Palworld

Palworld

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 30 38 47
1440p QHD 40 53 69 85
1080p Full HD 61 81 105 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 38
3840x2160 High 30
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 130
1920x1080 Medium 105
1920x1080 High 81
1920x1080 Ultra 61

Palworld with AMD Ryzen 5 5600F + Intel Arc B570, In-Depth Analysis

Resolution Scaling

Palworld’s performance scaling from 1080p to 4K shows a clear and predictable pattern: the Arc B570 becomes the limiting factor as pixel count rises. At 1080p High settings, the combo averages 81 FPS, which drops to 53 FPS at 1440p High — a 34.6% reduction. Moving up to 4K High, the average falls to 30 FPS, a further 43.4% drop from 1440p. This steep decline indicates that the GPU is heavily taxed at higher resolutions, with the frame rate nearly halving each time you step up a resolution tier.

The scaling pattern at Low settings tells a similar story but with higher absolute numbers. At 1080p Low, the system produces 130 FPS, which drops to 85 FPS at 1440p Low (a 34.6% decrease) and then to 47 FPS at 4K Low (a 44.7% decrease from 1440p). The consistency of these percentage drops — roughly one-third from 1080p to 1440p, and nearly half from 1440p to 4K — points to a GPU-bound scenario across all settings. If the CPU were the bottleneck, you would expect the 1080p to 1440p gap to be smaller than the 1440p to 4K gap, but here the relative losses are similar, suggesting the Arc B570’s 10 GB GDDR6 memory and 160-bit bus are working hard at every resolution.

The Medium settings data, which includes min and max FPS values, offers additional insight. At 1080p Medium, the average is 105 FPS with a minimum of 89 and maximum of 121. At 1440p Medium, the average drops to 69 FPS with a range of 59 to 80. The 4K Medium result shows an average of 38 FPS with a min of 33 and max of 44. The min-to-max spread remains relatively consistent around 30% of the average value across resolutions, indicating that frame pacing issues do not worsen at higher resolutions — the bottleneck is sustained rather than spiky.

CPU Role

The Ryzen 5 5600F is a 6-core, 12-thread processor based on Zen 3 architecture, running at a base clock of 3.00 GHz and boosting to 4.00 GHz. In Palworld, this CPU configuration appears sufficient to feed the Arc B570 at 1080p, where the system reaches 130 FPS on Low settings. However, the data suggests that the CPU’s role diminishes as resolution increases, since the frame rate drops are consistent with a GPU-limited scenario.

Benchmark results for the 5600F show a PassMark multi-thread score of 19,236 and a single-thread score of 2,872. The single-thread performance is particularly relevant for Palworld, which relies on game logic and physics calculations that are not heavily parallelized. The CPU’s 32 MB of shared L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for feeding a mid-range GPU like the Arc B570, which has a 380.0 GB/s memory bandwidth of its own.

The 5600F ranks in the 85th percentile among all CPUs, with an average benchmark score of 36,945. Its nearest rivals include the Intel Core Ultra 5 225 (score 36,938, deltaPct 0), AMD Ryzen 5 5500X3D (score 37,018, deltaPct -0.2), and AMD Ryzen AI 7 PRO 450 (score 37,093, deltaPct -0.4). These negligible deltas — all within half a percent — indicate that the 5600F is squarely in the middle of a very tight performance cluster. For Palworld specifically, this means the CPU is unlikely to create a meaningful advantage or disadvantage compared to these alternatives; the frame rates are almost entirely dictated by the GPU choice.

At 1080p Ultra, the combo produces 61 FPS, which is 75 FPS lower than the 1080p Low result. This 53.8% reduction from Low to Ultra at the same resolution is the largest settings-based drop in the dataset, reinforcing that the GPU is doing the heavy lifting. If the CPU were the constraint, you would expect the gap between Low and Ultra to narrow at higher resolutions, but the 4K Low-to-Ultra drop (from 47 to 22 FPS, a 53.2% reduction) is nearly identical, confirming the GPU remains the primary bottleneck even at 4K.

FAQ

Q: Can this combo handle Palworld at 4K?

A: Yes, but only at Low settings, where it averages 47 FPS. At Medium, the average falls to 38 FPS, and at High it drops to 30 FPS. Ultra settings at 4K yield just 22 FPS, which is below playable thresholds for most users.

Q: What is the best resolution for this system?

A: 1440p offers the best balance of visual quality and performance. At High settings, the combo averages 53 FPS, and at Medium it reaches 69 FPS. If you prefer smoother motion, 1080p High provides 81 FPS, while 1080p Medium hits 105 FPS.

Q: How much does the CPU matter in Palworld?

A: Benchmark data indicates the Ryzen 5 5600F is not the limiting factor in this configuration. The consistent frame rate drops across resolutions point to GPU-bound performance. The CPU’s single-thread score of 2,872 is sufficient to keep up with the Arc B570 at all tested settings.

Q: Is the Arc B570 a good match for the Ryzen 5 5600F?

A: The pairing is balanced for 1080p and 1440p gaming. At 1080p High, the system produces 81 FPS, which is a solid result for a survival game. The GPU’s 10 GB VRAM and 380.0 GB/s bandwidth are adequate for this game’s textures and effects, though the 160-bit memory bus does limit performance at 4K.

Q: Should I use Low or Medium settings for competitive play?

A: If you need maximum frame rates, Low settings at 1080p deliver 130 FPS. Medium settings at 1080p still provide 105 FPS with a minimum of 89 FPS, which is smoother than the High setting’s 81 FPS average. The choice depends on whether you prioritize frame rate consistency or visual fidelity.

Q: How does this combo rank among all tested configurations?

A: It ranks 2,362 out of 2,944 combos tested for Palworld, placing it in the lower-mid range. This ranking reflects the Arc B570’s position in the GPU hierarchy rather than any CPU deficiency, as the 5600F outperforms its closest rivals in synthetic benchmarks.

How This Combo Ranks

The combo ranking of 2,362 out of 2,944 tested configurations places this system in the 20th percentile — meaning roughly 80% of tested combos deliver higher frame rates in Palworld. This is a modest result, but it is important to contextualize this ranking. The Arc B570 is a 150 W GPU with a 10 GB GDDR6 memory configuration, and its PassMark G3D score of 14,195 places it in the 65th percentile among all GPUs. The CPU, by contrast, sits in the 85th percentile. The discrepancy between CPU and GPU percentiles suggests that the ranking is primarily dragged down by the graphics card.

The GPU’s nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 3070 Mobile (score 20,534, deltaPct 0.1), Intel Arc A750 (score 20,582, deltaPct -0.1), NVIDIA Quadro M4000M (score 20,480, deltaPct 0.4), and AMD Radeon R9 M390X (score 20,662, deltaPct -0.5). All of these scores are within 0.5% of each other, indicating that the Arc B570 is performance-equivalent to a cluster of older or mobile parts. In Palworld specifically, this translates to playable frame rates at 1080p and 1440p, but not exceptional performance.

For a survival game like Palworld, where base building and exploration are the core activities, the ranking is less critical than it would be for a competitive shooter. A 30 FPS average at 4K High is sufficient for casual play, while the 81 FPS at 1080p High provides a responsive experience. The ranking reflects the hardware’s absolute capability, but the practical experience depends heavily on the resolution and settings you choose.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process from TSMC. It features 2,304 shading units, 144 texture mapping units, and 80 render output units, with 18 ray tracing cores. The GPU runs at a fixed 2500 MHz clock for both base and boost, with memory clocked at 2375 MHz (19 Gbps effective). The 10 GB GDDR6 memory operates on a 160-bit bus, delivering 380.0 GB/s of bandwidth.

In Palworld, the GPU’s role is dominant across all tested configurations. The frame rate scaling from Low to Ultra at each resolution shows the GPU’s workload increasing dramatically with settings. At 1080p, the jump from Low (130 FPS) to Ultra (61 FPS) represents a 53.1% performance loss. At 1440p, the same settings comparison shows 85 FPS versus 40 FPS, a 52.9% loss. At 4K, Low produces 47 FPS while Ultra produces 22 FPS, a 53.2% loss. This consistent percentage reduction across resolutions indicates that the GPU’s compute and memory resources are being taxed uniformly by the game’s visual effects.

The GPU’s 11.52 TFLOPS of FP32 performance is modest by modern standards, and the 200.0 GPixel/s pixel rate suggests it can handle 1080p and 1440p well but struggles at 4K. The 360.0 GTexel/s texture rate is adequate for the game’s environments, but the 160-bit memory bus limits the effective bandwidth at high resolutions where larger textures are loaded. The launch MSRP of 219 USD positions this card as a budget-to-midrange option, and its performance in Palworld reflects that positioning.

The GPU’s benchmark scores show a PassMark G3D score of 14,195 and a compute score of 7,281. The Geekbench OpenCL score of 83,514 and Vulkan score of 96,844 indicate that the card performs well in API-level benchmarks, though these do not always translate directly to gaming performance. The 3DMark Steel Nomad DX12 score of 2,649 is a more realistic gaming indicator, and it aligns with the measured FPS results in Palworld.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce 130 FPS average, which is the fastest result in the entire dataset. Medium settings yield 105 FPS with a minimum of 89 FPS and maximum of 121 FPS, providing a smooth experience with a 32 FPS range between min and max. High settings drop to 81 FPS average, and Ultra settings fall to 61 FPS. The 1080p results show that this combo is capable of high refresh rate gaming at lower settings, and remains playable at Ultra with frame rates above 60 FPS.

At 2560x1440, performance remains respectable but begins to show the GPU’s limitations. Low settings produce 85 FPS average, which is still smooth for most displays. Medium settings deliver 69 FPS with a minimum of 59 FPS and maximum of 80 FPS — the minimum just misses the 60 FPS threshold, which could result in occasional stutter on a 60 Hz monitor. High settings average 53 FPS, which is playable but not ideal for fast-paced action. Ultra settings drop to 40 FPS, which is borderline for a survival game that doesn’t require twitch reflexes.

At 3840x2160, the system struggles to maintain playable frame rates at higher settings. Low settings produce 47 FPS average, which is acceptable for casual play. Medium settings drop to 38 FPS with a minimum of 33 FPS and maximum of 44 FPS — this range is tight, indicating consistent performance but at a level that many players would find sluggish. High settings average 30 FPS, which is the bare minimum for playability. Ultra settings produce 22 FPS, which is not recommended for any gameplay scenario.

The Medium settings data provides the most complete picture, as it is the only setting tier with min and max FPS recorded at all three resolutions. At 1080p Medium, the 89 FPS minimum ensures no drops below 60 FPS. At 1440p Medium, the 59 FPS minimum is just below 60, suggesting occasional dips. At 4K Medium, the 33 FPS minimum indicates noticeable frame pacing issues during intense scenes. The consistent max-to-min spread of approximately 30% across resolutions suggests the game’s engine is well-optimized for this hardware, but the absolute performance ceiling is limited by the GPU’s computational throughput.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + Intel Arc B570 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 38.0
3840x2160 High 30.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 40.0
1920x1080 Low 130.0
1920x1080 Medium 105.0
1920x1080 High 81.0
1920x1080 Ultra 61.0

Palworld with Ryzen 5 5600F + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B570 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.