Palworld

Palworld

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 38 47
1440p QHD 40 53 69 85
1080p Full HD 61 81 105 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 130
1920x1080 Medium 105
1920x1080 High 81
1920x1080 Ultra 61

Palworld with Intel Core Ultra 5 235 + Intel Arc B570, In-Depth Analysis

Palworld on the Intel Core Ultra 5 235 and Intel Arc B570 combination delivers a playable experience that scales predictably across resolutions, with the data indicating a clear GPU-bound scenario at higher settings. The combo’s overall ranking in this title sits at 2362 out of 2944 tested configurations, placing it in the lower-middle tier of systems, though the measured frame rates show that specific settings and resolutions can yield very playable results. The Intel Arc B570, with its 10 GB of GDDR6 memory on a 160-bit bus, provides a substantial foundation for this Unreal Engine-based survival game, while the 14-core Arrow Lake CPU ensures that the processor side does not become a bottleneck in most tested scenarios.

FAQ

Q: What is the best resolution to play Palworld with this CPU and GPU combo?

A: Based on the measured data, 1920x1080 provides the most comfortable experience, with average frame rates ranging from 61 FPS at Ultra settings to 130 FPS at Low settings. At 2560x1440, the frame rates drop to a range of 40 FPS (Ultra) to 85 FPS (Low), which is still playable on most displays. At 3840x2160, only the Low preset achieves an average above 30 FPS, making it the only viable option for 4K gaming.

Q: How does the Intel Arc B570 compare to its nearest rivals in synthetic benchmarks?

A: The Intel Arc B570’s average benchmark score is 20556, which is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (score 20534, deltaPct 0.1) and the Intel Arc A750 (score 20582, deltaPct -0.1). This places the B570 in a performance tier where it trades blows with these cards, being marginally faster than the RTX 3070 Mobile and slightly slower than the Arc A750 in aggregate synthetic testing.

Q: Is the Intel Core Ultra 5 235 a strong performer for gaming workloads?

A: The CPU’s average benchmark score is 46062, which places it in the 89th percentile of all CPUs tested. It performs within 0.2% of the AMD Ryzen AI 9 HX 375 and AMD EPYC 4364P, and within 0.1% of the Intel Core i9-13900HX. This indicates that the Ultra 5 235 offers high-end multi-threaded performance, which is more than sufficient for Palworld’s CPU demands.

Q: What is the frame rate difference between the Low and Ultra presets at 1080p?

A: At 1920x1080, the Low preset achieves an average of 130 FPS, while the Ultra preset achieves an average of 61 FPS. This represents a 113% increase in frame rate when dropping from Ultra to Low, showing that the graphical settings have a massive impact on performance with this hardware.

Q: Does the combo have enough video memory for Palworld at high resolutions?

A: The GPU has 10 GB of GDDR6 memory. The data shows that at 4K with High settings, the average frame rate is 30 FPS, which suggests that memory capacity is sufficient for the game’s demands at this resolution, as the bottleneck appears to be raw compute performance rather than memory capacity, given the smooth scaling of frame rates with settings changes.

Q: How does the combo’s rank in Palworld compare to its position in the overall hardware hierarchy?

A: The combo ranks 2362 out of 2944 tested combos in Palworld, which is in the 20th percentile of all tested systems. This is significantly lower than the GPU’s standalone percentile (65th) and the CPU’s standalone percentile (89th), indicating that the pairing is not fully optimized for this specific game, likely due to the graphics driver or game engine interactions.

GPU Role

The Intel Arc B570 is the primary driver of Palworld’s visual output, and its specifications directly correlate with the measured frame rates. The GPU operates with a boost clock of 2500 MHz, which is consistent across the board, and utilizes 10 GB of GDDR6 memory running at an effective speed of 19 Gbps, delivering a bandwidth of 380.0 GB/s. This memory configuration is crucial for Palworld’s open-world environments, which require constant streaming of textures and geometry. The 160-bit bus width, while not the widest available, is sufficient for the 10 GB frame buffer, allowing the card to handle the game’s asset loading without severe hitches, as evidenced by the minimum FPS data at Medium settings (33 FPS at 4K, 59 FPS at 1440p, and 89 FPS at 1080p).

The GPU’s shading units (2304) and ray tracing cores (18) based on the Xe2-HPG architecture determine the raw compute throughput, which is reflected in the PassMark G3D score of 14195. This score places the B570 in the 65th percentile of all GPUs, indicating a mid-range performer. In Palworld, this translates to a significant performance drop when moving from Low to Ultra settings; for instance, at 1080p, the average frame rate falls from 130 FPS to 61 FPS. The data suggests that the GPU is the limiting factor at higher settings, as the frame rate scaling from 1080p to 4K at High settings (81 FPS to 30 FPS) shows a 63% reduction, which is more than the pixel count increase would suggest, pointing to memory bandwidth or fill-rate limitations. The GPU’s 80 ROPs and pixel rate of 200.0 GPixel/s are put under heavy strain at 4K, resulting in the sub-30 FPS averages on Ultra settings.

Settings Recommendations

For this specific combination of Intel Core Ultra 5 235 and Intel Arc B570, the measured data provides clear guidance on which preset to use for the best experience. At 1920x1080, the Medium preset offers the best balance, delivering an average of 105 FPS with a minimum of 89 FPS, ensuring smooth gameplay without the massive performance hit seen at Ultra (61 FPS). The High preset also performs well at 81 FPS, but the Medium preset’s consistency, with a narrower gap between average and minimum (16 FPS), makes it the safer choice for maintaining a stable frame rate during chaotic moments.

At 2560x1440, the Medium preset again stands out, achieving an average of 69 FPS and a minimum of 59 FPS. This is the highest resolution at which the combo can maintain a consistent 60 FPS experience on Medium settings. The High preset drops to 53 FPS on average, which may be acceptable for some, but the Medium preset’s minimum of 59 FPS ensures it stays above the 60 FPS threshold most of the time. For users prioritizing visual fidelity over frame rate, the High preset at 1440p is viable, but the data indicates that Medium is the optimal choice for a responsive experience.

At 3840x2160, the options are limited. The Low preset is the only one that achieves an average above 30 FPS (47 FPS), making it the only playable option at this resolution. The Medium preset provides an average of 38 FPS, which is borderline, but the minimum of 33 FPS suggests occasional dips below 30 FPS. Therefore, the recommendation is to use the Low preset at 4K for a playable experience, or to consider dropping to 1440p with Medium settings for a more visually detailed and smoother experience.

Measured FPS Breakdown

The measured frame rates for Palworld with the Intel Core Ultra 5 235 and Intel Arc B570 show a clear hierarchy across resolutions and settings. At 1920x1080, the Low preset leads with an average of 130 FPS, followed by Medium at 105 FPS (minimum 89, maximum 121), High at 81 FPS, and Ultra at 61 FPS. The scaling from Low to Ultra represents a 53% reduction in average frame rate from 130 to 61 FPS. The Medium preset’s minimum of 89 FPS indicates that the GPU can handle most scenes without significant drops, while the Ultra preset’s average of 61 FPS suggests it is right on the edge of the 60 FPS target.

Moving to 2560x1440, the average frame rates are 85 FPS (Low), 69 FPS (Medium, minimum 59, maximum 80), 53 FPS (High), and 40 FPS (Ultra). The drop from 1080p to 1440p at Low settings is 45 FPS (130 to 85), which is a 35% reduction. At Medium settings, the drop is 36 FPS (105 to 69), a 34% reduction. This consistent scaling indicates that the GPU is the primary bottleneck, as the performance penalty scales roughly with the increase in pixel count (1.78x). The Ultra preset at 1440p falls to 40 FPS, which is not ideal for fast-paced gameplay.

At 3840x2160, the average frame rates are 47 FPS (Low), 38 FPS (Medium, minimum 33, maximum 44), 30 FPS (High), and 22 FPS (Ultra). The jump from 1440p to 4K at Low settings results in a 38 FPS drop (85 to 47), a 45% reduction. At High settings, the drop is 23 FPS (53 to 30), a 43% reduction. The 4K Ultra preset’s 22 FPS average is below playable thresholds, and even the High preset’s 30 FPS is marginal. The data clearly shows that this combo is not suited for 4K gaming beyond the Low preset, as the GPU’s 10 GB memory and 200.0 GPixel/s pixel rate are overwhelmed by the resolution’s demands.

How This Combo Ranks

The Intel Core Ultra 5 235 and Intel Arc B570 combination ranks 2362 out of 2944 tested combos in Palworld, placing it in the bottom 20% of all systems tested for this game. This ranking is notably lower than what the individual components’ synthetic benchmarks might suggest. The CPU’s average benchmark score of 46062 places it in the 89th percentile, while the GPU’s average score of 20556 places it in the 65th percentile. If performance were purely additive, one might expect a higher rank, but the game’s engine and driver optimizations appear to favor other hardware configurations.

The low rank is particularly surprising given the GPU’s proximity to the Intel Arc A750 (deltaPct -0.1) and NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1) in synthetic tests. These rivals likely achieve higher ranks in Palworld due to better driver maturity or game-specific optimizations. The data suggests that while the B570 is a competent GPU on paper, its real-world performance in this survival game lags behind its peers, resulting in the combo’s low rank. This is a critical insight for users considering this hardware for Palworld, as the frame rates may be lower than expected based on component specifications alone.

CPU Role

The Intel Core Ultra 5 235 plays a supporting but crucial role in Palworld’s performance. With 14 cores and 14 threads (no hyper-threading), the CPU’s architecture is designed for efficiency and multi-threaded workloads. The base clock of 3.40 GHz and boost clock of 5.00 GHz provide strong single-threaded performance, as evidenced by the Cinebench R23 single-core score of 2085. Palworld, being an open-world survival game, relies heavily on game logic, physics, and entity management, which can benefit from multi-core performance. The CPU’s Cinebench R23 multi-core score of 14769 indicates robust parallel processing capability.

However, the data shows that the CPU is not the limiting factor in this configuration. The frame rate scaling across resolutions (e.g., 130 FPS at 1080p Low to 47 FPS at 4K Low) is consistent with GPU-bound behavior, as the CPU would need to maintain the same frame rate regardless of resolution if it were the bottleneck. The CPU’s PassMark multi-thread score of 37816 and the 89th percentile ranking support this, showing that it has ample headroom to feed the GPU. The 24 MB of shared L3 cache and 102.4 GB/s memory bandwidth ensure that data can be fed to the GPU without delays, but the game’s performance is ultimately dictated by the Arc B570’s rendering capabilities.

Resolution Scaling

The frame rate data from 1080p to 4K reveals a clear pattern of GPU-limited scaling. At Low settings, the average frame rates are 130 FPS (1080p), 85 FPS (1440p), and 47 FPS (4K). The drop from 1080p to 1440p is 45 FPS (35% reduction), and from 1440p to 4K is 38 FPS (45% reduction). This scaling is more severe than the pixel count increase (1080p to 1440p is 1.78x pixels, 1440p to 4K is 2.25x pixels), indicating that the GPU’s fill rate and memory bandwidth are being saturated as resolution increases.

At High settings, the scaling is similar: 81 FPS (1080p), 53 FPS (1440p), and 30 FPS (4K). The reduction from 1080p to 1440p is 28 FPS (35% reduction), and from 1440p to 4K is 23 FPS (43% reduction). The consistency of these percentage drops across settings suggests that the Intel Arc B570’s performance is scaling predictably with resolution, but the absolute frame rates are too low for 4K gaming. The GPU’s 380.0 GB/s memory bandwidth is likely the limiting factor at 4K, as the 10 GB frame buffer must be filled and read at high speeds, and the 160-bit bus width constrains the available bandwidth compared to wider-bus competitors.

The data conclusively shows that the Intel Core Ultra 5 235 is not the bottleneck, as the frame rates scale proportionally with resolution, which is a hallmark of GPU-bound performance. For users seeking higher frame rates at 4K, the only option is to reduce settings to Low, which achieves 47 FPS, or to drop to 1440p with Medium settings for a more visually rich experience at 69 FPS. The scaling pattern indicates that the Arc B570 is a capable 1080p and 1440p card, but it lacks the raw throughput to handle 4K beyond the lowest settings in Palworld.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + Intel Arc B570 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 130.0
1920x1080 Medium 105.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Palworld with iUltra 5 235 + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B570 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 5 235 + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.