Minimum

Minimum

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 38 45 59
1440p QHD 54 70 84 110
1080p Full HD 83 109 130 170

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 45
3840x2160 High 38
3840x2160 Ultra 29
2560x1440 Low 110
2560x1440 Medium 84
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 170
1920x1080 Medium 130
1920x1080 High 109
1920x1080 Ultra 83

Minimum with Intel Core Ultra 7 265 + AMD Radeon RX 6600 XT, In-Depth Analysis

The Intel Core Ultra 7 265 and AMD Radeon RX 6600 XT combination delivers a playable, if not always smooth, experience in Minimum. The pairing of a high-end 20-core processor with a mid-range RDNA 2 graphics card creates a system where performance is heavily dictated by resolution and graphical preset. The data indicates that the GPU is the primary bottleneck at higher resolutions, while the CPU's strength becomes more apparent at 1080p.

Resolution Scaling

The measured frame rates reveal a steep performance gradient as resolution increases, a classic sign of GPU limitation. At 1080p, the system shows its strength, with the Low preset achieving an average of 170 FPS. This high frame rate suggests the CPU is capable of feeding the GPU efficiently, allowing the Radeon RX 6600 XT to stretch its legs. However, the scaling from 1080p to 1440p and then to 4K demonstrates where the graphics card begins to struggle.

Moving from 1080p to 1440p on the Low preset, the average FPS drops from 170 to 110, a significant 35% reduction. This substantial hit indicates that the GPU is now working much harder to render additional pixels. The trend continues at 4K, where the Low preset yields an average of just 59 FPS. The scaling from 1440p to 4K represents another 46% drop in performance. This pattern is consistent across all settings, confirming that the RX 6600 XT's 8 GB of VRAM and 256.0 GB/s bandwidth are being saturated as resolution increases.

The data clearly shows that the limiting component at 4K is the GPU. The frame rate at 4K Ultra is a mere 29 FPS average, which is barely playable. Even at 4K Low, the system only manages 59 FPS, indicating that the graphics card is the primary constraint. The CPU, with its high multi-threaded performance (evidenced by a Cinebench R23 multi-core score of 42216), is not the bottleneck at these higher resolutions. The scaling pattern suggests that to achieve a smoother 4K experience, a more powerful GPU would be necessary, as the current setup cannot maintain high frame rates regardless of the settings.

FAQ

Q: What is the average frame rate at 1080p with High settings?

A: The measured average FPS is 109, which indicates a very smooth and highly playable experience for a third-person shooter.

*Q: Can this hardware combo handle 4K gaming in Minimum?*

A: Yes, but only at lower presets. The system achieves an average of 59 FPS at 4K Low, but this drops to 38 FPS at High and 29 FPS at Ultra, making higher settings less viable for competitive play.

Q: How significant is the performance difference between Low and Ultra settings?

A: The difference is substantial. At 1080p, there is a 87 FPS gap between Low (170 FPS) and Ultra (83 FPS). This gap widens to a 30 FPS difference at 4K, where Low hits 59 FPS and Ultra falls to 29 FPS.

Q: Which resolution provides the best balance of visual quality and performance?

A: 1440p with Medium settings appears to be a strong option, delivering an average of 84 FPS. This is well above the 60 FPS threshold and offers a significant visual upgrade over 1080p.

Q: How does the RX 6600 XT compare to its nearest rivals in synthetic benchmarks?

A: The GPU's average benchmark score of 24442 is nearly identical to its closest competitors. It is 0.7% slower than the NVIDIA GeForce GTX 1630 and 0.8% faster than the Intel Arc A350M, indicating it sits within a very tight performance cluster.

Q: Does the CPU's performance limit the system in any tested scenarios?

A: The data suggests the CPU is not a bottleneck. At 1080p Low, the system reaches 170 FPS, and the high Cinebench R23 multi-core score of 42216 indicates ample processing headroom. The frame rate drops are more consistent with GPU limitations as resolution increases.

GPU Role

The AMD Radeon RX 6600 XT is the decisive factor in this system's performance in Minimum. Its specifications, including 8 GB of GDDR6 memory on a 128-bit bus, provide a bandwidth of 256.0 GB/s. This memory configuration is sufficient for 1080p and 1440p gaming, but it becomes a limiting factor at higher resolutions and settings. The GPU's boost clock of 2589 MHz and game clock of 2359 MHz are high for its class, helping it achieve the measured frame rates.

However, the data shows that the GPU is the primary bottleneck at 4K. The frame rate drop from 1440p Low (110 FPS) to 4K Low (59 FPS) is a clear indicator that the card's compute and memory resources are being overwhelmed. The 4K Ultra result of 29 FPS is particularly telling, as it shows the card cannot handle the combined load of high resolution and maximum settings. The GPU's benchmark percentile of 70 vs all GPUs and its average score of 24442 place it in the mid-range tier, which aligns with its performance in this game.

The GPU's performance relative to its rivals is remarkably tight. The RX 6600 XT is only 0.7% behind the NVIDIA GeForce GTX 1630 and 0.8% ahead of the Intel Arc A350M in average benchmark scores. This indicates that in synthetic tests, these cards are nearly interchangeable. Yet, in Minimum, the specific architectural strengths and driver optimizations of the RX 6600 XT are what ultimately determine the in-game results. The 32 ray accelerators and DirectX 12 Ultimate support are features that may not be fully utilized in this 2014 title, but the core rasterization performance is what drives the measured FPS.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and AMD Radeon RX 6600 XT holds a combo rank of 2064 out of 2939 tested combinations in Minimum. This places it in the lower half of all tested systems, which is a somewhat surprising result given the strength of the individual components. The CPU is a high-end desktop processor with a 93rd percentile ranking among all CPUs, but its performance is not fully realized when paired with this mid-range GPU.

This ranking suggests that while the CPU is capable of delivering excellent performance, the GPU's limitations hold the entire system back in this specific title. The rank of 2064 indicates that there are many other CPU and GPU pairings that can achieve higher frame rates in Minimum. The data implies that the system is not balanced for maximum performance in this game; the CPU's potential is bottlenecked by the GPU, especially at higher resolutions. The system's overall rank is a reflection of the GPU's mid-range standing (70th percentile vs all GPUs) rather than the CPU's high-end status.

The gap between the CPU's potential and the system's actual rank highlights the importance of a balanced build. With a 20-core processor that can achieve a Passmark multi-thread score of 49682, the system has significant compute power that goes largely unused in this GPU-bound scenario at 1440p and 4K. The combo's rank of 2064 out of 2939 places it firmly in the middle of the pack, meaning that users with this setup will have a functional but not exceptional experience in Minimum.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the user's target resolution and refresh rate. For 1080p, the High preset at 109 FPS offers a good balance between visual fidelity and performance, easily handling a 60Hz or 144Hz monitor. The Low preset at 170 FPS is ideal for competitive play where maximum frame rates are prioritized, but the visual compromise may not be worth it for all users. The Ultra preset at 83 FPS is still playable, but the jump from High to Ultra may not justify the 26 FPS loss for the visual gains.

At 1440p, the Medium preset emerges as the best recommendation. With an average of 84 FPS, it provides a smooth experience that is suitable for most displays. The High preset at 70 FPS is also viable, but the Medium preset offers a safer margin above the 60 FPS threshold. The Low preset at 110 FPS is excellent for those with high refresh rate 1440p monitors, but the Medium preset provides a better visual experience with only a 26 FPS penalty.

For 4K, the options are limited. The Low preset at 59 FPS is the only setting that approaches a playable frame rate, though it may still feel inconsistent. The Medium preset at 45 FPS and High at 38 FPS are playable but not ideal for a fast-paced shooter. The Ultra preset at 29 FPS is not recommended for any serious gaming. Users targeting 4K should stick with the Low preset and accept the visual downgrade or consider lowering the resolution to 1440p for a better experience.

Measured FPS Breakdown

The following data provides a comprehensive look at the average frame rates achieved across all tested resolutions and settings.

1080p (1920x1080):

  • Low: The average FPS is 170, the highest recorded for this combination.
  • Medium: The average FPS is 130, with a minimum of 111 and a maximum of 150.
  • High: The average FPS is 109, offering a strong balance for high-refresh-rate gaming.
  • Ultra: The average FPS is 83, which remains smooth for most players.

1440p (2560x1440):

  • Low: The average FPS is 110, a significant drop from 1080p but still very playable.
  • Medium: The average FPS is 84, with a minimum of 71 and a maximum of 97.
  • High: The average FPS is 70, providing a good experience for 60Hz monitors.
  • Ultra: The average FPS is 54, which is just below the ideal 60 FPS target.

4K (3840x2160):

  • Low: The average FPS is 59, making it the only playable option at this resolution.
  • Medium: The average FPS is 45, with a minimum of 38 and a maximum of 52.
  • High: The average FPS is 38, which is not ideal for a responsive experience.
  • Ultra: The average FPS is 29, which is too low for a smooth gaming experience.

The data confirms that the system is best suited for 1080p and 1440p gaming. The performance at 4K is limited, and users should expect to significantly reduce settings to achieve playable frame rates. The minimum FPS values for the Medium presets (111 at 1080p, 71 at 1440p, and 38 at 4K) provide insight into frame time consistency, showing that the system maintains reasonably stable performance in lower resolutions.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 59.0
3840x2160 Medium 45.0
3840x2160 High 38.0
3840x2160 Ultra 29.0
2560x1440 Low 110.0
2560x1440 Medium 84.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 170.0
1920x1080 Medium 130.0
1920x1080 High 109.0
1920x1080 Ultra 83.0

Minimum with iUltra 7 265 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6600 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.