Minimum
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 44 | 57 |
| 1440p QHD | 52 | 68 | 81 | 106 |
| 1080p Full HD | 81 | 106 | 126 | 165 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 7 265 + Intel Arc B580, In-Depth Analysis
The Intel Core Ultra 7 265 paired with the Intel Arc B580 produces a highly playable experience in Minimum, a Third-Person Shooter from 2014. The data shows this combination scales predictably across resolutions and settings, with the most balanced experience found at 1440p on High settings, where the average frame rate of 68 FPS offers a smooth experience without the steep performance tax of Ultra presets. This pairing is clearly capable of high refresh rate gaming at 1080p, but demands careful settings management at 4K.
Settings Recommendations
The measured FPS data indicates that the High preset is the sweet spot for this CPU/GPU combo. At 1920x1080, High settings produce an average of 106 FPS, which is a massive 25 FPS jump over the Ultra preset's 81 FPS. The visual fidelity difference between High and Ultra is often marginal in a fast-paced shooter, but the performance gain is substantial. Moving to 2560x1440, High settings still deliver a very respectable 68 FPS average, making it the best choice for users with 1440p monitors who want a smooth experience without compromising too much on visual quality.
The Medium preset is the fallback option if you need higher frame rates. At 1080p, Medium delivers 126 FPS average, which is a 20 FPS improvement over High, and at 1440p it hits 81 FPS. The measured minimum FPS for Medium at 1080p is 107 FPS, and at 1440p it is 69 FPS, indicating that frame times are relatively stable even during demanding scenes. This makes Medium a strong choice for competitive play where higher refresh rates are prioritized over graphical detail.
The Low preset is only recommended for extreme high-refresh-rate scenarios or for 4K gaming. At 1080p, Low pushes the average to 165 FPS, which is ideal for a 165Hz or higher monitor. At 1440p, Low achieves 106 FPS. However, the jump from Low to Medium at 1080p is only 39 FPS (from 165 to 126), while the jump from Medium to High is 20 FPS (from 126 to 106). The diminishing returns suggest that Low should be reserved for situations where every frame counts, rather than as a default setting.
The Ultra preset is not recommended for this combination. At 1080p, it drops to 81 FPS, at 1440p to 52 FPS, and at 4K it falls to 28 FPS. The performance cost of Ultra is steep, and the visual uplift is typically not worth the large FPS hit, especially in a game where movement clarity matters.
GPU Role
The Intel Arc B580's specifications play a critical role in shaping these results. With a 12 GB GDDR6 memory pool on a 192-bit bus, the GPU provides a 456.0 GB/s memory bandwidth. This is sufficient to feed the 2560 shading units and 80 ROPs at the resolutions tested. The GPU's base and boost clock are both locked at 2670 MHz, which is a high operating frequency for this class of hardware.
The GPU's performance in Minimum is demonstrated by its benchmark scores. In 3DMark Steel Nomad DX12, it scores 3068 points, and in Geekbench Vulkan, it reaches 109672 points. These scores place the Arc B580 in the 68th percentile of all GPUs, showing it is a solid mid-range performer. Its nearest rivals include the AMD Radeon RX 580 2048SP (average score 23061, -0.2% delta), the NVIDIA GeForce RTX 2080 (average score 22895, 0.6% delta), and the NVIDIA GeForce RTX 3080 (average score 23172, -0.7% delta). The data shows the Arc B580's average benchmark score of 23021 is nearly identical to these cards, meaning its raw compute power is competitive with older high-end cards and modern mid-range offerings.
The GPU's 13.67 TFLOPS of FP32 compute power is evident in the 4K results. At 4K High, the combo manages 37 FPS, which is playable but not ideal. The 4K Low setting at 57 FPS shows that when the GPU is less burdened by pixel shading, it can still produce a decent frame rate. The memory bandwidth of 456.0 GB/s appears to be a limiting factor at 4K Ultra, where the average drops to 28 FPS, as the GPU is likely struggling to keep up with the texture and geometry data required at that resolution.
How This Combo Ranks
The benchmark data places this specific configuration at rank 2185 out of 2939 tested combos for Minimum. This ranking puts it in the 74th percentile of all tested systems, meaning it outperforms roughly three-quarters of the configurations in the database. This is a solid result for a modern mid-range CPU paired with a new GPU.
The combo's ranking is heavily influenced by the CPU's strong performance. The Intel Core Ultra 7 265 sits in the 93rd percentile of all CPUs, with an average benchmark score of 64640. Its nearest rivals are the AMD EPYC 4464P (average score 64823, -0.3% delta) and the AMD EPYC 9124 (average score 65104, -0.7% delta), indicating the CPU is just a hair behind some enterprise-class server chips. The 265's multi-core strength, demonstrated by a Cinebench R23 multi-core score of 42216, ensures that it will not bottleneck the GPU in most gaming scenarios. The fact that the combo ranks in the middle of the pack is more a reflection of the GPU's mid-range standing (68th percentile) than the CPU's high-end capability.
FAQ
*Q: Can this combo handle 4K gaming in Minimum?*
A: Yes, but with compromises. The data shows 4K High averages 37 FPS, while 4K Low averages 57 FPS. For a smooth 60 FPS experience at 4K, you would need to use Low settings. The 4K Ultra preset is not viable, with an average of only 28 FPS.
Q: What is the best preset for a 144Hz monitor at 1080p?
A: The Medium preset is the best option, providing an average of 126 FPS with a minimum of 107 FPS. This ensures you stay above the 144Hz refresh rate threshold for most of the gameplay. The High preset at 106 FPS average would cause occasional dips below the refresh rate.
Q: How does the Intel Arc B580 compare to an NVIDIA GeForce RTX 2080?
A: According to the benchmark data, the Arc B580 has an average benchmark score of 23021, while the RTX 2080 has a score of 22895. This puts the Arc B580 0.6% ahead of the RTX 2080 in synthetic tests, indicating they are essentially performance equivalents.
Q: Is the CPU or GPU the limiting factor at 1440p?
A: The GPU is the primary bottleneck at 1440p. The CPU is in the 93rd percentile of all processors, with a Cinebench R23 multi-core score of 42216. The GPU is in the 68th percentile, and the frame rates scale significantly with resolution (106 FPS at 1080p High vs 68 FPS at 1440p High), which indicates the GPU's rendering limits are being hit.
Q: What is the minimum FPS I can expect on Medium settings at 1440p?
A: The measured data shows a minimum FPS of 69 on Medium settings at 2560x1440. This is a fairly stable frame time, suggesting the experience will be smooth without major stutters.
Q: Does the CPU's 20-core/20-thread configuration help in this game?
A: While the CPU has 20 cores and 20 threads, Minimum is a third-person shooter from 2014 that is unlikely to utilize all of them. However, the CPU's high single-core performance (Cinebench R23 single-core score of 5960) ensures that game logic and physics are handled efficiently, preventing CPU-bound frame drops.
Resolution Scaling
The measured FPS data shows a clear and predictable scaling pattern as resolution increases. At High settings, the average FPS drops from 106 at 1080p to 68 at 1440p (a 35.8% decrease) and then to 37 at 4K (a 45.6% decrease from 1440p). This is a classic GPU-bound scaling curve. The frame rate is not halving with the pixel count doubling, which indicates the CPU is providing enough headroom to feed the GPU adequately.
At Low settings, the scaling is even more dramatic. The average FPS drops from 165 at 1080p to 106 at 1440p (a 35.8% decrease) and then to 57 at 4K (a 46.2% decrease from 1440p). The fact that the 4K Low (57 FPS) is much closer to the 1440p High (68 FPS) than the 4K High (37 FPS) suggests that the GPU's pixel throughput is the main constraint, not its shading complexity.
The Medium preset shows a consistent pattern, with average FPS of 126 at 1080p, 81 at 1440p, and 44 at 4K. The minimum FPS at these resolutions (107, 69, and 37 respectively) also scale proportionally. This data suggests that the Intel Arc B580 has a finite amount of fill rate and memory bandwidth. The 456.0 GB/s memory bandwidth is likely being saturated at 4K, causing the significant drop in performance when moving from 1440p to 4K. The 12 GB frame buffer is not being exhausted, as even the 4K Ultra preset runs without a crash, but the bandwidth is clearly a limiting factor at higher resolutions.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. Its base clock is 2.40 GHz, which can boost up to 5.30 GHz. This high boost clock is critical for gaming performance. The CPU's benchmark results show it is a powerhouse: it scores 42216 in Cinebench R23 multi-core and 5960 in single-core. The single-core score is particularly important for Minimum, as older games often rely heavily on one or two threads for game logic.
The CPU's role in this combo is to ensure the GPU is never starved of data. The data confirms this, as the frame rates scale predictably with resolution and settings. If the CPU were the bottleneck, we would see similar frame rates across different resolutions at the same settings. Instead, the FPS drops significantly from 1080p to 4K, which is the signature of a GPU-limited scenario. The CPU's 30 MB of shared L3 cache and 102.4 GB/s memory bandwidth (dual-channel DDR5) provide ample data throughput for the game engine.
Compared to its rivals, the 265 is extremely competitive. It is 0.3% slower than the AMD EPYC 4464P and 0.7% slower than the AMD EPYC 9124 in average benchmark scores, but it is 0.3% faster than the Intel Core Ultra 7 265F. This performance level means that in Minimum, the CPU is effectively a non-issue, allowing the Arc B580 to perform to its full potential. The CPU's 65W TDP also suggests it runs cool and efficient, which is a plus for system builders. In summary, the Core Ultra 7 265 provides a massive performance buffer, ensuring that the Arc B580 is the definitive performance ceiling for this combination.
Hardware Specifications
Intel Core Ultra 7 265
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + Intel Arc B580 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 165.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 106.0 |
| 1920x1080 | Ultra | 81.0 |
Minimum with iUltra 7 265 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with Arc B580 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 7 265 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.