Palworld

Palworld

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 35 43 55
1440p QHD 47 63 80 96
1080p Full HD 72 92 116 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 43
3840x2160 High 35
3840x2160 Ultra 24
2560x1440 Low 96
2560x1440 Medium 80
2560x1440 High 63
2560x1440 Ultra 47
1920x1080 Low 146
1920x1080 Medium 116
1920x1080 High 92
1920x1080 Ultra 72

Palworld with Intel Core i7-14700K + Intel Arc B580, In-Depth Analysis

Palworld on the Intel Core i7-14700K and Intel Arc B580 combination demonstrates a clear GPU-bound profile across most settings, with the CPU’s substantial headroom ensuring that frame rates scale predictably with graphical load. The measured data shows a system where the Arc B580 is the primary throughput limiter at higher resolutions, while the i7-14700K’s 20 cores and 28 threads provide a stable foundation that never appears to bottleneck the GPU in this survival title. The overall combination ranks 1326th out of 1718 tested combos, placing it in the lower-middle tier of the database, a position that aligns with the GPU’s 66th percentile ranking among all graphics cards.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a steep performance curve that is characteristic of a GPU-limited scenario. At 1920x1080 with High settings, the system produces 91.6 FPS, which drops to 63.1 FPS at 2560x1440 (a 31% reduction) and further to 34.7 FPS at 3840x2160 (a 62% reduction from the 1080p baseline). This scaling pattern indicates that pixel throughput is the dominant constraint, as the i7-14700K’s multi-core strength, evidenced by its 44534 Cinebench R23 multi-core score, is far beyond what Palworld requires at these resolutions.

The 2560x1440 to 3840x2160 transition is particularly punishing, with High settings losing 28.4 FPS (from 63.1 to 34.7) when moving to 4K. This 45% drop is steeper than the 1080p-to-1440p decline, suggesting that the Arc B580’s 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 compute are being saturated as the pixel count increases. The data shows that at 1080p, the system achieves playable frame rates across all settings, while 4K performance falls below the 60 FPS threshold even on Low settings, where it manages 54.5 FPS.

The scaling behavior also exposes the GPU’s architectural limits. The Arc B580’s 12 GB of GDDR6 memory on a 192-bit bus provides sufficient capacity but modest bandwidth for 4K workloads. The measured FPS at 3840x2160 Ultra (23.6 FPS) is nearly unplayable, while 2560x1440 Ultra (47.2 FPS) sits just below the smoothness threshold. This indicates that Palworld’s Ultra preset demands more from the GPU than the Xe2-HPG architecture can deliver at high pixel densities, making 1080p the practical ceiling for this combination.

FAQ

Q: What is the best resolution for maintaining 60 FPS with this CPU-GPU combination?

A: The measured data shows that 1920x1080 with High settings delivers 91.6 FPS, while 2560x1440 with High settings drops to 63.1 FPS. Only the 1080p resolution consistently exceeds 60 FPS across Medium (115.5 FPS), High (91.6 FPS), and Ultra (71.9 FPS) presets, making it the only resolution where all settings are playable.

Q: How does the Intel Arc B580 compare to its nearest rival in the database?

A: The Arc B580’s average benchmark score of 23021 is 1.3% higher than the NVIDIA GeForce RTX 4060 Mobile (22729) and 0.7% lower than the desktop RTX 4060 (23181). Its percentile rank of 66 places it above the AMD Radeon 760M (22999) by 0.1% and the NVIDIA P106-100 (22950) by 0.3%.

Q: Does the CPU bottleneck the GPU in Palworld?

A: No, the data indicates GPU-bound behavior. The i7-14700K’s 96th percentile ranking among all CPUs, with an average benchmark score of 70074, is vastly higher than the GPU’s 66th percentile. The FPS scaling from 1080p to 4K follows a pattern consistent with pixel-throughput limitations rather than CPU thread saturation.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce 95.8 FPS, while Ultra settings drop to 47.2 FPS. This represents a 48.6 FPS difference, with Medium (80.0 FPS) and High (63.1 FPS) falling between the extremes. The Ultra preset nearly halves the frame rate compared to Low.

Q: Is the Arc B580’s 12 GB VRAM sufficient for 4K gaming in Palworld?

A: The measured 4K results suggest the VRAM capacity is not the limiting factor, as even Low settings at 3840x2160 achieve 54.5 FPS. The primary constraint appears to be compute throughput, as Ultra settings at 4K drop to 23.6 FPS, indicating the GPU’s 13.67 TFLOPS and 427.2 GTexel/s texture rate are overwhelmed by the Ultra preset’s demands.

Q: How does the i7-14700K’s single-thread performance influence Palworld’s frame rates?

A: The CPU’s 6287 Cinebench R23 single-core score and 2932 Geekbench single-core score provide ample performance for Palworld’s game logic and physics. The fact that FPS scales consistently with resolution and settings—rather than fluctuating irregularly—confirms that single-thread performance is not a limiting factor in this configuration.

GPU Role

The Intel Arc B580’s specifications directly shape its Palworld performance. The GPU operates at a fixed 2670 MHz clock for both base and boost, with memory running at 2375 MHz (19 Gbps effective). This clock configuration, combined with 2560 shading units and 80 ROPs, yields a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. These figures explain the measured FPS at lower resolutions: at 1080p Low, the system achieves 146.2 FPS, approaching the GPU’s raw throughput limits before other bottlenecks emerge.

The 12 GB GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is adequate for 1080p and 1440p workloads but becomes strained at 4K. The data shows that at 3840x2160, the gap between Low (54.5 FPS) and High (34.7 FPS) settings is 19.8 FPS, suggesting that the Ultra preset’s additional texture and shading demands exceed what the memory subsystem can sustain. The GPU’s 5 nm TSMC process and 19,600 million transistors on a 272 mm² die indicate a modern design, but its 66th percentile ranking places it in the mid-range segment where 4K Ultra is typically out of reach.

The Arc B580’s DirectX 12 Ultimate support and Vulkan 1.4 compliance are relevant for Palworld’s rendering pipeline. The 3DMark Steel Nomad DX12 score of 3068 provides a synthetic reference point, while the Geekbench Vulkan score of 109672 indicates strong API-level performance. However, the measured FPS in Palworld shows that real-world gaming performance trails synthetic benchmarks, particularly at higher settings where the GPU’s 13.67 TFLOPS FP32 compute is fully utilized. The GPU’s 190 W TDP and suggested 450 W PSU requirement are consistent with its mid-range positioning, and the 1x 8-pin power connector supports stable operation under sustained load.

Settings Recommendations

The measured FPS data points to 1920x1080 as the optimal resolution for this combination, where all four presets deliver playable frame rates. For a smooth 60+ FPS experience, Medium settings at 1080p (115.5 FPS) or High settings (91.6 FPS) provide the best balance of visual quality and performance. Ultra at 1080p still achieves 71.9 FPS, making it viable for users who prioritize visual fidelity over headroom.

At 2560x1440, the choices become more constrained. Low settings (95.8 FPS) and Medium (80.0 FPS) both exceed 60 FPS, while High (63.1 FPS) is borderline and Ultra (47.2 FPS) falls below the smoothness threshold. The data suggests that Medium at 1440p offers the most consistent experience, delivering 80.0 FPS while retaining moderate visual enhancements over Low. Users with 144Hz monitors at this resolution should stick to Low or Medium to maintain high frame rates.

The 3840x2160 results are largely unsuitable for responsive gameplay. Low settings at 54.5 FPS is the only preset that approaches 60 FPS, while Medium (43.3 FPS) and High (34.7 FPS) fall well below. Ultra at 23.6 FPS is effectively unplayable. For 4K users, the data indicates that this combination should be paired with Low settings and a frame rate cap to avoid inconsistent performance. The overall pattern shows that the Arc B580’s performance ceiling in Palworld is 1080p High, with 1440p Medium being a reasonable compromise for higher-resolution displays.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results across all presets. Low settings produce 146.2 FPS, which represents the peak performance of this combination in Palworld. Medium settings reduce the frame rate to 115.5 FPS, a 21% drop from Low, while High settings achieve 91.6 FPS (a 37% reduction from Low). Ultra settings yield 71.9 FPS, which is still above 60 FPS but represents a 51% decrease from the Low preset. The scaling from Low to Ultra at 1080p follows a relatively linear pattern, with each preset tier costing roughly 25-30 FPS.

At 2560x1440, the performance envelope narrows. Low settings deliver 95.8 FPS, which is 50.4 FPS lower than the 1080p Low result. Medium settings produce 80.0 FPS, High settings achieve 63.1 FPS, and Ultra drops to 47.2 FPS. The delta between Low and Ultra at 1440p is 48.6 FPS, similar in magnitude to the 1080p gap but at a lower absolute level. The transition from Medium to High at 1440p costs 16.9 FPS, while High to Ultra costs 15.9 FPS, indicating that the Ultra preset’s additional effects have a consistent impact on the GPU.

At 3840x2160, the results show dramatic degradation. Low settings manage 54.5 FPS, just below the 60 FPS threshold. Medium settings drop to 43.3 FPS, High settings fall to 34.7 FPS, and Ultra bottoms out at 23.6 FPS. The scaling at 4K is non-linear: the Low-to-Medium drop is 11.2 FPS, Medium-to-High is 8.6 FPS, and High-to-Ultra is 11.1 FPS. The Ultra preset at 4K produces less than half the frame rate of Low settings, highlighting the GPU’s inability to sustain high-quality rendering at this resolution. Across all resolutions, the data shows that Palworld’s Ultra preset imposes a significant penalty on the Arc B580, while Low and Medium settings offer the most playable experiences.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + Intel Arc B580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 54.5
3840x2160 Medium 43.3
3840x2160 High 34.7
3840x2160 Ultra 23.6
2560x1440 Low 95.8
2560x1440 Medium 80.0
2560x1440 High 63.1
2560x1440 Ultra 47.2
1920x1080 Low 146.2
1920x1080 Medium 115.5
1920x1080 High 91.6
1920x1080 Ultra 71.9

Palworld with ii7-14700K + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii7-14700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.