Palworld
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 54 | 71 | 90 |
| 1440p QHD | 72 | 97 | 127 | 156 |
| 1080p Full HD | 116 | 149 | 191 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080, In-Depth Analysis
Palworld on the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3080 combination exhibits a clear pattern of GPU-bound scaling across resolutions, with the data indicating that the graphics card becomes the primary limiting factor as pixel count increases. At 1080p, the combination produces an average of 149 FPS on High settings, which drops to 97.4 FPS at 1440p, and further to 53.5 FPS at 4K. This represents a 64.3% reduction in frame rate from 1080p to 4K under the High preset, a steep decline that is characteristic of a system where the GPU is doing the heavy lifting. The 4K result of 53.5 FPS is below the 60 FPS threshold commonly considered smooth, indicating that the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are being taxed heavily by the game’s high-resolution rendering.
The scaling behavior becomes more pronounced when examining the Low preset. At 1080p Low, the system achieves 239.7 FPS, which is exceptionally high and suggests that the CPU can feed the GPU adequately at lower settings. However, at 4K Low, the frame rate drops to 89.7 FPS, a 62.6% reduction. This pattern—where even the lowest settings cannot maintain high frame rates at 4K—confirms that the RTX 3080 is the bottleneck at higher resolutions. The data shows that between 1440p and 4K on Low settings, the frame rate drops from 156 FPS to 89.7 FPS, a decline of 42.5%, which is a steeper relative drop than the 1440p to 1080p transition (156 FPS to 239.7 FPS, a 35% increase). This nonlinear scaling points to the GPU’s memory bandwidth and compute resources being saturated as resolution increases, with the 320-bit memory bus and 19 Gbps effective memory speed struggling to keep up with the pixel throughput demanded by 4K.
Resolution Scaling
The measured FPS data reveals a consistent and predictable degradation as resolution climbs, with the magnitude of the drop varying by preset. For the High preset, the frame rate falls from 149 FPS at 1080p to 97.4 FPS at 1440p (a 34.6% reduction), and then to 53.5 FPS at 4K (a 45.1% reduction from 1440p). This shows that the scaling penalty is not linear; the jump from 1440p to 4K imposes a larger relative cost than the step from 1080p to 1440p. This is typical of a GPU that is approaching its limits, as the increase in pixel count from 1440p to 4K (2.25x more pixels) requires more than double the fill rate, and the RTX 3080 with its 96 ROPs and 164.2 GPixel/s pixel rate starts to hit a wall.
The Ultra preset shows the most severe scaling, with frame rates of 115.8 FPS at 1080p, 72.4 FPS at 1440p, and 38.6 FPS at 4K. The 4K Ultra result is particularly telling, as it is less than half of the 1080p Ultra score, indicating that the combination of high-resolution rendering and maxed-out visual effects (likely including heavy use of the 68 RT cores and 272 tensor cores) overwhelms the GPU. The 38.6 FPS average at 4K Ultra is barely playable, and the data suggests that the RTX 3080’s 10 GB frame buffer is insufficient for this configuration, potentially causing texture streaming issues that further degrade performance. In contrast, the Medium preset at 4K achieves 70.5 FPS, which is 31.9% higher than High at the same resolution, showing that a modest reduction in settings can yield a substantial performance boost when the GPU is the limiting factor.
Settings Recommendations
Based on the measured rows, the optimal balance between visual fidelity and performance for this combination is the Medium preset at 1440p, which delivers 126.6 FPS. This represents a 30% improvement over High at the same resolution (97.4 FPS) while still maintaining a frame rate well above the 100 FPS threshold for smooth gameplay. For users prioritizing frame rate over visuals, the Low preset at 1080p provides 239.7 FPS, which is the highest measured score in the dataset and likely exceeds the refresh rate of most monitors, making it an excellent choice for competitive play or high-refresh-rate displays. The Medium preset at 1080p (190.9 FPS) is also a strong option, offering a 28% reduction in frame rate compared to Low but with better visual quality.
At 4K, the data suggests that users should avoid the Ultra preset entirely, as the 38.6 FPS average is below acceptable playability standards. The High preset at 4K (53.5 FPS) is marginal, but the Medium preset (70.5 FPS) is the only 4K option that provides a consistently smooth experience, albeit with reduced visual detail. The High preset at 1440p (97.4 FPS) is a reasonable middle ground, but the Medium preset at 1440p offers a better experience with only a 23% reduction in frame rate compared to High at 1080p (149 FPS). The data clearly indicates that Medium settings are the sweet spot for this hardware pairing, as they provide the best combination of frame rate and visual quality across all resolutions, with the 1440p Medium result being the standout performance point.
GPU Role
The NVIDIA GeForce RTX 3080 is the dominant component in this configuration, and its specifications directly explain the measured FPS patterns. The GPU features a base clock of 1440 MHz and a boost clock of 1710 MHz, with 8704 shading units and 272 TMUs. These compute resources are substantial, and the data shows that at 1080p Low, the GPU is not the limiting factor, as the 239.7 FPS result is likely constrained by the CPU’s ability to issue draw calls. However, as resolution increases, the GPU’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth become the critical constraints. The 320-bit memory bus provides high bandwidth, but the 10 GB capacity is relatively modest for a high-end card in 2024, and Palworld’s open-world environments with many dynamic objects can quickly fill this buffer at higher resolutions.
The GPU’s performance percentile of 80 (vs all GPUs) and an average benchmark score of 35787 place it in the upper tier, but the measured FPS data shows that it is not sufficient for maxed-out 4K gaming in this title. The RTX 3080’s nearest rivals in the benchmark database include the AMD Radeon RX 7900 GRE (with a deltaPct of -0.9, meaning the RTX 3080 is 0.9% slower) and the NVIDIA GeForce RTX 5070 Ti Mobile (deltaPct of 1, meaning the RTX 3080 is 1% faster). These close margins in synthetic benchmarks, however, do not translate to identical gaming performance, as the measured FPS in Palworld shows the RTX 3080’s strengths and weaknesses are game-specific. The 68 RT cores and 272 tensor cores are likely engaged in Palworld’s lighting and effects, and the data suggests that at Ultra settings, these features cause a significant performance hit, as evidenced by the 66.7% reduction in frame rate from Medium to Ultra at 4K (70.5 FPS to 38.6 FPS).
How This Combo Ranks
This particular combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3080 ranks 517th out of 1718 tested combos in Palworld, placing it in the 70th percentile of all configurations. This ranking is respectable but not exceptional, and it reflects the fact that while the GPU is powerful, the CPU is a mid-range part that may hold back performance in CPU-limited scenarios. The ranking also indicates that there are many combinations with newer or higher-tier components that achieve better FPS in this game. The data shows that the combo’s performance is heavily dependent on the preset and resolution, with the 1080p Low result (239.7 FPS) likely being a strong contributor to its overall ranking, while the 4K Ultra result (38.6 FPS) drags it down relative to combos with more powerful GPUs or more VRAM.
The combo’s rank of 517 out of 1718 suggests that it outperforms roughly 70% of tested systems, which is consistent with the RTX 3080’s 80th percentile ranking among GPUs. The Ryzen 5 5500’s 79th percentile among CPUs (with an average benchmark score of 20875) is also in line with this, but the CPU’s closest rivals in the database—such as the Intel Core i5-12500 (deltaPct of -0.1) and the AMD EPYC 7J13 (deltaPct of 0.1)—show that it is not a top-tier processor. The combo’s ranking is likely limited by the CPU in scenarios where the frame rate exceeds 200 FPS, such as 1080p Low, but in GPU-bound situations like 4K, the ranking is more representative of the GPU’s capabilities. Overall, the 517th rank out of 1718 is a solid mid-to-upper tier result, indicating that this combo can handle Palworld well at most settings, but it is not a top performer for those seeking the absolute highest frame rates.
CPU Role
The AMD Ryzen 5 5500 plays a supporting role in this configuration, and its specifications help explain the performance ceiling observed in the data. With 6 cores and 12 threads based on the Zen 3 architecture, the CPU has a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 16 MB of L3 cache and 51.2 GB/s memory bandwidth are moderate for a modern desktop processor, and the data suggests that these are sufficient for Palworld but not exceptional. The CPU’s benchmark scores—including a Cinebench R23 multicore score of 16429 and a single-core score of 2319—place it in the 79th percentile of all CPUs, with an average benchmark score of 20875. Its nearest rival, the Intel Core i5-12500, has a deltaPct of -0.1, meaning the Ryzen 5 5500 is 0.1% slower, indicating that the two are essentially equivalent in synthetic benchmarks.
The CPU’s role becomes apparent in the measured FPS at lower resolutions. At 1080p Low, the 239.7 FPS result is likely at the edge of what the CPU can sustain, as the 6-core/12-thread configuration may struggle to feed the GPU with enough draw calls to push frame rates higher. The 3dmark benchmarks show a single-thread score of 836 and a 2-thread score of 1645, which are respectable but not top-tier, and the PassMark single-thread score of 3058 confirms this. In Palworld, which is a survival game with potentially many entities on screen, the CPU’s 6 cores may be a limiting factor in CPU-heavy scenarios, particularly when many Pals are active simultaneously. However, at higher resolutions, the CPU’s impact is minimized, as the GPU becomes the bottleneck, and the data shows that the frame rate differences between 1440p and 4K are more influenced by the GPU’s memory bandwidth and compute capabilities than by CPU performance. The CPU’s TDP of 65 W and support for DDR4 memory are adequate for this game, but the data suggests that a higher-core-count or higher-clock CPU could provide better performance in the 1080p Low scenario, where the frame rate is likely CPU-limited.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3080 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.7 |
| 3840x2160 | Medium | 70.5 |
| 3840x2160 | High | 53.5 |
| 3840x2160 | Ultra | 38.6 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 126.6 |
| 2560x1440 | High | 97.4 |
| 2560x1440 | Ultra | 72.4 |
| 1920x1080 | Low | 239.7 |
| 1920x1080 | Medium | 190.9 |
| 1920x1080 | High | 149.0 |
| 1920x1080 | Ultra | 115.8 |
Palworld with Ryzen 5 5500 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 3080 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.