Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
169
excellent

This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 78 104 126
1440p QHD 108 139 187 225
1080p Full HD 163 211 282 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 104
3840x2160 High 78
3840x2160 Ultra 60
2560x1440 Low 225
2560x1440 Medium 187
2560x1440 High 139
2560x1440 Ultra 108
1920x1080 Low 339
1920x1080 Medium 282
1920x1080 High 211
1920x1080 Ultra 163

Counter-Strike 2 with Intel Core i5-12400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

Counter-Strike 2 with the Intel Core i5-12400F and NVIDIA GeForce RTX 5050 delivers a profoundly CPU-bound experience at lower resolutions, where the GPU has ample headroom to push frame rates far beyond typical display refresh rates. The data shows that this combination is heavily reliant on the processor's single-thread performance, especially at 1080p, while the GPU becomes the limiting factor only at 4K with higher graphical presets. The measured results indicate a setup that is excellent for competitive play at 1080p and 1440p, but one that requires careful settings management to maintain high frame rates at 4K.

Resolution Scaling

The frame rate scaling across resolutions reveals a classic CPU-bound scenario. At 1920x1080 with Low settings, the combination produces an average of 339 FPS. Moving to 2560x1440 at Low settings, the average drops to 225 FPS, a reduction of 114 FPS (approximately 34%). At 3840x2160 with Low settings, the average falls further to 126 FPS, which is a 44% drop from the 1440p result. This steep decline from 1080p to 4K at Low settings suggests that while the GPU is being taxed more heavily at higher resolutions, the initial 1080p figure is so high that it is clearly not constrained by the graphics card.

The scaling pattern shifts dramatically when looking at High settings. At 1080p High, the average is 211 FPS. At 1440p High, it drops to 139 FPS (a 34% reduction), and at 4K High, it falls to 78 FPS (a 44% reduction from 1440p). These percentage drops are similar to those seen at Low settings, indicating that the relative performance scaling is consistent. However, the absolute numbers at 4K High (78 FPS) show that the GPU is becoming the primary bottleneck, as the workload is no longer trivial for the RTX 5050.

The most telling data point is the difference between Low and Ultra settings at each resolution. At 1080p, the gap between Low (339 FPS) and Ultra (163 FPS) is 176 FPS. At 1440p, the gap between Low (225 FPS) and Ultra (108 FPS) is 117 FPS. At 4K, the gap between Low (126 FPS) and Ultra (60 FPS) is 66 FPS. This narrowing gap as resolution increases demonstrates that the GPU's workload is growing, but even at 4K Ultra, the 60 FPS average suggests the RTX 5050 is still managing a playable frame rate, albeit at the cost of graphical fidelity. The data confirms that resolution scaling is the dominant factor in performance, with the CPU holding back the system at 1080p and the GPU taking over as the limiter at 4K.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its benchmark results show strong single-thread capabilities, with a 3dmark single-thread score of 909 and a cinebench r23 single-core score of 1680. These scores are critical for Counter-Strike 2, a game that heavily favors high IPC and clock speeds over raw core counts. The processor's percentile vs all CPUs is 73, indicating it outperforms the majority of desktop processors in general benchmarks.

In this game, the CPU's role is evident in the 1080p results. The 339 FPS average at Low settings is a clear indication that the processor is capable of feeding the GPU with enough frames to saturate its output. The fact that the FPS drops by 114 when moving from 1080p Low to 1440p Low (339 to 225) shows that the GPU is starting to take on more work, but the CPU is still not the bottleneck at 1440p Low. However, at 4K Low, the average of 126 FPS is roughly half of the 1080p Low figure, which points to the GPU becoming the primary constraint.

The processor's multi-threaded performance is also relevant. While Counter-Strike 2 does not typically scale perfectly with many cores, the 12 threads of the i5-12400F ensure there is no shortage of processing capacity for background tasks or game engine overhead. The cinebench r23 multicore score of 12380 and the geekbench multicore score of 9472 show that the CPU has solid overall throughput. The nearest rivals to the i5-12400F in average benchmark score include the AMD Ryzen 5 7535HS (score 19047, delta 0%) and the Intel Core 3 201E (score 19056, delta -0.1%). These rivals are within a fraction of a percent in performance, meaning the i5-12400F is in a tight competitive cluster, but its single-thread strength is what matters most here.

The data suggests that at 1080p, the CPU is the limiting factor, as the FPS does not increase proportionally when settings are lowered from High to Low (211 to 339 FPS). The 128 FPS jump indicates that the GPU was previously doing more work at High settings, but even at Low settings, the CPU cannot push beyond the 339 FPS mark. This is a classic CPU bottleneck where the processor's maximum frame output is reached.

Settings Recommendations

For the best experience measured in the data, the Medium preset offers the most balanced performance across all resolutions. At 1920x1080, Medium produces an average of 282 FPS with a minimum of 240 FPS and a maximum of 324 FPS. This is a substantial improvement over High (211 FPS) and Ultra (163 FPS), while maintaining a frame rate that is well above the refresh rate of most high-end monitors. The minimum of 240 FPS is particularly important for competitive play, as it ensures no noticeable stutters during intense firefights.

At 2560x1440, Medium is again the recommended choice, with an average of 187 FPS and a minimum of 159 FPS. This provides a smooth experience on 1440p monitors, which typically have refresh rates of 144Hz or 165Hz. The jump from High (139 FPS) to Medium (187 FPS) is a 48 FPS increase, which is significant for maintaining frame times.

At 3840x2160, Medium delivers an average of 104 FPS with a minimum of 89 FPS and a maximum of 120 FPS. While this is playable, it does not meet the 144Hz threshold that many competitive players target. For 4K users, the Low preset (126 FPS) is the best option for maximizing frame rate, as the visual difference between Low and Medium in a fast-paced FPS is often less noticeable than the frame rate improvement. The Ultra preset is not recommended at any resolution, as it yields the lowest average FPS at each level (60 FPS at 4K, 108 FPS at 1440p, and 163 FPS at 1080p), and the performance cost is not justified by the marginal graphical gains in a competitive shooter.

The data indicates that Low settings are viable for pure performance at 1080p and 1440p, with averages of 339 and 225 FPS respectively. However, for players who want a balance of visuals and speed, Medium is the sweet spot. The 4K Low preset at 126 FPS is also a strong option for those with high-refresh 4K displays, as it nearly doubles the frame rate of the Ultra preset.

How This Combo Ranks

The combination of the Intel Core i5-12400F and NVIDIA GeForce RTX 5050 ranks 1731 out of 2870 tested combos in Counter-Strike 2. This places it in the 60th percentile of all tested configurations, which is a respectable position given that the GPU is an entry-level 50-series part. The ranking reflects the CPU's strength in single-threaded tasks, which boosts the combo's performance above what the GPU alone might suggest.

The combo's rank is influenced by the fact that at lower resolutions, the CPU can push the GPU to its limits, but at higher resolutions, the RTX 5050's 8 GB of VRAM and 128-bit memory bus become more significant factors. The GPU's average benchmark score is 21035, with a percentile vs all GPUs of 66. Its nearest rivals include the AMD Radeon RX Vega M GL (score 21153, delta -0.6%) and the AMD Radeon RX 5600 XT (score 20713, delta 1.6%). These rivals show that the RTX 5050 is closely matched with older mid-range cards, which explains why the combo does not rank higher overall.

In the context of all combos, the 1731st rank out of 2870 suggests that while this setup is capable of high frame rates in Counter-Strike 2, there are many other configurations that offer superior performance, likely with more powerful GPUs that can handle 4K Ultra settings at higher frame rates. The combo's strength is its CPU, which is in the 73rd percentile, but the GPU's 66th percentile holds it back from a top-tier ranking. For players targeting 1080p or 1440p competitive play, this rank is more than adequate, as the measured FPS far exceeds typical needs. However, for those seeking a 4K ultra experience, this combo falls short of the top performers.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process node and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. Its base clock is 2317 MHz with a boost clock of 2572 MHz, and it has 2560 shading units, 80 TMUs, and 32 ROPs. The GPU's 13.17 TFLOPS of FP32 performance and 82.30 GPixel/s pixel rate are modest figures for a modern card, placing it in the entry-level segment.

In Counter-Strike 2, the GPU's role becomes more pronounced as resolution and settings increase. At 1080p, the GPU is not the bottleneck, as evidenced by the 339 FPS at Low settings being limited by the CPU. However, at 4K Ultra, the GPU's limitations are clear, with an average of 60 FPS. The 8 GB VRAM capacity is sufficient for this game at 4K, as the data shows playable frame rates, but the 128-bit memory bus and 320 GB/s bandwidth may be a limiting factor for higher texture quality settings.

The GPU's performance in standard benchmarks shows a passmark g3d score of 17326 and a geekbench opencl score of 90334. Its nearest rivals in average score include the AMD Radeon HD 8970M (score 21237, delta -1%) and the NVIDIA RTX A4000 Mobile (score 21379, delta -1.6%). These comparisons indicate that the RTX 5050's raw compute power is similar to that of older or mobile-oriented parts, which explains why it struggles to maintain high frame rates at 4K with heavier presets.

The GPU's boost clock of 2572 MHz and 13.17 TFLOPS of FP32 performance are adequate for 1080p and 1440p gaming, as the measured FPS at those resolutions is high. The data shows that at 1440p High, the average is 139 FPS, which is a solid result. The GPU's role is to provide enough throughput to handle the increased pixel count and shading work, and it does so effectively up to 1440p. At 4K, the GPU becomes the primary limiter, with the Ultra preset dropping to 60 FPS, indicating that the card is at its computational limits.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings levels. At 1920x1080, the results are as follows: Low averages 339 FPS, Medium averages 282 FPS with a minimum of 240 FPS and a maximum of 324 FPS, High averages 211 FPS, and Ultra averages 163 FPS. These figures demonstrate that the CPU is the limiting factor at this resolution, as even the lowest settings cannot push the frame rate beyond the 339 FPS mark.

At 2560x1440, the performance drops are more pronounced. Low averages 225 FPS, Medium averages 187 FPS with a minimum of 159 FPS and a maximum of 215 FPS, High averages 139 FPS, and Ultra averages 108 FPS. The scaling from 1080p to 1440p shows a consistent reduction of roughly 34% across all settings, indicating that the GPU is becoming more involved in the rendering process.

At 3840x2160, the GPU's limitations are fully exposed. Low averages 126 FPS, Medium averages 104 FPS with a minimum of 89 FPS and a maximum of 120 FPS, High averages 78 FPS, and Ultra averages 60 FPS. The transition from 1440p to 4K results in a 44% drop in average FPS across settings, which is a steeper decline than the 1080p to 1440p transition. This is because the GPU is now the primary bottleneck, and its 8 GB VRAM and 128-bit memory bus are strained by the 4K resolution.

The minimum FPS data is only available for the Medium preset at each resolution. At 1080p, the minimum is 240 FPS; at 1440p, it is 159 FPS; and at 4K, it is 89 FPS. These minimums are crucial for understanding frame pacing, and they show that even at 4K Medium, the frame rate does not drop below 89 FPS, which is acceptable for casual play but not ideal for competitive gaming where 144 FPS is often the target. The maximum FPS figures for Medium settings are 324 FPS at 1080p, 215 FPS at 1440p, and 120 FPS at 4K, providing a clear picture of the performance headroom at each resolution. Overall, the data shows a system that excels at 1080p and 1440p, with the RTX 5050 providing adequate performance for 4K at lower settings.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5050 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 104.0
3840x2160 High 78.0
3840x2160 Ultra 60.0
2560x1440 Low 225.0
2560x1440 Medium 187.0
2560x1440 High 139.0
2560x1440 Ultra 108.0
1920x1080 Low 339.0
1920x1080 Medium 282.0
1920x1080 High 211.0
1920x1080 Ultra 163.0

Counter-Strike 2 with ii5-12400F + Other GPUs

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Counter-Strike 2 with RTX 5050 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

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