Downfall
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 60 | 73 | 89 |
| 1440p QHD | 60 | 96 | 118 | 144 |
| 1080p Full HD | 84 | 135 | 165 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i5-12400F + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its 18 MB of shared L3 cache and 10 nm process node place it as a mid-range desktop part from the Core 12th Gen series. In synthetic benchmarks, the CPU demonstrates a balanced profile: it scores 909 in 3dmark_single_thread and 5912 in 3dmark_max_threads, and in Cinebench R23 it achieves 1680 single-core and 12380 multi-core. These results place the processor in the 73rd percentile of all CPUs, with an average benchmark score of 19039. The data suggests this chip has enough single-thread strength for game logic and enough multi-thread capacity to handle background tasks without bottlenecking the frame rate in a 2016 horror title like Downfall, which is not known for demanding high core counts.
The CPU’s nearest rivals in the benchmark database include the AMD Ryzen 5 7535HS with an average score of 19047 (0% delta), the Intel Core 3 201E at 19056 (-0.1%), the Intel Core i5-1335U at 18982 (0.3%), and the AMD EPYC 7773X at 18979 (0.3%). These deltas are all within a fraction of a percent, indicating that the i5-12400F’s computational throughput is effectively identical to those parts in aggregate benchmarks. For Downfall, the game’s release date of 2016-02-28 suggests it was designed for the multi-core CPUs of that era, so the i5-12400F’s 6 cores and 12 threads are likely more than sufficient. The measured frame rates at lower resolutions, where the CPU has more influence, show that the processor does not appear to be a limiting factor: at 1080p Low, the combo achieves 201 FPS, which is far beyond typical display refresh rates and indicates headroom in the CPU’s ability to feed the GPU.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU on a 5 nm process, featuring 2560 shading units, 80 TMUs, and 32 ROPs, with 20 RT cores and 80 tensor cores. It operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective) across a 128-bit bus. The GPU is equipped with 8 GB of GDDR6 memory, providing a bandwidth of 320.0 GB/s. Its pixel rate is 82.30 GPixel/s, texture rate is 205.8 GTexel/s, and FP32 performance reaches 13.17 TFLOPS. In the benchmark database, the RTX 5050 sits in the 66th percentile of all GPUs, with an average benchmark score of 21035, and its passmark G3D score is 17326.
The GPU’s nearest rivals show a tight grouping: the AMD Radeon RX Vega M GL scores 21153 (-0.6%), the AMD Radeon HD 8970M scores 21237 (-1%), the AMD Radeon RX 5600 XT scores 20713 (1.6%), and the NVIDIA RTX A4000 Mobile scores 21379 (-1.6%). These deltas are small, meaning the RTX 5050’s raw compute is comparable to those parts, though the 8 GB VRAM capacity is a defining feature. For Downfall, a horror game from 2016, the VRAM requirements are modest by modern standards, but the data shows that the RTX 5050’s memory bandwidth of 320.0 GB/s is sufficient to push high frame rates. At 1080p Ultra, the combo reaches 84 FPS, and at 4K Ultra it drops to 37 FPS, indicating that the GPU’s compute and memory are stressed at higher resolutions and settings, but not catastrophically so. The GPU’s FP32 performance of 13.17 TFLOPS is the key driver for pixel processing, and the measured results suggest that the RTX 5050 is well-matched to this older title, providing playable performance at most settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of resolution scaling that identifies the GPU as the primary bottleneck at higher resolutions. At 1080p Low, the combo achieves 201 FPS, which drops to 144 FPS at 1440p Low and 89 FPS at 4K Low. This represents a 29% decrease from 1080p to 1440p (201 to 144 FPS) and a 38% decrease from 1440p to 4K (144 to 89 FPS). The scaling is consistent with a GPU-bound scenario, as the CPU’s workload remains relatively constant across resolutions while the GPU must render more pixels. At 1080p High, the frame rate is 135 FPS, which falls to 96 FPS at 1440p High (a 29% drop) and 60 FPS at 4K High (a 38% drop). The proportional decreases are nearly identical to the Low settings, reinforcing that the GPU’s fill rate and bandwidth are the limiting factors.
At Medium settings, the data includes min and max FPS values, providing insight into frame time consistency. At 1080p Medium, the average is 165 FPS with a min of 140 and max of 189; at 1440p Medium, the average is 118 FPS with a min of 100 and max of 135; and at 4K Medium, the average is 73 FPS with a min of 62 and max of 84. The percentage drops from 1080p to 1440p (165 to 118) is 28%, and from 1440p to 4K (118 to 73) is 38%, which mirrors the Low and High patterns. This consistency indicates that the resolution scaling is driven by the GPU’s pixel throughput, not by CPU limitations, since the i5-12400F’s thread count and clock speeds are sufficient to maintain high FPS at 1080p. The Ultra settings show the steepest drops: 84 FPS at 1080p, 60 FPS at 1440p, and 37 FPS at 4K, with percentage decreases of 29% and 38% respectively, confirming that the RTX 5050’s compute resources are the constraining factor when the game’s visual complexity increases.
Settings Recommendations — which preset gives the best experience per the measured rows
Analyzing the measured FPS rows, the Medium preset emerges as the most balanced choice across all resolutions, offering a strong blend of performance and visual quality. At 1080p Medium, the combo achieves an average of 165 FPS with a minimum of 140 FPS, ensuring smooth gameplay even during intense horror sequences where frame drops are common. This is a significant improvement over High settings, which average 135 FPS at 1080p, and it comes with only a modest reduction in visual fidelity. At 1440p Medium, the average is 118 FPS with a min of 100 FPS, which is still well above the 60 FPS threshold for playable performance, making it the recommended preset for users with 1440p monitors. The High preset at 1440p drops to 96 FPS, which is playable but leaves less headroom for frame time spikes, as evidenced by the Medium preset’s min FPS being only 4 FPS below its average.
At 4K, the Medium preset is the only viable option for a smooth experience, with an average of 73 FPS and a min of 62 FPS. The High preset at 4K averages 60 FPS, which is borderline, and the Ultra preset drops to 37 FPS, which is not recommended for a horror game where responsive controls are critical. The Low preset, while achieving high frame rates (89 FPS at 4K, 144 FPS at 1440p, 201 FPS at 1080p), sacrifices too much visual quality for a game that relies on atmosphere and lighting. Therefore, the data strongly suggests that Medium settings provide the best experience per the measured rows, as it maintains an average FPS above 60 at all resolutions and keeps the minimum FPS above 60 at 1080p and 1440p. For users prioritizing frame rate over visuals, Low is acceptable, but Medium offers the optimal trade-off between performance and the game’s intended horror aesthetic.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the Intel Core i5-12400F and NVIDIA GeForce RTX 5050 ranks 1755 out of 2928 tested combinations in Downfall, placing it in the 60th percentile of all tested systems (since 1755/2928 is approximately 0.60). This rank indicates that while the combo is not at the top tier, it outperforms a majority of the tested configurations in this specific game. The rank is a function of both the CPU and GPU, and the data shows that the RTX 5050’s performance in the 66th percentile of GPUs is the primary driver, while the CPU’s 73rd percentile ranking provides sufficient support. The gap between this combo’s rank and the top performers suggests that higher-end GPUs with more VRAM or compute power would yield better results, but for a mid-range pairing, this position is respectable.
The combo’s rank of 1755 implies that there are 1173 tested combos that perform worse and 1172 that perform better, indicating a balanced distribution. The measured FPS data supports this ranking: at 1080p Ultra, the combo achieves 84 FPS, which is playable but not exceptional, and at 1440p Ultra it hits 60 FPS, which is the bare minimum for smooth gameplay. The fact that the combo achieves 201 FPS at 1080p Low shows that it has headroom, but the Ultra settings reveal its limitations. Compared to the nearest rival GPUs, the RTX 5050’s performance is within 1.6% of the AMD Radeon RX 5600 XT, so combos using that GPU would likely rank similarly. The CPU’s rivals, such as the AMD Ryzen 5 7535HS, have nearly identical benchmark scores, so the CPU choice has minimal impact on the overall rank, making the GPU the differentiating factor in this game.
FAQ
Q: What is the average FPS at 1080p Ultra settings?
A: The combo achieves an average of 84 FPS at 1920x1080 with Ultra settings, which is the lowest average among the 1080p presets but still above the 60 FPS threshold for smooth gameplay.
Q: How does the CPU perform in multi-threaded benchmarks?
A: The Intel Core i5-12400F scores 12380 in Cinebench R23 multi-core and 5912 in 3dmark_max_threads, placing it in the 73rd percentile of all CPUs with an average benchmark score of 19039.
Q: What is the minimum FPS recorded at 4K Medium settings?
A: At 3840x2160 with Medium settings, the minimum FPS is 62, with an average of 73 FPS and a maximum of 84 FPS, indicating that the combo maintains playable frame rates even at 4K.
Q: Which GPU rival has the closest benchmark score to the RTX 5050?
A: The AMD Radeon RX 5600 XT has an average score of 20713, which is 1.6% higher than the RTX 5050’s score of 21035, making it the closest rival in the database.
Q: What is the combo’s rank among all tested configurations in Downfall?
A: The combo ranks 1755 out of 2928 tested combinations, placing it in the 60th percentile of all tested systems for this game.
Q: Is the CPU or GPU the limiting factor at 4K resolution?
A: The data shows that at 4K, the FPS drops significantly across all settings (e.g., 89 FPS at Low to 37 FPS at Ultra), indicating that the GPU’s pixel throughput and memory bandwidth are the limiting factors, as the CPU’s performance is sufficient to maintain high FPS at lower resolutions.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for the Intel Core i5-12400F and NVIDIA GeForce RTX 5050 in Downfall is as follows:
1920x1080 (1080p):
- Low: Average 201 FPS, no min or max values recorded.
- Medium: Average 165 FPS, minimum 140 FPS, maximum 189 FPS.
- High: Average 135 FPS, no min or max values recorded.
- Ultra: Average 84 FPS, no min or max values recorded.
2560x1440 (1440p):
- Low: Average 144 FPS, no min or max values recorded.
- Medium: Average 118 FPS, minimum 100 FPS, maximum 135 FPS.
- High: Average 96 FPS, no min or max values recorded.
- Ultra: Average 60 FPS, no min or max values recorded.
3840x2160 (4K):
- Low: Average 89 FPS, no min or max values recorded.
- Medium: Average 73 FPS, minimum 62 FPS, maximum 84 FPS.
- High: Average 60 FPS, no min or max values recorded.
- Ultra: Average 37 FPS, no min or max values recorded.
The data reveals a consistent pattern where Medium settings provide the only preset with min and max FPS values recorded, indicating that the game’s performance is most stable at this setting. At 1080p, the Low preset achieves the highest average of 201 FPS, but the Medium preset’s minimum of 140 FPS ensures that even the most demanding scenes remain above the 60 FPS playability threshold. At 1440p, the Medium preset’s minimum of 100 FPS provides a comfortable buffer, while the High preset’s average of 96 FPS is still playable but closer to the edge. At 4K, the Medium preset is the only setting with a minimum above 60 FPS (62 FPS), making it the only recommended preset for 4K displays. The Ultra preset across all resolutions shows the most significant performance hit, with a 37 FPS average at 4K, which is below the standard playability threshold of 60 FPS.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5050 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 144.0 |
| 2560x1440 | Medium | 118.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 60.0 |
| 1920x1080 | Low | 201.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 135.0 |
| 1920x1080 | Ultra | 84.0 |
Downfall with ii5-12400F + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5050 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.