Overpower

Overpower

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 56 90
1440p QHD 51 61 66 106
1080p Full HD 57 69 74 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 56
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 106
2560x1440 Medium 66
2560x1440 High 61
2560x1440 Ultra 51
1920x1080 Low 118
1920x1080 Medium 74
1920x1080 High 69
1920x1080 Ultra 57

Overpower with AMD Ryzen 5 5600X + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5600X and the AMD Radeon RX 6600 pair in the action game Overpower with a measured frame-rate dataset covering three resolutions and four presets. The CPU is a 6-core, 12-thread Zen 3 part (Vermeer) on AMD Socket AM4, with a base clock of 3.70 GHz and a boost of 4.60 GHz, a 65 W TDP, and a 75th percentile standing in synthetic benchmarks versus the average of all CPUs. The GPU is a Radeon RX 6600 with 8 GB of GDDR6 memory on a 128‑bit bus and a bandwidth of 224.0 GB/s, built on RDNA 2.0 (Navi 23). In this pairing, Overpower at 4K Ultra averages 43 FPS, while dropping the preset to Low at 4K jumps to 90 FPS, underscoring a system that is clearly GPU‐ and resolution‐bound in this title.

FAQ

Q: What is the AMD Ryzen 5 5600X?

A: The Ryzen 5 5600X is a desktop CPU in the 5000 series with 6 cores (12 threads), base 3.70 GHz, boost 4.60 GHz, a 65 W TDP, and uses the AMD Socket AM4. Its architecture is Zen 3 (codename Vermeer) and it is fabricated on a 7 nm process at TSMC.

Q: Does the RX 6600 have integrated graphics?

A: The Radeon RX 6600 does not include integrated graphics. It is a discrete add-in card with a 132 W TDP, a dual‑slot design, and a single 8‑pin power connector.

Q: What PCIe interface does the GPU use?

A: The Radeon RX 6600 uses PCIe 4.0 x8, while the CPU offers Gen 4 PCIe lanes (Gen 4, 20 lanes CPU only). This means the pairing can run the GPU at PCIe 4.0 speeds when the motherboard provides them.

Q: What API support does the GPU have?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Q: How much L3 cache does the CPU have?

A: The Ryzen 5 5600X has 32 MB of L3 cache on top of 512 KB of L2 per core and 64 KB of L1 per core.

Q: Does the CPU support ECC memory?

A: Yes, the CPU includes ECC support. Its memory controller is dual‑channel DDR4, with a maximum memory bandwidth of 51.2 GB/s.

GPU Role

The Radeon RX 6600 sits in the Radeon RX 6000 series and is based on the Navi 23 GPU. Its base clock is 1626 MHz, the boost clock reaches 2491 MHz, and it also offers a dedicated game clock of 2044 MHz—a specification that measures a typical in‑game clock speed. The memory is 8 GB of GDDR6, running at 1750 MHz (14 Gbps effective) across a 128‑bit bus, giving 224.0 GB/s. With shading units which count 1792, the FP32 throughput is 8.928 TFLOPS. The GPU has 28 ray‑tracing cores and supports DirectX 12 Ultimate (12_2). For the measured Overpower results, the VRAM capacity and the memory bandwidth are the key allocations: for 4K Ultra the 8 GB footprint is adequate in capacity but the memory interface appears to be a limiting factor, while lowering presets shifts the load off the GPU. The data shows a long gap between 4K Ultra (43 FPS) and 4K Low (90 FPS), indicating that the GPU stress, largely a function of shading, texture, and memory bandwidth, is the primary controller of frame rate in this pairing.

The GPU's aggregate benchmark score is 19036, with a percentile ranking versus all GPUs of 63. Closest rivals include the NVIDIA Quadro K6000 (19030, deltaPct 0), the NVIDIA GeForce RTX 4050 Mobile (19049, delta ‑0.1%), the NVIDIA Tesla K20m (19089, delta ‑0.3%), and the NVIDIA RTX 2000 Ada Generation (18954, delta 0.4%). This placements it at the same level as a few older or mobility-based parts. In Overpower, the measured FPS tracks the GPU’s raw capability: at 1080p Medium it delivers 74 FPS, and at 1440p the same preset drops to 66 FPS, illustrating a resolution penalty that is mostly dependent on GPU bandwidth.

How This Combo Ranks

In the Overpower test suite, this CPU+GPU combination has a combo rank of 2894 out of 3713 tested combos. That places it in the lower third of all rigs that were benchmarked in this game. This ranking is expected because the Ryzen 5 5600X is a mid‑range CPU (75th percentile among all CPUs, based on its average benchmark score) and the RX 6600 is likewise a mid‑range GPU (63rd percentile of all GPUs). The combo rank, nevertheless, is strongly dominated by the GPU and the resolution constraints. For comparison, the CPU’s average benchmark score is 21771, which is virtual same to the nearest rival AMD Ryzen 7 4800H (21749, deltaPct 0.1%) and the AMD Ryzen 5 PRO 6650U (21874, delta ‑0.5%). The GPU’s average benchmark 19036 is nearly equal to those neighbors, so the combo’s low overall rank reflects the game’s requirement of both power and bandwidth, not a singular weak part.

In Overpower, the data implies that the GPU is the performance limiter. For example, going from 1080p to 4K at 4High preset the FPS falls from 69 to 43, a fall of 26 FPS, while the CPU does not change its load. At 1080p, the drop is small, but at 4K the GPU is clearly saturated. The CPU’s high single‑thread scores, such as Cinebench R23 single‑core 1541 and Geekbench single‑core 1989, indicate it can feed the GPU with minimal CPU stalls, further confirming that the GPU is the primary element that caps the FPS.

Measured FPS Breakdown

The table below shows the measured game frame rates across resolutions and quality presets. The average FPS is the sole metric recorded; some entries also include a min and max in the source.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 3840×2160 | High | 52 | – | – |

| 3840×2160 | Low | 90 | – | – |

| 3840×2160 | Medium | 56 | 48 | 64 |

| 3840×2160 | Ultra | 43 | – | – |

| 2560×1440 | High | 61 | – | – |

| 2560×1440 | Low | 106 | – | – |

| 2560×1440 | Medium | 66 | 56 | 76 |

| 2560×1440 | Ultra | 51 | – | – |

| 1920×1080 | High | 69 | – | – |

| 1920×1080 | Low | 118 | – | – |

| 1920×1080 | Medium | 74 | 63 | 85 |

| 1920×1080 | Ultra | 57 | – | – |

The 4K figures demonstrate the GPU’s limits: at Medium, the average 56 FPS with a min of 48 and max of 64, while High and Ultra average 52 and 43, respectively. Only the Low preset at 4K delivers 90 FPS. At 1440xK, the frame rates are smoother: Medium 66 (min 56) and High 61, while Low reaches 106. The 1080p row is the most fluid across the board, with Medium 74 and Low 118; even Ultra manages 57.

A notable observation from the data is that the min/max variance is substantial – for the Medium preset at 1440p, the FPS spans from 56 to 76 (a spread of 40), which is a very large span for a 66 averages. The 1080p Medium spans 85 to 63 (22 FPS difference), showing that the the input is not the only driver of frame times. This variance is likely algorithmically tied to the game’s rendering and scene complexity, but the data does not break down those details.

Resolution Scaling

The measured rows going from 1080p to 4K show a consistent decline in FPS for every preset. At Low, the average goes from 118 at 1080p to 106 at 1440p and to 90 at 2160p – that difference is 28 FPS from 1080p to 4K (a factor of about 1.31). For Medium, the Average dips from 74 to 66 then 56 – a reduction of 18 FPS. High preset: 69 → 61 → 52 (a 17 FPS drop). Ultra: 57 → 51 → 43 (14 FPS drop). The scaling is proportional across presets but the percentages are not constant because the higher presets may be more demanding of the 4K pixel overhead. The FPS drop from 1440p to 4K is smaller in absolute terms than the 1080p→1440p drop (e.g., Medium: ‑8 FPS, ‑9 FPS, ‑10 FPS respectively), which indicates that the pixel fill rate becomes the principal factor at higher resolutions.

Because the CPU has a high single‑threaded benchmark (Geekbench single‑core 1989) relative to its multi‑core (9173), the difference between presets and resolutions likely is not the CPU. The fact that the 1080p Medium averages 74 FPS, while 4K Medium only 4nitI 70 FPS, suggests the GPU is saturated at higher TP, but the last 1080p number are still far above 60, so CPU could be a secondary. However, the data set only shows FPS, not CPU utilization, so we should note that the scaling pattern—stronger FPS drop from 1440p to 4K—aligns with a GPU‑limited configuration.

Settings Recommendations

Given the measured rows, the ideal selection depends on resolution and desired frame rate. At 1080p, the Medium preset yields 74 FPS and High gives 69 FPS. Since the difference between Medium and High is only 5 FPS, but the drop from Medium to Ultra is 17 FPS, the Medium setting appears to achieve a good balance in this frame data. At 1440p, the Medium preset (66 FPS) and High (61) are close, with Medium having a margin of 5 FPS, while Ultra drops to 51. The Best ) medium on 1440p from the data. At 4K, the only preset that stays above 60 FPS in average is Low (90 FPS). Medium (56) and High (52) are below that, and Ultra is at 43. Therefore, for a fluid experience at 4K, the Low preset is the only option in the recorded data; the Medium or High are simply too slow. At 1080p and 1440p, the data indicates that the Medium preset is the conservative choice: it averages 74 and 66 respectively, while preserving a 10–15 FPS headroom over High anyway.

Alternative by objectives: if the player prioritizes High visual settings, the 1080p High (69) and 1440p High (61) are decent enough, but the Ultra settings at any resolution do not present a crisp stable field of play (57 at 1080p), so that the data does not strongly endorse Ultra except at Low aspects. In summary, for a stable frame outcome, the Medium preset is the best fit across 1080p and 1440p, and while at 4K the Low preset marks the only setting that avoids major frame drops (55 FPS average or lower).

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 6600 in Overpower

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 56.0
3840x2160 High 52.0
3840x2160 Ultra 43.0
2560x1440 Low 106.0
2560x1440 Medium 66.0
2560x1440 High 61.0
2560x1440 Ultra 51.0
1920x1080 Low 118.0
1920x1080 Medium 74.0
1920x1080 High 69.0
1920x1080 Ultra 57.0

Overpower with Ryzen 5 5600X + Other GPUs

See how Overpower performs with the same CPU but different graphics cards.

Overpower with RX 6600 + Other CPUs

See how Overpower performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.