Downfall
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 51 | 66 | 80 |
| 1440p QHD | 50 | 83 | 105 | 125 |
| 1080p Full HD | 75 | 120 | 146 | 178 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i7-14700F + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core i7-14700F and AMD Radeon RX 6600 pairing in Downfall presents a fascinating study in system balance, but the data reveals a clear asymmetry. The measured frames per second (FPS) across resolutions and settings show a component that scales predictably with graphical load, yet the overall combo ranking suggests this is far from a top-tier configuration. The numbers indicate a system where the GPU is the primary governor of performance, but the CPU's substantial headroom is not fully utilized at higher settings, creating a bottleneck that shifts depending on where you look.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent, which is a classic sign of a GPU-bound scenario. At Low settings, the average FPS falls from 178.1 at 1920x1080 to 125.3 at 2560x1440, and finally to 80.0 at 3840x2160. This represents a 55% reduction from 1080p to 4K, a substantial hit that clearly indicates the Radeon RX 6600 is working at its limits when pixel count increases. The pattern intensifies at Ultra settings, where the drop is even more dramatic: 75.3 FPS at 1080p plummets to 49.8 at 1440p and then to 32.9 at 4K. This 56% decline from 1080p to 4K at Ultra is a textbook example of a GPU struggling to maintain frame rates as fill-rate demands escalate.
What is more revealing is the scaling between Medium and High settings. At 1080p, the difference between Medium (145.6 FPS) and High (119.5 FPS) is 26.1 FPS, a 18% gap. However, at 4K, the gap narrows to 15.3 FPS (66.4 vs 51.1), a 23% difference. This non-linear scaling suggests that at higher resolutions, the GPU's memory bandwidth and compute resources become the limiting factor, making the incremental cost of High over Medium less punishing relative to the overall frame rate. The data implies that the limiting component is almost exclusively the GPU, as the CPU's 20 cores and 28 threads are unlikely to be stressed by a 2016 horror title at any of these settings.
The most telling data point is the jump from Low to Medium at 4K. The FPS only drops from 80.0 to 66.4, a 17% reduction, while the jump from Medium to High is a 23% reduction, and from High to Ultra is a 36% reduction. This escalating penalty at higher settings reinforces that the GPU is hitting a wall, likely due to its 8 GB memory buffer and 128-bit bus. The 224.0 GB/s bandwidth becomes a constraint as texture detail and post-processing effects at higher presets demand more data throughput.
How This Combo Ranks
The combo's rank of 1369 out of 1741 tested combinations places it in the bottom 21% of all pairings tested in Downfall. This is a surprisingly low position for a CPU that sits in the 94th percentile of all processors and a GPU in the 69th percentile of all graphics cards. The data suggests that while each component is individually capable, their combination is not optimized for this specific game. The GPU's 69th percentile ranking is notably lower than the CPU's 94th percentile, indicating that the RX 6600 is the weaker link in this pairing.
Looking at the GPU's nearest rivals provides context. The RX 6600's average benchmark score of 25235 is essentially tied with the AMD Radeon 890M (deltaPct of 0) and the AMD Radeon RX 580 2048SP (deltaPct of -0.2). This means the RX 6600 is statistically indistinguishable from these parts in synthetic tests, yet the measured FPS in Downfall shows it delivering playable, but not exceptional, frame rates. The CPU, by contrast, is only 0.6% behind the AMD Ryzen 9 9900X in average benchmark score, a negligible difference that suggests the i7-14700F is not the source of the combo's low rank. The bottleneck is clearly the GPU, which is dragging the overall combo ranking down despite the CPU's strength.
The rank of 1369 out of 1741 implies that most other tested combos achieve higher FPS in this game. This is likely because many combinations feature higher-tier GPUs that can more effectively leverage the CPU's capabilities. The data shows that the combo's performance is dictated by the GPU's limits, and the CPU's potential is largely wasted at higher resolutions.
FAQ
*Q: What is the best resolution for this combo in Downfall?*
A: The data shows that 1920x1080 is the only resolution where the combo consistently exceeds 60 FPS across all settings. At 1080p Low it hits 178.1 FPS, at Medium 145.6, at High 119.5, and even at Ultra it maintains 75.3 FPS.
Q: How does the RX 6600 compare to its closest rivals in synthetic benchmarks?
A: The RX 6600's average benchmark score is 25235, which is exactly 0% different from the AMD Radeon 890M, 0.2% ahead of the AMD Radeon RX 6700M, and 0.5% ahead of the NVIDIA GeForce RTX 3060 Ti.
Q: Is the CPU or GPU the limiting factor for this combo?
A: The GPU is the limiting factor. The CPU's average benchmark score is 54097, placing it in the 94th percentile of all CPUs, while the GPU's score of 25235 places it in the 69th percentile of all GPUs. The FPS drops across resolutions confirm the GPU is the bottleneck.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low setting achieves 125.3 FPS, while the Ultra setting achieves 49.8 FPS. This is a 75.5 FPS difference, representing a 60% reduction in frame rate when moving from the lowest to the highest preset.
*Q: Does the combo's rank in Downfall reflect the individual component performance?*
A: No. The combo ranks 1369 out of 1741, which is in the bottom 21%. This is lower than expected given the CPU's 94th percentile and GPU's 69th percentile rankings, suggesting the combination is not well-suited for this game.
Q: At which resolution does the combo fail to maintain 60 FPS on High settings?
A: The combo fails to maintain 60 FPS on High settings only at 3840x2160, where it averages 51.1 FPS. At 2560x1440 it achieves 83.2 FPS, and at 1920x1080 it achieves 119.5 FPS.
Measured FPS Breakdown
The measured data provides a complete picture of the combo's performance across nine distinct configurations. At 1920x1080, the frame rates are consistently high, ranging from a maximum of 178.1 FPS at Low settings to a minimum of 75.3 FPS at Ultra settings. The Medium preset delivers 145.6 FPS, while High achieves 119.5 FPS. This resolution is clearly the sweet spot for this combo, as even the most demanding Ultra preset remains well above the 60 FPS threshold.
Moving to 2560x1440, the performance drops noticeably. Low settings still deliver a smooth 125.3 FPS, and Medium provides 105.1 FPS. High settings maintain a respectable 83.2 FPS, but Ultra falls to 49.8 FPS, which is below the ideal 60 FPS target. This is the first resolution where the combo struggles to maintain a consistent high-refresh experience at the highest preset.
At 3840x2160, the combo is clearly overburdened. Low settings produce 80.0 FPS, which is playable, and Medium achieves 66.4 FPS. However, High settings drop to 51.1 FPS, and Ultra falls to a mere 32.9 FPS. The data indicates that 4K is only viable at Low or Medium settings, and even then, the frame rates are not particularly high. The Ultra preset at 4K is essentially unplayable for a smooth experience, given the 32.9 FPS average.
The progression across settings at each resolution is consistent: Low is always the fastest, followed by Medium, High, and Ultra in descending order. The gap between Low and Ultra widens as resolution increases, from a 102.8 FPS difference at 1080p to a 47.1 FPS difference at 4K. This suggests that the GPU's limitations are more acutely felt at higher resolutions, where the relative cost of Ultra settings becomes prohibitive.
GPU Role
The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip. It features 1792 shading units, 112 texture mapping units, and 64 raster output units. The GPU operates at a base clock of 1626 MHz and a boost clock of 2491 MHz, with a game clock of 2044 MHz. Its memory subsystem consists of 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. The memory clock runs at 1750 MHz, which translates to 14 Gbps effective.
The 8 GB memory capacity is a critical factor in Downfall. At 4K Ultra, the GPU's memory bandwidth of 224.0 GB/s is likely saturated, leading to the poor 32.9 FPS result. The 128-bit bus is narrow compared to higher-tier cards, which limits the amount of data that can be transferred per cycle. This is why the scaling from Medium to High at 4K is so punishing—the GPU is trying to move more texture data and geometry than the bus can handle.
The GPU's clock speeds are respectable, with a boost clock of 2491 MHz that helps maintain performance in lighter scenes. However, the FP32 performance of 8.928 TFLOPS is modest for a modern card, and the pixel rate of 159.4 GPixel/s is not sufficient for high-resolution, high-detail rendering. The data shows that the GPU is the definitive bottleneck, as its 69th percentile ranking among all GPUs is far below the CPU's 94th percentile. The RX 6600's end-of-life production status also suggests it is an older design that struggles with newer, more demanding titles.
Settings Recommendations
Based on the measured FPS, the optimal experience for this combo depends heavily on the target resolution. At 1920x1080, the Ultra preset is the best choice, as it delivers 75.3 FPS, which is above the 60 FPS threshold and provides the highest visual fidelity. The High preset is also viable at 119.5 FPS, but Ultra offers a better balance of performance and quality without sacrificing smoothness.
At 2560x1440, the High preset is the recommended setting, achieving 83.2 FPS. This provides a good balance between visual quality and frame rate. The Medium preset is also acceptable at 105.1 FPS, but High offers a noticeable improvement in detail. The Ultra preset falls to 49.8 FPS, which is below the 60 FPS target and should be avoided for a smooth experience.
At 3840x2160, the Medium preset is the best option, delivering 66.4 FPS. This is the only preset at 4K that maintains a frame rate above 60 FPS. Low settings achieve 80.0 FPS, but the visual quality is significantly reduced. High settings drop to 51.1 FPS, and Ultra is unplayable at 32.9 FPS. For 4K, users should stick to Medium to balance performance and fidelity. The data clearly shows that the combo is best suited for 1080p and 1440p gaming, with 4K being a stretch that requires compromising on settings.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture. It has a base clock of 2.10 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The CPU features a 33 MB shared L3 cache, 2 MB per-core L2 cache, and 80 KB per-core L1 cache. Its memory support includes both DDR4 and DDR5, with a dual-channel memory bus. The CPU's synthetic benchmarks are impressive, with a Cinebench R23 multi-core score of 35443 and a single-core score of 5003.
In Downfall, the CPU's role is minimal due to the game's age and the GPU bottleneck. The CPU's 94th percentile ranking and its proximity to the AMD Ryzen 9 9900X (only 0.6% slower) indicate that it has ample processing power for this title. The game, released in 2016, is unlikely to utilize all 20 cores or 28 threads effectively, meaning the CPU is likely idling while the GPU works at full capacity.
The CPU's boost clock of 5.40 GHz is more than sufficient for single-threaded tasks, which is typical for horror games that rely on scripting and AI. The Cinebench R23 single-core score of 5003 suggests that the CPU can handle any per-frame calculations in Downfall without issue. The data confirms that the CPU is not the limiting factor in this combo. The performance is entirely dictated by the GPU, and the CPU's capabilities are largely underutilized. This is evident in the combo's low rank of 1369 out of 1741, which is a direct result of the GPU's inability to keep up with the CPU's potential.
Hardware Specifications
Intel Core i7-14700F
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + AMD Radeon RX 6600 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 66.4 |
| 3840x2160 | High | 51.1 |
| 3840x2160 | Ultra | 32.9 |
| 2560x1440 | Low | 125.3 |
| 2560x1440 | Medium | 105.1 |
| 2560x1440 | High | 83.2 |
| 2560x1440 | Ultra | 49.8 |
| 1920x1080 | Low | 178.1 |
| 1920x1080 | Medium | 145.6 |
| 1920x1080 | High | 119.5 |
| 1920x1080 | Ultra | 75.3 |
Downfall with ii7-14700F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 6600 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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