Minimum

Minimum

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 44 57
1440p QHD 52 68 81 106
1080p Full HD 81 106 126 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 44
3840x2160 High 37
3840x2160 Ultra 28
2560x1440 Low 106
2560x1440 Medium 81
2560x1440 High 68
2560x1440 Ultra 52
1920x1080 Low 165
1920x1080 Medium 126
1920x1080 High 106
1920x1080 Ultra 81

Minimum with Intel Core i7-14700K + Intel Arc B580, In-Depth Analysis

The Intel Core i7-14700K paired with the Intel Arc B580 delivers a playable but heavily resolution-bound experience in Minimum. At 1080p, the combination is capable of high refresh rates, but 4K performance collapses, revealing a clear GPU bottleneck that makes lower resolutions the only sensible path for smooth gameplay.

Resolution Scaling

The measured frame rates show a steep and consistent drop as resolution increases, which points squarely at the Intel Arc B580 as the limiting component. At the "High" preset, the average frame rate falls from 106 FPS at 1920x1080 to 68 FPS at 2560x1440, a 36% reduction. Moving to 3840x2160 cuts that figure in half again to 37 FPS, which is below the threshold for comfortable play. This scaling pattern is typical of a GPU that runs out of pixel throughput and memory bandwidth at higher resolutions, rather than a CPU limitation.

The "Low" preset tells the same story. At 1080p, the combo reaches 165 FPS, which drops to 106 FPS at 1440p and further to 57 FPS at 4K. The gap between 1080p and 4K is a massive 65% loss, indicating that even the lowest settings cannot overcome the Arc B580's inability to fill 4K pixels quickly. In contrast, the jump from 1080p to 1440p at "Low" (165 to 106 FPS) is less severe, but still significant, reinforcing that the GPU's compute and memory subsystems are the primary constraint.

The "Ultra" preset is the most punishing. At 1080p, the average is 81 FPS, but this falls to 52 FPS at 1440p and just 28 FPS at 4K. The 4K result is effectively unplayable, and even the 1440p figure is marginal for fast-paced third-person shooting. The data shows that the i7-14700K, with its 20 cores and 28 threads, is not the factor limiting performance here; the FPS drops are far too linear with pixel count to be anything other than GPU-bound.

At 1080p "Medium," the combo produces 126 FPS average with a minimum of 107 FPS and a maximum of 145 FPS. The minimum is still well above 60 FPS, showing that the processor has ample headroom to feed the GPU. However, at 4K "Medium," the average falls to 44 FPS with a minimum of 37 FPS and a maximum of 50 FPS. This wide variance at 4K, where the minimum is 16% below the average, suggests the GPU is hitting memory bandwidth walls during complex scenes. The conclusion is unambiguous: 1080p is the sweet spot, 1440p is playable with reduced settings, and 4K should be avoided entirely.

CPU Role

The Intel Core i7-14700K is a high-end desktop processor with 20 cores, 28 threads, and a boost clock of 5.60 GHz. Its benchmark scores place it in the 94th percentile among all CPUs, with an average benchmark score of 69355. This places it in close competition with the AMD Ryzen 9 7950X (deltaPct of -0.2%) and slightly ahead of the AMD EPYC 9115 (deltaPct of 0.1%). These are server-class and top-tier desktop parts, so the i7-14700K is clearly not a weak link in this pairing.

In Minimum, the CPU's role is to feed the GPU with draw calls and physics calculations. Given that the frame rates scale so predictably with resolution, the data suggests the CPU is never the bottleneck. At 1080p "Low," the combo hits 165 FPS, which is a high enough frame rate to engage the CPU's single-thread performance. The i7-14700K scores 4472 on the Passmark single-thread test, which is a strong result that supports high FPS in lightly threaded scenarios. The multi-core performance is also exceptional, as shown by a Cinebench R23 multi-core score of 33440.5, but this is irrelevant for a game that does not scale across 20 cores.

The architecture, Raptor Lake-R, is built on a 10 nm process and supports both DDR4 and DDR5 memory, with a dual-channel memory bus. The 33 MB of shared L3 cache is another asset, reducing memory latency for frequently used game data. The nearestRivals data confirms the CPU is performing as expected; it is within 1% of the top competing processors on average benchmark scores. Therefore, any FPS drop in Minimum should be attributed to the GPU, not the CPU. The processor has the raw power to drive far more frames than the Arc B580 can render at higher resolutions.

Settings Recommendations

The measured rows show that the "Low" preset at 1080p is the only configuration that delivers a truly high-refresh-rate experience, with an average of 165 FPS. This is the best choice for competitive play or for users with 144Hz monitors, as it provides a significant margin above the refresh rate. The "Medium" preset at 1080p is still excellent, averaging 126 FPS with a minimum of 107 FPS, which is perfectly smooth for most displays. Given the small visual difference between "Low" and "Medium" in many games, the "Medium" preset at 1080p appears to be the optimal balance of quality and performance, as the minimum FPS stays well above 100.

For users with 1440p monitors, the "Low" preset is the only viable option, producing an average of 106 FPS. The "Medium" preset at 1440p drops to 81 FPS average with a minimum of 69 FPS, which is still playable but leaves less headroom for demanding scenes. The "High" preset at 1440p yields 68 FPS, which is borderline for a fast-paced shooter. The "Ultra" preset at 1440p, at 52 FPS, should be avoided.

At 4K, the data offers no good options. The "Low" preset averages 57 FPS, which is below the 60 FPS target, and the "Medium" preset averages 44 FPS with a minimum of 37 FPS. These numbers are too low for consistent gameplay, and the "High" and "Ultra" presets are unplayable at 37 and 28 FPS respectively. The recommendation is to stick to 1080p or 1440p with lowered settings, as the GPU does not have the resources to handle 4K output in this title. The "Ultra" preset is only recommended for static screenshots or benchmarking, as its 81 FPS at 1080p is the only playable result in that tier.

How This Combo Ranks

The combination of the Intel Core i7-14700K and Intel Arc B580 is ranked 2790 out of 3712 tested combos in Minimum. This places it in the 25th percentile of all tested systems, meaning that three-quarters of the tested configurations deliver higher average frame rates. This ranking is a direct consequence of the Arc B580's position in the GPU hierarchy. The GPU has a percentile rank of 68 against all GPUs, and its average benchmark score of 23021 puts it in the same performance class as the NVIDIA GeForce RTX 2080 (deltaPct of 0.6%) and just below the AMD Radeon RX 580 2048SP (deltaPct of -0.2%).

The CPU, by contrast, is ranked in the 94th percentile, which is a much stronger position. This mismatch—a top-tier CPU paired with a mid-range GPU—explains the combo's mediocre ranking. The data shows that the bottleneck is severe, as the CPU could easily support a more powerful GPU. The combo rank is not a reflection of the CPU's capability but rather the GPU's inability to keep pace at higher resolutions. If the same CPU were paired with a higher-performing GPU, the ranking would improve substantially. As it stands, the 2790th rank out of 3712 is a clear signal that this specific pairing is not optimized for maximum FPS in Minimum.

GPU Role

The Intel Arc B580 is a mid-range graphics card based on the Xe2-HPG architecture with a 5 nm process. It features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The GPU has 2560 shading units, 160 texture mapping units, and 80 raster operation units, with a base and boost clock of 2670 MHz. Its FP32 performance is rated at 13.67 TFLOPS, which is modest for modern games. The GPU's average benchmark score of 23021 places it in the 68th percentile, with rivals including the NVIDIA GeForce RTX 2080 (deltaPct of 0.6%) and the NVIDIA GeForce RTX 3080 (deltaPct of -0.7%). These are older high-end cards, and the Arc B580 trades blows with them in synthetic tests.

In Minimum, the GPU's role is decisive. The measured FPS at 4K shows that the memory bandwidth and pixel fill rate are insufficient. The 4K "Medium" result of 44 FPS average, with a minimum of 37 FPS, indicates that the GPU is starved for memory bandwidth during complex scenes. The 456.0 GB/s bandwidth is not enough for 4K textures and effects, leading to the observed bottleneck. The 12 GB VRAM is ample for this game, but the memory bus width of 192 bits limits the overall throughput.

The high boost clock of 2670 MHz helps at lower resolutions, where the GPU can sustain high frame rates. At 1080p "Low," the card produces 165 FPS, showing that it can be effective when the pixel load is low. However, the performance collapses at 4K, dropping to 57 FPS on "Low" settings. This is a 65% reduction from 1080p, which is a steeper drop than would be expected from a purely linear scaling of pixel count, indicating that the GPU's memory subsystem is the primary constraint. The RT cores and tensor cores are present, but they are not relevant for this game's rasterization workload. The GPU is the limiting factor in this combo, and its mid-range specifications dictate that users must compromise on resolution to achieve playable frame rates.

Measured FPS Breakdown

At 1920x1080, the Intel Core i7-14700K and Intel Arc B580 combo delivers the following average frame rates across presets: "Low" runs at 165 FPS, "Medium" at 126 FPS (with a minimum of 107 FPS and a maximum of 145 FPS), "High" at 106 FPS, and "Ultra" at 81 FPS. The 1080p results are all playable, with even the most demanding "Ultra" preset staying above 60 FPS. The spread from "Low" to "Ultra" is 84 FPS, showing that the GPU has headroom to render more effects at this resolution.

At 2560x1440, the average frame rates are: "Low" at 106 FPS, "Medium" at 81 FPS (minimum 69 FPS, maximum 93 FPS), "High" at 68 FPS, and "Ultra" at 52 FPS. The 1440p results show a clear step down, with only the "Low" preset maintaining a triple-digit average. The "Ultra" preset falls below 60 FPS, making it less desirable for smooth gameplay.

At 3840x2160, the average frame rates are: "Low" at 57 FPS, "Medium" at 44 FPS (minimum 37 FPS, maximum 50 FPS), "High" at 37 FPS, and "Ultra" at 28 FPS. The 4K results are uniformly poor, with no preset achieving a 60 FPS average. The "Medium" preset shows a minimum of 37 FPS, which indicates significant frame pacing issues. The data from 4K "Medium" is the only set with min/max values, showing a variance of 13 FPS, which is 30% of the average. This instability further reinforces that the Arc B580 is out of its depth at this resolution. The measured FPS breakdown confirms the analysis: 1080p is the target for high refresh, 1440p is acceptable with "Low" or "Medium" settings, and 4K is not a viable option.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + Intel Arc B580 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 44.0
3840x2160 High 37.0
3840x2160 Ultra 28.0
2560x1440 Low 106.0
2560x1440 Medium 81.0
2560x1440 High 68.0
2560x1440 Ultra 52.0
1920x1080 Low 165.0
1920x1080 Medium 126.0
1920x1080 High 106.0
1920x1080 Ultra 81.0

Minimum with ii7-14700K + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B580 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii7-14700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.