Downfall

Downfall

AVERAGE FPS
56
playable

This combination offers playable performance with an average of 56 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 32 39 47
1440p QHD 32 51 62 76
1080p Full HD 44 71 87 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 39
3840x2160 High 32
3840x2160 Ultra 20
2560x1440 Low 76
2560x1440 Medium 62
2560x1440 High 51
2560x1440 Ultra 32
1920x1080 Low 106
1920x1080 Medium 87
1920x1080 High 71
1920x1080 Ultra 44

Downfall with AMD Ryzen 9 5950X + Intel Arc B390, In-Depth Analysis

Resolution Scaling

The measured FPS data for Downfall with the AMD Ryzen 9 5950X and Intel Arc B390 shows a clear pattern: resolution is the dominant factor in performance, and the GPU becomes the limiting component as pixel count rises. At 1920x1080 with Low settings, the combo produces 106 FPS average. Moving to 2560x1440 at the same preset drops that to 76 FPS, a reduction of 30 FPS, and at 3840x2160 it falls further to 47 FPS. That is a 59 FPS swing from 1080p to 4K at Low settings, which indicates the Arc B390 is heavily taxed by higher resolutions.

The scaling between resolutions becomes more severe at higher quality presets. At High settings, the average FPS goes from 71 at 1080p to 51 at 1440p to 32 at 4K. The 4K result at High is less than half of the 1080p result, showing that the GPU's rendering workload grows faster than its available headroom. At Ultra, the situation is even more pronounced: 44 FPS at 1080p, 32 FPS at 1440p, and only 20 FPS at 4K. The gap between 1440p and 4K at Ultra is just 12 FPS, meaning the card is already near its ceiling at 1440p with maxed settings.

What this tells a builder is that the Ryzen 9 5950X is not the bottleneck in this game at any resolution. The 16-core, 32-thread processor has more than enough compute headroom for a horror title like Downfall. The consistent drop in FPS as resolution scales is the signature of a GPU-limited scenario. If the CPU were the constraint, the FPS would stay flat or even rise slightly at lower resolutions, but the data shows the opposite, FPS climbs steadily as resolution drops, which points squarely at the Arc B390 as the limiting component.

The delta between Low and Medium settings also reveals how sensitive this GPU is to quality levels. At 1080p, Low produces 106 FPS and Medium produces 87 FPS, a 19 FPS penalty. At 1440p, the same settings gap is 14 FPS (76 vs 62). At 4K, the gap narrows to 8 FPS (47 vs 39). This shrinking delta at higher resolutions indicates that the GPU is becoming saturated and the incremental cost of Medium over Low is relatively smaller when the card is already struggling to fill 4K pixels. The Ultra preset is the outlier, imposing a massive penalty at every resolution, 44 FPS at 1080p is only 41% of the Low result at that resolution.

GPU Role

The Intel Arc B390 is an integrated graphics solution built on the Xe3-LPG architecture with a Panther Lake chip, fabricated on Intel's 3 nm process. Its benchmark footprint is minimal, a single 3DMark Steel Nomad DX12 score of 1482, placing it in the 9th percentile of all GPUs. That percentile ranking is a stark indicator of where this part sits in the performance hierarchy. The nearest rivals in the database are NVIDIA GeForce GT 520MX (score 1463, delta +1.3%), NVIDIA GeForce 800M (score 1460, delta +1.5%), NVIDIA GeForce GT 625 OEM (score 1446, delta +2.5%), and NVIDIA GeForce GT 710 (score 1443, delta +2.7%). The Arc B390 leads that group, but only by a narrow margin of 1.3% to 2.7%.

The GPU's clock behavior is notable for an integrated part. It has a base clock of 300 MHz and a boost clock of 2500 MHz. That boost ratio, over 8x the base, indicates the silicon can ramp up significantly under load, but the sustained performance in Downfall suggests it cannot maintain that peak for long. The measured FPS numbers align with a GPU that has modest raw throughput: 7.680 TFLOPS FP32, 120.0 GTexel/s texture rate, and 60.00 GPixel/s pixel rate. These are not numbers that suggest 4K gaming headroom, and the 4K results confirm that.

Memory configuration is a critical factor here. The Arc B390 uses System Shared memory, meaning it draws from the system's DDR4 pool rather than having dedicated VRAM. The memory bandwidth is listed as "System Dependent," which is a way of saying it is constrained by the Ryzen 9 5950X's dual-channel DDR4 setup at 51.2 GB/s. For a GPU that needs to feed 1536 shading units, 48 TMUs, and 24 ROPs, sharing bandwidth with the CPU is a serious limitation. In a horror game like Downfall, which likely has texture-heavy environments, this shared memory arrangement can cause stutter or frame drops when the system is under memory pressure.

The RT capabilities are present, 12 RT cores, and the API support is current with DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. However, the raw performance data shows that enabling higher presets in Downfall quickly overwhelms the GPU. The 4K Ultra result of 20 FPS is effectively unplayable, and even 1440p Ultra at 32 FPS is marginal. The GPU's 80 W TDP and IGP slot width indicate this is an efficiency-focused part, not a high-performance discrete solution. Builders considering this combo for Downfall should temper expectations: it is a capable entry-level GPU for 1080p, but not much beyond that.

CPU Role

The AMD Ryzen 9 5950X is a 16-core, 32-thread processor from the 5000 series, based on Zen 3 architecture (Vermeer) on a 7 nm TSMC process. It has a base clock of 3.40 GHz and a boost clock of 4.90 GHz, with 64 MB of L3 cache and 512 KB of L2 per core. This is a high-end desktop part from late 2020, and its benchmark results confirm its position: the 91st percentile among all CPUs with an average benchmark score of 51947. The nearest rivals are tightly clustered, Intel Core Ultra 5 235HX (score 52073, delta -0.2%), AMD EPYC 8124P (score 52121, delta -0.3%), Intel Core i9-13900F (score 51730, delta +0.4%), and Intel Core i7-14700 (score 52301, delta -0.7%). The Ryzen 9 5950X sits within 0.7% of all four, which means it is effectively at parity with those parts in overall CPU performance.

In Downfall specifically, the CPU role is largely to stay out of the way. The measured FPS scaling from 1080p to 4K shows a GPU-bound scenario, and the Ryzen 9 5950X has ample headroom to feed the Arc B390. The processor's multi-threaded scores are strong: Cinebench R23 multi-core at 26017, Geekbench multi-core at 15233, and Passmark multi-thread at 45424. Single-thread performance is also solid, with Cinebench R23 single-core at 1614 and Passmark single-thread at 3470. For a horror game like Downfall, which may not heavily utilize 32 threads, the single-thread performance is what matters most, and the 5950X delivers that without issue.

The memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth. This is where the CPU and GPU interact in this combo. The Arc B390 relies on system memory for its frame buffer, and the Ryzen 9 5950X's memory controller manages that shared bandwidth. At 1080p Low, the system achieves 106 FPS, which suggests the memory subsystem is not a bottleneck at lower resolutions. At 4K Ultra, the 20 FPS result is almost certainly GPU-limited rather than CPU- or memory-limited, given the Arc B390's low percentile ranking.

The CPU's other specs, PCIe Gen 4 with 20 lanes, ECC memory support, unlocked multiplier, are relevant for system builders but do not directly impact Downfall performance. The 105 W TDP is reasonable for a 16-core part, and the 8,300 million transistors on a 2x 74 mm² die size show the density of the Zen 3 design. The Ryzen 9 5950X is not the weak link in this pairing; the data makes that clear. If a builder wanted to improve Downfall performance, swapping the GPU would be far more impactful than changing the CPU. The 5950X's 91st percentile ranking and its tight clustering with newer Intel parts indicate it remains a competitive processor for gaming workloads.

Settings Recommendations

Based on the measured FPS rows, the best experience in Downfall with this combo depends heavily on the target resolution. At 1920x1080, the Low preset delivers 106 FPS average, which is smooth and responsive. Medium at 1080p produces 87 FPS with a minimum of 74 FPS and a maximum of 100 FPS, which is still very playable and offers better visual quality. High at 1080p drops to 71 FPS, which is acceptable for most players, but the jump from Medium to High costs 16 FPS, a significant penalty for incremental visual gains. Ultra at 1080p is 44 FPS, which is borderline for a horror game where smooth motion matters for atmosphere and reaction time.

At 2560x1440, the picture changes. Low produces 76 FPS, which is solid, but Medium drops to 62 FPS with a minimum of 53 FPS. That minimum is approaching the threshold where frame pacing issues become noticeable. High at 1440p is 51 FPS, and Ultra is 32 FPS. For 1440p, the Low preset is the safest choice for consistent performance, with Medium as a viable option if the player accepts occasional dips below 60 FPS. High and Ultra at 1440p are not recommended for a smooth experience.

At 3840x2160, the options are limited. Low produces 47 FPS, which is playable but not ideal. Medium produces 39 FPS with a minimum of 33 FPS, that minimum is a red flag for stutter in tense moments. High at 4K is 32 FPS, and Ultra is 20 FPS. For 4K, the Low preset is the only realistic choice, and even then, the 47 FPS average means the experience will not be consistently smooth.

The practical recommendation is to run Downfall at 1080p with Medium settings. That preset offers 87 FPS average with a 74 FPS minimum, which provides a good balance of visual fidelity and performance. The 1080p Medium row has the highest minimum FPS of any preset above Low, and it keeps the average above 60 FPS with headroom. If a player prefers maximum smoothness, 1080p Low at 106 FPS is the fastest configuration measured. At higher resolutions, the data suggests sacrificing quality for playability: 1440p Low at 76 FPS is the best 1440p option, and 4K Low at 47 FPS is the only viable 4K option. The Medium preset at 4K has a 33 FPS minimum that is likely to cause noticeable hitches in a horror game.

FAQ

Q: Can this combo run Downfall at 4K?

A: Yes, but only at Low settings with a 47 FPS average. Medium at 4K drops to 39 FPS with a 33 FPS minimum, and Ultra is 20 FPS. The 4K experience is limited by the Intel Arc B390's performance.

Q: Is the Ryzen 9 5950X bottlenecking the Arc B390 in Downfall?

A: No. The FPS scales consistently with resolution, which indicates a GPU-bound scenario. The CPU's 91st percentile ranking and strong single-thread scores (Cinebench R23 single-core 1614, Passmark single-thread 3470) show it has ample headroom.

Q: What is the best settings preset for a smooth experience?

A: At 1080p, Medium provides 87 FPS average with a 74 FPS minimum, which is the best balance of quality and consistency. At 1440p, Low at 76 FPS is the safest option. At 4K, Low at 47 FPS is the only realistic choice.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, placing it in the 9th percentile. It leads the NVIDIA GeForce GT 520MX by 1.3%, the GeForce 800M by 1.5%, the GeForce GT 625 OEM by 2.5%, and the GeForce GT 710 by 2.7%.

Q: Does the shared memory configuration hurt performance?

A: The Arc B390 uses System Shared memory with System Dependent bandwidth, drawing from the Ryzen 9 5950X's dual-channel DDR4 at 51.2 GB/s. This likely contributes to the steep FPS drops at higher resolutions and quality presets.

Q: Is the Ultra preset ever playable with this combo?

A: Ultra is only viable at 1080p, where it produces 44 FPS average. At 1440p it drops to 32 FPS, and at 4K it falls to 20 FPS. The Ultra preset imposes a massive performance penalty at every resolution.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 106 FPS average
  • Medium: 87 FPS average, 74 FPS minimum, 100 FPS maximum
  • High: 71 FPS average
  • Ultra: 44 FPS average

2560x1440 (1440p):

  • Low: 76 FPS average
  • Medium: 62 FPS average, 53 FPS minimum, 71 FPS maximum
  • High: 51 FPS average
  • Ultra: 32 FPS average

3840x2160 (4K):

  • Low: 47 FPS average
  • Medium: 39 FPS average, 33 FPS minimum, 44 FPS maximum
  • High: 32 FPS average
  • Ultra: 20 FPS average

The full measured data set shows a consistent pattern across all settings: each step up in resolution at the same preset costs a significant number of frames. At Low, the progression is 106 → 76 → 47 FPS as resolution moves from 1080p to 1440p to 4K. At Medium, it is 87 → 62 → 39 FPS. At High, it is 71 → 51 → 32 FPS. At Ultra, it is 44 → 32 → 20 FPS. The only rows with minimum and maximum values are the Medium presets, which show a spread of 26 FPS at 1080p (74 to 100), 18 FPS at 1440p (53 to 71), and 11 FPS at 4K (33 to 44). That narrowing spread at higher resolutions reinforces the GPU saturation point. The combo ranks 2589 out of 2928 combos in Downfall, placing it in the bottom 12% of tested configurations, a reflection of the Arc B390's limited GPU power rather than any deficiency in the Ryzen 9 5950X.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + Intel Arc B390 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 47.0
3840x2160 Medium 39.0
3840x2160 High 32.0
3840x2160 Ultra 20.0
2560x1440 Low 76.0
2560x1440 Medium 62.0
2560x1440 High 51.0
2560x1440 Ultra 32.0
1920x1080 Low 106.0
1920x1080 Medium 87.0
1920x1080 High 71.0
1920x1080 Ultra 44.0

Downfall with Ryzen 9 5950X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B390 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.