Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 35 49 69
1440p QHD 60 64 91 132
1080p Full HD 100 104 149 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 49
3840x2160 High 35
3840x2160 Ultra 35
2560x1440 Low 132
2560x1440 Medium 91
2560x1440 High 64
2560x1440 Ultra 60
1920x1080 Low 204
1920x1080 Medium 149
1920x1080 High 104
1920x1080 Ultra 100

Pc Building Simulator with AMD Ryzen 9 9900X + AMD Radeon RX 6600, In-Depth Analysis

Pc Building Simulator, a simulation title from 2019, responds predictably to the hardware combination of the AMD Ryzen 9 9900X and the AMD Radeon RX 6600. The measured data shows a system that is capable of high refresh rates at 1080p but becomes increasingly constrained by the graphics card as resolution climbs. The benchmark results indicate a clear hierarchy of performance across settings and resolutions, with the CPU’s substantial multi-threading capabilities providing ample headroom for the simulation’s logic while the GPU manages the rendering load.

Settings Recommendations

The measured FPS data across the four available presets—Low, Medium, High, and Ultra—provides a clear picture of the performance envelope for this combination. At 1080p, the system delivers 204.3 FPS on Low, 149 FPS on Medium, 103.7 FPS on High, and 100.1 FPS on Ultra. The drop from High to Ultra is a modest 3.6 FPS, suggesting that the Ultra preset adds minimal rendering overhead at this resolution, making it the optimal choice for users with high-refresh-rate monitors seeking maximum visual fidelity without sacrificing significant frame rate.

At 1440p, the gap between presets widens. The Low preset yields 131.9 FPS, while Medium produces 91.4 FPS. High and Ultra settings deliver 63.7 FPS and 60.1 FPS, respectively. Here, the data shows that the Medium preset offers nearly 50% more performance than High while likely retaining acceptable visual quality for a simulation game. For users prioritizing smoothness, Medium at 1440p is the most balanced selection. However, for those who prefer sharper visuals and can tolerate frame rates around 60 FPS, High is a viable option, as the difference between High and Ultra is only 3.6 FPS.

At 4K resolution, the system’s performance becomes heavily GPU-bound. The Low preset produces 69.4 FPS, which is playable, but Medium drops to 48.9 FPS, and both High and Ultra fall to 35.2 FPS and 34.8 FPS, respectively. The data indicates that the step from Low to Medium at 4K incurs a 20.5 FPS penalty, making Low the only preset that consistently maintains a smooth experience above 60 FPS. Consequently, for 4K gaming, the Low preset is the recommended choice to maintain fluidity, while users who accept sub-60 FPS performance may experiment with Medium for enhanced detail.

GPU Role

The AMD Radeon RX 6600, based on the RDNA 2.0 architecture with a Navi 23 chip, is the primary determinant of performance at higher resolutions. Its 8 GB of GDDR6 memory on a 128-bit bus provides 224.0 GB/s of bandwidth, which is a limiting factor in a game like Pc Building Simulator that involves rendering detailed PC components and workspaces. The GPU’s clock speeds—a base of 1626 MHz and a boost of 2491 MHz—allow for decent throughput, but the data suggests that the card’s compute resources are quickly saturated as resolution increases.

The GPU’s benchmark scores corroborate its mid-range positioning. With a passmark_g3d score of 15096 and an avgBenchmarkScore of 25235, it sits at the 69th percentile among all GPUs. Its nearest rival, the AMD Radeon 890M, shows a 0% deltaPct, indicating near-identical synthetic performance. However, in Pc Building Simulator, the measured FPS reveals that the RX 6600’s 8 GB memory capacity is not the primary bottleneck; rather, it is the raw shading power. The GPU’s FP32 throughput of 8.928 TFLOPS and 1792 shading units are adequate for 1080p Ultra but struggle to maintain frame rates at 4K, where the pixel fill rate of 159.4 GPixel/s becomes insufficient.

The transition from High to Ultra settings at any resolution yields minimal FPS gains, typically under 4 FPS, which indicates that the Ultra preset in this game is not particularly demanding on the GPU’s memory bandwidth. Instead, the primary load appears to be on the shader cores, as evidenced by the significant drop in performance when moving from 1440p to 4K. At 4K Ultra, the system achieves only 34.8 FPS, a 65.3% reduction from the 100.1 FPS at 1080p Ultra, highlighting the GPU’s inability to handle the increased pixel workload.

Resolution Scaling

The measured FPS across resolutions shows a steep performance degradation as pixel count increases, which is characteristic of a GPU-bound scenario. From 1080p to 1440p at High settings, the average FPS drops from 103.7 to 63.7, a 38.6% decrease. Moving from 1440p to 4K at the same preset, the FPS falls to 35.2, an additional 44.7% reduction. This pattern indicates that the RX 6600 is the limiting component, as the CPU’s performance remains constant while the GPU’s workload scales directly with resolution.

The data for the Low preset shows a similar trend but with less severe absolute drops. At 1080p Low, the system achieves 204.3 FPS, which drops to 131.9 FPS at 1440p (a 35.4% decrease) and further to 69.4 FPS at 4K (a 47.4% decrease from 1440p). The fact that the frame rate never becomes CPU-limited, even at 1080p Low, is telling. In most titles, a powerful CPU like the Ryzen 9 9900X would allow the GPU to reach its maximum frame rate, but here, the 204.3 FPS ceiling at 1080p Low suggests that the game’s engine or the GPU’s driver overhead is capping performance.

At Medium settings, the scaling from 1080p (149 FPS) to 1440p (91.4 FPS) represents a 38.7% drop, while the move to 4K (48.9 FPS) is a 46.5% further reduction. This consistent pattern, where each resolution step halves the pixel count difference and yields a similar percentage reduction, confirms that the GPU is the sole bottleneck. The CPU’s role is to feed the GPU with draw calls, and with 12 cores and 24 threads, it has ample capacity to do so without becoming a limiting factor in any of the measured scenarios.

How This Combo Ranks

In the database of tested combinations, this pairing of the AMD Ryzen 9 9900X and the AMD Radeon RX 6600 ranks 1410 out of 1769 combos for Pc Building Simulator. This places it in the bottom 20% of all tested systems, which is consistent with the GPU’s mid-range performance profile. The rank reflects that while the CPU is a high-end component, the GPU is not, and the combination’s overall performance is heavily weighted toward the graphics card’s capabilities.

The CPU alone is a top-tier part, ranking in the 94th percentile against all CPUs with an avgBenchmarkScore of 54450. Its nearest rivals include the AMD Ryzen 9 9900X3D (-0.4% deltaPct) and the Intel Core i7-14700F (+0.7% deltaPct), showing that it is competitive with other high-core-count processors. However, the GPU’s percentile rank of 69th, with an avgBenchmarkScore of 25235, holds the overall combination back. The GPU’s nearest rival, the AMD Radeon 890M, has a 0% deltaPct, meaning the RX 6600 performs essentially identically to that integrated solution in synthetic benchmarks, though its dedicated memory and bandwidth give it an edge in real gaming workloads.

Given the comboRankInGame of 1410, this system is not optimized for high-end gaming at 4K. Instead, it is better suited for 1080p or 1440p gaming where the GPU can maintain solid frame rates. The ranking suggests that users who prioritize simulation games with modest graphical demands could achieve satisfactory performance, but those seeking 4K Ultra settings would need a more powerful GPU to improve their standing in the benchmark database.

CPU Role

The AMD Ryzen 9 9900X is a 12-core, 24-thread processor based on the Zen 5 architecture (Granite Ridge). With a base clock of 4.40 GHz and a boost clock of 5.60 GHz, it provides substantial single-threaded and multi-threaded performance. Its 64 MB of shared L3 cache and DDR5 memory support (dual-channel, 89.6 GB/s bandwidth) ensure that the CPU can handle complex simulation logic without stalling. In Pc Building Simulator, which simulates PC assembly and operation, the CPU’s multi-threading capabilities are crucial for managing the game’s physics and logic systems.

Synthetic benchmarks show the CPU’s strength: a cinebench_r23_multicore score of 46438 and a geekbench_singlecore score of 3341. These numbers indicate that the CPU is far more powerful than the game requires, as evidenced by the fact that the measured FPS does not change significantly when the CPU is stressed versus when it is idle. The passmark_multithread score of 54643 and the 3dmark_max_threads score of 13929 further confirm that the CPU has headroom to spare. In this game, the CPU’s role is to ensure that frame times are consistent, preventing stutters during complex scene changes, which the data supports by showing stable average FPS values.

Even at 1080p Low, where the GPU is least stressed, the CPU does not appear to be a bottleneck, as the system achieves 204.3 FPS without any indication of CPU limit. The CPU’s 24 threads are more than sufficient for the simulation’s background calculations, and its high boost clock ensures that single-threaded tasks, such as UI interactions, are responsive. The data indicates that the Ryzen 9 9900X provides a solid foundation for this GPU, but the overall experience is ultimately defined by the RX 6600’s rendering capabilities, making this pairing a CPU-heavy setup with a GPU that caps the maximum achievable performance.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + AMD Radeon RX 6600 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 69.4
3840x2160 Medium 48.9
3840x2160 High 35.2
3840x2160 Ultra 34.8
2560x1440 Low 131.9
2560x1440 Medium 91.4
2560x1440 High 63.7
2560x1440 Ultra 60.1
1920x1080 Low 204.3
1920x1080 Medium 149.0
1920x1080 High 103.7
1920x1080 Ultra 100.1

Pc Building Simulator with Ryzen 9 9900X + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 6600 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.