Palworld

Palworld

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 54 70 87
1440p QHD 74 98 127 157
1080p Full HD 113 148 193 238

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 70
3840x2160 High 54
3840x2160 Ultra 41
2560x1440 Low 157
2560x1440 Medium 127
2560x1440 High 98
2560x1440 Ultra 74
1920x1080 Low 238
1920x1080 Medium 193
1920x1080 High 148
1920x1080 Ultra 113

Palworld with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 3080 in Palworld produces a dataset that reveals a clear division of labor between the CPU and GPU. The 5600G, a 6-core/12-thread Zen 3 processor with a base clock of 3.90 GHz and boost of 4.40 GHz, appears more than capable of feeding the RTX 3080 at most settings, while the GPU becomes the primary constraint at 4K Ultra. The measured FPS rows show a predictable hierarchy, but the margins between settings and resolutions are worth interrogating. This analysis breaks down what the numbers mean for players, how this specific component combo ranks among hundreds of others, and what the FPS curves suggest about which part is truly bottlenecking.

FAQ

Q: What is the best preset to use for the highest average frame rate?

A: Low settings at 1920x1080 produce the highest measured average FPS of 238. At the same resolution, Medium hits 193, High 148, and Ultra 113. The data shows Low is the fastest, but Medium at 193 might be a better balance of visuals and speed.

Q: How does the 5600G compare to its closest CPU rivals in general benchmark scores?

A: The Ryzen 5 5600G has an average benchmark score of 21088, which is 0.1% higher than the Intel Core i3-1220P (21066) and 0.1% and 0.2% lower than the Intel Core Ultra 7 256V (21112) and AMD Ryzen 5 7530U (21133) respectively. It sits in the 74th percentile of all CPUs.

Q: What is the GPU's closest competitor based on average benchmark scores?

A: The RTX 3080's average benchmark score is 23172, which is 0.3% to 0.4% lower than the NVIDIA P106-100 (23249), AMD Radeon Pro Vega 16 (23250), AMD Radeon RX 6600M (23273), and AMD Radeon R9 M290X (23276). It ranks in the 68th percentile of all GPUs.

Q: At what settings does the combo deliver exactly 60 FPS or higher?

A: At 4K, Medium settings achieve an average of 70 FPS with a minimum of 60. The average is above 60, but the minimum exactly hits 60. At 1440p, all settings (Low 157, Medium 127, High 98, Ultra 74) stay above 60. At 1080p, even Ultra (113) is well above 60, with Medium averaging 193 and Low 238.

Q: How does the 5600G's single-thread performance compare to its multi-thread in Cinebench R23?

A: In Cinebench R23, the 5600G scores 10551 in multi-core and 1409 in single-core. The single-core score is about 13.4% of the multi-core score, which is a typical ratio for a 6-core processor.

Q: What is the lowest FPS recorded at 4K Medium, and what is the highest at 1080p Medium?

K: At 4K Medium, the minimum recorded FPS is 60 and the maximum is 81 (average 70). At 1080p Medium, the minimum is 164 and the maximum is 222 (average 193). This shows the range of FPS variability at different resolutions.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. It has a TDP of 65 W and sports 16 MB of L3 cache. For Palworld, which is a survival game often running many gameplay systems (enemies, items, building), a 6-core CPU is a solid baseline. The data suggests that in the lower resolution and lower settings, the CPU's role becomes more prominent, as the GPU is less taxed and the CPU has to keep up with frame generation. At 1080p Low, the FPS is 238, which is far higher than what the GPU might be able to render at if it were the sole bottleneck. This suggests the 5600G's boost clock of 4.40 GHz is enough to drive a high frame rate.

The CPU's benchmark scores highlight its general capability. In Cinebench R23, it scores 10551 multi-core and 1409 single-core. In Geekbench, it scores 8428 multi-core and 1801 single-core. These are mid-range numbers, which aligns with the CPU's percentile of 74 (meaning it's faster than 74% of CPUs in the database). It sits very close to its nearest rivals: the Intel Core i3-1220P (0.1% higher average score) and the Intel Core Ultra 7 256V (0.1% lower). The 5600G's 12 threads allow it to handle Palworld's background and simulation tasks while maintaining high FPS.

The data shows that the CPU's performance is not the limiting factor in this combination. At 1080p Medium, the average FPS is 193, dropping to 148 at High, and 113 at Ultra. These are high numbers, and the gap between Medium and High (45 FPS) is much larger than the gap between High and Ultra (35 FPS). This indicates that the CPU is not the bottleneck even at Ultra; the GPU is. The 5600G's single-thread score of 1409 in R23 and 3177 in PassMark shows it has strong single-thread performance, which is what Palworld would rely on for game logic and draw calls. In contrast, at 4K Ultra, the FPS drops to 41, which confirms the GPU is the limiting factor there, as the CPU would not change the outcome.

Settings Recommendations

The measured frames per second results show that Palworld prefers lower settings for maximum FPS. At 1080p, Low yields 238 FPS, which is excellent for high-refresh monitors. Medium produces 193 FPS, a drop of 45 FPS, but still high. High reduces to 148, and Ultra to 113. The difference between Medium and High is 45 FPS, while High to Ultra is 35 FPS. This suggests that High is a good balance if the user wants better visuals without a huge FPS hit. However, if the goal is maximum performance, Low is the answer.

At 1440p, the pattern holds. Low gives 157 FPS, Medium 127, High 98, and Ultra 74. All are playable, with Ultra still above 60 FPS. The gap between Low and Medium is 30 FPS, Medium to High is 29 FPS, and High to Ultra is 24 FPS. For a gamer with a 1440p 144Hz monitor, Medium or High would be the best experience, as they offer high FPS without hitting the ultra-low 74 FPS of Ultra.

At 4K, the numbers change. Low yields 87 FPS, Medium 70, High 54, and Ultra 41. At 4K, Medium is the only setting that maintains an average of 70 FPS with a minimum of 60. High drops to 54, which is below 60, and Ultra to 41. For a 4K display, Medium is the optimal preset because it's the only one that stays above the 60 FPS threshold. Low is also above 60, but Medium offers better visuals at 70 FPS. The data shows that Medium at 4K is the best experience.

The recommended settings depend on the monitor. For 1080p, High or Medium. For 1440p, Medium to High. For 4K, Medium. The FPS data suggests that Medium is a sweet spot across all resolutions because it provides a good balance between visual quality and frame rate. At 1440p Medium, the FPS is 127, which is high; at 1080p Medium it's 193; at 4K Medium it's 70. Hence, Medium is the universally safe choice.

How This Combo Ranks

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 3080 combination ranks 1061 out of 3711 tested combos for Palworld. This places it in the 71.4th percentile of all combinations. The rank is out of over 3,700 combos, meaning there are many systems that outperform it and many that are slower. This is a mid-to-high range ranking, given that the RTX 3080 is a high-end GPU from the 30-series, but the 5600G is a mid-range CPU.

The data shows that this combo is not near the top, which implies that the CPU might be holding back the GPU in some scenarios. The 5600G's average benchmark score is about 21088, and it sits in the 74th percentile. Its rivals have similar scores. The RTX 3080's average score is 23172, in the 68th percentile. This means the CPU is relatively a bit higher in the percentile than the GPU, but the combo's rank in Palworld is 1061/3711, which is a better ratio (top 28.6%) than the CPU percentile (top 26%). This suggests that Palworld is more CPU-heavy than the average game, or that the CPU is sufficient for this game at most settings.

Compared to other combos, the RTX 3080 is a high-end GPU, and the 5600G is a mid-range CPU. The ranking shows that this is a capable pairing, but there are many combos with more powerful CPUs that would rank higher. The data implies that if a user upgraded the CPU to a higher-end model, they might get a better ranking, but the 5600G is not a significant bottleneck in Palworld at 1080p and 1440p based on the FPS values.

The nearest rival CPUs all have similar scores (around 21100), so swapping the CPU wouldn't change the ranking dramatically. The combo rank of 1061 out of 3711 is in the top 30% of all combos, which is a solid result. For a survival game, this rank indicates that the system can handle Palworld well, but may not be at the absolute top tier.

GPU Role

The NVIDIA GeForce RTX 3080 is based on the Ampere architecture and has 10 GB of GDDR6X memory on a 320-bit bus, with a bandwidth of 760.3 GB/s. The GPU has 8704 shading units, and its base clock is 1440 MHz with a boost clock of "1710 MHz". It draws up to 320 W. For Palworld, this is a high-end GPU that can provide high frame rates at most settings. The GPU's benchmark scores show it has an average score of 23172, ranking in the 68th percentile. Its nearest rivals are the NVIDIA P106-100 (23249, -0.3%), AMD Radeon Pro Vega 16 (23250, -0.3%), AMD Radeon RX 6600M (23273, -0.4%), and AMD Radeon R9 M290X (23276, -0.4%). This shows the 3080 is slightly below these cards in average score, but they are all close.

In Palworld, the GPU's role is evident in the resolution scaling. At 1080p Ultra, the FPS is 113, but at 4K Ultra, it drops to 41. This is a 63.7% decrease, which indicates that the GPU is the bottleneck at higher resolutions. The GPU's 10 GB VRAM might be a factor, but the data shows that at 4K Medium, the FPS is 70, which is playable. The GPU's memory bandwidth of 760.3 GB/s and the 320-bit bus are sufficient for 4K textures. The GPU's RT cores and tensor cores are not used heavily in Palworld, as it is not a ray tracing heavy game, but they don't hurt.

The GPU's high clock speed of "1710 MHz" boost helps at lower resolutions, where the FPS is high. At 1080p Low, the FPS is 238, which is extremely high. This indicates that the GPU is not the bottleneck at 1080p; the CPU or the game's engine might be. The GPU's FP32 of 29.77 TFLOPS allows it to handle the game's rendering, but the game is not that demanding. The RTX 3080 is a strong GPU, and in Palworld, it performs well. The GPU's 10 GB of memory is enough, as the game's requirements are lower.

Measured FPS Breakdown

At 3840x2160 (4K), the data shows a clear progression. Low settings have an average FPS of 87. Medium averages 70 FPS, with a minimum of 60 and a maximum of 81. High averages 54 FPS, and Ultra averages 41 FPS. There is a 17 FPS drop from Low to Medium, a 16 FPS drop from Medium to High, and a 13 FPS drop from High to Ultra. The only settings that maintain 60 FPS are Low and Medium, but Medium has a minimum of 60. High and Ultra are below 60. This implies that the GPU struggles at 4K, and Medium is the highest setting that provides a playable frame rate.

At 2560x1440, the FPS is as follows: Low 157, Medium 127 (min 108, max 146), High 98, Ultra 74. Medium has a minimum of 108, which is good. The drops from Low to Medium are 30 FPS, Medium to High is 29 FPS, High to Ultra is 24 FPS. All settings are above 60 FPS, with Ultra being 74. This is a very playable resolution, and the data shows that the GPU can handle 1440p Ultra at 74 FPS.

At 1920x1080, the FPS is high: Low 238, Medium 193 (min 164, max 222), High 148, Ultra 113. The scaling is similar. Low to Medium is 45 FPS, Medium to High is 45 FPS, High to Ultra is 35 FPS. All settings are above 100 FPS, which is excellent. The 1080p Low is 238, which is beyond most monitor refresh rates. Medium is 193, High 148, and Ultra 113. For a 144Hz monitor, High is the best, as it is above 144. For a 165Hz monitor, Medium is the best, as it is above 165 (193). This breakdown shows the GPU is powerful enough for 1080p but the CPU might be a limit at Low.

Resolution Scaling

The data shows a clear scaling trend from 1080p to 4K. At Low settings, the FPS drops from 238 at 1080p to 157 at 1440p and 87 at 4K. The drop from 1080p to 1440p is 81 FPS (34%), and from 1440p to 4K is 70 FPS (44.6%). Overall, from 1080p to 4K, it drops from 238 to 87, a 63.4% reduction. At Medium, the drop is 193 to 127 to 70, with a 34.2% drop from 1080p to 1440p and a 44.9% drop to 4K. At High, it's 148 to 98 to 54, a 33.8% drop and 44.9% drop. At Ultra, it's 113 to 74 to 41, a 34.5% drop and 44.6% drop. The percentage drops are remarkably consistent across settings, which indicates that resolution scaling is proportional.

This consistency suggests that the GPU is the limiting factor at higher resolutions. The FPS drops are uniform, meaning that the GPU's workload is increasing linearly with pixel count. The 1080p to 1440p drop is about 34%, and 1440p to 4K is about 45%, which is close to the pixel count increase (1080p to 1440p is 1.78x, 1440p to 4K is 2.25x). The FPS drop is not linear, but it's close. At 1080p, the FPS is high, but at 4K, it's low. This is a classic GPU bottleneck.

The CPU's role is seen at 1080p. The FPS is very high, but the CPU might be the limit. The fact that the FPS at 1080p Low is 238, which is extremely high, suggests that the CPU can handle it. The GPU is not overwhelming. The data shows that the 5600G is a capable CPU, and the RTX 3080 is a strong GPU. The combination is well-balanced, but at 4K, the GPU is the bottleneck. This is a typical case for a high-end GPU with a mid-range CPU. The CPU can't keep up at 1080p to max out the GPU, but the GPU is the constraint at 4K.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3080 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 70.0
3840x2160 High 54.0
3840x2160 Ultra 41.0
2560x1440 Low 157.0
2560x1440 Medium 127.0
2560x1440 High 98.0
2560x1440 Ultra 74.0
1920x1080 Low 238.0
1920x1080 Medium 193.0
1920x1080 High 148.0
1920x1080 Ultra 113.0

Palworld with Ryzen 5 5600G + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 3080 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.