Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 39 55 78
1440p QHD 71 75 106 149
1080p Full HD 113 118 168 237

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 55
3840x2160 High 39
3840x2160 Ultra 37
2560x1440 Low 149
2560x1440 Medium 106
2560x1440 High 75
2560x1440 Ultra 71
1920x1080 Low 237
1920x1080 Medium 168
1920x1080 High 118
1920x1080 Ultra 113

Pc Building Simulator with Intel Core i5-12400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake-S family, built on Intel's 10 nm process. Its base clock of 2.50 GHz can boost up to 4.40 GHz, and it carries 18 MB of shared L3 cache alongside 1.25 MB of L2 per core. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and its 65 W TDP suggests it is a mainstream desktop part aimed at balanced builds.

In synthetic benchmarks, the i5-12400F shows a clear scaling pattern from single-threaded to multi-threaded workloads. Its 3DMark single-thread score of 909 rises to 1,699 for 2 threads, 3,067 for 4 threads, 4,779 for 8 threads, and 5,895 for 16 threads, before reaching 5,912 at max threads. This indicates that the processor gains substantial performance from additional threads up to its 12-thread limit, but the gains diminish beyond 8 threads — a typical trait for a 6-core/12-thread part.

Cinebench results reinforce this picture: R15 multicore scores 1,759 versus 244 single-core; R20 multicore hits 6,980 versus 985 single-core; R23 multicore reaches 12,380 versus 1,680 single-core. The ratio between multicore and single-core performance in R23 is roughly 7.4x, which is consistent with a processor that scales well across its physical and logical cores. Geekbench shows a multicore score of 9,472 against a single-core score of 1,964, and PassMark's multithread score of 19,433 dwarfs its single-thread score of 3,481.

The CPU's percentile ranking against all processors is 73, meaning it outperforms nearly three-quarters of the CPUs in the benchmark database. Its average benchmark score of 19,039 places it in close competition with several rivals: the AMD Ryzen 5 7535HS scores 19,047 (0% delta), the Intel Core 3 201E scores 19,056 (-0.1% delta), the Intel Core i5-1335U scores 18,982 (0.3% delta), and the AMD EPYC 7773X scores 18,979 (0.3% delta). These near-identical scores suggest that, in general compute tasks, the i5-12400F is effectively interchangeable with these parts despite their different architectures and target markets.

For Pc Building Simulator — a simulation game where the CPU is responsible for simulating the assembly, boot, and operation of virtual PCs — the i5-12400F's mixed thread performance is relevant. The game's logic likely benefits from the 6 physical cores, as the simulation must track multiple components and their interactions simultaneously. The 12 threads provide headroom for background tasks, while the 4.40 GHz boost clock ensures that single-threaded operations, such as UI interactions or individual component checks, remain responsive. The 18 MB L3 cache helps keep frequently accessed simulation data close to the cores, reducing latency in scenarios where the game repeatedly queries the state of installed hardware.

# GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, with a chip designated GB207. It packs 2,560 shading units, 80 texture mapping units, and 32 ROPs, along with 20 ray tracing cores and 80 tensor cores. The GPU's base clock runs at 2,317 MHz with a boost clock of 2,572 MHz, while its memory operates at 2,500 MHz (20 Gbps effective). The 8 GB of GDDR6 memory sits on a 128-bit bus, yielding a bandwidth of 320.0 GB/s.

In terms of throughput, the RTX 5050 delivers 13.17 TFLOPS for both FP32 and FP16 (1:1 ratio), with a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. These figures suggest a mid-range GPU that can handle modern games at 1080p and 1440p, with some capability at 4K depending on settings. The 130 W TDP and 300 W suggested power supply indicate an efficient design for its performance class.

The GPU's benchmark results are mixed. Its 3DMark Steel Nomad DX12 score is 2,502, which is a modest result for a current-generation card. Geekbench scores are higher: 90,334 for OpenCL and 89,381 for Vulkan. PassMark results show a DirectX 11 score of 150, DirectX 12 score of 66, and DirectX 9 score of 186, with a G3D score of 17,326 and a compute score of 9,184. The GPU's percentile ranking against all GPUs is 66, and its average benchmark score is 21,035.

Comparing to its nearest rivals, the RTX 5050 is closely matched with several older or mobile GPUs. The AMD Radeon RX Vega M GL scores 21,153 (-0.6% delta), the AMD Radeon HD 8970M scores 21,237 (-1% delta), the AMD Radeon RX 5600 XT scores 20,713 (1.6% delta), and the NVIDIA RTX A4000 Mobile scores 21,379 (-1.6% delta). This suggests that, in raw compute terms, the RTX 5050 sits in a similar performance tier to these parts, despite being a newer architecture.

For Pc Building Simulator, the GPU's role is less about rendering complex scenes and more about displaying the game's interface, 3D models of PC components, and the simulated desktop environment. The 8 GB VRAM is ample for this purpose, as the game does not require large texture sets or high-resolution assets typical of AAA action titles. The 128-bit memory bus and 320 GB/s bandwidth are sufficient for the game's moderate graphical demands. The RTX 5050's 32 ROPs may limit fill-rate-heavy scenarios, but the game's visuals are not particularly pixel-intensive, so this is unlikely to be a bottleneck.

# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for this combo shows a predictable decline as resolution increases, but the magnitude of the drop reveals which component is the primary limiter. At 1080p Low, the average FPS is 237, which drops to 149 at 1440p Low (a 37% reduction) and further to 78 at 4K Low (a 67% reduction from 1080p). This steep decline with resolution suggests that the GPU is becoming more heavily taxed at higher pixel counts, even at low settings.

Looking at Medium settings, the pattern is similar but with lower absolute values: 168 FPS at 1080p, 106 FPS at 1440p (37% drop), and 55 FPS at 4K (67% drop from 1080p). The consistency of these percentage drops across Low and Medium settings indicates that the GPU's rendering load scales proportionally with pixel count, regardless of the quality preset. This is a strong signal that the RTX 5050 is the limiting factor at higher resolutions.

For High settings, the decline is steeper in relative terms: 118 FPS at 1080p drops to 75 FPS at 1440p (36% reduction) and then to 39 FPS at 4K (67% reduction from 1080p). The Ultra preset follows suit: 113 FPS at 1080p, 71 FPS at 1440p (37% drop), and 37 FPS at 4K (67% drop). The fact that the percentage drops are nearly identical across all settings — hovering around 37% from 1080p to 1440p and 67% from 1080p to 4K — strongly implies that the CPU is not the bottleneck at any resolution. If the CPU were limiting, we would expect to see smaller FPS differences between resolutions, particularly at lower settings where the GPU has less work to do.

Instead, the data shows that the RTX 5050's rendering capacity is the dominant factor. At 1080p, the CPU can feed the GPU fast enough to achieve high frame rates (237 FPS at Low), but as pixel count increases, the GPU's fill rate and shading throughput become the constraint. The 4K results — 39 FPS at High and 37 FPS at Ultra — indicate that this combo is not suitable for smooth 4K gaming at high quality settings. Even at 4K Low, the 78 FPS average is playable but not exceptionally smooth.

The CPU's role becomes more apparent at 1080p, where the 237 FPS at Low suggests that the i5-12400F is capable of driving very high frame rates in this game. The fact that 1080p Ultra (113 FPS) is only slightly lower than 1080p High (118 FPS) hints that the CPU is beginning to approach its limits at these high frame rates, though the difference is small enough to be negligible. Overall, the scaling pattern points to a balanced combo at 1080p, with the GPU becoming the clear bottleneck at 1440p and especially at 4K.

# How This Combo Ranks — use comboRankInGame vs other tested combos

This particular pairing of the Intel Core i5-12400F with the NVIDIA GeForce RTX 5050 achieves a rank of 1,814 out of 3,002 tested combos in Pc Building Simulator. This places it in the 60th percentile of all combinations, meaning it outperforms approximately 60% of tested systems while being outperformed by the remaining 40%.

The rank of 1,814 is notably mid-pack, which is consistent with the component specifications. The i5-12400F is a solid mainstream CPU with a 73rd percentile ranking among all CPUs, while the RTX 5050 sits at the 66th percentile among GPUs. When combined, these parts produce a system that is better than average but not exceptional for this game. The fact that the combo rank (60th percentile) is slightly lower than either component's individual percentile suggests that the pairing may not be perfectly optimized — perhaps the CPU is underutilized at higher resolutions, or the GPU is underutilized at lower resolutions.

Compared to combinations featuring higher-end GPUs or CPUs, this setup would likely rank lower due to the RTX 5050's limited 8 GB VRAM and 128-bit memory bus, which constrain performance at higher resolutions and settings. Conversely, it would outrank systems with weaker CPUs or older GPUs, as evidenced by the mid-pack position. The measured FPS data shows that this combo can achieve excellent performance at 1080p Low (237 FPS) but struggles at 4K Ultra (37 FPS), which aligns with its rank being neither near the top nor the bottom.

The rank also reflects the game's nature as a simulation title. Pc Building Simulator is not graphically demanding, so the GPU's performance at 1080p is more than sufficient for smooth gameplay. However, the game's CPU simulation logic benefits from the i5-12400F's 6 cores and 12 threads, which helps it outperform systems with fewer cores. The 1,814th rank suggests that while this combo is capable, there are many systems with more powerful GPUs or CPUs that achieve higher frame rates, particularly at higher resolutions.

# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 237 FPS, with Medium at 168 FPS (minimum 142, maximum 193), High at 118 FPS, and Ultra at 113 FPS. These numbers indicate that the game is highly playable at all settings on 1080p, with even the Ultra preset comfortably exceeding 100 FPS. The small gap between High (118) and Ultra (113) — just 5 FPS — suggests diminishing returns from the highest quality preset at this resolution.

Moving to 2560x1440, performance drops noticeably. Low settings average 149 FPS, Medium averages 106 FPS (minimum 90, maximum 122), High averages 75 FPS, and Ultra averages 71 FPS. The gap between High and Ultra narrows further to 4 FPS, indicating that the GPU is becoming more of a constraint. The 1440p results are still playable — even Ultra at 71 FPS is above the 60 FPS threshold — but the margin for error is smaller than at 1080p.

At 3840x2160, the combo struggles. Low settings average 78 FPS, which is playable but not high-refresh territory. Medium averages 55 FPS (minimum 47, maximum 64), which is borderline for smooth gameplay. High drops to 39 FPS, and Ultra to 37 FPS — both below the 60 FPS standard for fluid motion. The 4K results clearly show that this combo is not intended for high-quality 4K gaming, as even the Low preset barely maintains a playable frame rate.

The minimum and maximum FPS data for Medium settings across resolutions provides insight into frame time consistency. At 1080p, the range is 142–193 (average 168), a spread of 51 FPS. At 1440p, the range narrows to 90–122 (average 106), a spread of 32 FPS. At 4K, the range is 47–64 (average 55), a spread of just 17 FPS. This pattern suggests that at higher resolutions, the frame rate becomes more stable as the GPU becomes the consistent bottleneck, whereas at 1080p, there is more variability, potentially due to CPU or driver overhead.

# FAQ

Q: Can this combo achieve 60 FPS at 4K in Pc Building Simulator?

A: Yes, but only at Low settings, where it averages 78 FPS. At Medium, the average drops to 55 FPS, and at High or Ultra, it falls to 39 FPS and 37 FPS respectively, which are below the 60 FPS threshold.

Q: What is the best resolution for this combo to maintain high frame rates?

A: At 1080p, the combo delivers 113 FPS or higher across all settings, with Low reaching 237 FPS. At 1440p, it stays above 70 FPS on all presets, but at 4K, only Low settings remain above 60 FPS.

Q: Which component is the bottleneck at 4K?

A: The GPU is the limiting factor, as evidenced by the consistent 67% FPS drop from 1080p to 4K across all settings. The CPU's performance is sufficient to drive high frame rates at 1080p, but the RTX 5050 cannot maintain playable FPS at 4K high settings.

Q: How does this combo's rank compare to its component percentiles?

A: The combo ranks 1,814th out of 3,002 (60th percentile), which is slightly lower than the CPU's 73rd percentile and the GPU's 66th percentile. This suggests the pairing is less than the sum of its parts for this specific game.

Q: What is the difference between High and Ultra settings at 1080p?

A: The difference is minimal — 118 FPS for High versus 113 FPS for Ultra, a gap of only 5 FPS. This indicates that the visual upgrade from High to Ultra comes at a negligible performance cost at 1080p.

Q: Is this combo better suited for 1080p or 1440p gaming?

A: It is well-suited for both, but excels at 1080p where all settings exceed 110 FPS. At 1440p, it remains playable across all settings, with Ultra at 71 FPS, making it a viable choice for high-refresh 1440p monitors if the user is willing to adjust settings.

# Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's resolution and performance priorities. At 1080p, the Ultra preset (113 FPS) is recommended for the best visual experience without sacrificing smoothness, as the 5 FPS difference from High (118 FPS) is negligible. Players seeking maximum frame rates for high-refresh displays can use Low (237 FPS) or Medium (168 FPS) without compromising playability.

At 1440p, the Medium preset (106 FPS) offers the best balance of visual quality and performance, as it maintains triple-digit frame rates while providing better graphics than Low (149 FPS) or High (75 FPS). The Ultra preset (71 FPS) is also viable for users who prioritize visuals over frame rate, as it remains above the 60 FPS threshold, but the Medium setting provides a more comfortable margin.

At 4K, the options are limited. Low settings (78 FPS) are the only preset that delivers consistently smooth gameplay above 60 FPS. Medium (55 FPS) is playable but may exhibit occasional stutter, as indicated by the 47 FPS minimum. High (39 FPS) and Ultra (37 FPS) are not recommended for a satisfying experience, as they fall well below the 60 FPS standard. Users with 4K displays should either stick to Low settings or consider lowering the resolution to 1440p for better performance.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5050 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 55.0
3840x2160 High 39.0
3840x2160 Ultra 37.0
2560x1440 Low 149.0
2560x1440 Medium 106.0
2560x1440 High 75.0
2560x1440 Ultra 71.0
1920x1080 Low 237.0
1920x1080 Medium 168.0
1920x1080 High 118.0
1920x1080 Ultra 113.0

Pc Building Simulator with ii5-12400F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.