Archeage
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 47 | 52 |
| 1440p QHD | 38 | 55 | 81 | 91 |
| 1080p Full HD | 56 | 82 | 121 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5050 in ArcheAge delivers a performance profile that is heavily dictated by resolution and settings, with the data showing a clear transition from a CPU-bound experience at 1080p to a GPU-bound one at 4K. This combo ranks in the 61st percentile (1691 out of 2761 tested combinations), indicating a mid-tier standing that offers smooth playable frame rates at mainstream resolutions but struggles to maintain playability at 4K Ultra.
Resolution Scaling
The measured frame rates reveal a steep performance cliff as resolution increases. At 1920x1080, the combo achieves 136 FPS on Low settings, which drops to 91 FPS at 2560x1440, and further to 52 FPS at 3840x2160. This represents a 61.7% reduction in average FPS from 1080p Low to 4K Low, highlighting how much stress the higher pixel count places on the RTX 5050. The scaling pattern is consistent across all quality presets, with the delta between 1080p and 1440p being less severe than the drop from 1440p to 4K.
For High settings, the performance drops from 82 FPS at 1080p to 55 FPS at 1440p (a 32.9% decrease), and then to 32 FPS at 4K (a 41.8% decrease from 1440p). This non-linear scaling indicates that the GPU is becoming the primary bottleneck as resolution climbs, with the 8 GB frame buffer and 320.0 GB/s bandwidth struggling to feed the increasing pixel throughput. The Ultra preset is particularly demanding, falling from 56 FPS at 1080p to 38 FPS at 1440p, and collapsing to 22 FPS at 4K—a figure that is effectively unplayable.
The data suggests that at 1080p, the system has ample headroom, as the CPU can feed frames faster than the GPU can render them at lower resolutions. However, the gap between Low and Medium settings at 1080p (136 vs 121 FPS) narrows significantly at 4K (52 vs 47 FPS), showing that the GPU becomes saturated regardless of the quality preset once pixel count rises. The 4K Medium preset shows a minimum FPS of 40 and a maximum of 53, indicating that even with frame pacing variance, the average of 47 FPS sits right at the edge of acceptable smoothness for action-oriented gameplay.
CPU Role
The Intel Core i5-12400F provides a solid foundation for this MMORPG, with its 6 cores and 12 threads operating at a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The CPU’s benchmark scores show strong single-thread performance—essential for ArcheAge’s game logic and UI rendering—with a 3DMark single-thread score of 909 and a Geekbench single-core score of 1964. This single-thread strength is crucial because MMORPGs often have a primary simulation thread that cannot be fully parallelized.
The multi-threaded capabilities are adequate but not exceptional, with a Cinebench R23 multi-core score of 12380 and a Geekbench multi-core score of 9472. The 18 MB of shared L3 cache helps with data locality, but the 10 nm process node and Alder Lake architecture mean this is a mid-range part that sits at the 73rd percentile of all CPUs. The data shows that at 1080p, the CPU is not the limiting factor, as evidenced by the significant FPS jump from High (82 FPS) to Low (136 FPS) settings—a 65.8% improvement that is primarily driven by reduced GPU workload rather than CPU constraints.
However, the CPU’s role becomes more apparent when examining the 1080p Low to 4K Low scaling. The 136 FPS at 1080p Low suggests the CPU can push well beyond what the GPU can render, but the 52 FPS at 4K Low indicates the GPU is now the bottleneck. The CPU’s 3DMark multi-thread score of 5912 and PassMark multi-thread score of 19433 place it in a position where it can handle ArcheAge’s background tasks, such as asset streaming and network processing, without causing frame drops. The nearest rivals, including the AMD Ryzen 5 7535HS (avg score 19047) and Intel Core 3 201E (avg score 19056), show that this CPU is performance-competitive with other mid-range parts, with the deltaPct values hovering near zero (0% and -0.1%, respectively).
GPU Role
The NVIDIA GeForce RTX 5050 is the dominant component in this pairing, and its 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s of bandwidth determines the high-resolution ceiling. The GPU’s boost clock of 2572 MHz and its 2560 shading units deliver a FP32 performance of 13.17 TFLOPS, which is modest by modern standards but sufficient for a 2014-era MMORPG. The GPU’s benchmark scores reflect its mid-range positioning, with a PassMark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502, placing it at the 66th percentile of all GPUs.
The data shows that the RTX 5050 is the clear limiting factor at 4K resolutions. The average FPS at 4K High (32 FPS) is less than half of the 1080p High result (82 FPS), and even dropping to Low settings at 4K only recovers to 52 FPS. This indicates that the pixel fill rate and memory bandwidth are insufficient for 4K gaming, despite the GPU’s 82.30 GPixel/s pixel rate and 205.8 GTexel/s texture rate. The VRAM capacity of 8 GB is also a concern at 4K, as modern textures and effects can easily exceed this limit, leading to potential stuttering or texture pop-in.
The GPU’s nearest rivals provide context for its performance tier. The AMD Radeon RX 5600 XT (avg score 20713) is 1.6% slower, while the AMD Radeon RX Vega M GL (avg score 21153) is 0.6% faster. This places the RTX 5050 in a performance bracket where it can handle 1080p and 1440p gaming comfortably, but it is not designed for high-refresh-rate 4K. The 2500 MHz memory clock (20 Gbps effective) is a key constraint, as higher resolutions demand more memory throughput, and the 128-bit bus width limits the potential bandwidth compared to wider-memory GPUs.
How This Combo Ranks
In the database of tested combinations, this CPU-GPU pairing ranks 1691 out of 2761, placing it in the 61st percentile of all tested combos. This ranking suggests that while the combo is capable of running ArcheAge smoothly at mainstream resolutions, it is not a top-tier configuration for this specific game. The rank reflects the balance between the CPU’s mid-range performance (73rd percentile) and the GPU’s slightly lower standing (66th percentile), resulting in a combined score that sits just above the median.
The data indicates that the combo is better suited for 1080p gaming, where it achieves 82 FPS on High settings and 136 FPS on Low settings. At 1440p, the performance remains playable, with 55 FPS on High and 91 FPS on Low, but the 4K results are marginal at best. The rank of 1691 suggests that many other combos outperform this pairing, particularly those with more powerful GPUs. However, the combo’s strength lies in its consistency across settings at 1080p and 1440p, where the average FPS remains above 50 for most presets. The 4K Medium preset’s minimum FPS of 40 and maximum of 53 show that even the best-case scenario at 4K is borderline, reinforcing the notion that this combo is not a 4K solution for modern gaming demands.
FAQ
Q: What is the best resolution for this combo in ArcheAge?
A: The data shows 1920x1080 is the optimal resolution, delivering 82 FPS on High settings and 136 FPS on Low settings. At 2560x1440, performance drops to 55 FPS on High, which is still playable, but 3840x2160 High drops to 32 FPS, making it unsuitable for smooth gameplay.
Q: How does the RTX 5050 compare to its nearest competitors?
A: The RTX 5050’s average benchmark score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT (20713) and 0.6% lower than the AMD Radeon RX Vega M GL (21153). It also trails the NVIDIA RTX A4000 Mobile (21379) by 1.6%.
Q: Is the CPU or GPU the bottleneck at 4K?
A: The data indicates the GPU is the primary bottleneck at 3840x2160. The average FPS drops from 52 on Low to 32 on High, a 38.5% reduction, while the CPU’s strong single-thread performance (909 in 3DMark single-thread) suggests it is not limiting frame delivery.
Q: What settings should be avoided for this combo?
A: The Ultra preset should be avoided at all resolutions. At 1080p, it drops to 56 FPS, at 1440p to 38 FPS, and at 4K to 22 FPS. The 4K High preset (32 FPS) is also not recommended for action sequences.
Q: How does the CPU’s performance compare to its rivals?
A: The i5-12400F’s average benchmark score of 19039 is virtually identical to the AMD Ryzen 5 7535HS (19047, 0% delta) and the Intel Core 3 201E (19056, -0.1% delta). It is 0.3% faster than the Intel Core i5-1335U (18982) and AMD EPYC 7773X (18979).
Q: Can this combo achieve 60 FPS at 1440p?
A: Yes, on Low settings, the combo achieves 91 FPS at 2560x1440. On Medium settings, it reaches 81 FPS, but on High settings it drops to 55 FPS, which is below the 60 FPS threshold.
Settings Recommendations
For the best balance of visual quality and performance, the Medium preset at 2560x1440 is the recommended configuration. The data shows this setting delivers 81 FPS average with a minimum of 69 FPS and a maximum of 93 FPS, providing a smooth experience with reasonable visual fidelity. This preset outperforms the High preset at the same resolution by 47.3% (81 vs 55 FPS) while maintaining a minimum FPS above 60, ensuring no significant stutters during intense gameplay.
For users who prioritize frame rate over visuals, the Low preset at 1920x1080 offers the highest performance at 136 FPS, which is ideal for competitive play or high-refresh-rate monitors. However, the Medium preset at 1080p (121 FPS with min 103 and max 139) provides a better visual experience with only a 12.4% performance penalty compared to Low, making it a more balanced choice for most players. The High preset at 1080p (82 FPS) is acceptable but represents a significant visual upgrade over Medium with a 32.2% performance cost, so it is only recommended for users with 60 Hz displays who want better textures and effects.
The Ultra preset is not recommended under any circumstances, as it yields sub-60 FPS even at 1080p (56 FPS) and degrades to 22 FPS at 4K. For 4K gaming, the Low preset (52 FPS) is the only viable option, but the visual quality is severely compromised. The Medium preset at 4K (47 FPS with min 40 and max 53) is playable but sits at the edge of the smoothness threshold, making it a risky choice for fast-paced combat. The data clearly shows that this combo is designed for 1080p and 1440p gaming, with the sweet spot being Medium settings at 1440p for a modern, enjoyable experience.
Hardware Specifications
Intel Core i5-12400F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5050 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 91.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 55.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 136.0 |
| 1920x1080 | Medium | 121.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 56.0 |
Archeage with ii5-12400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5050 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.