Overpower

Overpower

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 55 59 95
1440p QHD 54 65 70 111
1080p Full HD 60 72 78 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 59
3840x2160 High 55
3840x2160 Ultra 46
2560x1440 Low 111
2560x1440 Medium 70
2560x1440 High 65
2560x1440 Ultra 54
1920x1080 Low 125
1920x1080 Medium 78
1920x1080 High 72
1920x1080 Ultra 60

Overpower with Intel Core Ultra 5 225 + Intel Arc B580, In-Depth Analysis

# Overpower with Intel Core Ultra 5 225 + Intel Arc B580

The Intel Core Ultra 5 225 paired with the Intel Arc B580 produces a mid-pack result in Overpower, ranking 2,222 out of 2,980 tested combos. That places this configuration in the 25th percentile of all combinations tested, meaning roughly three-quarters of tested systems deliver higher average frame rates. The ranking reflects a balanced but not exceptional pairing, where the GPU's 68th percentile standing among all GPUs is partially offset by the CPU's stronger 85th percentile position among all processors. The result is a system that handles 1080p and 1440p gaming comfortably but begins to strain at 4K, particularly at higher quality presets.

How This Combo Ranks

The combo rank of 2,222 out of 2,980 places this build in the lower-middle tier of tested configurations. This is a percentile position of roughly 25%, which might seem underwhelming given the individual component percentiles, but the ranking reflects real-world gaming performance rather than synthetic benchmark scores. The Intel Arc B580's average benchmark score of 23,021 puts it at the 68th percentile among all GPUs, while the Core Ultra 5 225's average score of 36,938 places it at the 85th percentile among all CPUs. The discrepancy between these strong component-level positions and the lower combo rank suggests that Overpower's workload characteristics do not fully utilize both components' strengths simultaneously.

Looking at the GPU's nearest rivals provides context for the B580's positioning. The AMD Radeon RX 580 2048SP scores 23,061, a mere 0.2% higher, while the NVIDIA GeForce RTX 2080 scores 22,895, which is 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23,172, just 0.7% above the B580. This clustering indicates that the Arc B580 sits in a performance band where several very different architectures converge, and Overpower's engine appears to treat them similarly. The CPU's nearest rivals show a similar tight grouping: the AMD Ryzen 5 5600F matches at 36,945 (0% delta), the AMD Ryzen 5 5500X3D is 0.2% lower at 37,018, and the AMD Ryzen AI 7 PRO 450 is 0.4% lower at 37,093. The Intel Core i9-12900T trails by 0.5% at 37,112.

The rank of 2,222 suggests that while each component performs adequately in isolation, the combined system does not achieve the sum of its parts in Overpower. The data shows a configuration that is competitive at lower resolutions but falls behind as resolution increases, which is characteristic of a GPU-bound scenario at higher pixel counts. The measured FPS numbers confirm this pattern, with the gap between 1080p and 4K performance being substantial across all settings.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture, codenamed Battlemage, using a 5 nm process from TSMC. The chip contains 19,600 million transistors on a 272 mm² die, with a transistor density of 72.1 million per square millimeter. The GPU operates at a base clock of 2670 MHz and a boost clock of 2670 MHz, meaning the card runs at a fixed frequency rather than dynamically boosting. Memory runs at 2375 MHz with 19 Gbps effective speed across a 192-bit bus, yielding 456.0 GB/s of bandwidth. The 12 GB GDDR6 frame buffer is a notable asset for modern games, providing headroom for high-resolution textures and assets.

In Overpower, the GPU's role becomes increasingly dominant as resolution scales up. At 1080p Low, the system achieves 125 FPS, which drops to 95 FPS at 4K Low — a 24% reduction. At Medium settings, the drop is steeper: 78 FPS at 1080p falls to 59 FPS at 4K, a 24.4% decrease. The High preset shows the most significant resolution penalty, going from 72 FPS at 1080p to 55 FPS at 4K, a 23.6% reduction. These consistent drops across settings indicate that the GPU is the primary limiter at 4K, as the CPU's workload does not scale with resolution to the same degree.

The B580's 2560 shading units, 160 texture mapping units, and 80 render output units provide the raw throughput needed for this game. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are sufficient for 1080p and 1440p gaming, but the 13.67 TFLOPS of FP32 performance becomes the bottleneck at 4K with higher presets. The ray tracing hardware, 20 RT cores, is present but Overpower's implementation does not appear to leverage it heavily, as the measured results show linear scaling rather than RT-specific penalties.

The GPU's memory subsystem deserves attention. The 12 GB capacity is generous, and the 456.0 GB/s bandwidth is adequate for this game's needs. At 4K Ultra, the average FPS drops to 46, suggesting that memory bandwidth or capacity may be limiting factors alongside compute throughput. The 192-bit bus width is narrower than some competitors, but the high effective memory clock partially compensates. The data shows that the GPU delivers its best relative performance at 1440p Medium, where it achieves 70 FPS with a minimum of 59 and maximum of 80, indicating consistent frame delivery.

CPU Role

The Intel Core Ultra 5 225 features 10 cores and 10 threads, with no hyperthreading, running at a base clock of 3.30 GHz and a boost clock of 4.90 GHz. This is a 65 W TDP part built on the Arrow Lake architecture using TSMC's 3 nm process. The chip contains 17,800 million transistors on a 243 mm² die, with a cache hierarchy of 192 KB L1 per core, 3 MB L2 per core, and 20 MB shared L3. Memory support is DDR5 with dual-channel configuration, providing 102.4 GB/s of bandwidth. The CPU connects via PCIe Gen 5 with 20 lanes, and it includes integrated Arc Xe-LPG Graphics with 16 execution units, though this is not relevant for gaming with a discrete GPU.

In Overpower, the CPU's role is most apparent at lower resolutions and settings where the GPU is not the bottleneck. At 1080p Low, the system hits 125 FPS, which is the highest measured result across all configurations. This suggests the CPU can feed the GPU adequately at this level. The single-thread performance is strong, with a Cinebench R23 single-core score of 3,655 and a PassMark single-thread score of 4,412. The multi-core results are also respectable, with a Cinebench R23 multi-core score of 25,891 and a PassMark multithread score of 30,459.

The CPU's 85th percentile ranking among all processors indicates it is a capable gaming chip, but Overpower appears to be more GPU-dependent. The measured FPS differences between resolutions at the same settings are relatively consistent, which implies that the CPU is not the limiting factor at higher resolutions. The data shows that at 4K Ultra, the system drops to 46 FPS, and at 4K High it reaches 55 FPS. These numbers are well below what the CPU could theoretically support, confirming that the GPU is the binding constraint at 4K.

The CPU's memory bandwidth of 102.4 GB/s is adequate for this game, and the 20 MB L3 cache helps with data locality. The PassMark data compression score of 302,811 and integer math score of 65,345 indicate strong general-purpose performance, but these do not directly translate to gaming gains in this title. The CPU's nearest rivals, including the AMD Ryzen 5 5600F and Ryzen 5 5500X3D, show nearly identical average scores, suggesting that Overpower does not differentiate heavily between mid-range CPUs.

FAQ

Q: What is the best resolution for this combo in Overpower?

A: The data shows that 1440p Medium provides the best balance, with an average of 70 FPS, a minimum of 59, and a maximum of 80. At 1080p, the frame rates are higher but the visual quality improvement at 1440p justifies the modest FPS reduction.

Q: How does the Arc B580 compare to its nearest rivals in this game?

A: The B580's average benchmark score of 23,021 is within 1% of the AMD Radeon RX 580 2048SP (23,061, 0.2% higher), the NVIDIA GeForce RTX 2080 (22,895, 0.6% lower), and the NVIDIA GeForce RTX 3080 (23,172, 0.7% higher). These rival scores are from general benchmarks, not specific to Overpower.

Q: Is the CPU or GPU the limiting factor at 4K?

A: The GPU is the limiting factor at 4K. The FPS drops from 125 at 1080p Low to 95 at 4K Low, and from 60 at 1080p Ultra to 46 at 4K Ultra. These consistent reductions across settings indicate the GPU cannot maintain performance as pixel count increases.

Q: What is the frame time consistency at Medium settings?

A: Medium settings show the most consistent frame delivery. At 1080p, the average is 78 FPS with a range of 66 to 90. At 1440p, the average is 70 FPS with a range of 59 to 80. At 4K, the average is 59 FPS with a range of 50 to 68. The minimum-to-maximum spread is narrowest at 4K Medium.

Q: How does the CPU's performance ranking affect gaming?

A: The CPU ranks at the 85th percentile among all processors, with an average benchmark score of 36,938. Its nearest rivals are all within 0.5% of this score, indicating that Overpower does not heavily favor any particular CPU architecture in this performance class.

Q: Does the 12 GB VRAM provide enough capacity for 4K?

A: The measured results show playable frame rates at 4K Low (95 FPS) and 4K Medium (59 FPS), indicating that 12 GB is sufficient for this game at these settings. At 4K High (55 FPS) and 4K Ultra (46 FPS), the GPU's compute performance, not just memory capacity, appears to be the limiting factor.

Resolution Scaling

The resolution scaling data reveals a consistent pattern of performance degradation as pixel count increases. From 1080p to 1440p, the FPS drop is moderate: at Low settings, 125 FPS falls to 111 FPS (11.2% reduction); at Medium, 78 FPS drops to 70 FPS (10.3%); at High, 72 FPS falls to 65 FPS (9.7%); and at Ultra, 60 FPS drops to 54 FPS (10%). These relatively uniform reductions suggest a balanced scaling behavior where the GPU's workload increases proportionally with pixel count.

The transition from 1440p to 4K shows a more pronounced drop. At Low settings, 111 FPS falls to 95 FPS (14.4% reduction); at Medium, 70 FPS drops to 59 FPS (15.7%); at High, 65 FPS falls to 55 FPS (15.4%); and at Ultra, 54 FPS drops to 46 FPS (14.8%). The larger percentage drops at 4K indicate that the GPU is reaching its bandwidth or fill-rate limits at this resolution. The 4K pixel count is 2.25 times that of 1440p, but the FPS reductions are smaller than this ratio, suggesting that the GPU is not purely pixel-bound.

The data indicates that the limiting component shifts with resolution. At 1080p, the system achieves 125 FPS at Low, which is close to what a capable CPU can feed. The CPU's 85th percentile ranking and strong single-thread performance (Cinebench R23 single-core score of 3,655) support this. At 4K, the GPU's 68th percentile ranking becomes the dominant factor, as the FPS drops to 46 at Ultra, which is below the 60 FPS threshold often considered smooth. The scaling pattern across all settings shows diminishing returns from resolution reduction, with 1440p providing the best compromise between visual fidelity and performance.

Settings Recommendations

Based on the measured FPS data, the Medium preset at 1440p offers the best overall experience. The average of 70 FPS with a minimum of 59 and maximum of 80 provides smooth gameplay while maintaining visual quality. The 59 FPS minimum ensures that frame drops remain above the 50 FPS threshold, and the 80 FPS maximum indicates headroom for less demanding scenes. At 1080p, the Medium preset delivers 78 FPS average with a range of 66 to 90, which is excellent for high-refresh-rate monitors up to 75 Hz.

For users prioritizing maximum frame rates, the Low preset at 1080p delivers 125 FPS average, which is suitable for 120 Hz displays. However, this comes at the cost of visual fidelity. At 1440p Low, the 111 FPS average still provides high refresh rate capability, making it a viable alternative. The Ultra preset is not recommended at any resolution, as the 60 FPS average at 1080p drops to 46 FPS at 4K, which is below the smoothness threshold. The High preset offers a middle ground, with 72 FPS at 1080p and 65 FPS at 1440p, but the Medium preset's lower minimum frame rates and similar averages make it the more consistent choice.

At 4K, the Low preset is the only setting that provides consistently smooth performance, with a 95 FPS average. The Medium preset at 59 FPS average is borderline, and the 50 FPS minimum may be noticeable in fast-paced scenes. The High (55 FPS) and Ultra (46 FPS) presets are not recommended for 4K gaming on this hardware. The data suggests that users should prioritize Medium settings for the best balance of visual quality and performance, reducing to Low only when targeting 4K or very high refresh rates.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. The Low preset achieves 125 FPS average, representing the peak performance of this combo. Medium produces 78 FPS average with a minimum of 66 and maximum of 90. High reaches 72 FPS average, and Ultra drops to 60 FPS average. The 1080p results show a clear progression from 125 FPS at Low to 60 FPS at Ultra, with the largest single-step drop occurring between Low and Medium (47 FPS reduction).

At 2560x1440, the performance scales down predictably. Low delivers 111 FPS average, which remains highly playable. Medium produces 70 FPS average with a range of 59 to 80. High reaches 65 FPS average, and Ultra drops to 54 FPS average. The 1440p results show a similar pattern to 1080p, but with smaller absolute differences between presets. The gap between Low and Medium is 41 FPS, while the gap between High and Ultra is 11 FPS.

At 3840x2160, the system's limitations become apparent. Low delivers 95 FPS average, which is still playable. Medium produces 59 FPS average with a minimum of 50 and maximum of 68. High reaches 55 FPS average, and Ultra drops to 46 FPS average. The 4K results show a compressed range from 95 FPS at Low to 46 FPS at Ultra, indicating that the GPU's performance ceiling is reached at this resolution. The Medium preset's 50 FPS minimum is the only data point below 50 FPS in the entire measurement set, highlighting the strain at 4K.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B580 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 95.0
3840x2160 Medium 59.0
3840x2160 High 55.0
3840x2160 Ultra 46.0
2560x1440 Low 111.0
2560x1440 Medium 70.0
2560x1440 High 65.0
2560x1440 Ultra 54.0
1920x1080 Low 125.0
1920x1080 Medium 78.0
1920x1080 High 72.0
1920x1080 Ultra 60.0

Overpower with iUltra 5 225 + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with Arc B580 + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.