Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 34 48 68
1440p QHD 62 65 92 130
1080p Full HD 98 103 146 206

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 48
3840x2160 High 34
3840x2160 Ultra 32
2560x1440 Low 130
2560x1440 Medium 92
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 206
1920x1080 Medium 146
1920x1080 High 103
1920x1080 Ultra 98

Pc Building Simulator with Intel Core i7-14700F + AMD Radeon RX 6600, In-Depth Analysis

# Pc Building Simulator — Intel Core i7-14700F + AMD Radeon RX 6600

The Intel Core i7-14700F paired with the AMD Radeon RX 6600 produces a playable but decidedly mid-range experience in Pc Building Simulator. The data shows a system that handles 1080p comfortably, remains functional at 1440p, but struggles to maintain smooth frame rates at 4K. Across twelve measured configurations, the combination ranks 2894th out of 3723 tested combos, placing it in the lower-middle portion of the database. The following analysis breaks down how resolution, CPU, and GPU characteristics shape these results.

Resolution Scaling

The measured FPS data reveals a steep and consistent performance drop as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate falls from 103 FPS at 1080p to 65 FPS at 1440p, a reduction of roughly 37%. Moving from 1440p to 4K High drops the average further to 34 FPS, which represents a 48% decline from the 1440p figure and a 67% total drop from the 1080p baseline. This pattern strongly indicates that the GPU becomes the primary limiting component as pixel count rises.

The scaling behavior across all settings follows a similar trajectory. Low settings at 1080p deliver 206 FPS average, which falls to 130 FPS at 1440p and then to 68 FPS at 4K. Medium settings show 146 FPS at 1080p, 92 FPS at 1440p, and 48 FPS at 4K. Ultra settings produce 98 FPS at 1080p, 62 FPS at 1440p, and 32 FPS at 4K. In every case, the 1440p to 4K transition causes a larger absolute FPS loss than the 1080p to 1440p transition, confirming that the RX 6600's rendering throughput saturates well before the CPU becomes a bottleneck.

The ratio between 1080p and 4K performance is telling. At Low settings, 4K achieves 33% of the 1080p frame rate (68 versus 206 FPS). At High settings, 4K achieves 33% of the 1080p rate (34 versus 103 FPS). This consistent one-third ratio across settings indicates that resolution scaling is governed almost entirely by GPU fill rate and memory bandwidth, not by settings-dependent CPU load. The RX 6600's 224.0 GB/s memory bandwidth and 159.4 GPixel/s pixel rate are simply insufficient for the 8.3 million pixels of 4K, while the 2.1 million pixels of 1080p fall well within its capabilities.

Interestingly, the gap between Low and Ultra settings narrows as resolution increases. At 1080p, Ultra delivers 98 FPS versus 206 FPS on Low, a 52% reduction. At 4K, Ultra delivers 32 FPS versus 68 FPS on Low, also a 53% reduction. This suggests that the settings overhead scales proportionally with resolution, meaning the GPU is not being relieved of shading work at higher resolutions — the additional pixels and the additional settings complexity combine to push the card past its limits.

CPU Role

The Intel Core i7-14700F brings substantial processing power to this combination. With 20 cores, 28 threads, and boost clocks reaching 5.40 GHz, the CPU sits in the 91st percentile of all processors in the database. Its multi-core Cinebench R23 score of 35122 and single-core score of 4958 indicate a processor capable of handling far more demanding workloads than Pc Building Simulator presents. The CPU's 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample data locality for simulation logic.

In the context of Pc Building Simulator, the CPU's role appears minimal based on the FPS data. The consistent FPS scaling with resolution — where 4K performance drops to roughly one-third of 1080p performance regardless of settings — points to GPU-bound operation at all measured configurations. If the CPU were limiting, we would expect to see smaller FPS differences between resolutions, particularly at Low settings where GPU load is reduced. Instead, Low settings at 4K produce 68 FPS, which is still below the 103 FPS the GPU achieves at 1080p High settings, reinforcing that the GPU is the gating factor.

The CPU's benchmark results, however, suggest it is not idle. Its Passmark multi-thread score of 41317 and single-thread score of 4257 place it well above the RX 6600's GPU compute score of 6554 in raw capability. The CPU's nearest rivals include the AMD Ryzen 9 7900X, which scores 0.6% higher on average, and the Intel Xeon 6505P, which scores 0.2% lower. These marginal deltas confirm that the i7-14700F is a top-tier consumer processor whose performance headroom is unlikely to constrain any game running at these settings.

Given that Pc Building Simulator is a simulation genre title with relatively modest graphics demands, the CPU's 20 cores and 28 threads are more than sufficient. The 65 W TDP and dual-channel DDR4/DDR5 memory support suggest a power-efficient design that prioritizes sustained performance over burst capability. In practice, the measured FPS data shows no scenario where the CPU's capabilities would be the deciding factor between playable and unplayable frame rates.

GPU Role

The AMD Radeon RX 6600 is the clear performance limiter in this pairing. Built on the RDNA 2.0 architecture with a 7 nm process, the GPU features 1792 shading units, 112 texture mapping units, and 64 render output units. Its boost clock of 2491 MHz and game clock of 2044 MHz drive a peak FP32 throughput of 8.928 TFLOPS. The 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which proves adequate for 1080p but insufficient for 4K.

The GPU's benchmark positioning shows it sits in the 63rd percentile of all GPUs, with an average benchmark score of 19036. Its nearest rivals include the NVIDIA Quadro K6000 (deltaPct 0.0%), the NVIDIA GeForce RTX 4050 Mobile (deltaPct -0.1%), and the NVIDIA Tesla K20m (deltaPct -0.3%). These nearly identical scores indicate that the RX 6600 delivers performance roughly equivalent to these older or mobile-oriented parts, which aligns with its mid-range market position.

In Pc Building Simulator, the GPU's performance ceiling is evident from the 4K results. At Ultra settings, the average FPS drops to 32, which falls below the 30 FPS threshold typically considered minimum for playability. Even at Low settings, 4K produces only 68 FPS, suggesting the GPU is working near its maximum output. The 1440p results are more respectable, with High settings achieving 65 FPS and Low settings reaching 130 FPS, indicating that the RX 6600 can handle this resolution for most gameplay scenarios. At 1080p, the GPU delivers 98 FPS on Ultra and 206 FPS on Low, making it fully capable for competitive or smooth casual play.

The GPU's memory configuration deserves attention. With 8 GB of GDDR6 and a 128-bit bus, the card has both capacity and bandwidth constraints. The 224.0 GB/s bandwidth is particularly limiting at 4K, where the 8.3 million pixels require massive texture fetch rates. The card's 279.0 GTexel/s texture rate and 159.4 GPixel/s pixel rate are similarly modest for 4K workloads. These specifications explain why the measured FPS at 4K never exceeds 68 FPS even at Low settings, as the GPU's fill rate becomes the hard ceiling.

Measured FPS Breakdown

The complete set of measured FPS values provides a detailed picture of this combo's behavior across resolutions and settings.

At 1920x1080, the system performs admirably across all settings. Low settings produce an average of 206 FPS, which is exceptionally smooth and leaves ample headroom for background tasks or streaming. Medium settings average 146 FPS, with a minimum of 124 FPS and maximum of 168 FPS, indicating consistent frame pacing. High settings average 103 FPS, still well above the 60 FPS target for most displays. Ultra settings average 98 FPS, only 5 FPS below the High preset, suggesting diminishing returns from the highest settings at this resolution.

At 2560x1440, performance remains playable but the GPU's limitations become apparent. Low settings average 130 FPS, a 37% drop from 1080p but still smooth. Medium settings average 92 FPS, with a minimum of 78 FPS and maximum of 106 FPS, which is acceptable for most users. High settings average 65 FPS, right at the edge of smooth gameplay for 60 Hz displays. Ultra settings average 62 FPS, only slightly below High, indicating that the GPU is becoming the bottleneck regardless of settings.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 68 FPS, which is borderline acceptable but shows the GPU working at its limits. Medium settings average 48 FPS, with a minimum of 41 FPS and maximum of 55 FPS, which will cause noticeable stuttering in fast-moving scenes. High settings average 34 FPS, below the 60 FPS standard and approaching the minimum playability threshold. Ultra settings average 32 FPS, which is marginal at best and likely to cause frustration during gameplay.

The Medium settings rows provide the only min/max data in the dataset. At 1080p Medium, the frame rate ranges from 124 to 168 FPS, a 44 FPS spread that indicates some frame time variance. At 1440p Medium, the range narrows to 78 to 106 FPS, a 28 FPS spread. At 4K Medium, the range narrows further to 41 to 55 FPS, a 14 FPS spread. This tightening of the FPS range as resolution increases suggests that the GPU's consistent bottleneck at higher resolutions actually improves frame pacing, as the card is always saturated and produces more uniform output.

FAQ

Q: Can this combo run Pc Building Simulator at 4K smoothly?

A: No. The measured data shows that at 4K, the highest average FPS is 68 on Low settings, but High settings drop to 34 FPS and Ultra to 32 FPS. Only Low settings approach acceptable smoothness, and even then, the 68 FPS average leaves little margin for complex scenes.

Q: What is the best resolution for this hardware?

A: Based on the measured FPS, 1920x1080 is the optimal resolution. At 1080p, all settings from Low to Ultra deliver average frame rates above 98 FPS, which provides a smooth experience with room for settings adjustments. 1440p is also viable, with High settings reaching 65 FPS average.

Q: How does the RX 6600 compare to its nearest GPU rivals?

A: The RX 6600's average benchmark score is 19036. Its closest competitor, the NVIDIA Quadro K6000, scores 19030 (0.0% delta), while the GeForce RTX 4050 Mobile scores 19049 (-0.1% delta) and the Tesla K20m scores 19089 (-0.3% delta). These differences are negligible, indicating near-identical overall performance.

Q: Is the Intel Core i7-14700F overkill for this GPU?

A: The data suggests the CPU is far more capable than the GPU. The i7-14700F ranks in the 91st percentile of all CPUs, while the RX 6600 ranks in the 63rd percentile of GPUs. In Pc Building Simulator, the FPS scaling with resolution indicates the GPU is the limiting factor at all settings, making the CPU's power largely untapped.

Q: What FPS can I expect at 1440p with High settings?

A: The measured average FPS is 65 at 2560x1440 with High settings. This is above the 60 FPS threshold for smooth gameplay on most monitors, though it does not leave much headroom for demanding scenes or background applications.

Q: How does the combo rank among all tested configurations?

A: The combo ranks 2894th out of 3723 tested combinations, placing it in approximately the 22nd percentile of all combos. This rank reflects the GPU's mid-range positioning, as the CPU's high percentile ranking is offset by the GPU's more modest capabilities.

Settings Recommendations

The measured data provides clear guidance on which preset to choose for each resolution. At 1920x1080, the Ultra preset delivers 98 FPS average, which is only 5 FPS below the High preset's 103 FPS. Given the negligible performance cost, Ultra settings at 1080p offer the best visual quality without sacrificing smoothness. The 98 FPS average is well above the 60 FPS target, and the system has sufficient headroom to handle any scene complexity the game can generate.

At 2560x1440, the High preset at 65 FPS average provides the best balance. The Ultra preset drops to 62 FPS, a marginal difference, but the High preset maintains a slightly higher margin above the 60 FPS threshold. The Medium preset at 92 FPS is also viable if users prioritize frame rate over visual fidelity, but the 65 FPS High setting is the recommended choice for most players, as it stays comfortably above the stutter threshold while delivering improved visuals.

At 3840x2160, no preset delivers ideal performance. The Low preset at 68 FPS average is the only configuration that approaches smooth gameplay, but it sacrifices visual quality significantly. The Medium preset at 48 FPS average will be playable for non-competitive players but will show noticeable frame drops in complex scenes. Given the data, 4K should be avoided unless users are willing to accept Low settings and tolerate occasional frame time spikes.

For users who prioritize frame rate consistency, the Medium preset at any resolution provides the most stable experience, as evidenced by the min/max data. At 1080p Medium, the range is 124-168 FPS; at 1440p Medium, the range is 78-106 FPS; at 4K Medium, the range is 41-55 FPS. The Medium preset's tighter frame pacing at higher resolutions suggests it may be preferable for users sensitive to stuttering, even if High or Ultra offer marginally better averages.

How This Combo Ranks

The combination of the Intel Core i7-14700F and AMD Radeon RX 6600 ranks 2894th out of 3723 tested combos in Pc Building Simulator. This places the combo in the lower 22% of all configurations, which is consistent with the GPU's mid-range positioning rather than the CPU's high-end placement. The i7-14700F's 91st percentile CPU ranking is offset by the RX 6600's 63rd percentile GPU ranking, resulting in a combined performance profile that is decidedly mid-range.

The rank discrepancy highlights the imbalance in this pairing. The CPU's nearest rivals — including the AMD Ryzen 9 7900X and Intel Xeon 6505P — are all high-end processors that would typically be paired with more powerful GPUs. Conversely, the GPU's nearest rivals — the NVIDIA Quadro K6000, GeForce RTX 4050 Mobile, and Tesla K20m — represent a mix of professional, mobile, and older parts that are not typically associated with modern gaming builds.

In the context of Pc Building Simulator specifically, this rank reflects the game's modest graphics requirements. The simulation genre typically does not stress GPUs as heavily as first-person shooters or open-world titles, yet the RX 6600 still struggles at 4K. The CPU's substantial headroom does little to improve frame rates because the GPU is the limiting factor across all measured configurations. Users considering this combo should prioritize 1080p or 1440p gameplay, as the 4K results place this configuration in the bottom quartile of tested systems.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 6600 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 68.0
3840x2160 Medium 48.0
3840x2160 High 34.0
3840x2160 Ultra 32.0
2560x1440 Low 130.0
2560x1440 Medium 92.0
2560x1440 High 65.0
2560x1440 Ultra 62.0
1920x1080 Low 206.0
1920x1080 Medium 146.0
1920x1080 High 103.0
1920x1080 Ultra 98.0

Pc Building Simulator with ii7-14700F + Other GPUs

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Pc Building Simulator with RX 6600 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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