Palworld

Palworld

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 38 47
1440p QHD 40 53 69 85
1080p Full HD 61 81 105 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 130
1920x1080 Medium 105
1920x1080 High 81
1920x1080 Ultra 61

Palworld with Intel Core i5-14600K + Intel Arc B570, In-Depth Analysis

Palworld’s open-world survival gameplay demands consistent frame pacing, and the Intel Core i5-14600K paired with the Intel Arc B570 delivers a measurable experience across three resolutions and four quality presets. The dataset shows a clear hierarchy of performance, with the combo ranking 2362 out of 2944 tested configurations in this title, placing it in the lower-middle tier of the database. The following analysis breaks down the measured results to guide settings selection, component roles, and scaling behavior.

Settings Recommendations

The measured FPS rows indicate that the Medium preset offers the most balanced experience for this combo. At 1920x1080, Medium produces an average of 105 FPS with a minimum of 89 FPS and a maximum of 121 FPS, which is comfortably above the 60 FPS threshold for smooth play while retaining visual fidelity over the Low preset. The High preset at 1080p drops to 81 FPS average, still playable, but the 24 FPS gap between High and Medium suggests diminishing returns for the additional graphical load. For players prioritizing frame rate, the Low preset at 1080p reaches 130 FPS average, but the visual compromise is substantial compared to Medium’s 25 FPS advantage over Low.

At 2560x1440, the Medium preset again emerges as the sweet spot, delivering 69 FPS average with a minimum of 59 FPS and a maximum of 80 FPS. This is the only 1440p setting that maintains an average above 60 FPS, making it the recommended choice for higher-resolution displays. The High preset at 1440p falls to 53 FPS average, which is borderline for fast-paced gameplay, while Low reaches 85 FPS but sacrifices too much visual detail for a survival game where environmental cues matter. Ultra at 1440p drops to 40 FPS average, which is not recommended for active play.

For 3840x2160, the data shows that only Low and Medium produce playable averages: 47 FPS and 38 FPS respectively. The Medium preset at 4K has a minimum of 33 FPS, which can lead to noticeable stutter in combat scenarios. Given that the High preset at 4K averages just 30 FPS and Ultra averages 22 FPS, the recommendation for 4K is to use Low if frame rate is paramount, or Medium if visual quality is preferred and the user can tolerate occasional dips below 40 FPS. The Ultra preset at any resolution is not advisable, as it yields the lowest averages across all tested points: 61 FPS at 1080p, 40 FPS at 1440p, and 22 FPS at 4K.

How This Combo Ranks

The comboRankInGame field places this configuration at rank 2362 out of 2944 tested combos, meaning it outperforms approximately 20% of all tested systems in Palworld. This is a low-mid ranking, consistent with the Arc B570’s position as a mid-range GPU paired with a high-end CPU. The percentile data for the individual components supports this: the i5-14600K sits at the 90th percentile among all CPUs, while the Arc B570 sits at the 65th percentile among all GPUs. The combination’s rank in-game is dragged down by the GPU’s relative weakness, especially at higher resolutions where the CPU’s strength cannot compensate.

Comparing to nearest rivals, the Arc B570’s average benchmark score of 20556 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile’s 20534 (0.1% delta) and the Intel Arc A750’s 20582 (-0.1% delta). This suggests that in Palworld, the B570 should perform similarly to those GPUs, though the game’s specific engine may favor one architecture over another. The data does not provide direct in-game comparisons for those rivals, but the synthetic benchmark parity implies that users can expect comparable frame rates in this title. The CPU’s nearest rivals—the Intel Xeon Gold 5318H at 48698 (-0.2% delta), AMD EPYC 4345P at 48470 (0.3% delta), and Intel Core Ultra 5 245HX at 48287 (0.7% delta)—show that the i5-14600K’s computational lead is marginal, so the CPU is not a differentiator in this ranking.

GPU Role

The Intel Arc B570’s specifications are critical to understanding the measured FPS. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering 380.0 GB/s of bandwidth. This memory configuration is adequate for Palworld’s textures at 1080p and 1440p, but at 4K, the 10 GB capacity and 160-bit bus may become a limiting factor, as evidenced by the steep FPS drop from 1440p to 4K across all settings. The GPU’s clocks are fixed at 2500 MHz for both base and boost, with memory running at 2375 MHz (19 Gbps effective), which is a modest clock speed for the architecture.

The B570’s compute resources include 2304 shading units, 144 TMUs, and 80 ROPs, with a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. The FP32 throughput of 11.52 TFLOPS places it in the mid-range segment, and the 18 RT cores suggest some ray tracing capability, though Palworld’s measured data does not include RT-specific settings. The GPU’s 65th percentile ranking among all GPUs aligns with the observed performance: it handles 1080p High well (81 FPS) but struggles with 4K Ultra (22 FPS). The 150 W TDP and dual-slot design indicate a power-efficient card, but the performance ceiling is clear in the data.

The nearest rival comparison for the GPU shows the B570 is effectively tied with the RTX 3070 Mobile and Arc A750 in synthetic benchmarks. In Palworld, this translates to the B570 being a capable 1080p card and a playable 1440p card on Medium settings, but not a 4K performer beyond Low presets. The 10 GB VRAM is sufficient for the game’s current content, but the 160-bit bus limits bandwidth-sensitive scenarios, which may explain the significant FPS drops when moving from 1440p to 4K.

Measured FPS Breakdown

At 1920x1080, the dataset provides a full picture across four settings. Low averages 130 FPS, Medium averages 105 FPS with a minimum of 89 and maximum of 121, High averages 81 FPS, and Ultra averages 61 FPS. The progression from Low to Ultra shows a 53% reduction in average FPS, indicating that the GPU is the primary scaling factor at this resolution. The Medium preset’s minimum of 89 FPS is notably close to its average, suggesting stable frame delivery, while Ultra’s 61 FPS average is playable but leaves no headroom for demanding scenes.

At 2560x1440, the same settings pattern holds but with lower absolute numbers. Low averages 85 FPS, Medium averages 69 FPS (minimum 59, maximum 80), High averages 53 FPS, and Ultra averages 40 FPS. The gap between Low and Medium is 16 FPS, while the gap between Medium and High is also 16 FPS, showing a consistent step-down. The Ultra preset’s 40 FPS average is below the 60 FPS target, making it unsuitable for competitive play. The minimum FPS values for Medium at 1440p (59 FPS) are just below the average, indicating occasional dips that could be noticeable.

At 3840x2160, the performance collapses as expected. Low averages 47 FPS, Medium averages 38 FPS (minimum 33, maximum 44), High averages 30 FPS, and Ultra averages 22 FPS. The difference between Low and Ultra is 25 FPS, which is a 53% drop, mirroring the 1080p scaling. The Medium preset’s minimum of 33 FPS is below the 30 FPS playability threshold for many users, suggesting that 4K is only viable on Low settings for this combo. The data shows no min or max values for Low, High, or Ultra at 4K, which limits the analysis of frame pacing, but the averages alone indicate a GPU-bound scenario.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: Based on the measured data, 1920x1080 with Medium settings delivers 105 FPS average, and 2560x1440 with Medium settings delivers 69 FPS average. Both exceed 60 FPS, but 4K does not achieve 60 FPS on any preset (max 47 FPS on Low).

Q: How does the Ultra preset compare to High at 1080p?

A: At 1920x1080, Ultra averages 61 FPS while High averages 81 FPS, a 20 FPS difference. The Ultra setting imposes a 25% performance penalty over High, making High the better choice for smoother gameplay unless visual fidelity is paramount.

Q: Is the GPU or CPU more limiting in Palworld?

A: The data shows the GPU is the limiting factor. The CPU ranks in the 90th percentile among all CPUs, while the GPU ranks in the 65th percentile. The FPS drops significantly with resolution increases (from 130 FPS at 1080p Low to 47 FPS at 4K Low), which is characteristic of GPU-bound performance.

Q: What is the minimum FPS recorded for Medium settings?

A: The lowest minimum FPS recorded is 33 FPS at 3840x2160 Medium. At 2560x1440 Medium, the minimum is 59 FPS, and at 1920x1080 Medium, the minimum is 89 FPS.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 2362 out of 2944 tested combos in Palworld, placing it in the lower-mid tier. This is consistent with the GPU’s 65th percentile ranking, which pulls down the CPU’s strong 90th percentile performance.

Q: Can this combo handle 4K gaming at all?

A: Yes, but only on Low settings, which average 47 FPS. Medium at 4K averages 38 FPS with a minimum of 33 FPS, which may be playable for less demanding content, but High and Ultra are not recommended due to sub-30 FPS averages.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its 24 MB of shared L3 cache and dual-channel memory support (DDR4 and DDR5) provide robust bandwidth for gaming workloads. In synthetic benchmarks, the CPU scores 24491 in Cinebench R23 multi-core and 2064 in single-core, placing it in the 90th percentile among all CPUs. The nearest rivals—such as the Intel Core Ultra 5 245HX with a 0.7% delta—show that the i5-14600K is competitive but not dominant in raw compute.

In Palworld, the CPU’s role is secondary to the GPU. The measured FPS data shows that at 1080p Low, the combo reaches 130 FPS, which is likely CPU-limited in some scenes, but the GPU becomes the bottleneck as resolution increases. The CPU’s high single-core performance (2064 in R23 single-core) helps maintain frame consistency in a game that relies on physics and AI calculations, but the data does not show a scenario where the CPU prevents the GPU from reaching its potential. The 14 cores and 20 threads are more than sufficient for Palworld’s threading model, and the 5.30 GHz boost clock ensures fast response times. The combo’s rank of 2362 out of 2944 is more attributable to the GPU’s mid-range position than any CPU deficiency, as evidenced by the CPU’s 90th percentile standing.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the GPU-bound nature of this combo. At Medium settings, the average FPS drops from 105 at 1080p to 69 at 1440p (a 34% reduction) and then to 38 at 4K (a 45% reduction from 1440p). This steep decline indicates that the Arc B570’s 10 GB VRAM and 380.0 GB/s bandwidth are insufficient for the pixel throughput required at 4K. The scaling at Low settings is similar: 130 FPS at 1080p drops to 85 FPS at 1440p (35% reduction) and 47 FPS at 4K (45% reduction). The consistent percentage drops across settings suggest that the GPU’s memory bandwidth is the primary constraint, not the shading units or ROPs.

The data also shows that the gap between 1080p and 1440p is smaller than the gap between 1440p and 4K. For High settings, the drop from 1080p (81 FPS) to 1440p (53 FPS) is 28 FPS, while the drop from 1440p to 4K (30 FPS) is 23 FPS. This indicates that 1440p is a reasonable target for this combo, but 4K requires a significant step down in settings to maintain playability. The Ultra preset shows the worst scaling: 61 FPS at 1080p, 40 FPS at 1440p, and 22 FPS at 4K, a 64% reduction from 1080p to 4K. This confirms that the GPU is the limiting component at all resolutions, and the CPU’s high performance cannot offset the GPU’s bandwidth and compute limitations at higher pixel counts. For users seeking 4K play, the data suggests that only the Low preset is viable, and even then, the 47 FPS average leaves little margin for demanding scenes.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + Intel Arc B570 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 130.0
1920x1080 Medium 105.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Palworld with ii5-14600K + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B570 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-14600K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.