages it.
CPU Role
The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, running at a base clock of 3.40 GHz with a boost clock of 5.60 GHz. Its cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and a shared 33 MB L3 cache. This configuration is well-suited for MMORPGs like Allods Online, which often have single-threaded bottlenecks in game logic but can utilize multiple threads for rendering and asset streaming.
In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 33440.5 and a single-core score of 2160, with a Geekbench multi-core score of 20767 and single-core of 2569. These figures place the i7-14700K at the 94th percentile against all CPUs, with an average benchmark score of 69355. Its nearest rivals are tightly clustered: the AMD EPYC 9115 is 0.1% ahead, while the Ryzen 9 7950X is 0.2% behind, and the Ryzen 7 9700F is 0.9% behind. This clustering suggests that the CPU is not a differentiator in Allods Online, as the game’s FPS numbers are far more sensitive to GPU settings than to CPU compute headroom.
The measured FPS data supports this interpretation. At 1080p Low, the combo hits 184 FPS, which is likely near the engine’s frame rate cap or the CPU’s ability to feed draw calls. At 1440p Low, the average drops to 116 FPS, and at 4K Low, it falls to 61 FPS. This scaling pattern—roughly halving with each resolution step—indicates that the CPU is capable of maintaining high frame rates but is limited by the GPU’s fill rate as resolution increases. The CPU’s 125 W TDP and support for DDR4 and DDR5 memory (dual-channel) mean that memory bandwidth is not a constraint, especially given the game’s age (released in 2010).
The CPU’s 28 threads are more than sufficient for Allods Online’s multi-threaded rendering tasks, but the game’s engine may not scale beyond a few cores. This is evident in the fact that dropping from High to Low at 1080p yields a 102% FPS increase (from 91 to 184), which is a GPU-side change, not a CPU-side one. The CPU’s role is to ensure that frame times remain consistent, and the 1080p Medium minimum of 122 FPS suggests that the CPU can sustain high throughput without stutter, even when the GPU is moderately loaded.
How This Combo Ranks
The combo’s rank of 2945 out of 3670 tested combinations places it in the 20th percentile from the bottom, meaning it outperforms only about 20% of all tested hardware pairings in Allods Online. This is a low ranking, but it must be contextualized by the fact that the dataset includes many high-end combos (e.g., NVIDIA RTX 4090 series and AMD Ryzen 9 7950X3D) that dominate the top of the list. The Intel Arc B570’s 65th percentile GPU rank and the i7-14700K’s 94th percentile CPU rank suggest that the combo’s in-game ranking is dragged down by the GPU, not the CPU.
Examining the measured FPS across all rows, the combo’s best performance relative to its ranking occurs at 1080p Low and Medium, where it achieves 184 and 144 FPS averages, respectively. These numbers are competitive with mid-range GPUs, but the Ultra preset at any resolution reveals the GPU’s limitations. At 1080p Ultra, the average drops to 57 FPS, which is below the 60 FPS threshold for smooth gameplay. At 1440p Ultra, it falls to 36 FPS, and at 4K Ultra, it crashes to 19 FPS. This severe scaling from Medium to Ultra suggests that the Ultra preset enables features that the B570’s 2304 shading units cannot handle efficiently.
The combo’s rank is also influenced by the fact that Allods Online is an older MMORPG, and many modern GPUs can brute-force their way through high settings. The B570’s 380.0 GB/s bandwidth and 10 GB VRAM are sufficient for 1080p and 1440p, but the 4K rows show that the bus width and pixel rate become bottlenecks. The data indicates that this combo is best suited for 1080p gaming, where it ranks reasonably well, but falls behind at higher resolutions. The 0.1% delta between the B570 and the RTX 3070 Mobile in synthetic scores does not translate to in-game performance parity, as the mobile GPU would likely have thermal constraints, but the B570’s desktop design does not save it from the Ultra preset’s demands.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo are 1920x1080 with the Medium preset. This configuration delivers a 144 FPS average, a 122 FPS minimum, and a 165 FPS maximum, providing a smooth experience that exceeds the 120 FPS threshold for high-refresh displays. The 1080p High preset is also viable at 91 FPS average, but the 53 FPS drop from Medium to High (from 144 to 91) suggests diminishing returns in visual quality versus performance. The 1080p Low preset at 184 FPS is overkill for most monitors and sacrifices too much visual fidelity.
For users with 1440p displays, the Medium preset is the only acceptable option, delivering a 91 FPS average with a 77 FPS minimum. The 1440p High preset at 57 FPS is borderline, while Ultra at 36 FPS is unplayable. At 4K, no preset provides a consistently smooth experience: Low hits 61 FPS, Medium drops to 47 FPS (with a 40 FPS minimum), High falls to 30 FPS, and Ultra is a slideshow at 19 FPS. Therefore, the recommendation is to avoid 4K entirely unless the user accepts Low settings and a 61 FPS average, which is playable but not ideal.
The data shows a clear pattern: the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p, it provides a 144 FPS average, which is 49 FPS higher than High and only 40 FPS lower than Low. At 1440p, it is the only preset that maintains an average above 90 FPS. The Ultra preset is consistently the worst performer, with averages that are 2.5 to 3 times lower than Medium at each resolution. The GPU’s 10 GB VRAM is not the limiting factor, as even 4K Ultra would likely fit within that capacity; rather, the shader complexity and pixel fill rate are the bottlenecks.
Measured FPS Breakdown
At 3840x2160, the combo’s performance is marginal. The Low preset produces a 61 FPS average, which is the only 4K row above 60 FPS. Medium delivers a 47 FPS average with a 40 FPS minimum and a 55 FPS maximum, indicating frame pacing issues during heavy scenes. High drops to a 30 FPS average, while Ultra plunges to 19 FPS. The step from Low to Medium costs 14 FPS (from 61 to 47), and from Medium to High costs another 17 FPS (from 47 to 30). The Ultra preset is 28 FPS below Medium, confirming that it is not designed for this hardware at 4K.
At 2560x1440, the scaling is more favorable. Low produces a 116 FPS average, which is higher than the 4K Low by 55 FPS. Medium achieves a 91 FPS average with a 77 FPS minimum and a 104 FPS maximum, making it the most consistent 1440p option. High drops to 57 FPS, and Ultra falls to 36 FPS. The gap between Medium and High is 34 FPS, while High to Ultra is a 21 FPS drop. This resolution is the practical ceiling for the combo if the user wants to stay above 60 FPS on Medium.
At 1920x1080, the combo shows its best results. Low hits 184 FPS, Medium reaches 144 FPS (with a 122 FPS minimum and 165 FPS maximum), High achieves 91 FPS, and Ultra drops to 57 FPS. The Medium preset’s minimum of 122 FPS is higher than the High preset’s average of 91 FPS, highlighting the stark performance cliff between these two settings. The 1080p Ultra average of 57 FPS is below the 60 FPS baseline, making Ultra the only unplayable preset at this resolution. The measured data consistently shows that the Medium preset provides the best frame time consistency, as evidenced by the 122 FPS minimum at 1080p, which is only 22 FPS below the average, whereas the High preset’s minimum is not reported but its lower average suggests more variance.
The overall trend across all resolutions is that the combo scales linearly with resolution at Low and Medium settings, but the High and Ultra presets introduce exponential performance penalties. For example, going from 1080p to 1440p on Low reduces the average from 184 to 116 FPS (a 37% drop), while on Ultra it drops from 57 to 36 FPS (a 37% drop as well). However, the absolute numbers reveal that Ultra at 1080p (57 FPS) is nearly identical to High at 1440p (57 FPS), suggesting that the GPU’s bottleneck is a combination of resolution and shader load. The 4K Medium row, with its 40 FPS minimum, is the worst case for frame consistency, indicating that the 160-bit memory bus struggles to keep up with the data demands at that resolution.
Hardware Specifications
Intel Core i7-14700K
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + Intel Arc B570 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 57.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 184.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 57.0 |
Allods Online with ii7-14700K + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B570 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
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