Overpower
This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 32 | 34 | 54 |
| 1440p QHD | 31 | 37 | 40 | 64 |
| 1080p Full HD | 35 | 42 | 45 | 72 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Overpower with AMD Ryzen 9 5950X + Intel Arc B390, In-Depth Analysis
Overpower, the 2023 action title, places a heavy burden on its rendering pipeline. When paired with the AMD Ryzen 9 5950X and the Intel Arc B390, the data reveals a system that is fundamentally constrained by its graphics solution. The measured frames per second across all resolutions and settings paint a clear picture: this is a combination designed for 1080p playability, not high-refresh-rate or high-resolution dominance.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a dramatic and expected collapse in frame rates, but the specific deltas reveal the precise nature of the bottleneck. At Low settings, the average FPS drops from 72 at 1080p to 64 at 1440p, a reduction of 8 FPS, and then further to 54 at 4K, another 10 FPS drop. This linear degradation from 1080p to 4K represents a total loss of 18 FPS, or 25% of the 1080p performance. This scaling pattern strongly indicates that the GPU is the limiting factor, as the cost of rendering pixels increases dramatically with resolution, and the Arc B390’s relatively modest compute resources are quickly overwhelmed.
The situation is more severe at higher graphical presets. At High settings, the average FPS falls from 42 at 1080p to 37 at 1440p (a 5 FPS drop) and then to 32 at 4K (another 5 FPS drop). While the absolute FPS numbers are lower, the percentage loss from 1080p to 4K is significant, with the 4K result representing only 76% of the 1080p performance. The Medium preset shows a similar pattern, with average FPS decreasing from 45 at 1080p to 40 at 1440p and then to 34 at 4K. The Ultra preset, already struggling at 35 FPS in 1080p, falls to 31 FPS at 1440p and a barely playable 26 FPS at 4K.
The fact that the gap between 1080p and 4K performance is not proportionally larger (e.g., a 4x difference in pixel count does not result in a 4x FPS drop) suggests that while the GPU is the primary constraint, other system components are also contributing to the performance ceiling. The Ryzen 9 5950X, with its 16 cores and 32 threads, is unlikely to be the issue, but the system-shared memory architecture of the Arc B390 could be introducing latency penalties at higher resolutions. The data shows a consistent, but not exponential, decline in FPS as resolution increases, indicating a bottleneck that scales with pixel throughput but is not entirely dominated by it.
CPU Role
The AMD Ryzen 9 5950X is a high-end desktop processor from the 5000 series, built on the Zen 3 architecture with the codename Vermeer. It features 16 cores and 32 threads, with a base clock of 3.40 GHz and a boost clock of 4.90 GHz. This is a 7 nm part from TSMC, with a TDP of 105 W and a total L3 cache of 64 MB. The processor’s benchmark results are exceptionally strong, with a Cinebench R23 multicore score of 26017 and a Geekbench multicore score of 15233. Its single-thread performance is also solid, with a Cinebench R23 single-core score of 1614 and a 3DMark single-thread score of 944.
In the context of Overpower, the CPU’s role appears to be entirely secondary. The measured FPS data shows that at 1080p Low, the system achieves 72 FPS, which is a decent frame rate but not one that suggests the CPU is breaking a sweat. At higher resolutions, the CPU has even less work to do relative to the GPU, yet the FPS drops, confirming that the graphics card is the performance ceiling. The CPU’s high multi-threaded capabilities, evidenced by its 3DMark max-threads score of 11597 and Passmark multithread score of 45424, are largely irrelevant here, as Overpower, like most action games, likely relies on fewer, more powerful cores for its game logic and physics.
The Ryzen 9 5950X’s percentile rank of 91 against all CPUs indicates that it outperforms the vast majority of processors on the market. Its nearest rivals in terms of average benchmark score include the Intel Core Ultra 5 235HX (deltaPct -0.2), the AMD EPYC 8124P (deltaPct -0.3), and the Intel Core i9-13900F (deltaPct 0.4). This places the 5950X in elite company, and its performance headroom is more than sufficient to feed even a much more powerful GPU. The data suggests that the CPU is not a limiting factor in any of the measured configurations, and its 16-core, 32-thread design ensures that background tasks and system overhead will not interfere with frame pacing.
GPU Role
The Intel Arc B390 is a mobile-oriented graphics processor based on the Xe3-LPG architecture, with the chip codename Panther Lake. It is fabricated on Intel’s 3 nm process node. Its specifications are modest, with 1536 shading units, 48 texture mapping units, and 24 ROPs. It also includes 12 ray tracing cores. The GPU operates at a base clock of 300 MHz and can boost up to 2500 MHz. Critically, its memory configuration is listed as "System Shared," meaning it has no dedicated VRAM and relies on the system’s main memory, with bandwidth described as "System Dependent." This is a fundamental architectural limitation.
The GPU’s benchmark performance is exceptionally low. Its single 3DMark Steel Nomad DX12 score is 1482, which places it in the 9th percentile of all GPUs. This result is heavily influenced by its nearest rivals, which include the NVIDIA GeForce GT 520MX (deltaPct 1.3), the NVIDIA GeForce 800M (deltaPct 1.5), and the NVIDIA GeForce GT 625 OEM (deltaPct 2.5). The Arc B390 is only 1.3% faster than the GT 520MX, a legacy part from over a decade ago. This data unequivocally shows that the Arc B390 is a low-performance GPU, suitable only for basic tasks and very light gaming.
In Overpower, this GPU becomes the absolute bottleneck. Its limited pixel throughput and reliance on system memory for VRAM directly translate to the low FPS figures observed. The 72 FPS at 1080p Low is achievable because the GPU is not being taxed heavily, but even a modest increase in graphical fidelity to High settings drops the average to 42 FPS, a 42% reduction. The GPU’s 7.680 TFLOPS of FP32 performance and 60.00 GPixel/s pixel rate are simply insufficient for the demands of a modern action game at higher settings. The system-shared memory architecture means that as resolution increases and texture data grows, the GPU must compete with the CPU for memory bandwidth, further exacerbating the performance deficit.
Measured FPS Breakdown
The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the lowest resolution tested, the average FPS ranges from a high of 72 at Low settings to a low of 35 at Ultra. The Medium preset yields an average of 45 FPS, with a minimum of 38 and a maximum of 52, while High settings produce an average of 42 FPS. The spread between Low and Ultra is a substantial 37 FPS, highlighting the GPU’s sensitivity to graphical load.
Moving to 2560x1440, the average FPS figures drop across the board. Low settings deliver an average of 64 FPS, which is a 11% reduction from the 1080p result. High settings fall to an average of 37 FPS, a 12% reduction. Medium settings average 40 FPS, with a minimum of 34 and a maximum of 46, and Ultra settings average 31 FPS. The scaling from 1080p to 1440p is consistent, with a roughly 10-12% performance loss across all presets, again pointing to the GPU as the primary limiting factor.
At 3840x2160 (4K), the performance becomes marginal for smooth gameplay. Low settings are the only preset to remain above the 60 FPS threshold, averaging 54 FPS. High settings average 32 FPS, Medium averages 34 FPS (with a minimum of 29 and a maximum of 39), and Ultra averages a barely playable 26 FPS. The delta between the Low and Ultra presets at 4K is 28 FPS, showing that the GPU’s performance is heavily constrained by pixel count, regardless of the graphical settings. The data shows that for a consistent 60 FPS experience, users must stick to 1080p Low, and for 4K, even Low settings will not consistently hit 60 FPS.
How This Combo Ranks
In the database of tested combinations for Overpower, this pairing of the AMD Ryzen 9 5950X with the Intel Arc B390 ranks 2638 out of 2980 total combos. This places it in the bottom 12% of all tested systems, a poor result that is directly attributable to the GPU. The CPU’s high percentile ranking (91st) does little to boost the combined score, as the system’s overall performance is dictated by its weakest link, which is unequivocally the graphics card.
The rank of 2638 out of 2980 means that 2637 other CPU-GPU combinations deliver higher average FPS in Overpower. While the Ryzen 9 5950X is a top-tier processor, its pairing with a bottom-1st-percentile GPU (9th percentile) creates a severe imbalance. The data suggests that this combo is a mismatch, where the CPU’s potential is entirely wasted. The performance ceiling is set so low by the Arc B390 that the 5950X’s processing power is never fully utilized. In effect, the system behaves as if it has a mid-range CPU, because the GPU cannot translate the CPU’s capabilities into higher frame rates.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combination is found at 1920x1080 with the Low preset. This is the only configuration that consistently achieves an average FPS above 60, at 72 FPS. This frame rate is smooth for an action game and provides the most responsive gameplay. While the visual quality will be reduced, the performance advantage is substantial compared to other presets. The Medium preset at 1080p, averaging 45 FPS, is a compromise, offering better visuals but with a 27 FPS drop in performance, which could be noticeable in fast-paced scenes.
For users with 1440p displays, the Low preset is the only viable option for playable frame rates, averaging 64 FPS. The High and Medium presets at this resolution hover in the 37-40 FPS range, which is playable but not ideal for a smooth experience. At 4K, all presets fail to provide a consistently smooth experience, with even Low settings averaging only 54 FPS. The Ultra preset at 4K, averaging 26 FPS, should be avoided entirely, as it is likely to feel choppy and unresponsive. The data clearly indicates that to get the best balance of smoothness and visual fidelity, users should prioritize 1080p Low, with 1440p Low as a secondary option if a higher resolution is desired.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B390 in Overpower
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 34.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 64.0 |
| 2560x1440 | Medium | 40.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 72.0 |
| 1920x1080 | Medium | 45.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 35.0 |
Overpower with Ryzen 9 5950X + Other GPUs
See how Overpower performs with the same CPU but different graphics cards.
Overpower with Arc B390 + Other CPUs
See how Overpower performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.